From ea3363d0890f54b7187236fe2d83c230bb99d132 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9E=AB=E8=B0=B7=E5=89=91=E4=BB=99?= Date: Tue, 13 Jul 2021 00:20:15 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E8=AE=A2=E4=B9=8B=E5=89=8D=E7=9A=84?= =?UTF-8?q?=E9=94=99=E8=AF=AF=E5=80=8D=E7=8E=87?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- languages/zh-CN.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/languages/zh-CN.js b/languages/zh-CN.js index 2b93b1fe..2e563974 100644 --- a/languages/zh-CN.js +++ b/languages/zh-CN.js @@ -1115,9 +1115,9 @@ function parseSkillDescription(skill) { break; case 169: //5COMBO或以上時受到的傷害減少25%、攻擊力6倍; str = `${sk[0]}连击或以上时`; - if (sk[1] && sk[1] !== 100) str += `,所有宠物的${getFixedHpAtkRcvString({atk:sk[1]})}`; + if (sk[1] && sk[1] !== 100) str += `,所有宠物的攻击力×${sk[1]/100}倍`; if (sk[2]) str += `,受到的伤害减少${sk[2]}%`; - if (sk[4]) str += `;${sk[4]}连击或以上时,所有宠物的${getFixedHpAtkRcvString({atk:sk[3]})}`; + if (sk[4]) str += `;每多1连击攻击力+${sk[3]/100}倍,最大${sk[4]}连击时×${(sk[4] - sk[0]) * sk[3]/100 + sk[1]/100}倍`; break; case 170: fullColor = nb(sk[0], attrsName); @@ -1137,9 +1137,9 @@ function parseSkillDescription(skill) { if (!atSameTime) str+=`${sk[1]}种属性以上`; else if(sk[0] == 31) str += `5色`; str += `同时攻击时`; - if (sk[2] && sk[2] !== 100 || sk[4]) str += `,所有宠物的攻击力×${sk[2]/100}倍`; - if (sk[4]) str += `,每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`; + if (sk[2] && sk[2] !== 100) str += `,所有宠物的攻击力×${sk[2]/100}倍`; if (sk[3]) str += `,受到的伤害减少${sk[3]}%`; + if (sk[4]) str += `;每多1种属性攻击力+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时×${(sk[5] - 1) * sk[4]/100 + sk[2]/100}倍`; break; case 171: fullColor = sk.slice(0,4).filter(c=>c>0); //最多4串珠