forked from OSchip/llvm-project
				
			Concisify some code
Do not call FindGlobalNamed when we know we will ignore the result (because we are not going to link a static symbol anyway). This speeds up gccld -disable-opt on 252.eon from 8.63s to 8.39s. llvm-svn: 15465
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			@ -384,28 +384,20 @@ static GlobalValue *FindGlobalNamed(const std::string &Name, const Type *Ty,
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  //
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  for (SymbolTable::plane_iterator PI = ST->plane_begin(), PE = ST->plane_end();
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       PI != PE; ++PI) {
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    SymbolTable::ValueMap &VM = PI->second;
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    // Does this type plane contain an entry with the specified name?
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    SymbolTable::ValueMap &VM = PI->second;
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    SymbolTable::value_iterator VI = VM.find(Name);
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    if (VI != VM.end()) {
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        //
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      // Ensure that this type if placed correctly into the symbol table.
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        //
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        assert(VI->second->getType() == PI->first && "Type conflict!");
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      GlobalValue *ValPtr = cast<GlobalValue>(VI->second);
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      assert(ValPtr->getType() == PI->first && "Type conflict!");
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        //
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        // Save a reference to the new type.  Resolving the type can modify the
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        // symbol table, invalidating the TI variable.
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        //
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        Value *ValPtr = VI->second;
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        //
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      // Determine whether we can fold the two types together, resolving them.
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      // If so, we can use this value.
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        //
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        if (!RecursiveResolveTypes(Ty, PI->first, ST, ""))
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          return cast<GlobalValue>(ValPtr);
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      if (!ValPtr->hasInternalLinkage() &&
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          !RecursiveResolveTypes(Ty, PI->first, ST, ""))
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        return ValPtr;
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    }
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  }
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  return 0;  // Otherwise, nothing could be found.
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			@ -428,7 +420,7 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
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  for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
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    const GlobalVariable *SGV = I;
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    GlobalVariable *DGV = 0;
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    if (SGV->hasName()) {
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    if (SGV->hasName() && !SGV->hasInternalLinkage()) {
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      // A same named thing is a global variable, because the only two things
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      // that may be in a module level symbol table are Global Vars and
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      // Functions, and they both have distinct, nonoverlapping, possible types.
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			@ -613,7 +605,7 @@ static bool LinkFunctionProtos(Module *Dest, const Module *Src,
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  for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
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    const Function *SF = I;   // SrcFunction
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    Function *DF = 0;
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    if (SF->hasName())
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    if (SF->hasName() && !SF->hasInternalLinkage())
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      // The same named thing is a Function, because the only two things
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      // that may be in a module level symbol table are Global Vars and
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      // Functions, and they both have distinct, nonoverlapping, possible types.
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