Also assert that it is correct for SGPRs. There is currently a bug
where stack slot coloring replaces SGPR spill FIs with one with
the default ID, which results in a more confusing assert later
about a dead object.
llvm-svn: 330607
Summary:
This fixes a case where the argument to a sendmsg intrinsic
ends up in a VGPR, for whatever reason.
The underlying performance issue is that a multiplication that
can be an s_mul_i32 is instead needlessly generated as
v_mul_u32_u24, but this is not addressed by this patch.
Change-Id: I61fd4034314d5acdf6074632c30b65364dfa7328
Reviewers: arsenm, rampitec
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D45826
llvm-svn: 330393
This is used by llvm tblgen as well as by LLVM Targets, so the only
common place is Support for now. (maybe we need another target for these
sorts of things - but for now I'm at least making them correct & we can
make them better if/when people have strong feelings)
llvm-svn: 328395
Normally DCE kills these, but at -O0 these get left behind
leaving suspicious looking illegal copies.
Replace with IMPLICIT_DEF to avoid iterator issues.
llvm-svn: 327842
Summary:
For use by LLPC SPV_AMD_shader_ballot extension.
The v_writelane instruction was already implemented for use by SGPR
spilling, but I had to add an extra dummy operand tied to the
destination, to represent that all lanes except the selected one keep
the old value of the destination register.
.ll test changes were due to schedule changes caused by that new
operand.
Differential Revision: https://reviews.llvm.org/D42838
llvm-svn: 326353
Summary:
The PeepholeOptimizer pass calls this function solely based on checking
DefMI->isMoveImmediate(), which only checks the MoveImm bit of the
instruction description. So it's up to FoldImmediate itself to properly
check that DefMI *actually* moves from an immediate.
I don't have a separate test case for this, but the next patch introduces
a test case which happens to crash without this change.
This error is caught by the assertion in MachineOperand::getImm().
Change-Id: I88e7cdbcf54d75e1a296822e6fe5f9a5f095bbf8
Reviewers: arsenm, rampitec
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D40342
llvm-svn: 319155
All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
Use VOP3 add/addc like usual.
This has some tradeoffs. Inline immediates fold
a little better, but other constants are worse off.
SIShrinkInstructions could be made smarter to handle
these cases.
This allows us to avoid selecting scalar adds where we
need to track the carry in scc and replace its users.
This makes it easier to use the carryless VALU adds.
llvm-svn: 318340
Summary:
Kill the thread if operand 0 == false.
llvm.amdgcn.wqm.vote can be applied to the operand.
Also allow kill in all shader stages.
Reviewers: arsenm, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D38544
llvm-svn: 316427
The hardware will only forward EXEC_LO; the high 32 bits will be zero.
Additionally, inline constants do not work. At least,
v_addc_u32_e64 v0, vcc, v0, v1, -1
which could conceivably be used to combine (v0 + v1 + 1) into a single
instruction, acts as if all carry-in bits are zero.
The llvm.amdgcn.ps.live test is adjusted; it would be nice to combine
s_mov_b64 s[0:1], exec
v_cndmask_b32_e64 v0, v1, v2, s[0:1]
into
v_mov_b32 v0, v3
but it's not particularly high priority.
Fixes dEQP-GLES31.functional.shaders.helper_invocation.value.*
llvm-svn: 314522
We can have a v_mac with an immediate src0.
We can still fold if it's an inline immediate,
otherwise it already uses the constant bus.
llvm-svn: 313852
MachineScheduler when clustering loads or stores checks if base
pointers point to the same memory. This check is done through
comparison of base registers of two memory instructions. This
works fine when instructions have separate offset operand. If
they require a full calculated pointer such instructions can
never be clustered according to such logic.
Changed shouldClusterMemOps to accept base registers as well and
let it decide what to do about it.
Differential Revision: https://reviews.llvm.org/D37698
llvm-svn: 313208
These two instructions are normally selected, but when the
two address pass converts mac into mad we end up with the
mad where we could have one of these.
Differential Revision: https://reviews.llvm.org/D37389
llvm-svn: 312928
Summary:
This intrinsic lets us set inactive lanes to an identity value when
implementing wavefront reductions. In combination with Whole Wavefront
Mode, it lets inactive lanes be skipped over as required by GLSL/Vulkan.
Lowering the intrinsic needs to happen post-RA so that RA knows that the
destination isn't completely overwritten due to the EXEC shenanigans, so
we need another pseudo-instruction to represent the un-lowered
intrinsic.
Reviewers: tstellar, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D34719
llvm-svn: 310088
Summary:
Whole Wavefront Wode (WWM) is similar to WQM, except that all of the
lanes are always enabled, regardless of control flow. This is required
for implementing wavefront reductions in non-uniform control flow, where
we need to use the inactive lanes to propagate intermediate results, so
they need to be enabled. We need to propagate WWM to uses (unless
they're explicitly marked as exact) so that they also propagate
intermediate results correctly. We do the analysis and exec mask munging
during the WQM pass, since there are interactions with WQM for things
that require both WQM and WWM. For simplicity, WWM is entirely
block-local -- blocks are never WWM on entry or exit of a block, and WWM
is not propagated to the block level. This means that computations
involving WWM cannot involve control flow, but we only ever plan to use
WWM for a few limited purposes (none of which involve control flow)
anyways.
Shaders can ask for WWM using the @llvm.amdgcn.wwm intrinsic. There
isn't yet a way to turn WWM off -- that will be added in a future
change.
Finally, it turns out that turning on inactive lanes causes a number of
problems with register allocation. While the best long-term solution
seems like teaching LLVM's register allocator about predication, for now
we need to add some hacks to prevent ourselves from getting into trouble
due to constraints that aren't currently expressed in LLVM. For the gory
details, see the comments at the top of SIFixWWMLiveness.cpp.
Reviewers: arsenm, nhaehnle, tpr
Subscribers: kzhuravl, wdng, mgorny, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D35524
llvm-svn: 310087
Summary:
Previously, we assumed that certain types of instructions needed WQM in
pixel shaders, particularly DS instructions and image sampling
instructions. This was ok because with OpenGL, the assumption was
correct. But we want to start using DPP instructions for derivatives as
well as other things, so the assumption that we can infer whether to use
WQM based on the instruction won't continue to hold. This intrinsic lets
frontends like Mesa indicate what things need WQM based on their
knowledge of the API, rather than second-guessing them in the backend.
We need to keep around the old method of enabling WQM, but eventually we
should remove it once Mesa catches up. For now, this will let us use DPP
instructions for computing derivatives correctly.
Reviewers: arsenm, tpr, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, llvm-commits, t-tye
Differential Revision: https://reviews.llvm.org/D35167
llvm-svn: 310085
On AMDGPU SGPR spills are really spilled to another register.
The spiller creates the spills to new frame index objects,
which is used as a placeholder.
This will eventually be replaced with a reference to a position
in a VGPR to write to and the frame index deleted. It is
most likely not a real stack location that can be shared
with another stack object.
This is a problem when StackSlotColoring decides it should
combine a frame index used for a normal VGPR spill with
a real stack location and a frame index used for an SGPR.
Add an ID field so that StackSlotColoring has a way
of knowing the different frame index types are
incompatible.
llvm-svn: 308673
In moveToVALU(), move to vector ALU is performed, all instrs in
the use chain will be visited. We do not want the same node to be
pushed to the visit worklist more than once.
Differential Revision: https://reviews.llvm.org/D34726
llvm-svn: 308039
Summary:
1. Instruction V_CVT_U32_F32 allow omod operand (see SIInstrInfo.td:1435). In fact this operand shouldn't be allowed here. This fix checks if SDWA pseudo instruction has OMod operand and then copy it.
2. There were several problems with support of VOPC instructions in SDWA peephole pass.
Reviewers: tstellar, arsenm, vpykhtin, airlied, kzhuravl
Subscribers: wdng, nhaehnle, yaxunl, dstuttard, tpr, sarnex, t-tye
Differential Revision: https://reviews.llvm.org/D34626
llvm-svn: 306413
Summary:
With scalar stores, M0 is clobbered and therefore marked as implicitly
defined. However, it is also dead.
This fixes an assertion when the Greedy Register Allocator decides to
optimize a spill/restore pair away again (via tryHintsRecoloring).
Reviewers: arsenm
Subscribers: qcolombet, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D33319
llvm-svn: 306375
Summary:
Added support based on merged SDWA pseudo instructions. Now peephole allow one scalar operand, omod and clamp modifiers.
Added several subtarget features for GFX9 SDWA.
This diff also contains changes from D34026.
Depends D34026
Reviewers: vpykhtin, rampitec, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D34241
llvm-svn: 305986
Summary: Previously there were two separate pseudo instruction for SDWA on VI and on GFX9. Created one pseudo instruction that is union of both of them. Added verifier to check that operands conform either VI or GFX9.
Reviewers: dp, arsenm, vpykhtin
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, artem.tamazov
Differential Revision: https://reviews.llvm.org/D34026
llvm-svn: 305886
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
1. RegisterClass::getSize() is split into two functions:
- TargetRegisterInfo::getRegSizeInBits(const TargetRegisterClass &RC) const;
- TargetRegisterInfo::getSpillSize(const TargetRegisterClass &RC) const;
2. RegisterClass::getAlignment() is replaced by:
- TargetRegisterInfo::getSpillAlignment(const TargetRegisterClass &RC) const;
This will allow making those values depend on subtarget features in the
future.
Differential Revision: https://reviews.llvm.org/D31783
llvm-svn: 301221
Summary:
Fix a compiler bug when the lane select happens to end up in a VGPR.
Clarify the semantic of the corresponding intrinsic to be that of
the corresponding GLSL: the lane select must be uniform across a
wave front, otherwise results are undefined.
Reviewers: arsenm
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D32343
llvm-svn: 301197
This is possible in ways that are not compiler bugs,
so stop asserting on them.
This emits an extra error when emitting objects when it
can't encode the new pseudo, but I'm not sure that matters.
llvm-svn: 299712
Previously compiler often extracted common immediates into specific register, e.g.:
```
%vreg0 = S_MOV_B32 0xff;
%vreg2 = V_AND_B32_e32 %vreg0, %vreg1
%vreg4 = V_AND_B32_e32 %vreg0, %vreg3
```
Because of this SDWA peephole failed to find SDWA convertible pattern. E.g. in previous example this could be converted into 2 SDWA src operands:
```
SDWA src: %vreg2 src_sel:BYTE_0
SDWA src: %vreg4 src_sel:BYTE_0
```
With this change peephole check if operand is either immediate or register that is copy of immediate.
llvm-svn: 299202
As we introduced target triple environment amdgiz and amdgizcl, the address
space values are no longer enums. We have to decide the value by target triple.
The basic idea is to use struct AMDGPUAS to represent address space values.
For address space values which are not depend on target triple, use static
const members, so that they don't occupy extra memory space and is equivalent
to a compile time constant.
Since the struct is lightweight and cheap, it can be created on the fly at
the point of usage. Or it can be added as member to a pass and created at
the beginning of the run* function.
Differential Revision: https://reviews.llvm.org/D31284
llvm-svn: 298846
StructurizeCFG can't handle cases with multiple
returns creating regions with multiple exits.
Create a copy of UnifyFunctionExitNodes that only
unifies exit nodes that skips exit nodes
with uniform branch sources.
llvm-svn: 298729
Since v_max_f32_e64/v_max_f16_e64 can be folded if the target
instruction supports the clamp bit, we also need to maintain
modifiers when converting v_mac to v_mad.
This fixes a rendering issue with Dirt Rally because a v_mac
instruction with the clamp bit set was converted to a v_mad
but that bit was lost during the conversion.
Fixes: e184e01dd79 ("AMDGPU: Fold FP clamp as modifier bit")
Patch by Samuel Pitoiset <samuel.pitoiset@gmail.com>
llvm-svn: 297556
Before frame offsets are calculated, try to eliminate the
frame indexes used by SGPR spills. Then we can delete them
after.
I think for now we can be sure that no other instruction
will be re-using the same frame indexes. It should be easy
to notice if this assumption ever breaks since everything
asserts if it tries to use a dead frame index later.
The unused emergency stack slot seems to still be left behind,
so an additional 4 bytes is still wasted.
llvm-svn: 295753
The operand types were defined to fit the fp16_to_fp node, which
has the half as an integer type. v_cvt_f32_f16 does support
source modifiers, so change this to have an FP type and modifiers.
For targets without legal f16, this requires recognizing the
bit operations and trying to produce them.
llvm-svn: 293857
Leave early ifcvt disabled for now since there are some
shader-db regressions.
This causes some immediate improvements, but could be better.
The cost checking that the pass does is based on critical path
length for out of order CPUs which we do not want so it skips out
on many cases we want.
llvm-svn: 293016
Inline spiller can decide to move a spill as early as possible in the basic block.
It will skip phis and label, but we also need to make sure it skips instructions
in the basic block prologue which restore exec mask.
Added isPositionLike callback in TargetInstrInfo to detect instructions which
shall be skipped in addition to common phis, labels etc.
Differential Revision: https://reviews.llvm.org/D27997
llvm-svn: 292554
Rename from addOperand to just add, to match the other method that has been
added to MachineInstrBuilder for adding more than just 1 operand.
See https://reviews.llvm.org/D28057 for the whole discussion.
Differential Revision: https://reviews.llvm.org/D28556
llvm-svn: 291891
When the instruction is processed the first time, it may be
deleted resulting in crashes. While the new test adds the same
user to the worklist twice, this particular case doesn't crash
but I'm not sure why.
llvm-svn: 290191
Since 32-bit instructions with 32-bit input immediate behavior
are used to materialize 16-bit constants in 32-bit registers
for 16-bit instructions, determining the legality based
on the size is incorrect. Change operands to have the size
specified in the type.
Also adds a workaround for a disassembler bug that
produces an immediate MCOperand for an operand that
is supposed to be OPERAND_REGISTER.
The assembler appears to accept out of bounds immediates and
truncates them, but this seems to be an issue for 32-bit
already.
llvm-svn: 289306
Use vaddr/vdst for the same purposes.
This also fixes a beg in SIInsertWaits for the
operand check. The stored value operand is currently called
data0 in the single offset case, not data.
llvm-svn: 288188
m0 may need to be written for spill code, so
we don't want general code uses relying on the
value stored in it.
This introduces a few code quality regressions where copies
from m0 are not coalesced into copies of a copy of m0.
llvm-svn: 287841
Summary:
The addr64-based legalization is incorrect for MUBUF instructions with idxen
set as well as for BUFFER_LOAD/STORE_FORMAT_* instructions. This affects
e.g. shaders that access buffer textures.
Since we never actually need the addr64-legalization in shaders, this patch
takes the easy route and keys off the calling convention. If this ever
affects (non-OpenGL) compute, the type of legalization needs to be chosen
based on some TSFlag.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98664
Reviewers: arsenm, tstellarAMD
Subscribers: kzhuravl, wdng, yaxunl, tony-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D26747
llvm-svn: 287339
Summary:
1. Don't try to copy values to and from the same register class.
2. Replace copies with of registers with immediate values with v_mov/s_mov
instructions.
The main purpose of this change is to make MachineSink do a better job of
determining when it is beneficial to split a critical edge, since the pass
assumes that copies will become move instructions.
This prevents a regression in uniform-cfg.ll if we enable critical edge
splitting for AMDGPU.
Reviewers: arsenm
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D23408
llvm-svn: 287131
The wave barrier represents the discardable barrier. Its main purpose is to
carry convergent attribute, thus preventing illegal CFG optimizations. All lanes
in a wave come to convergence point simultaneously with SIMT, thus no special
instruction is needed in the ISA. The barrier is discarded during code generation.
Differential Revision: https://reviews.llvm.org/D26585
llvm-svn: 287007
nThis avoids the nasty problems caused by using
memory instructions that read the exec mask while
spilling / restoring registers used for control flow
masking, but only for VI when these were added.
This always uses the scalar stores when enabled currently,
but it may be better to still try to spill to a VGPR
and use this on the fallback memory path.
The cache also needs to be flushed before wave termination
if a scalar store is used.
llvm-svn: 286766
If the branch was on a read-undef of vcc, passes that used
analyzeBranch to invert the branch condition wouldn't preserve
the undef flag resulting in a verifier error.
Fixes verifier failures in a future commit.
Also fix verifier error when inserting copy for vccz
corruption bug.
llvm-svn: 286133
Summary:
The post-RA scheduler occasionally uses additional implicit operands when
the vector implicit operand as a whole is killed, but some subregisters
are still live because they are directly referenced later. Unfortunately,
this seems incredibly subtle to reproduce.
Fixes piglit spec/glsl-110/execution/variable-indexing/vs-temp-array-mat2-index-wr.shader_test
and others.
Reviewers: arsenm, tstellarAMD
Subscribers: kzhuravl, wdng, yaxunl, tony-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D25656
llvm-svn: 285835
This is the conservatively correct way because it's easy to
move or replace a scalar immediate. This was incorrect in the case
when the register class wasn't known from the static instruction
definition, but still needed to be an SGPR. The main example of this
is inlineasm has an SGPR constraint.
Also start verifying the register classes of inlineasm operands.
llvm-svn: 285762
Instructions with a 32-bit base encoding with an optional
32-bit literal encoded after them report their size as 4
for the disassembler. Consider these when computing the
MachineInstr size. This fixes problems caused by size estimate
consistency in BranchRelaxation.
llvm-svn: 285743
Summary:
Flat instruction can return out of order, so we need always need to wait
for all the outstanding flat operations.
Reviewers: tony-tye, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, llvm-commits, yaxunl
Differential Revision: https://reviews.llvm.org/D25998
llvm-svn: 285479
Also add glc bit to the scalar loads since they exist on VI
and change the caching behavior.
This currently has an assembler bug where the glc bit is incorrectly
accepted on SI/CI which do not have it.
llvm-svn: 285463
It's possible to have a use of the private resource descriptor or
scratch wave offset registers even though there are no allocated
stack objects. This would result in continuing to use the maximum
number reserved registers. This could go over the number of SGPRs
available on VI, or violate the SGPR limit requested by
the function attributes.
llvm-svn: 285435
Summary:
The v_movreld machine instruction is used with three operands that are
in a sense tied to each other (the explicit VGPR_32 def and the implicit
VGPR_NN def and use). There is no way to express that using the currently
available operand bits, and indeed there are cases where the Two Address
instructions pass does the wrong thing.
This patch introduces a new set of pseudo instructions that are identical
in intended semantics as v_movreld, but they only have two tied operands.
Having to add a new set of pseudo instructions is admittedly annoying, but
it's a fairly straightforward and solid approach. The only alternative I
see is to try to teach the Two Address instructions pass about Three Address
instructions, and I'm afraid that's trickier and is going to end up more
fragile.
Note that v_movrels does not suffer from this problem, and so this patch
does not touch it.
This fixes several GL45-CTS.shaders.indexing.* tests.
Reviewers: tstellarAMD, arsenm
Subscribers: kzhuravl, wdng, yaxunl, llvm-commits, tony-tye
Differential Revision: https://reviews.llvm.org/D25633
llvm-svn: 284980