Extend shuffle canonicalization and conversion of shuffles fed by vectorized
scalars to big endian subtargets. For big endian subtargets, loads and direct
moves of scalars into vector registers put the data in the correct element for
SCALAR_TO_VECTOR if the data type is 8 bytes wide. However, if the data type is
narrower, the value still ends up in the wrong place - althouth a different
wrong place than on little endian targets.
This patch extends the combine that keeps values where they are if they feed a
shuffle to big endian targets.
Differential revision: https://reviews.llvm.org/D100478
The VSX tablegen file has some rather eggregious uses of
COPY_TO_REGCLASS even in situations where it needs to use
SUBREG_TO_REG. While this produces correct code, it often doesn't
allow the register coalescer to coalesce copies and the resulting
code ends up being suboptimal. This patch just changes over
patterns that should use SUBREG_TO_REG.
In standard C library, both rint and nearbyint returns rounding result
in current rounding mode. But nearbyint never raises inexact exception.
On PowerPC, x(v|s)r(d|s)pic may modify FPSCR XX, raising inexact
exception. So we can't select constrained fnearbyint into xvrdpic.
One exception here is xsrqpi, which will not raise inexact exception, so
fnearbyint f128 is okay here.
Reviewed By: uweigand
Differential Revision: https://reviews.llvm.org/D87220
We currently miss a number of opportunities to emit single-instruction
VMRG[LH][BHW] instructions for shuffles on little endian subtargets. Although
this in itself is not a huge performance opportunity since loading the permute
vector for a VPERM can always be pulled out of loops, producing such merge
instructions is useful to downstream optimizations.
Since VPERM is essentially opaque to all subsequent optimizations, we want to
avoid it as much as possible. Other permute instructions have semantics that can
be reasoned about much more easily in later optimizations.
This patch does the following:
- Canonicalize shuffles so that the first element comes from the first vector
(since that's what most of the mask matching functions want)
- Switch the elements that come from splat vectors so that they match the
corresponding elements from the other vector (to allow for merges)
- Adds debugging messages for when a shuffle is matched to a VPERM so that
anyone interested in improving this further can get the info for their code
Differential revision: https://reviews.llvm.org/D77448
This patch adds handling of constrained FP intrinsics about round,
truncate and extend for PowerPC target, with necessary tests.
Reviewed By: steven.zhang
Differential Revision: https://reviews.llvm.org/D64193