解决找不到属性的问题

This commit is contained in:
枫谷剑仙 2021-04-28 23:09:49 +08:00
parent 00f519de2f
commit fd57a83875
1 changed files with 2 additions and 2 deletions

View File

@ -1137,7 +1137,7 @@ function parseSkillDescription(skill) {
else if(sk[0] == 31) str += `5色`;
str += `同时攻击时`;
if (sk[2] && sk[2] !== 100 || sk[4]) str += `,所有宠物的攻击力×${sk[2]/100}`;
if (sk[4]) str += `每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}`;
if (sk[4]) str += `每多1种属性+${sk[4]/100}倍,最大${sk[1] + (sk[5] - 1)}种属性时${(sk[5] - 1) * sk[4]/100 + sk[2]/100}`;
if (sk[3]) str += `,受到的伤害减少${sk[3]}%`;
break;
case 171:
@ -3677,7 +3677,7 @@ function parseSkillDescription(skill) {
}
}),addition:card=>{
const searchTypeArray = [0,1,2,35,37,42,58,59,84,85,86,87,110,115,143,144];
const skill = getCardSkill(card, searchTypeArray);
const skill = getCardActiveSkill(card, searchTypeArray);
const sk = skill.params;
const colors = [getCannonAttr(skill)];