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			422 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| .. _design:
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| 
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| Linker Design
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| =============
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| 
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| Note: this document discuss Mach-O port of LLD. For ELF and COFF,
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| see :doc:`index`.
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| 
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| Introduction
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| ------------
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| 
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| lld is a new generation of linker.  It is not "section" based like traditional
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| linkers which mostly just interlace sections from multiple object files into the
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| output file.  Instead, lld is based on "Atoms".  Traditional section based
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| linking work well for simple linking, but their model makes advanced linking
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| features difficult to implement.  Features like dead code stripping, reordering
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| functions for locality, and C++ coalescing require the linker to work at a finer
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| grain.
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| 
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| An atom is an indivisible chunk of code or data.  An atom has a set of
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| attributes, such as: name, scope, content-type, alignment, etc.  An atom also
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| has a list of References.  A Reference contains: a kind, an optional offset, an
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| optional addend, and an optional target atom.
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| 
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| The Atom model allows the linker to use standard graph theory models for linking
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| data structures.  Each atom is a node, and each Reference is an edge.  The
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| feature of dead code stripping is implemented by following edges to mark all
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| live atoms, and then delete the non-live atoms.
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| 
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| 
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| Atom Model
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| ----------
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| 
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| An atom is an indivisible chunk of code or data.  Typically each user written
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| function or global variable is an atom.  In addition, the compiler may emit
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| other atoms, such as for literal c-strings or floating point constants, or for
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| runtime data structures like dwarf unwind info or pointers to initializers.
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| 
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| A simple "hello world" object file would be modeled like this:
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| 
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| .. image:: hello.png
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| 
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| There are three atoms: main, a proxy for printf, and an anonymous atom
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| containing the c-string literal "hello world".  The Atom "main" has two
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| references. One is the call site for the call to printf, and the other is a
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| reference for the instruction that loads the address of the c-string literal.
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| 
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| There are only four different types of atoms:
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| 
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| 	* DefinedAtom
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| 		95% of all atoms.  This is a chunk of code or data
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| 
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| 	* UndefinedAtom
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| 	   This is a place holder in object files for a reference to some atom
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| 	   outside the translation unit.During core linking it is usually replaced
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| 	   by (coalesced into) another Atom.
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| 
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| 	* SharedLibraryAtom
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| 		If a required symbol name turns out to be defined in a dynamic shared
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| 		library (and not some object file).  A SharedLibraryAtom is the
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| 		placeholder Atom used to represent that fact.
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| 
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| 		It is similar to an UndefinedAtom, but it also tracks information
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| 		about the associated shared library.
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| 
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| 	* AbsoluteAtom
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| 		This is for embedded support where some stuff is implemented in ROM at
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| 		some fixed address.  This atom has no content.  It is just an address
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| 		that the Writer needs to fix up any references to point to.
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| 
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| 
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| File Model
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| ----------
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| 
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| The linker views the input files as basically containers of Atoms and
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| References, and just a few attributes of their own.  The linker works with three
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| kinds of files: object files, static libraries, and dynamic shared libraries.
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| Each kind of file has reader object which presents the file in the model
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| expected by the linker.
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| 
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| Object File
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| ~~~~~~~~~~~
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| 
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| An object file is just a container of atoms.  When linking an object file, a
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| reader is instantiated which parses the object file and instantiates a set of
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| atoms representing all content in the .o file.  The linker adds all those atoms
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| to a master graph.
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| 
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| Static Library (Archive)
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| ~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| This is the traditional unix static archive which is just a collection of object
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| files with a "table of contents". When linking with a static library, by default
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| nothing is added to the master graph of atoms. Instead, if after merging all
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| atoms from object files into a master graph, if any "undefined" atoms are left
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| remaining in the master graph, the linker reads the table of contents for each
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| static library to see if any have the needed definitions. If so, the set of
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| atoms from the specified object file in the static library is added to the
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| master graph of atoms.
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| 
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| Dynamic Library (Shared Object)
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| Dynamic libraries are different than object files and static libraries in that
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| they don't directly add any content.  Their purpose is to check at build time
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| that the remaining undefined references can be resolved at runtime, and provide
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| a list of dynamic libraries (SO_NEEDED) that will be needed at runtime.  The way
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| this is modeled in the linker is that a dynamic library contributes no atoms to
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| the initial graph of atoms.  Instead, (like static libraries) if there are
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| "undefined" atoms in the master graph of all atoms, then each dynamic library is
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| checked to see if exports the required symbol. If so, a "shared library" atom is
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| instantiated by the by the reader which the linker uses to replace the
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| "undefined" atom.
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| 
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| Linking Steps
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| -------------
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| 
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| Through the use of abstract Atoms, the core of linking is architecture
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| independent and file format independent.  All command line parsing is factored
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| out into a separate "options" abstraction which enables the linker to be driven
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| with different command line sets.
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| 
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| The overall steps in linking are:
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| 
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|   #. Command line processing
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| 
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|   #. Parsing input files
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| 
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|   #. Resolving
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| 
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|   #. Passes/Optimizations
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| 
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|   #. Generate output file
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| 
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| The Resolving and Passes steps are done purely on the master graph of atoms, so
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| they have no notion of file formats such as mach-o or ELF.
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| 
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| 
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| Input Files
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| ~~~~~~~~~~~
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| 
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| Existing developer tools using different file formats for object files.
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| A goal of lld is to be file format independent.  This is done
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| through a plug-in model for reading object files. The lld::Reader is the base
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| class for all object file readers.  A Reader follows the factory method pattern.
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| A Reader instantiates an lld::File object (which is a graph of Atoms) from a
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| given object file (on disk or in-memory).
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| 
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| Every Reader subclass defines its own "options" class (for instance the mach-o
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| Reader defines the class ReaderOptionsMachO).  This options class is the
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| one-and-only way to control how the Reader operates when parsing an input file
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| into an Atom graph.  For instance, you may want the Reader to only accept
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| certain architectures.  The options class can be instantiated from command
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| line options, or it can be subclassed and the ivars programmatically set.
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| 
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| Resolving
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| ~~~~~~~~~
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| 
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| The resolving step takes all the atoms' graphs from each object file and
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| combines them into one master object graph.  Unfortunately, it is not as simple
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| as appending the atom list from each file into one big list.  There are many
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| cases where atoms need to be coalesced.  That is, two or more atoms need to be
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| coalesced into one atom.  This is necessary to support: C language "tentative
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| definitions", C++ weak symbols for templates and inlines defined in headers,
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| replacing undefined atoms with actual definition atoms, and for merging copies
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| of constants like c-strings and floating point constants.
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| 
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| The linker support coalescing by-name and by-content. By-name is used for
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| tentative definitions and weak symbols.  By-content is used for constant data
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| that can be merged.
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| 
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| The resolving process maintains some global linking "state", including a "symbol
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| table" which is a map from llvm::StringRef to lld::Atom*.  With these data
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| structures, the linker iterates all atoms in all input files. For each atom, it
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| checks if the atom is named and has a global or hidden scope.  If so, the atom
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| is added to the symbol table map.  If there already is a matching atom in that
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| table, that means the current atom needs to be coalesced with the found atom, or
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| it is a multiple definition error.
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| 
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| When all initial input file atoms have been processed by the resolver, a scan is
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| made to see if there are any undefined atoms in the graph.  If there are, the
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| linker scans all libraries (both static and dynamic) looking for definitions to
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| replace the undefined atoms.  It is an error if any undefined atoms are left
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| remaining.
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| 
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| Dead code stripping (if requested) is done at the end of resolving.  The linker
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| does a simple mark-and-sweep. It starts with "root" atoms (like "main" in a main
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| executable) and follows each references and marks each Atom that it visits as
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| "live".  When done, all atoms not marked "live" are removed.
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| 
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| The result of the Resolving phase is the creation of an lld::File object.  The
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| goal is that the lld::File model is **the** internal representation
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| throughout the linker. The file readers parse (mach-o, ELF, COFF) into an
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| lld::File.  The file writers (mach-o, ELF, COFF) taken an lld::File and produce
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| their file kind, and every Pass only operates on an lld::File.  This is not only
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| a simpler, consistent model, but it enables the state of the linker to be dumped
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| at any point in the link for testing purposes.
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| 
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| 
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| Passes
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| ~~~~~~
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| 
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| The Passes step is an open ended set of routines that each get a change to
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| modify or enhance the current lld::File object. Some example Passes are:
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| 
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|   * stub (PLT) generation
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| 
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|   * GOT instantiation
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| 
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|   * order_file optimization
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| 
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|   * branch island generation
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| 
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|   * branch shim generation
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| 
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|   * Objective-C optimizations (Darwin specific)
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| 
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|   * TLV instantiation (Darwin specific)
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| 
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|   * DTrace probe processing (Darwin specific)
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| 
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|   * compact unwind encoding (Darwin specific)
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| 
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| 
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| Some of these passes are specific to Darwin's runtime environments.  But many of
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| the passes are applicable to any OS (such as generating branch island for out of
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| range branch instructions).
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| 
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| The general structure of a pass is to iterate through the atoms in the current
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| lld::File object, inspecting each atom and doing something.  For instance, the
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| stub pass, looks for call sites to shared library atoms (e.g. call to printf).
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| It then instantiates a "stub" atom (PLT entry) and a "lazy pointer" atom for
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| each proxy atom needed, and these new atoms are added to the current lld::File
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| object.  Next, all the noted call sites to shared library atoms have their
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| References altered to point to the stub atom instead of the shared library atom.
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| 
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| 
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| Generate Output File
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| ~~~~~~~~~~~~~~~~~~~~
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| 
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| Once the passes are done, the output file writer is given current lld::File
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| object.  The writer's job is to create the executable content file wrapper and
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| place the content of the atoms into it.
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| 
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| lld uses a plug-in model for writing output files. All concrete writers (e.g.
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| ELF, mach-o, etc) are subclasses of the lld::Writer class.
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| 
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| Unlike the Reader class which has just one method to instantiate an lld::File,
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| the Writer class has multiple methods.  The crucial method is to generate the
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| output file, but there are also methods which allow the Writer to contribute
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| Atoms to the resolver and specify passes to run.
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| 
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| An example of contributing
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| atoms is that if the Writer knows a main executable is being linked and such
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| an executable requires a specially named entry point (e.g. "_main"), the Writer
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| can add an UndefinedAtom with that special name to the resolver.  This will
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| cause the resolver to issue an error if that symbol is not defined.
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| 
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| Sometimes a Writer supports lazily created symbols, such as names for the start
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| of sections. To support this, the Writer can create a File object which vends
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| no initial atoms, but does lazily supply atoms by name as needed.
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| 
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| Every Writer subclass defines its own "options" class (for instance the mach-o
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| Writer defines the class WriterOptionsMachO).  This options class is the
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| one-and-only way to control how the Writer operates when producing an output
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| file from an Atom graph.  For instance, you may want the Writer to optimize
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| the output for certain OS versions, or strip local symbols, etc. The options
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| class can be instantiated from command line options, or it can be subclassed
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| and the ivars programmatically set.
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| 
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| 
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| lld::File representations
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| -------------------------
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| 
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| Just as LLVM has three representations of its IR model, lld has two
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| representations of its File/Atom/Reference model:
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| 
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|  * In memory, abstract C++ classes (lld::Atom, lld::Reference, and lld::File).
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| 
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|  * textual (in YAML)
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| 
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| 
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| Textual representations in YAML
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| In designing a textual format we want something easy for humans to read and easy
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| for the linker to parse.  Since an atom has lots of attributes most of which are
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| usually just the default, we should define default values for every attribute so
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| that those can be omitted from the text representation.  Here is the atoms for a
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| simple hello world program expressed in YAML::
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| 
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|   target-triple:   x86_64-apple-darwin11
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| 
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|   atoms:
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|       - name:    _main
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|         scope:   global
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|         type:    code
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|         content: [ 55, 48, 89, e5, 48, 8d, 3d, 00, 00, 00, 00, 30, c0, e8, 00, 00,
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|                    00, 00, 31, c0, 5d, c3 ]
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|         fixups:
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|         - offset: 07
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|           kind:   pcrel32
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|           target: 2
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|         - offset: 0E
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|           kind:   call32
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|           target: _fprintf
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| 
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|       - type:    c-string
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|         content: [ 73, 5A, 00 ]
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| 
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|   ...
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| 
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| The biggest use for the textual format will be writing test cases.  Writing test
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| cases in C is problematic because the compiler may vary its output over time for
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| its own optimization reasons which my inadvertently disable or break the linker
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| feature trying to be tested. By writing test cases in the linkers own textual
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| format, we can exactly specify every attribute of every atom and thus target
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| specific linker logic.
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| 
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| The textual/YAML format follows the ReaderWriter patterns used in lld. The lld
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| library comes with the classes: ReaderYAML and WriterYAML.
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| 
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| 
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| Testing
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| -------
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| 
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| The lld project contains a test suite which is being built up as new code is
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| added to lld.  All new lld functionality should have a tests added to the test
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| suite.  The test suite is `lit <http://llvm.org/cmds/lit.html/>`_ driven.  Each
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| test is a text file with comments telling lit how to run the test and check the
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| result To facilitate testing, the lld project builds a tool called lld-core.
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| This tool reads a YAML file (default from stdin), parses it into one or more
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| lld::File objects in memory and then feeds those lld::File objects to the
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| resolver phase.
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| 
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| 
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| Resolver testing
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| ~~~~~~~~~~~~~~~~
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| 
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| Basic testing is the "core linking" or resolving phase.  That is where the
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| linker merges object files.  All test cases are written in YAML.  One feature of
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| YAML is that it allows multiple "documents" to be encoding in one YAML stream.
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| That means one text file can appear to the linker as multiple .o files - the
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| normal case for the linker.
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| 
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| Here is a simple example of a core linking test case. It checks that an
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| undefined atom from one file will be replaced by a definition from another
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| file::
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| 
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|   # RUN: lld-core %s | FileCheck %s
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| 
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|   #
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|   # Test that undefined atoms are replaced with defined atoms.
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|   #
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| 
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|   ---
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|   atoms:
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|       - name:              foo
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|         definition:        undefined
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|   ---
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|   atoms:
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|       - name:              foo
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|         scope:             global
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|         type:              code
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|   ...
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| 
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|   # CHECK:       name:       foo
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|   # CHECK:       scope:      global
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|   # CHECK:       type:       code
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|   # CHECK-NOT:   name:       foo
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|   # CHECK:       ...
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| 
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| 
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| Passes testing
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| ~~~~~~~~~~~~~~
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| 
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| Since Passes just operate on an lld::File object, the lld-core tool has the
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| option to run a particular pass (after resolving).  Thus, you can write a YAML
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| test case with carefully crafted input to exercise areas of a Pass and the check
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| the resulting lld::File object as represented in YAML.
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| 
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| 
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| Design Issues
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| -------------
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| 
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| There are a number of open issues in the design of lld.  The plan is to wait and
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| make these design decisions when we need to.
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| 
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| 
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| Debug Info
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| ~~~~~~~~~~
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| 
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| Currently, the lld model says nothing about debug info.  But the most popular
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| debug format is DWARF and there is some impedance mismatch with the lld model
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| and DWARF.  In lld there are just Atoms and only Atoms that need to be in a
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| special section at runtime have an associated section.  Also, Atoms do not have
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| addresses.  The way DWARF is spec'ed different parts of DWARF are supposed to go
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| into specially named sections and the DWARF references function code by address.
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| 
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| CPU and OS specific functionality
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| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 
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| Currently, lld has an abstract "Platform" that deals with any CPU or OS specific
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| differences in linking.  We just keep adding virtual methods to the base
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| Platform class as we find linking areas that might need customization.  At some
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| point we'll need to structure this better.
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| 
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| 
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| File Attributes
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| ~~~~~~~~~~~~~~~
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| 
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| Currently, lld::File just has a path and a way to iterate its atoms. We will
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| need to add more attributes on a File.  For example, some equivalent to the
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| target triple.  There is also a number of cached or computed attributes that
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| could make various Passes more efficient.  For instance, on Darwin there are a
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| number of Objective-C optimizations that can be done by a Pass.  But it would
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| improve the plain C case if the Objective-C optimization Pass did not have to
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| scan all atoms looking for any Objective-C data structures.  This could be done
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| if the lld::File object had an attribute that said if the file had any
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| Objective-C data in it. The Resolving phase would then be required to "merge"
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| that attribute as object files are added.
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