forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			86 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- sanitizer_stacktrace_sparc.cpp ------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is shared between AddressSanitizer and ThreadSanitizer
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// run-time libraries.
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//
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// Implemention of fast stack unwinding for Sparc.
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//===----------------------------------------------------------------------===//
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#if defined(__sparc__)
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#if defined(__arch64__) || defined(__sparcv9)
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#define STACK_BIAS 2047
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#else
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#define STACK_BIAS 0
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#endif
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#include "sanitizer_common.h"
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#include "sanitizer_stacktrace.h"
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namespace __sanitizer {
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void BufferedStackTrace::UnwindFast(uptr pc, uptr bp, uptr stack_top,
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                                    uptr stack_bottom, u32 max_depth) {
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  // TODO(yln): add arg sanity check for stack_top/stack_bottom
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  CHECK_GE(max_depth, 2);
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  const uptr kPageSize = GetPageSizeCached();
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#if defined(__GNUC__)
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  // __builtin_return_address returns the address of the call instruction
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  // on the SPARC and not the return address, so we need to compensate.
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  trace_buffer[0] = GetNextInstructionPc(pc);
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#else
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  trace_buffer[0] = pc;
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#endif
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  size = 1;
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  if (stack_top < 4096) return;  // Sanity check for stack top.
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  // Flush register windows to memory
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#if defined(__sparc_v9__) || defined(__sparcv9__) || defined(__sparcv9)
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  asm volatile("flushw" ::: "memory");
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#else
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  asm volatile("ta 3" ::: "memory");
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#endif
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  // On the SPARC, the return address is not in the frame, it is in a
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  // register.  There is no way to access it off of the current frame
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  // pointer, but it can be accessed off the previous frame pointer by
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  // reading the value from the register window save area.
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  uptr prev_bp = GET_CURRENT_FRAME();
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  uptr next_bp = prev_bp;
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  unsigned int i = 0;
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  while (next_bp != bp && IsAligned(next_bp, sizeof(uhwptr)) && i++ < 8) {
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    prev_bp = next_bp;
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    next_bp = (uptr)((uhwptr *)next_bp)[14] + STACK_BIAS;
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  }
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  if (next_bp == bp)
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    bp = prev_bp;
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  // Lowest possible address that makes sense as the next frame pointer.
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  // Goes up as we walk the stack.
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  uptr bottom = stack_bottom;
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  // Avoid infinite loop when frame == frame[0] by using frame > prev_frame.
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  while (IsValidFrame(bp, stack_top, bottom) && IsAligned(bp, sizeof(uhwptr)) &&
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         size < max_depth) {
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    uhwptr pc1 = ((uhwptr *)bp)[15];
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    // Let's assume that any pointer in the 0th page is invalid and
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    // stop unwinding here.  If we're adding support for a platform
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    // where this isn't true, we need to reconsider this check.
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    if (pc1 < kPageSize)
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      break;
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    if (pc1 != pc) {
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      // %o7 contains the address of the call instruction and not the
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      // return address, so we need to compensate.
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      trace_buffer[size++] = GetNextInstructionPc((uptr)pc1);
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    }
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    bottom = bp;
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    bp = (uptr)((uhwptr *)bp)[14] + STACK_BIAS;
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  }
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}
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}  // namespace __sanitizer
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#endif  // !defined(__sparc__)
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