The instrumentation unit tests' current implementation uses global
variables to track constructor calls for the instrumented classes during
replay. This is suboptimal because it indirectly relies on how the
reproducer instrumentation is implemented. I found out when adding
support for passive replay and the test broke because we made an extra
(temporary) copy of the instrumented objects.
Additionally, the old approach wasn't very self-explanatory. It took me
a bit of time to understand why we were expecting the number of objects
in the test.
This patch rewrites the test and uses the index-to-object-mapping to
verify the objects created during replay. You can now specify the
expected objects, in order, and whether they should be valid or not. I
find that it makes the tests much easier to understand. More
importantly, this approach is resilient to implementation detail changes
in the instrumentation.
Add a small artificial delay in replay mode before exiting to ensure
that all asynchronous events have completed. This should reduce the
level of replay flakiness on some of the slower bots.
The reproducer instrumentation cannot automatically serialize and
deserialize void* arguments. Currently we deal with this by explicitly
preventing these methods from being instrumented. This has the undesired
side effect of breaking replay when that method returns a value later
used by another SB API call.
The solution is to change our approach and instrument these methods.
Instead of using the DUMMY macro, we just make (de)serialization of the
void pointer a NOOP and always return a nullptr.
This patch adds an overload to serialize and deserialize char** types.
This is necessary for things like the SBLaunchInfo ctor. We serialize
the array length followed by each individual item.
Only the templated function had logging for deserialization. The string
deserializer is implemented as a specialization and now prints to the
log as well.
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).
This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).
Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere
Reviewed By: JDevlieghere
Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D73258
Different buffering behavior during capture and replay caused some of
the shell tests to fail when run from a reproducer. By disabling stdout
buffering we get a better approximation of how things get flushed during
an regular debug session. There is a performance impact but since this
only affects replay this is acceptable.
We recently moved API logging into the instrumentation macros. This made
that logging is now consistent and abstracted behind a macro for every
API functions, independent of the reproducers. It also means we have a
lot more output. While this is a good thing, it also meant a lot more
noise in the log, from things that aren't always equally interesting,
such as the copy constructor for example.
To improve usability, we should increase the signal-to-noise ratio. I
propose to achieve this by only logging API functions that cross the API
boundary. This is a divergence of what we had before, where a select
number of functions were logged, irregardless of the API boundary, a
concept that was introduced for the reproducers. However, I believe this
is in line with the purpose of the API log.
Differential revision: https://reviews.llvm.org/D60984
llvm-svn: 359016
For some reason I had convinced myself that functions returning by
pointer or reference do not require recording their result. However,
after further considering I don't see how that could work, at least not
with the current implementation. Interestingly enough, the reproducer
instrumentation already (mostly) accounts for this, though the
lldb-instr tool did not.
This patch adds the missing macros and updates the lldb-instr tool.
Differential revision: https://reviews.llvm.org/D60178
llvm-svn: 357639
Debugging issues with instrumentation capture and replay can be
particularly tricky, especially because part of the process takes places
even before the debugger is initialized. This patch adds more logging
capabilities to these classes, hidden behind a macro define.
Differential revision: https://reviews.llvm.org/D58566
llvm-svn: 355002
GetIndexForObjectImpl generated a bunch of "conversion casts away
constness warnings". Change the function to use "const void *" (and
static_cast, while I'm at it), to avoid this.
Driver.cpp: unused variable "replay" (this was actually caused by a
subsequent partial revert of this patch). I just finish the revert by
removing the variable completely.
llvm-svn: 353405