PADDashFormation/languages/en.js

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const _localTranslating = {
webpage_title: `P&D ${teamsCount}P Formation Maker`,
addition_display: "Additional display",
title_blank: "Input Formation Title",
detail_blank: "Input Detail",
sort_name:{
sort_none: "Nope",
sort_id: "Cards Id",
sort_attrs : "Attribute",
sort_evoRootId: "Cards Evolution Root",
sort_evoRoot_Attrs : "Cards Evolution Root's Attribute",
sort_rarity: "Rarity",
sort_cost: "Cost",
sort_skillLv1: "Maximum Skill Turn",
sort_skillLvMax: "Minimum Skill Turn",
sort_hpMax120: "Max HP",
sort_atkMax120: "Max ATK",
sort_rcvMax120: "Max RCV",
sort_hpMax120_awoken: "Max HP (+Awoken)",
sort_atkMax120_awoken: "Max ATK (+Awoken)",
sort_rcvMax120_awoken: "Max RCV (+Awoken)",
sort_abilityIndex_awoken: "Maximum Weighted Ability Index (+Awakening)",
},
force_reload_data: `Force refresh data`,
skill_parse: {
skill: {
unknown: tp`Unkonwn skill type: ${'type'}`,
active_turns: tp`${'actionSkill'}, for ${'turns'} turns`,
random_skills: tp`Random Activates these skills:${'skills'}`,
damage_enemy: tp`Inflicts ${'times'}${'damage'} ${'attr'} attack on ${'target'}${'totalDamage'}`,
damage_enemy_times: tp`${'times'} `,
damage_enemy_count: tp` (${'damage'} in total)`,
//Inflicts a 50x attack to 1 enemy and recover 100% of the damage. Reduces unmatchable orb status by 9999 turns. 9999 turn awoken bind recovery.
vampire: tp`${'damage_enemy'} and ${'icon'}recover ${'heal'} of the damage`,
delay: tp`${'icon'}Delays enemies' next move`,
mass_attack: tp`${'icon'}Mass attacks`,
leader_change: tp`${'icon'}Switches ${'target'} with Leader Monster, use again to switch back`,
no_skyfall: tp`${'icon'}No Skyfall Combos`,
self_harm: tp`${'icon'}Reduces ${'stats'} by ${'value'}`,
heal: tp`${'icon'}Recover ${'value'} ${'stats'}`,
unbind: tp`Recovery ${'stats'} by ${'turns'} turns`,
unbind_normal: tp`${'icon'}Bind`,
unbind_awakenings: tp`${'icon'}Awoken bind`,
unbind_matches: tp`${'icon'}Unmatchable orb`,
bind_skill: tp`${'icon'}Unable to use skills`,
defense_break: tp`${'icon'}Reduce enemy defense by ${'value'}`,
poison: tp`${'icon'}Poisons ${'target'}, reduce ${'stats'} with ${'belong_to'} ${'value'} per turns`,
time_extend: tp`${'icon'}Orb move time ${'value'}`,
follow_attack: tp`${'icon'}Bonus attack equal to ${'belong_to'} ${'value'} when matching Orbs (Consider the ${'target'}'s defense)`,
follow_attack_fixed: tp`inflicts ${'damage'} ${'attr'} damage`,
auto_heal_buff: tp`${'icon'}Heal ${'value'} ${'stats'} every turn`,
auto_heal: tp`${'icon'}Heal ${'stats'} by ${'belong_to'} ${'value'} after matching orbs`,
ctw: tp`${'icon'}Move orbs freely for ${'value'}`,
gravity: tp`${'icon'}Reduce ${'target'} ${'value'}`,
resolve: tp`${'icon'}Survive a single hit when ${'stats'}${'min'}`,
board_change: tp`Change all orbs to ${'orbs'}`,
skill_boost: tp`Team's skills charge ${'icon'}${'turns_min'}${'turns_max'}`,
skill_boost_range: tp`~${'turns'}`,
add_combo: tp`Adds ${'value'} combos${'icon'}`,
fixed_time: tp`[${'icon'}Fixed orb move time: ${'value'}]`,
min_match_length: tp`[Only able to erase ≥${'matchable'} orbs]`, //matchable, unmatchable
drop_refresh: tp`Replaces all orbs`,
drum: tp`Plus a drumming sound is made when Orbs are moved`,
auto_path: tp`Shows 3 combo path (Norm. Dungeon & 3 linked Orbs only)`,
board7x6: tp`[${'icon'}7x6 board]`,
counter_attack: tp`When attacked by an ${'target'}, ${'chance'}${'value'} ${'attr'} ${'icon'}counterattack`,
change_orbs: tp`Changes ${'from'} to ${'to'} orbs`,
generate_orbs: tp`Creates ${'value'} ${'orbs'} orbs each at random ${'exclude'}`,
fixed_orbs: tp`Changes the ${'position'} to ${'orbs'} orbs`,
orb_drop_increase: tp`Increases the skyfall of ${'orbs'} to ${'value'}`,
orb_drop_increase_flag: tp`${'orbs'} skyfall ${'chance'}${'flag'}`,
orb_drop_increase_chance: tp`by ${'value'}`,
attr_absorb: tp`${'icon'}Attribute absorption`,
combo_absorb: tp`${'icon'}Combo absorption`,
damage_absorb: tp`${'icon'}Damage absorption`,
damage_void: tp`${'icon'}Damage void`,
void_enemy_buff: tp`Voids enemies' ${'buff'}`,
change_attribute: tp`${'target'} Att. changes to ${'attrs'}`,
set_orb_state_enhanced: tp`${'orbs'} ${'icon'}enhanced (${'value'} per orb)`,
set_orb_state_locked: tp`${'icon'}Locks ${'value'}${'orbs'}`,
set_orb_state_unlocked: tp`${'icon'}Unlocks ${'orbs'}`,
set_orb_state_bound: tp`${'orbs'} are unmatchable`,
rate_multiply: tp`${'rate'} ${'value'} when entering as leader`,
rate_multiply_drop: tp`${'icon'}Drop rate`,
rate_multiply_coin: tp`${'icon'}Coins`,
rate_multiply_exp: tp`${'icon'}Rank EXP`,
reduce_damage: tp`${'condition'}${'icon'}Reduces ${'attrs'} damage taken by ${'value'}`,
power_up: tp`${'condition'}${'targets'}${'value'}${'reduceDamage'}${'addCombo'}${'followAttack'}`,
power_up_targets: tp`[${'attrs_types'}]'s `, //attrs, types, attrs_types
henshin: tp`Transforms into ${'card'}`,
void_poison: tp`Voids ${'poison'} damage`,
skill_proviso: tp`The follow-up effect can only be activates ${'condition'}`,
obstruct_opponent: tp`Apply obstruct skill effect to ${'target'}: ${'skills'}`,
obstruct_opponent_after_me: tp`The opponent ranked lower than me`,
obstruct_opponent_before_me: tp`The opponent ranked higher than me`,
obstruct_opponent_designated_position: tp`No.${'positions'} ranked opponents`,
},
power: {
unknown: tp`[ Unkonwn power up: ${'type'} ]`,
scale_attributes: tp`When matching ${'min'} attr. of ${'orbs'} ${'stats'}${'bonus'}`,
scale_attributes_bonus: tp`, ${'bonus'} per attr. additional, up to ${'stats_max'} for ${'max'} attr.`,
scale_combos: tp`When ${'min'} combos ${'stats'}${'bonus'}`,
scale_combos_bonus: tp`, ${'bonus'} per combos additional, up to ${'stats_max'} for ${'max'} combos`,
scale_match_attrs: tp`When matching ${'min'} combos in [${'matches'}] ${'stats'}${'bonus'}`,
scale_match_attrs_bonus: tp`, ${'bonus'} per matches additionalup to ${'stats_max'} for ${'max'} matches`,
scale_match_length: tp`When matching ${'min'} of ${'orbs'} ${'in_once'}${'stats'}${'bonus'}`,
scale_match_length_bonus: tp`, ${'bonus'} per orbs additionalup to ${'stats_max'} for ${'max'} orbs`,
scale_remain_orbs: tp`When ≤ ${'max'} orbs remain on the board ${'stats'}${'bonus'}`,
scale_remain_orbs_bonus: tp`, ${'bonus'} for each fewer orb, up to ${'stats_max'} for ${'min'} orbs`,
scale_cross: tp`When matching each cross of 5 ${'orbs'} ${'stats'}`,
scale_cross_single: tp`When matching a cross of 5 ${'orbs'} ${'stats'}`,
scale_state_kind_count: tp`${'stats'} for each [${'awakenings'}${'attrs'}${'types'}] in team`,
},
cond: {
unknown: tp`[ Unknown condition ]`,
hp_equal: tp`When ${'hp'} == ${'min'} `,
hp_less_or_equal: tp`When ${'hp'}${'max'} `,
hp_greater_or_equal: tp`When ${'hp'}${'min'} `,
hp_belong_to_range: tp`When ${'hp'} ∈ [${'min'},${'max'}] `,
use_skill: tp`When skills used `,
multi_player: tp`When in Multiplayer Mode `,
remain_orbs: tp`When ≤ ${'value'} Orbs on the board `,
exact_combo: tp`When exactly ${'value'} combos `,
exact_match_length: tp`When matching exactly ${'value'}${'orbs'} `,
exact_match_enhanced: tp` orbs including enhanced`,
compo_type_card: tp`When ${'ids'} are all on team`,
compo_type_series: tp`When all subs from ${'ids'} collab (Needs at least 1 sub) `,
compo_type_evolution: tp`When all monsters in team are ${'ids'} `,
L_shape: tp`When matching an L shape of 5 ${'orbs'} `,
heal: tp`When healing at least ${'heal'} ${'stats'} with ${'orbs'} `,
},
position: {
top: tp`${'pos'} of top rows`,
bottom: tp`${'pos'} of bottom rows`,
left: tp`${'pos'} of left columns`,
right: tp`${'pos'} of right columns`,
shape: tp`specified location`,
},
value: {
unknown: tp`[ Unknown value: ${'type'}]`, //type
const: tp`${'value'} ${'unit'}`,
const_to: tp`to ${'value'}`,
mul_percent: tp`${'value'}%`,
mul_times: tp`×${'value'}`,
mul_of_percent: tp`${'stats'}'s ${'value'}%`,
mul_of_times: tp`${'stats'} ×${'value'}`,
hp_scale: tp`when ${'hp'} == 100% is ${'min'} and ${'hp'} == 1 is ${'max'}`,
random_atk: tp`${'atk'} ×${'min'}${'max'}`,
prob: tp`${'value'} chance for `,
x_awakenings: tp`count of ${'awakenings'} ×${'value'}`,
},
target: {
unknown: tp`Unkown Target`,
self: tp`card's`,
team: tp`team`,
team_last: tp`the lastest member`,
team_leader: tp`leader`,
team_sub: tp`sub-monsters`,
enemy: tp`Enemy`,
enemy_all: tp`all enemys`,
enemy_one: tp`1 enemy`,
enemy_attr: tp`${'attr'} enemy`,
},
stats: {
unknown: tp`[ Unknown: ${'type'}]`, //type
maxhp: tp`Max HP`,
hp: tp`HP`,
chp: tp`current HP`,
atk: tp`ATK`,
rcv: tp`RCV`,
teamhp: tp`Team HP`,
teamatk: tp`Team ${'attrs'} ATK`,
teamrcv: tp`Team RCV`,
},
unit: {
orbs: tp``,
times: tp` times`,
seconds: tp` seconds`,
point: tp` point`,
turns: tp` turns`,
},
word: {
comma: tp`, `,
slight_pause: tp`, `,
range_hyphen: tp`~`,
in_once: tp`in once `,
evo_type_pixel: tp`Pixel Evo`,
evo_type_reincarnation: tp`Reinc. or Super Reinc. Evo`,
evo_type_unknow: tp`Unknown Evo: ${'type'}`,
affix_attr: tp`${'cotent'} attr.`,
affix_orb: tp`${'cotent'} orbs`,
affix_type: tp`${'cotent'} types`,
affix_awakening: tp`${'cotent'} awoken`,
affix_exclude: tp`, exclude ${'cotent'}`,
},
attrs: {
[0]: tp`${'icon'}Fire`,
[1]: tp`${'icon'}Water`,
[2]: tp`${'icon'}Wood`,
[3]: tp`${'icon'}Light`,
[4]: tp`${'icon'}Dark`,
[5]: tp`${'icon'}Recover`,
[6]: tp`${'icon'}Null`,
all: tp`All`,
self: tp`${'icon'}Self's Attr`,
fixed: tp`${'icon'}Fixed`,
},
orbs: {
[0]: tp`${'icon'}Fire`,
[1]: tp`${'icon'}Water`,
[2]: tp`${'icon'}Wood`,
[3]: tp`${'icon'}Light`,
[4]: tp`${'icon'}Dark`,
[5]: tp`${'icon'}Heal`,
[6]: tp`${'icon'}Jammer`,
[7]: tp`${'icon'}Poison`,
[8]: tp`${'icon'}Lethal Poison`,
[9]: tp`${'icon'}Bomb`,
enhanced: tp`${'icon'}Enhanced`,
locked: tp`${'icon'}Locked`,
nail: tp`${'icon'}Nail`,
variation: tp`${'icon'}Roulette (transforms every ${'time'})`,
_5color: tp`${'icon'}5 Att.`,
_6color: tp`${'_5color'}+${'orb_rcv'}`,
all: tp`All`,
any: tp`Any ${'cotent'}`,
},
types: {
[0]: tp`${'icon'}Evo Material`,
[1]: tp`${'icon'}Balanced`,
[2]: tp`${'icon'}Physical`,
[3]: tp`${'icon'}Healer`,
[4]: tp`${'icon'}Dragon`,
[5]: tp`${'icon'}God`,
[6]: tp`${'icon'}Attacker`,
[7]: tp`${'icon'}Devil`,
[8]: tp`${'icon'}Machine`,
[9]: tp`${'icon'}Special Protection`,
[12]: tp`${'icon'}Awaken`,
[14]: tp`${'icon'}Enhance Material`,
[15]: tp`${'icon'}Redeemable`,
},
awokens: {
[0]: tp`${'icon'}Unknown awoken`,
[1]: tp`${'icon'}Enhanced HP`,
[2]: tp`${'icon'}Enhanced Attack`,
[3]: tp`${'icon'}Enhanced Heal`,
[4]: tp`${'icon'}Reduce Fire Damage`,
[5]: tp`${'icon'}Reduce Water Damage`,
[6]: tp`${'icon'}Reduce Wood Damage`,
[7]: tp`${'icon'}Reduce Light Damage`,
[8]: tp`${'icon'}Reduce Dark Damage`,
[9]: tp`${'icon'}Auto-Heal`,
[10]: tp`${'icon'}Resistance-Bind`,
[11]: tp`${'icon'}Resistance-Blind`,
[12]: tp`${'icon'}Resistance-Jammers`,
[13]: tp`${'icon'}Resistance-Poison`,
[14]: tp`${'icon'}Enhanced Fire Orbs`,
[15]: tp`${'icon'}Enhanced Water Orbs`,
[16]: tp`${'icon'}Enhanced Wood Orbs`,
[17]: tp`${'icon'}Enhanced Water Orbs`,
[18]: tp`${'icon'}Enhanced Dark Orbs`,
[19]: tp`${'icon'}Extend Time`,
[20]: tp`${'icon'}Recover Bind`,
[21]: tp`${'icon'}Skill Boost`,
[22]: tp`${'icon'}Enhanced Fire Rows`,
[23]: tp`${'icon'}Enhanced Water Rows`,
[24]: tp`${'icon'}Enhanced Wood Rows`,
[25]: tp`${'icon'}Enhanced Water Rows`,
[26]: tp`${'icon'}Enhanced Dark Rows`,
[27]: tp`${'icon'}Two-Pronged Attack`,
[28]: tp`${'icon'}Resistance-Skill Bind`,
[29]: tp`${'icon'}Enhanced Heal Orbs`,
[30]: tp`${'icon'}Multi Boost`,
[31]: tp`${'icon'}Dragon Killer`,
[32]: tp`${'icon'}God Killer`,
[33]: tp`${'icon'}Devil Killer`,
[34]: tp`${'icon'}Machine Killer`,
[35]: tp`${'icon'}Balanced Killer`,
[36]: tp`${'icon'}Attacker Killer`,
[37]: tp`${'icon'}Physical Killer`,
[38]: tp`${'icon'}Healer Killer`,
[39]: tp`${'icon'}Evo Killer`,
[40]: tp`${'icon'}Awaken Killer`,
[41]: tp`${'icon'}Enhance Killer`,
[42]: tp`${'icon'}Redeemable Killer`,
[43]: tp`${'icon'}Enhanced Combos`,
[44]: tp`${'icon'}Guard Break`,
[45]: tp`${'icon'}Bonus Attack`,
[46]: tp`${'icon'}Enhanced Team HP `,
[47]: tp`${'icon'}Enhanced Team RCV`,
[48]: tp`${'icon'}Damage Void Piercer`,
[49]: tp`${'icon'}Awoken Assist`,
[50]: tp`${'icon'}Super Bonus Attack`,
[51]: tp`${'icon'}Skill Charge`,
[52]: tp`${'icon'}Resistance-Bind+`,
[53]: tp`${'icon'}Extend Time+`,
[54]: tp`${'icon'}Resistance-Clouds`,
[55]: tp`${'icon'}Resistance-Immobility`,
[56]: tp`${'icon'}Skill Boost+`,
[57]: tp`${'icon'}50% or more HP Enhanced`,
[58]: tp`${'icon'}50% or less HP Enhanced`,
[59]: tp`${'icon'}L Damage Reduction`,
[60]: tp`${'icon'}L Increased Attack`,
[61]: tp`${'icon'}Super Enhanced Combos`,
[62]: tp`${'icon'}Combo Orbs`,
[63]: tp`${'icon'}Skill Voice`,
[64]: tp`${'icon'}Dungeon Bonus`,
[65]: tp`${'icon'}Reduced HP`,
[66]: tp`${'icon'}Reduced Attack`,
[67]: tp`${'icon'}Reduced RCV`,
[68]: tp`${'icon'}Resistance-Blind+`,
[69]: tp`${'icon'}Resistance-Jammers+`,
[70]: tp`${'icon'}Resistance-Poison+`,
[71]: tp`${'icon'}Blessing of Jammers`,
[72]: tp`${'icon'}Blessing of Poison Orbs`,
[73]: tp`${'icon'}Enhanced Fire Combos`,
[74]: tp`${'icon'}Enhanced Water Combos`,
[75]: tp`${'icon'}Enhanced Wood Combos`,
[76]: tp`${'icon'}Enhanced Light Combos`,
[77]: tp`${'icon'}Enhanced Dark Combos`,
[78]: tp`${'icon'}CrossBoost`,
[79]: tp`${'icon'}Enhanced 3 colors`,
[80]: tp`${'icon'}Enhanced 4 colors`,
[81]: tp`${'icon'}Enhanced 5 colors`,
}
},
}
deepMerge(localTranslating, _localTranslating);
localisation(localTranslating);