all types in all compile units. I added a new kind of accelerator table to
the DWARF that allows us to index the DWARF compile units and DIEs in a way
that doesn't require the data to stay loaded. Currently when indexing the
DWARF we check if the compile unit had parsed its DIEs and if it hasn't we
index the data and free all of the DIEs so we can reparse later when we need
to after using one of our complete accelerator tables to determine we need
to reparse some DWARF. If the DIEs had already been parsed we leave them
loaded. The new accelerator table uses the "const char *" pointers from our
ConstString class as the keys, and NameToDIE::Info as the value. This info
contains the compile unit index and the DIE index which means we are pointed
right to the DIE we need unlike the other DWARF accelerator tables that often
just point us to the compile unit we would find our answer in.
llvm-svn: 113933
debug map showed that the location lists in the .o files needed some
refactoring in order to work. The case that was failing was where a function
that was in the "__TEXT.__textcoal_nt" in the .o file, and in the
"__TEXT.__text" section in the main executable. This made symbol lookup fail
due to the way we were finding a real address in the debug map which was
by finding the section that the function was in in the .o file and trying to
find this in the main executable. Now the section list supports finding a
linked address in a section or any child sections. After fixing this, we ran
into issue that were due to DWARF and how it represents locations lists.
DWARF makes a list of address ranges and expressions that go along with those
address ranges. The location addresses are expressed in terms of a compile
unit address + offset. This works fine as long as nothing moves around. When
stuff moves around and offsets change between the remapped compile unit base
address and the new function address, then we can run into trouble. To deal
with this, we now store supply a location list slide amount to any location
list expressions that will allow us to make the location list addresses into
zero based offsets from the object that owns the location list (always a
function in our case).
With these fixes we can now re-link random address ranges inside the debugger
for use with our DWARF + debug map, incremental linking, and more.
Another issue that arose when doing the DWARF in the .o files was that GCC
4.2 emits a ".debug_aranges" that only mentions functions that are externally
visible. This makes .debug_aranges useless to us and we now generate a real
address range lookup table in the DWARF parser at the same time as we index
the name tables (that are needed because .debug_pubnames is just as useless).
llvm-gcc doesn't generate a .debug_aranges section, though this could be
fixed, we aren't going to rely upon it.
Renamed a bunch of "UINT_MAX" to "UINT32_MAX".
llvm-svn: 113829
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009