Commit Graph

6 Commits

Author SHA1 Message Date
Nicolai Haehnle 2710171a15 AMDGPU: Write LDS objects out as global symbols in code generation
Summary:
The symbols use the processor-specific SHN_AMDGPU_LDS section index
introduced with a previous change. The linker is then expected to resolve
relocations, which are also emitted.

Initially disabled for HSA and PAL environments until they have caught up
in terms of linker and runtime loader.

Some notes:

- The llvm.amdgcn.groupstaticsize intrinsics can no longer be lowered
  to a constant at compile times, which means some tests can no longer
  be applied.

  The current "solution" is a terrible hack, but the intrinsic isn't
  used by Mesa, so we can keep it for now.

- We no longer know the full LDS size per kernel at compile time, which
  means that we can no longer generate a relevant error message at
  compile time. It would be possible to add a check for the size of
  individual variables, but ultimately the linker will have to perform
  the final check.

Change-Id: If66dbf33fccfbf3609aefefa2558ac0850d42275

Reviewers: arsenm, rampitec, t-tye, b-sumner, jsjodin

Subscribers: qcolombet, kzhuravl, jvesely, wdng, yaxunl, dstuttard, tpr, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D61494

llvm-svn: 364297
2019-06-25 11:52:30 +00:00
Matt Arsenault d88db6d7fc AMDGPU: Always use s33 for global scratch wave offset
Every called function could possibly need this to calculate the
absolute address of stack objectst, and this avoids inserting a copy
around every call site in the kernel. It's also somewhat cleaner to
keep this in a callee saved SGPR.

llvm-svn: 363990
2019-06-20 21:58:24 +00:00
Matt Arsenault 9cac4e6d14 Rename ExpandISelPseudo->FinalizeISel, delay register reservation
This allows targets to make more decisions about reserved registers
after isel. For example, now it should be certain there are calls or
stack objects in the frame or not, which could have been introduced by
legalization.

Patch by Matthias Braun

llvm-svn: 363757
2019-06-19 00:25:39 +00:00
Matt Arsenault b812b7a45e AMDGPU: Invert frame index offset interpretation
Since the beginning, the offset of a frame index has been consistently
interpreted backwards. It was treating it as an offset from the
scratch wave offset register as a frame register. The correct
interpretation is the offset from the SP on entry to the function,
before the prolog. Frame index elimination then should select either
SP or another register as an FP.

Treat the scratch wave offset on kernel entry as the pre-incremented
SP. Rely more heavily on the standard hasFP and frame pointer
elimination logic, and clean up the private reservation code. This
saves a copy in most callee functions.

The kernel prolog emission code is still kind of a mess relying on
checking the uses of physical registers, which I would prefer to
eliminate.

Currently selection directly emits MUBUF instructions, which require
using a reference to some register. Use the register chosen for SP,
and then ignore this later. This should probably be cleaned up to use
pseudos that don't refer to any specific base register until frame
index elimination.

Add a workaround for shaders using large numbers of SGPRs. I'm not
sure these cases were ever working correctly, since as far as I can
tell the logic for figuring out which SGPR is the scratch wave offset
doesn't match up with the shader input initialization in the shader
programming guide.

llvm-svn: 362661
2019-06-05 22:20:47 +00:00
Matt Arsenault 2065680b47 AMDGPU: Don't use the default cpu in a few tests
Avoids unnecessary test changes in a future commit.

llvm-svn: 357539
2019-04-03 00:00:58 +00:00
Matt Arsenault bc6d07ca46 MIR: Allow targets to serialize MachineFunctionInfo
This has been a very painful missing feature that has made producing
reduced testcases difficult. In particular the various registers
determined for stack access during function lowering were necessary to
avoid undefined register errors in a large percentage of
cases. Implement a subset of the important fields that need to be
preserved for AMDGPU.

Most of the changes are to support targets parsing register fields and
properly reporting errors. The biggest sort-of bug remaining is for
fields that can be initialized from the IR section will be overwritten
by a default initialized machineFunctionInfo section. Another
remaining bug is the machineFunctionInfo section is still printed even
if empty.

llvm-svn: 356215
2019-03-14 22:54:43 +00:00