forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			394 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			394 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- LocateSymbolFile.cpp ----------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Symbol/LocateSymbolFile.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/ModuleSpec.h"
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#include "lldb/Host/FileSystem.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Utility/ArchSpec.h"
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#include "lldb/Utility/DataBuffer.h"
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#include "lldb/Utility/DataExtractor.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/StreamString.h"
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#include "lldb/Utility/Timer.h"
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#include "lldb/Utility/UUID.h"
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#include "llvm/Support/FileSystem.h"
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// From MacOSX system header "mach/machine.h"
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typedef int cpu_type_t;
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typedef int cpu_subtype_t;
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using namespace lldb;
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using namespace lldb_private;
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#if defined(__APPLE__)
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// Forward declaration of method defined in source/Host/macosx/Symbols.cpp
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int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec,
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                                       ModuleSpec &return_module_spec);
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#else
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int LocateMacOSXFilesUsingDebugSymbols(const ModuleSpec &module_spec,
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                                       ModuleSpec &return_module_spec) {
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  // Cannot find MacOSX files using debug symbols on non MacOSX.
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  return 0;
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}
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#endif
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static bool FileAtPathContainsArchAndUUID(const FileSpec &file_fspec,
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                                          const ArchSpec *arch,
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                                          const lldb_private::UUID *uuid) {
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  ModuleSpecList module_specs;
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  if (ObjectFile::GetModuleSpecifications(file_fspec, 0, 0, module_specs)) {
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    ModuleSpec spec;
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    for (size_t i = 0; i < module_specs.GetSize(); ++i) {
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      bool got_spec = module_specs.GetModuleSpecAtIndex(i, spec);
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      UNUSED_IF_ASSERT_DISABLED(got_spec);
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      assert(got_spec);
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      if ((uuid == nullptr || (spec.GetUUIDPtr() && spec.GetUUID() == *uuid)) &&
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          (arch == nullptr ||
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           (spec.GetArchitecturePtr() &&
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            spec.GetArchitecture().IsCompatibleMatch(*arch)))) {
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        return true;
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      }
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    }
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  }
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  return false;
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}
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// Given a binary exec_fspec, and a ModuleSpec with an architecture/uuid,
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// return true if there is a matching dSYM bundle next to the exec_fspec,
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// and return that value in dsym_fspec.
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// If there is a .dSYM.yaa compressed archive next to the exec_fspec,
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// call through Symbols::DownloadObjectAndSymbolFile to download the
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// expanded/uncompressed dSYM and return that filepath in dsym_fspec.
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static bool LookForDsymNextToExecutablePath(const ModuleSpec &mod_spec,
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                                            const FileSpec &exec_fspec,
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                                            FileSpec &dsym_fspec) {
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  ConstString filename = exec_fspec.GetFilename();
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  FileSpec dsym_directory = exec_fspec;
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  dsym_directory.RemoveLastPathComponent();
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  std::string dsym_filename = filename.AsCString();
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  dsym_filename += ".dSYM";
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  dsym_directory.AppendPathComponent(dsym_filename);
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  dsym_directory.AppendPathComponent("Contents");
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  dsym_directory.AppendPathComponent("Resources");
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  dsym_directory.AppendPathComponent("DWARF");
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  if (FileSystem::Instance().Exists(dsym_directory)) {
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    // See if the binary name exists in the dSYM DWARF
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    // subdir.
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    dsym_fspec = dsym_directory;
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    dsym_fspec.AppendPathComponent(filename.AsCString());
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    if (FileSystem::Instance().Exists(dsym_fspec) &&
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        FileAtPathContainsArchAndUUID(dsym_fspec, mod_spec.GetArchitecturePtr(),
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                                      mod_spec.GetUUIDPtr())) {
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      return true;
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    }
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    // See if we have "../CF.framework" - so we'll look for
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    // CF.framework.dSYM/Contents/Resources/DWARF/CF
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    // We need to drop the last suffix after '.' to match
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    // 'CF' in the DWARF subdir.
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    std::string binary_name(filename.AsCString());
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    auto last_dot = binary_name.find_last_of('.');
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    if (last_dot != std::string::npos) {
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      binary_name.erase(last_dot);
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      dsym_fspec = dsym_directory;
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      dsym_fspec.AppendPathComponent(binary_name);
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      if (FileSystem::Instance().Exists(dsym_fspec) &&
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          FileAtPathContainsArchAndUUID(dsym_fspec,
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                                        mod_spec.GetArchitecturePtr(),
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                                        mod_spec.GetUUIDPtr())) {
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        return true;
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      }
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    }
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  }
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  // See if we have a .dSYM.yaa next to this executable path.
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  FileSpec dsym_yaa_fspec = exec_fspec;
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  dsym_yaa_fspec.RemoveLastPathComponent();
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  std::string dsym_yaa_filename = filename.AsCString();
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  dsym_yaa_filename += ".dSYM.yaa";
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  dsym_yaa_fspec.AppendPathComponent(dsym_yaa_filename);
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  if (FileSystem::Instance().Exists(dsym_yaa_fspec)) {
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    ModuleSpec mutable_mod_spec = mod_spec;
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    if (Symbols::DownloadObjectAndSymbolFile(mutable_mod_spec, true) &&
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        FileSystem::Instance().Exists(mutable_mod_spec.GetSymbolFileSpec())) {
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      dsym_fspec = mutable_mod_spec.GetSymbolFileSpec();
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      return true;
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    }
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  }
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  return false;
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}
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// Given a ModuleSpec with a FileSpec and optionally uuid/architecture
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// filled in, look for a .dSYM bundle next to that binary.  Returns true
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// if a .dSYM bundle is found, and that path is returned in the dsym_fspec
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// FileSpec.
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//
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// This routine looks a few directory layers above the given exec_path -
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// exec_path might be /System/Library/Frameworks/CF.framework/CF and the
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// dSYM might be /System/Library/Frameworks/CF.framework.dSYM.
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//
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// If there is a .dSYM.yaa compressed archive found next to the binary,
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// we'll call DownloadObjectAndSymbolFile to expand it into a plain .dSYM
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static bool LocateDSYMInVincinityOfExecutable(const ModuleSpec &module_spec,
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                                              FileSpec &dsym_fspec) {
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  Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST);
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  const FileSpec &exec_fspec = module_spec.GetFileSpec();
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  if (exec_fspec) {
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    if (::LookForDsymNextToExecutablePath(module_spec, exec_fspec,
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                                          dsym_fspec)) {
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      if (log) {
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        LLDB_LOGF(log, "dSYM with matching UUID & arch found at %s",
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                  dsym_fspec.GetPath().c_str());
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      }
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      return true;
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    } else {
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      FileSpec parent_dirs = exec_fspec;
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      // Remove the binary name from the FileSpec
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      parent_dirs.RemoveLastPathComponent();
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      // Add a ".dSYM" name to each directory component of the path,
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      // stripping off components.  e.g. we may have a binary like
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      // /S/L/F/Foundation.framework/Versions/A/Foundation and
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      // /S/L/F/Foundation.framework.dSYM
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      //
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      // so we'll need to start with
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      // /S/L/F/Foundation.framework/Versions/A, add the .dSYM part to the
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      // "A", and if that doesn't exist, strip off the "A" and try it again
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      // with "Versions", etc., until we find a dSYM bundle or we've
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      // stripped off enough path components that there's no need to
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      // continue.
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      for (int i = 0; i < 4; i++) {
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        // Does this part of the path have a "." character - could it be a
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        // bundle's top level directory?
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        const char *fn = parent_dirs.GetFilename().AsCString();
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        if (fn == nullptr)
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          break;
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        if (::strchr(fn, '.') != nullptr) {
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          if (::LookForDsymNextToExecutablePath(module_spec, parent_dirs,
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                                                dsym_fspec)) {
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            if (log) {
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              LLDB_LOGF(log, "dSYM with matching UUID & arch found at %s",
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                        dsym_fspec.GetPath().c_str());
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            }
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            return true;
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          }
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        }
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        parent_dirs.RemoveLastPathComponent();
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      }
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    }
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  }
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  dsym_fspec.Clear();
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  return false;
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}
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static FileSpec LocateExecutableSymbolFileDsym(const ModuleSpec &module_spec) {
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  const FileSpec *exec_fspec = module_spec.GetFileSpecPtr();
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  const ArchSpec *arch = module_spec.GetArchitecturePtr();
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  const UUID *uuid = module_spec.GetUUIDPtr();
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  static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
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  Timer scoped_timer(
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      func_cat,
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      "LocateExecutableSymbolFileDsym (file = %s, arch = %s, uuid = %p)",
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      exec_fspec ? exec_fspec->GetFilename().AsCString("<NULL>") : "<NULL>",
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      arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid);
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  FileSpec symbol_fspec;
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  ModuleSpec dsym_module_spec;
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  // First try and find the dSYM in the same directory as the executable or in
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  // an appropriate parent directory
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  if (!LocateDSYMInVincinityOfExecutable(module_spec, symbol_fspec)) {
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    // We failed to easily find the dSYM above, so use DebugSymbols
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    LocateMacOSXFilesUsingDebugSymbols(module_spec, dsym_module_spec);
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  } else {
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    dsym_module_spec.GetSymbolFileSpec() = symbol_fspec;
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  }
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  return dsym_module_spec.GetSymbolFileSpec();
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}
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ModuleSpec Symbols::LocateExecutableObjectFile(const ModuleSpec &module_spec) {
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  ModuleSpec result;
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  const FileSpec &exec_fspec = module_spec.GetFileSpec();
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  const ArchSpec *arch = module_spec.GetArchitecturePtr();
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  const UUID *uuid = module_spec.GetUUIDPtr();
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  static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
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  Timer scoped_timer(
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      func_cat, "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
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      exec_fspec ? exec_fspec.GetFilename().AsCString("<NULL>") : "<NULL>",
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      arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid);
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  ModuleSpecList module_specs;
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  ModuleSpec matched_module_spec;
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  if (exec_fspec &&
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      ObjectFile::GetModuleSpecifications(exec_fspec, 0, 0, module_specs) &&
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      module_specs.FindMatchingModuleSpec(module_spec, matched_module_spec)) {
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    result.GetFileSpec() = exec_fspec;
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  } else {
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    LocateMacOSXFilesUsingDebugSymbols(module_spec, result);
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  }
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  return result;
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}
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// Keep "symbols.enable-external-lookup" description in sync with this function.
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FileSpec
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Symbols::LocateExecutableSymbolFile(const ModuleSpec &module_spec,
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                                    const FileSpecList &default_search_paths) {
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  FileSpec symbol_file_spec = module_spec.GetSymbolFileSpec();
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  if (symbol_file_spec.IsAbsolute() &&
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      FileSystem::Instance().Exists(symbol_file_spec))
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    return symbol_file_spec;
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  FileSpecList debug_file_search_paths = default_search_paths;
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  // Add module directory.
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  FileSpec module_file_spec = module_spec.GetFileSpec();
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  // We keep the unresolved pathname if it fails.
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  FileSystem::Instance().ResolveSymbolicLink(module_file_spec,
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                                             module_file_spec);
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  ConstString file_dir = module_file_spec.GetDirectory();
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  {
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    FileSpec file_spec(file_dir.AsCString("."));
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    FileSystem::Instance().Resolve(file_spec);
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    debug_file_search_paths.AppendIfUnique(file_spec);
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  }
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  if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) {
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    // Add current working directory.
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    {
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      FileSpec file_spec(".");
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      FileSystem::Instance().Resolve(file_spec);
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      debug_file_search_paths.AppendIfUnique(file_spec);
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    }
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#ifndef _WIN32
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#if defined(__NetBSD__)
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    // Add /usr/libdata/debug directory.
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    {
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      FileSpec file_spec("/usr/libdata/debug");
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      FileSystem::Instance().Resolve(file_spec);
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      debug_file_search_paths.AppendIfUnique(file_spec);
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    }
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#else
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    // Add /usr/lib/debug directory.
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    {
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      FileSpec file_spec("/usr/lib/debug");
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      FileSystem::Instance().Resolve(file_spec);
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      debug_file_search_paths.AppendIfUnique(file_spec);
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    }
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#endif
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#endif // _WIN32
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  }
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  std::string uuid_str;
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  const UUID &module_uuid = module_spec.GetUUID();
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  if (module_uuid.IsValid()) {
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    // Some debug files are stored in the .build-id directory like this:
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    //   /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug
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    uuid_str = module_uuid.GetAsString("");
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    std::transform(uuid_str.begin(), uuid_str.end(), uuid_str.begin(),
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                   ::tolower);
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    uuid_str.insert(2, 1, '/');
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    uuid_str = uuid_str + ".debug";
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  }
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  size_t num_directories = debug_file_search_paths.GetSize();
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  for (size_t idx = 0; idx < num_directories; ++idx) {
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    FileSpec dirspec = debug_file_search_paths.GetFileSpecAtIndex(idx);
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    FileSystem::Instance().Resolve(dirspec);
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    if (!FileSystem::Instance().IsDirectory(dirspec))
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      continue;
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    std::vector<std::string> files;
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    std::string dirname = dirspec.GetPath();
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    if (!uuid_str.empty())
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      files.push_back(dirname + "/.build-id/" + uuid_str);
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    if (symbol_file_spec.GetFilename()) {
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      files.push_back(dirname + "/" +
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                      symbol_file_spec.GetFilename().GetCString());
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      files.push_back(dirname + "/.debug/" +
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                      symbol_file_spec.GetFilename().GetCString());
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      // Some debug files may stored in the module directory like this:
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      //   /usr/lib/debug/usr/lib/library.so.debug
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      if (!file_dir.IsEmpty())
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        files.push_back(dirname + file_dir.AsCString() + "/" +
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                        symbol_file_spec.GetFilename().GetCString());
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    }
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    const uint32_t num_files = files.size();
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    for (size_t idx_file = 0; idx_file < num_files; ++idx_file) {
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      const std::string &filename = files[idx_file];
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      FileSpec file_spec(filename);
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      FileSystem::Instance().Resolve(file_spec);
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      if (llvm::sys::fs::equivalent(file_spec.GetPath(),
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                                    module_file_spec.GetPath()))
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        continue;
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      if (FileSystem::Instance().Exists(file_spec)) {
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        lldb_private::ModuleSpecList specs;
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        const size_t num_specs =
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            ObjectFile::GetModuleSpecifications(file_spec, 0, 0, specs);
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        assert(num_specs <= 1 &&
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               "Symbol Vendor supports only a single architecture");
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        if (num_specs == 1) {
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          ModuleSpec mspec;
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          if (specs.GetModuleSpecAtIndex(0, mspec)) {
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            // Skip the uuids check if module_uuid is invalid. For example,
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            // this happens for *.dwp files since at the moment llvm-dwp
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            // doesn't output build ids, nor does binutils dwp.
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            if (!module_uuid.IsValid() || module_uuid == mspec.GetUUID())
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              return file_spec;
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          }
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        }
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      }
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    }
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  }
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  return LocateExecutableSymbolFileDsym(module_spec);
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}
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#if !defined(__APPLE__)
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FileSpec Symbols::FindSymbolFileInBundle(const FileSpec &symfile_bundle,
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                                         const lldb_private::UUID *uuid,
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                                         const ArchSpec *arch) {
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  // FIXME
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  return FileSpec();
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}
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bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec &module_spec,
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                                          bool force_lookup) {
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  // Fill in the module_spec.GetFileSpec() for the object file and/or the
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  // module_spec.GetSymbolFileSpec() for the debug symbols file.
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  return false;
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}
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#endif
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