to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
This change implements 2 optimizations of sync clocks that reduce memory consumption:
Use previously unused first level block space to store clock elements.
Currently a clock for 100 threads consumes 3 512-byte blocks:
2 64-bit second level blocks to store clock elements
+1 32-bit first level block to store indices to second level blocks
Only 8 bytes of the first level block are actually used.
With this change such clock consumes only 2 blocks.
Share similar clocks differing only by a single clock entry for the current thread.
When a thread does several release operations on fresh sync objects without intervening
acquire operations in between (e.g. initialization of several fields in ctor),
the resulting clocks differ only by a single entry for the current thread.
This change reuses a single clock for such release operations. The current thread time
(which is different for different clocks) is stored in dirty entries.
We are experiencing issues with a large program that eats all 64M clock blocks
(32GB of non-flushable memory) and crashes with dense allocator overflow.
Max number of threads in the program is ~170 which is currently quite unfortunate
(consume 4 blocks per clock). Currently it crashes after consuming 60+ GB of memory.
The first optimization brings clock block consumption down to ~40M and
allows the program to work. The second optimization further reduces block consumption
to "modest" 16M blocks (~8GB of RAM) and reduces overall RAM consumption to ~30GB.
Measurements on another real world C++ RPC benchmark show RSS reduction
from 3.491G to 3.186G and a modest speedup of ~5%.
Go parallel client/server HTTP benchmark:
https://github.com/golang/benchmarks/blob/master/http/http.go
shows RSS reduction from 320MB to 240MB and a few percent speedup.
Reviewed in https://reviews.llvm.org/D35323
llvm-svn: 308018
Vector clocks is the most actively allocated object in tsan runtime.
Current internal allocator is not scalable enough to handle allocation
of clocks in scalable way (too small caches). This changes transforms
clocks to 2-level array with 512-byte blocks. Since all blocks are of
the same size, it's possible to cache them more efficiently in per-thread caches.
llvm-svn: 214912
Make vector clock operations O(1) for several important classes of use cases.
See comments for details.
Below are stats from a large server app, 77% of all clock operations are handled as O(1).
Clock acquire : 25983645
empty clock : 6288080
fast from release-store : 14917504
contains my tid : 4515743
repeated (fast) : 2141428
full (slow) : 2636633
acquired something : 1426863
Clock release : 2544216
resize : 6241
fast1 : 197693
fast2 : 1016293
fast3 : 2007
full (slow) : 1797488
was acquired : 709227
clear tail : 1
last overflow : 0
Clock release store : 3446946
resize : 200516
fast : 469265
slow : 2977681
clear tail : 0
Clock acquire-release : 820028
llvm-svn: 204656
This is intended to address the following problem.
Episodically we see CHECK-failures when recursive interceptors call back into user code. Effectively we are not "in_rtl" at this point, but it's very complicated and fragile to properly maintain in_rtl property. Instead get rid of it. It was used mostly for sanity CHECKs, which basically never uncover real problems.
Instead introduce ignore_interceptors flag, which is used in very few narrow places to disable recursive interceptors (e.g. during runtime initialization).
llvm-svn: 197979