[ProcessWindows] Simplify the DebugDelegate interface.

Due to a previous multi-threaded design involving message
passing, we used message classes to pass event information
to the delegate.  Since the multi-threaded design has gone
away, we simplify this by passing event arguments as direct
function parameters, which is more clear and easier to
understand.

llvm-svn: 221806
This commit is contained in:
Zachary Turner 2014-11-12 19:31:39 +00:00
parent b5363110c7
commit d6a7b63f26
8 changed files with 64 additions and 209 deletions

View File

@ -10,7 +10,6 @@
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "IDebugDelegate.h"
#include "ProcessMessages.h"
#include "lldb/Core/Error.h"
#include "lldb/Core/Log.h"
@ -90,10 +89,7 @@ DebuggerThread::DebuggerThreadRoutine(const ProcessLaunchInfo &launch_info)
if (error.Success())
DebugLoop();
else
{
ProcessMessageDebuggerError message(m_process, error, 0);
m_debug_delegate->OnDebuggerError(message);
}
m_debug_delegate->OnDebuggerError(error, 0);
return 0;
}
@ -163,8 +159,7 @@ ExceptionResult
DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thread_id)
{
bool first_chance = (info.dwFirstChance != 0);
ProcessMessageException message(m_process, ExceptionRecord(info.ExceptionRecord), first_chance);
return m_debug_delegate->OnDebugException(message);
return m_debug_delegate->OnDebugException(first_chance, ExceptionRecord(info.ExceptionRecord));
}
DWORD
@ -190,8 +185,7 @@ DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info,
((HostThreadWindows &)m_main_thread.GetNativeThread()).SetOwnsHandle(false);
m_image_file = info.hFile;
ProcessMessageDebuggerConnected message(m_process);
m_debug_delegate->OnDebuggerConnected(message);
m_debug_delegate->OnDebuggerConnected();
return DBG_CONTINUE;
}
@ -205,8 +199,7 @@ DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD
DWORD
DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD thread_id)
{
ProcessMessageExitProcess message(m_process, info.dwExitCode);
m_debug_delegate->OnExitProcess(message);
m_debug_delegate->OnExitProcess(info.dwExitCode);
m_process = HostProcess();
m_main_thread = HostThread();
@ -239,8 +232,7 @@ DWORD
DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id)
{
Error error(info.dwError, eErrorTypeWin32);
ProcessMessageDebuggerError message(m_process, error, info.dwType);
m_debug_delegate->OnDebuggerError(message);
m_debug_delegate->OnDebuggerError(error, info.dwType);
return DBG_CONTINUE;
}

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@ -30,21 +30,8 @@ namespace lldb_private
class IDebugDelegate;
class DebuggerThread;
class ExceptionRecord;
// Process message forward declarations.
class ProcessMessageBase;
class ProcessMessageExitProcess;
class ProcessMessageDebuggerConnected;
class ProcessMessageException;
class ProcessMessageCreateThread;
class ProcessMessageExitThread;
class ProcessMessageLoadDll;
class ProcessMessageUnloadDll;
class ProcessMessageDebugString;
class ProcessMessageDebuggerError;
typedef std::shared_ptr<IDebugDelegate> DebugDelegateSP;
typedef std::shared_ptr<DebuggerThread> DebuggerThreadSP;
}

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@ -11,9 +11,12 @@
#define liblldb_Plugins_Process_Windows_IDebugDelegate_H_
#include "ForwardDecl.h"
#include <string>
namespace lldb_private
{
class Error;
class HostThread;
//----------------------------------------------------------------------
// IDebugDelegate
@ -26,15 +29,15 @@ class IDebugDelegate
public:
virtual ~IDebugDelegate() {}
virtual void OnExitProcess(const ProcessMessageExitProcess &message) = 0;
virtual void OnDebuggerConnected(const ProcessMessageDebuggerConnected &message) = 0;
virtual ExceptionResult OnDebugException(const ProcessMessageException &message) = 0;
virtual void OnCreateThread(const ProcessMessageCreateThread &message) = 0;
virtual void OnExitThread(const ProcessMessageExitThread &message) = 0;
virtual void OnLoadDll(const ProcessMessageLoadDll &message) = 0;
virtual void OnUnloadDll(const ProcessMessageUnloadDll &message) = 0;
virtual void OnDebugString(const ProcessMessageDebugString &message) = 0;
virtual void OnDebuggerError(const ProcessMessageDebuggerError &message) = 0;
virtual void OnExitProcess(uint32_t exit_code) = 0;
virtual void OnDebuggerConnected() = 0;
virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) = 0;
virtual void OnCreateThread(const HostThread &thread) = 0;
virtual void OnExitThread(const HostThread &thread) = 0;
virtual void OnLoadDll() = 0;
virtual void OnUnloadDll() = 0;
virtual void OnDebugString(const std::string &string) = 0;
virtual void OnDebuggerError(const Error &error, uint32_t type) = 0;
};
}

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@ -19,55 +19,55 @@ LocalDebugDelegate::LocalDebugDelegate(ProcessSP process)
}
void
LocalDebugDelegate::OnExitProcess(const ProcessMessageExitProcess &message)
LocalDebugDelegate::OnExitProcess(uint32_t exit_code)
{
((ProcessWindows &)*m_process).OnExitProcess(message);
((ProcessWindows &)*m_process).OnExitProcess(exit_code);
}
void
LocalDebugDelegate::OnDebuggerConnected(const ProcessMessageDebuggerConnected &message)
LocalDebugDelegate::OnDebuggerConnected()
{
((ProcessWindows &)*m_process).OnDebuggerConnected(message);
((ProcessWindows &)*m_process).OnDebuggerConnected();
}
ExceptionResult
LocalDebugDelegate::OnDebugException(const ProcessMessageException &message)
LocalDebugDelegate::OnDebugException(bool first_chance, const ExceptionRecord &record)
{
return ((ProcessWindows &)*m_process).OnDebugException(message);
return ((ProcessWindows &)*m_process).OnDebugException(first_chance, record);
}
void
LocalDebugDelegate::OnCreateThread(const ProcessMessageCreateThread &message)
LocalDebugDelegate::OnCreateThread(const HostThread &thread)
{
((ProcessWindows &)*m_process).OnCreateThread(message);
((ProcessWindows &)*m_process).OnCreateThread(thread);
}
void
LocalDebugDelegate::OnExitThread(const ProcessMessageExitThread &message)
LocalDebugDelegate::OnExitThread(const HostThread &thread)
{
((ProcessWindows &)*m_process).OnExitThread(message);
((ProcessWindows &)*m_process).OnExitThread(thread);
}
void
LocalDebugDelegate::OnLoadDll(const ProcessMessageLoadDll &message)
LocalDebugDelegate::OnLoadDll()
{
((ProcessWindows &)*m_process).OnLoadDll(message);
((ProcessWindows &)*m_process).OnLoadDll();
}
void
LocalDebugDelegate::OnUnloadDll(const ProcessMessageUnloadDll &message)
LocalDebugDelegate::OnUnloadDll()
{
((ProcessWindows &)*m_process).OnUnloadDll(message);
((ProcessWindows &)*m_process).OnUnloadDll();
}
void
LocalDebugDelegate::OnDebugString(const ProcessMessageDebugString &message)
LocalDebugDelegate::OnDebugString(const std::string &string)
{
((ProcessWindows &)*m_process).OnDebugString(message);
((ProcessWindows &)*m_process).OnDebugString(string);
}
void
LocalDebugDelegate::OnDebuggerError(const ProcessMessageDebuggerError &message)
LocalDebugDelegate::OnDebuggerError(const Error &error, uint32_t type)
{
((ProcessWindows &)*m_process).OnDebuggerError(message);
((ProcessWindows &)*m_process).OnDebuggerError(error, type);
}

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@ -42,15 +42,15 @@ class LocalDebugDelegate : public IDebugDelegate
public:
explicit LocalDebugDelegate::LocalDebugDelegate(lldb::ProcessSP process);
void OnExitProcess(const ProcessMessageExitProcess &message) override;
void OnDebuggerConnected(const ProcessMessageDebuggerConnected &message) override;
ExceptionResult OnDebugException(const ProcessMessageException &message) override;
void OnCreateThread(const ProcessMessageCreateThread &message) override;
void OnExitThread(const ProcessMessageExitThread &message) override;
void OnLoadDll(const ProcessMessageLoadDll &message) override;
void OnUnloadDll(const ProcessMessageUnloadDll &message) override;
void OnDebugString(const ProcessMessageDebugString &message) override;
void OnDebuggerError(const ProcessMessageDebuggerError &message) override;
virtual void OnExitProcess(uint32_t exit_code) override;
virtual void OnDebuggerConnected() override;
virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) override;
virtual void OnCreateThread(const HostThread &thread) override;
virtual void OnExitThread(const HostThread &thread) override;
virtual void OnLoadDll() override;
virtual void OnUnloadDll() override;
virtual void OnDebugString(const std::string &message) override;
virtual void OnDebuggerError(const Error &error, uint32_t type) override;
private:
lldb::ProcessSP m_process;

View File

@ -1,125 +0,0 @@
//===-- ProcessMessages.h -----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Plugins_Process_Windows_ProcessMessages_H_
#define liblldb_Plugins_Process_Windows_ProcessMessages_H_
#include "ExceptionRecord.h"
#include "lldb/Core/Error.h"
#include "lldb/Host/HostProcess.h"
#include <memory>
namespace lldb_private
{
//----------------------------------------------------------------------
// ProcessMessageBase
//
// ProcessMessageBase serves as a base class for all messages which represent
// events that happen in the context of debugging a single process.
//----------------------------------------------------------------------
class ProcessMessageBase
{
public:
ProcessMessageBase(const HostProcess &process)
: m_process(process)
{
}
virtual ~ProcessMessageBase() {}
const HostProcess &
GetProcess() const
{
return m_process;
}
protected:
HostProcess m_process;
};
class ProcessMessageDebuggerConnected : public ProcessMessageBase
{
public:
ProcessMessageDebuggerConnected(const HostProcess &process)
: ProcessMessageBase(process)
{
}
};
class ProcessMessageException : public ProcessMessageBase
{
public:
ProcessMessageException(const HostProcess &process, const ExceptionRecord &exception, bool first_chance)
: ProcessMessageBase(process)
, m_exception(exception)
, m_first_chance(first_chance)
{
}
bool
IsFirstChance() const
{
return m_first_chance;
}
const ExceptionRecord &
GetExceptionRecord() const
{
return m_exception;
}
private:
bool m_first_chance;
ExceptionRecord m_exception;
};
class ProcessMessageExitProcess : public ProcessMessageBase
{
public:
ProcessMessageExitProcess(const HostProcess &process, DWORD exit_code)
: ProcessMessageBase(process)
, m_exit_code(exit_code)
{
}
DWORD
GetExitCode() const { return m_exit_code; }
private:
DWORD m_exit_code;
};
class ProcessMessageDebuggerError : public ProcessMessageBase
{
public:
ProcessMessageDebuggerError(const HostProcess &process, const Error &error, DWORD type)
: ProcessMessageBase(process)
, m_error(error)
, m_type(type)
{
}
const Error &
GetError() const
{
return m_error;
}
DWORD
GetType() const { return m_type; }
private:
Error m_error;
DWORD m_type;
};
}
#endif

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@ -30,7 +30,6 @@
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "LocalDebugDelegate.h"
#include "ProcessMessages.h"
#include "ProcessWindows.h"
using namespace lldb;
@ -244,23 +243,22 @@ ProcessWindows::CanDebug(Target &target, bool plugin_specified_by_name)
}
void
ProcessWindows::OnExitProcess(const ProcessMessageExitProcess &message)
ProcessWindows::OnExitProcess(uint32_t exit_code)
{
SetProcessExitStatus(nullptr, GetID(), true, 0, message.GetExitCode());
SetProcessExitStatus(nullptr, GetID(), true, 0, exit_code);
SetPrivateState(eStateExited);
}
void
ProcessWindows::OnDebuggerConnected(const ProcessMessageDebuggerConnected &message)
ProcessWindows::OnDebuggerConnected()
{
::SetEvent(m_data_up->m_launched_event);
}
ExceptionResult
ProcessWindows::OnDebugException(const ProcessMessageException &message)
ProcessWindows::OnDebugException(bool first_chance, const ExceptionRecord &record)
{
ExceptionResult result = ExceptionResult::Handled;
const ExceptionRecord &record = message.GetExceptionRecord();
m_active_exception.reset(new ExceptionRecord(record));
switch (record.GetExceptionCode())
{
@ -273,39 +271,39 @@ ProcessWindows::OnDebugException(const ProcessMessageException &message)
}
void
ProcessWindows::OnCreateThread(const ProcessMessageCreateThread &message)
ProcessWindows::OnCreateThread(const HostThread &thread)
{
}
void
ProcessWindows::OnExitThread(const ProcessMessageExitThread &message)
ProcessWindows::OnExitThread(const HostThread &thread)
{
}
void
ProcessWindows::OnLoadDll(const ProcessMessageLoadDll &message)
ProcessWindows::OnLoadDll()
{
}
void
ProcessWindows::OnUnloadDll(const ProcessMessageUnloadDll &message)
ProcessWindows::OnUnloadDll()
{
}
void
ProcessWindows::OnDebugString(const ProcessMessageDebugString &message)
ProcessWindows::OnDebugString(const std::string &string)
{
}
void
ProcessWindows::OnDebuggerError(const ProcessMessageDebuggerError &message)
ProcessWindows::OnDebuggerError(const Error &error, uint32_t type)
{
DWORD result = ::WaitForSingleObject(m_data_up->m_launched_event, 0);
if (result == WAIT_TIMEOUT)
{
// If we haven't actually launched the process yet, this was an error
// launching the process. Set the internal error and signal.
m_launch_error = message.GetError();
m_launch_error = error;
::SetEvent(m_data_up->m_launched_event);
return;
}

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@ -115,15 +115,15 @@ public:
virtual size_t DoReadMemory(lldb::addr_t vm_addr, void *buf, size_t size, lldb_private::Error &error);
// IDebugDelegate overrides.
virtual void OnExitProcess(const lldb_private::ProcessMessageExitProcess &message) override;
virtual void OnDebuggerConnected(const lldb_private::ProcessMessageDebuggerConnected &message) override;
virtual ExceptionResult OnDebugException(const lldb_private::ProcessMessageException &message) override;
virtual void OnCreateThread(const lldb_private::ProcessMessageCreateThread &message) override;
virtual void OnExitThread(const lldb_private::ProcessMessageExitThread &message) override;
virtual void OnLoadDll(const lldb_private::ProcessMessageLoadDll &message) override;
virtual void OnUnloadDll(const lldb_private::ProcessMessageUnloadDll &message) override;
virtual void OnDebugString(const lldb_private::ProcessMessageDebugString &message) override;
virtual void OnDebuggerError(const lldb_private::ProcessMessageDebuggerError &message) override;
virtual void OnExitProcess(uint32_t exit_code) override;
virtual void OnDebuggerConnected() override;
virtual ExceptionResult OnDebugException(bool first_chance, const lldb_private::ExceptionRecord &record) override;
virtual void OnCreateThread(const lldb_private::HostThread &thread) override;
virtual void OnExitThread(const lldb_private::HostThread &thread) override;
virtual void OnLoadDll() override;
virtual void OnUnloadDll() override;
virtual void OnDebugString(const std::string &string) override;
virtual void OnDebuggerError(const lldb_private::Error &error, uint32_t type) override;
private:
std::shared_ptr<lldb_private::ExceptionRecord> m_active_exception;