forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			135 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			135 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- EHPersonalities.cpp - Compute EH-related information ---------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Analysis/EHPersonalities.h"
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| #include "llvm/ADT/StringSwitch.h"
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| #include "llvm/IR/CFG.h"
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| #include "llvm/IR/Constants.h"
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| #include "llvm/IR/Function.h"
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| #include "llvm/IR/Instructions.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/raw_ostream.h"
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| using namespace llvm;
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| 
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| /// See if the given exception handling personality function is one that we
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| /// understand.  If so, return a description of it; otherwise return Unknown.
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| EHPersonality llvm::classifyEHPersonality(const Value *Pers) {
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|   const Function *F =
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|       Pers ? dyn_cast<Function>(Pers->stripPointerCasts()) : nullptr;
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|   if (!F)
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|     return EHPersonality::Unknown;
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|   return StringSwitch<EHPersonality>(F->getName())
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|     .Case("__gnat_eh_personality", EHPersonality::GNU_Ada)
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|     .Case("__gxx_personality_v0",  EHPersonality::GNU_CXX)
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|     .Case("__gxx_personality_seh0",EHPersonality::GNU_CXX)
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|     .Case("__gxx_personality_sj0", EHPersonality::GNU_CXX_SjLj)
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|     .Case("__gcc_personality_v0",  EHPersonality::GNU_C)
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|     .Case("__gcc_personality_seh0",EHPersonality::GNU_C)
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|     .Case("__gcc_personality_sj0", EHPersonality::GNU_C_SjLj)
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|     .Case("__objc_personality_v0", EHPersonality::GNU_ObjC)
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|     .Case("_except_handler3",      EHPersonality::MSVC_X86SEH)
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|     .Case("_except_handler4",      EHPersonality::MSVC_X86SEH)
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|     .Case("__C_specific_handler",  EHPersonality::MSVC_Win64SEH)
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|     .Case("__CxxFrameHandler3",    EHPersonality::MSVC_CXX)
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|     .Case("ProcessCLRException",   EHPersonality::CoreCLR)
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|     .Case("rust_eh_personality",   EHPersonality::Rust)
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|     .Default(EHPersonality::Unknown);
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| }
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| 
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| StringRef llvm::getEHPersonalityName(EHPersonality Pers) {
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|   switch (Pers) {
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|   case EHPersonality::GNU_Ada:       return "__gnat_eh_personality";
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|   case EHPersonality::GNU_CXX:       return "__gxx_personality_v0";
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|   case EHPersonality::GNU_CXX_SjLj:  return "__gxx_personality_sj0";
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|   case EHPersonality::GNU_C:         return "__gcc_personality_v0";
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|   case EHPersonality::GNU_C_SjLj:    return "__gcc_personality_sj0";
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|   case EHPersonality::GNU_ObjC:      return "__objc_personality_v0";
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|   case EHPersonality::MSVC_X86SEH:   return "_except_handler3";
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|   case EHPersonality::MSVC_Win64SEH: return "__C_specific_handler";
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|   case EHPersonality::MSVC_CXX:      return "__CxxFrameHandler3";
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|   case EHPersonality::CoreCLR:       return "ProcessCLRException";
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|   case EHPersonality::Rust:          return "rust_eh_personality";
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|   case EHPersonality::Unknown:       llvm_unreachable("Unknown EHPersonality!");
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|   }
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| 
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|   llvm_unreachable("Invalid EHPersonality!");
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| }
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| 
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| EHPersonality llvm::getDefaultEHPersonality(const Triple &T) {
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|   return EHPersonality::GNU_C;
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| }
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| 
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| bool llvm::canSimplifyInvokeNoUnwind(const Function *F) {
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|   EHPersonality Personality = classifyEHPersonality(F->getPersonalityFn());
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|   // We can't simplify any invokes to nounwind functions if the personality
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|   // function wants to catch asynch exceptions.  The nounwind attribute only
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|   // implies that the function does not throw synchronous exceptions.
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|   return !isAsynchronousEHPersonality(Personality);
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| }
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| 
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| DenseMap<BasicBlock *, ColorVector> llvm::colorEHFunclets(Function &F) {
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|   SmallVector<std::pair<BasicBlock *, BasicBlock *>, 16> Worklist;
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|   BasicBlock *EntryBlock = &F.getEntryBlock();
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|   DenseMap<BasicBlock *, ColorVector> BlockColors;
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| 
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|   // Build up the color map, which maps each block to its set of 'colors'.
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|   // For any block B the "colors" of B are the set of funclets F (possibly
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|   // including a root "funclet" representing the main function) such that
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|   // F will need to directly contain B or a copy of B (where the term "directly
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|   // contain" is used to distinguish from being "transitively contained" in
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|   // a nested funclet).
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|   //
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|   // Note: Despite not being a funclet in the truest sense, a catchswitch is
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|   // considered to belong to its own funclet for the purposes of coloring.
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| 
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|   DEBUG_WITH_TYPE("winehprepare-coloring", dbgs() << "\nColoring funclets for "
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|                                                   << F.getName() << "\n");
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| 
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|   Worklist.push_back({EntryBlock, EntryBlock});
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| 
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|   while (!Worklist.empty()) {
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|     BasicBlock *Visiting;
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|     BasicBlock *Color;
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|     std::tie(Visiting, Color) = Worklist.pop_back_val();
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|     DEBUG_WITH_TYPE("winehprepare-coloring",
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|                     dbgs() << "Visiting " << Visiting->getName() << ", "
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|                            << Color->getName() << "\n");
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|     Instruction *VisitingHead = Visiting->getFirstNonPHI();
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|     if (VisitingHead->isEHPad()) {
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|       // Mark this funclet head as a member of itself.
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|       Color = Visiting;
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|     }
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|     // Note that this is a member of the given color.
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|     ColorVector &Colors = BlockColors[Visiting];
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|     if (!is_contained(Colors, Color))
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|       Colors.push_back(Color);
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|     else
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|       continue;
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| 
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|     DEBUG_WITH_TYPE("winehprepare-coloring",
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|                     dbgs() << "  Assigned color \'" << Color->getName()
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|                            << "\' to block \'" << Visiting->getName()
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|                            << "\'.\n");
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| 
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|     BasicBlock *SuccColor = Color;
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|     TerminatorInst *Terminator = Visiting->getTerminator();
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|     if (auto *CatchRet = dyn_cast<CatchReturnInst>(Terminator)) {
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|       Value *ParentPad = CatchRet->getCatchSwitchParentPad();
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|       if (isa<ConstantTokenNone>(ParentPad))
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|         SuccColor = EntryBlock;
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|       else
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|         SuccColor = cast<Instruction>(ParentPad)->getParent();
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|     }
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| 
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|     for (BasicBlock *Succ : successors(Visiting))
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|       Worklist.push_back({Succ, SuccColor});
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|   }
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|   return BlockColors;
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| }
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