forked from OSchip/llvm-project
simplify some code, ensure that packed structures get abi alignment of 1.
llvm-svn: 34352
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@ -442,8 +442,7 @@ uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
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Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
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== false) for the requested type \a Ty.
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*/
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unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const
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{
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unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
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int AlignType = -1;
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assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
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@ -454,27 +453,21 @@ unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const
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return (abi_or_pref
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? getPointerABIAlignment()
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: getPointerPrefAlignment());
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case Type::ArrayTyID: {
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const ArrayType *ATy = cast<ArrayType>(Ty);
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return (abi_or_pref
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? getABITypeAlignment(ATy->getElementType())
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: getPrefTypeAlignment(ATy->getElementType()));
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}
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case Type::ArrayTyID:
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return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
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case Type::StructTyID: {
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// Get the layout annotation... which is lazily created on demand.
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// Packed structure types always have an ABI alignment of one.
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if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
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return 1;
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// Get the layout annotation... which is lazily created on demand.
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const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
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const TargetAlignElem &elem = getAlignment(AGGREGATE_ALIGN, 0);
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assert(validAlignment(elem)
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&& "Aggregate alignment return invalid in getAlignment");
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if (abi_or_pref) {
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return (elem.ABIAlign < Layout->getAlignment()
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? Layout->StructAlignment
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: elem.ABIAlign);
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} else {
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return (elem.PrefAlign < Layout->getAlignment()
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? Layout->StructAlignment
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: elem.PrefAlign);
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}
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unsigned Align = abi_or_pref ? elem.ABIAlign : elem.PrefAlign;
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return Align < Layout->getAlignment() ? Layout->StructAlignment : Align;
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}
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case Type::IntegerTyID:
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case Type::VoidTyID:
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