The addend in a REL32 reloc needs to be adjusted to account for the
offset from the PC value returned by the s_getpc instruction to the
point where the reloc is applied. This was being done correctly for
(GOTPC)REL32_LO but not for (GOTPC)REL32_HI. This will only make a
difference if the target symbol happens to get loaded almost exactly
a multiple of 4G away from the relocated instructions.
Differential Revision: https://reviews.llvm.org/D86938
Summary:
When the resource descriptor is of vgpr, we need a waterfall loop
to read into a sgpr. In this patchm we generalized the implementation
to work for any regster class sizes, and extend the work to MIMG
instructions.
Fixes: SWDEV-223405
Reviewers:
arsenm, nhaehnle
Differential Revision:
https://reviews.llvm.org/D82603
Enable clausing of memory loads on gfx10 by adding a new pass to insert
the s_clause instructions that mark the start of each hard clause.
Differential Revision: https://reviews.llvm.org/D79792
The AMDGPU target has a convention that defined all VGPRs
(execept the initial 32 argument registers) as callee-saved.
This convention is not efficient always, esp. when the callee
requiring more registers, ended up emitting a large number of
spills, even though its caller requires only a few.
This patch revises the ABI by introducing more scratch registers
that a callee can freely use.
The 256 vgpr registers now become:
32 argument registers
112 scratch registers and
112 callee saved registers.
The scratch registers and the CSRs are intermixed at regular
intervals (a split boundary of 8) to obtain a better occupancy.
Reviewers: arsenm, t-tye, rampitec, b-sumner, mjbedy, tpr
Reviewed By: arsenm, t-tye
Differential Revision: https://reviews.llvm.org/D76356