解决一些情况下会显示攻击力×0的错误
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@ -1610,7 +1610,7 @@ const skillObjectParsers = {
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//return powerUp(null, null, p.mul({ atk: atk || 100}), c.exact('match-length', lenExact, flags(attr)), v.percent(percent), [combo ? addCombo(combo) : null, damage ? followAttackFixed(damage) : null].filter(Boolean), true);
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//let powerup, condition;
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let powerup = Boolean(lenMin)
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? p.scaleMatchLength(flags(attrs), lenMin, lenMin, [atk, 100], [0, 0])
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? p.scaleMatchLength(flags(attrs), lenMin, lenMin, [atk || 100, 100], [0, 0])
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: p.mul({ atk: atk || 100});
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let condition = Boolean(lenExact)
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? c.exact('match-length', lenExact, flags(attrs))
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@ -21647,7 +21647,7 @@ const cachesMap = new Map([
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],
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[
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"script-skill-parser.js",
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"5e59b465391a0d8adac69ccc081b9d0f"
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"c2731a12b9f65f174126f19538a8b5f1"
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],
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[
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"script-universal_function.js",
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