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			1436 lines
		
	
	
		
			58 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| ====================
 | |
| Writing an LLVM Pass
 | |
| ====================
 | |
| 
 | |
| .. program:: opt
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| 
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| .. contents::
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|     :local:
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| 
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| Introduction --- What is a pass?
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| ================================
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| 
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| The LLVM Pass Framework is an important part of the LLVM system, because LLVM
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| passes are where most of the interesting parts of the compiler exist.  Passes
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| perform the transformations and optimizations that make up the compiler, they
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| build the analysis results that are used by these transformations, and they
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| are, above all, a structuring technique for compiler code.
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| 
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| All LLVM passes are subclasses of the `Pass
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| <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
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| functionality by overriding virtual methods inherited from ``Pass``.  Depending
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| on how your pass works, you should inherit from the :ref:`ModulePass
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| <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
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| <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
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| <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
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| <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
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| <writing-an-llvm-pass-RegionPass>` classes, which gives the system more
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| information about what your pass does, and how it can be combined with other
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| passes.  One of the main features of the LLVM Pass Framework is that it
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| schedules passes to run in an efficient way based on the constraints that your
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| pass meets (which are indicated by which class they derive from).
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| 
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| We start by showing you how to construct a pass, everything from setting up the
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| code, to compiling, loading, and executing it.  After the basics are down, more
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| advanced features are discussed.
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| 
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| Quick Start --- Writing hello world
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| ===================================
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| 
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| Here we describe how to write the "hello world" of passes.  The "Hello" pass is
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| designed to simply print out the name of non-external functions that exist in
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| the program being compiled.  It does not modify the program at all, it just
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| inspects it.  The source code and files for this pass are available in the LLVM
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| source tree in the ``lib/Transforms/Hello`` directory.
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| 
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| .. _writing-an-llvm-pass-makefile:
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| 
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| Setting up the build environment
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| --------------------------------
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| 
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| First, configure and build LLVM.  Next, you need to create a new directory
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| somewhere in the LLVM source base.  For this example, we'll assume that you
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| made ``lib/Transforms/Hello``.  Finally, you must set up a build script
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| that will compile the source code for the new pass.  To do this,
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| copy the following into ``CMakeLists.txt``:
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| 
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| .. code-block:: cmake
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| 
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|   add_llvm_library( LLVMHello MODULE
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|     Hello.cpp
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|   
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|     PLUGIN_TOOL
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|     opt
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|     )
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| 
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| and the following line into ``lib/Transforms/CMakeLists.txt``:
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| 
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| .. code-block:: cmake
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| 
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|   add_subdirectory(Hello)
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| 
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| (Note that there is already a directory named ``Hello`` with a sample "Hello"
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| pass; you may play with it -- in which case you don't need to modify any
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| ``CMakeLists.txt`` files -- or, if you want to create everything from scratch,
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| use another name.)
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| 
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| This build script specifies that ``Hello.cpp`` file in the current directory
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| is to be compiled and linked into a shared object ``$(LEVEL)/lib/LLVMHello.so`` that
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| can be dynamically loaded by the :program:`opt` tool via its :option:`-load`
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| option. If your operating system uses a suffix other than ``.so`` (such as
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| Windows or macOS), the appropriate extension will be used.
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| 
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| Now that we have the build scripts set up, we just need to write the code for
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| the pass itself.
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| 
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| .. _writing-an-llvm-pass-basiccode:
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| 
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| Basic code required
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| -------------------
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| 
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| Now that we have a way to compile our new pass, we just have to write it.
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| Start out with:
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| 
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| .. code-block:: c++
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| 
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|   #include "llvm/Pass.h"
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|   #include "llvm/IR/Function.h"
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|   #include "llvm/Support/raw_ostream.h"
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| 
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| Which are needed because we are writing a `Pass
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| <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
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| `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
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| be doing some printing.
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| 
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| Next we have:
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| 
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| .. code-block:: c++
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| 
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|   using namespace llvm;
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| 
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| ... which is required because the functions from the include files live in the
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| llvm namespace.
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| 
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| Next we have:
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| 
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| .. code-block:: c++
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| 
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|   namespace {
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| 
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| ... which starts out an anonymous namespace.  Anonymous namespaces are to C++
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| what the "``static``" keyword is to C (at global scope).  It makes the things
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| declared inside of the anonymous namespace visible only to the current file.
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| If you're not familiar with them, consult a decent C++ book for more
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| information.
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| 
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| Next, we declare our pass itself:
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| 
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| .. code-block:: c++
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| 
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|   struct Hello : public FunctionPass {
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| 
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| This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass
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| <writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
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| are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
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| for now, know that ``FunctionPass`` operates on a function at a time.
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| 
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| .. code-block:: c++
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| 
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|     static char ID;
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|     Hello() : FunctionPass(ID) {}
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| 
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| This declares pass identifier used by LLVM to identify pass.  This allows LLVM
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| to avoid using expensive C++ runtime information.
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| 
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| .. code-block:: c++
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| 
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|     bool runOnFunction(Function &F) override {
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|       errs() << "Hello: ";
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|       errs().write_escaped(F.getName()) << '\n';
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|       return false;
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|     }
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|   }; // end of struct Hello
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|   }  // end of anonymous namespace
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| 
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| We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
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| which overrides an abstract virtual method inherited from :ref:`FunctionPass
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| <writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
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| thing, so we just print out our message with the name of each function.
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| 
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| .. code-block:: c++
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| 
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|   char Hello::ID = 0;
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| 
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| We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
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| initialization value is not important.
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| 
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| .. code-block:: c++
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| 
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|   static RegisterPass<Hello> X("hello", "Hello World Pass",
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|                                false /* Only looks at CFG */,
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|                                false /* Analysis Pass */);
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| 
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| Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
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| ``Hello``, giving it a command line argument "``hello``", and a name "Hello
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| World Pass".  The last two arguments describe its behavior: if a pass walks CFG
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| without modifying it then the third argument is set to ``true``; if a pass is
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| an analysis pass, for example dominator tree pass, then ``true`` is supplied as
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| the fourth argument.
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| 
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| If we want to register the pass as a step of an existing pipeline, some extension
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| points are provided, e.g. ``PassManagerBuilder::EP_EarlyAsPossible`` to apply our
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| pass before any optimization, or ``PassManagerBuilder::EP_FullLinkTimeOptimizationLast``
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| to apply it after Link Time Optimizations.
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| 
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| .. code-block:: c++
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| 
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|     static llvm::RegisterStandardPasses Y(
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|         llvm::PassManagerBuilder::EP_EarlyAsPossible,
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|         [](const llvm::PassManagerBuilder &Builder,
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|            llvm::legacy::PassManagerBase &PM) { PM.add(new Hello()); });
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| 
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| As a whole, the ``.cpp`` file looks like:
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| 
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| .. code-block:: c++
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| 
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|   #include "llvm/Pass.h"
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|   #include "llvm/IR/Function.h"
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|   #include "llvm/Support/raw_ostream.h"
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| 
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|   #include "llvm/IR/LegacyPassManager.h"
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|   #include "llvm/Transforms/IPO/PassManagerBuilder.h"
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| 
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|   using namespace llvm;
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| 
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|   namespace {
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|   struct Hello : public FunctionPass {
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|     static char ID;
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|     Hello() : FunctionPass(ID) {}
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|   
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|     bool runOnFunction(Function &F) override {
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|       errs() << "Hello: ";
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|       errs().write_escaped(F.getName()) << '\n';
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|       return false;
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|     }
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|   }; // end of struct Hello
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|   }  // end of anonymous namespace
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| 
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|   char Hello::ID = 0;
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|   static RegisterPass<Hello> X("hello", "Hello World Pass",
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|                                false /* Only looks at CFG */,
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|                                false /* Analysis Pass */);
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| 
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|   static RegisterStandardPasses Y(
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|       PassManagerBuilder::EP_EarlyAsPossible,
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|       [](const PassManagerBuilder &Builder,
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|          legacy::PassManagerBase &PM) { PM.add(new Hello()); });
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| 
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| Now that it's all together, compile the file with a simple "``gmake``" command
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| from the top level of your build directory and you should get a new file
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| "``lib/LLVMHello.so``".  Note that everything in this file is
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| contained in an anonymous namespace --- this reflects the fact that passes
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| are self contained units that do not need external interfaces (although they
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| can have them) to be useful.
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| 
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| Running a pass with ``opt``
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| ---------------------------
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| 
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| Now that you have a brand new shiny shared object file, we can use the
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| :program:`opt` command to run an LLVM program through your pass.  Because you
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| registered your pass with ``RegisterPass``, you will be able to use the
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| :program:`opt` tool to access it, once loaded.
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| 
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| To test it, follow the example at the end of the :doc:`GettingStarted` to
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| compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
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| the program through our transformation like this (or course, any bitcode file
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| will work):
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| 
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| .. code-block:: console
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| 
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|   $ opt -load lib/LLVMHello.so -hello < hello.bc > /dev/null
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|   Hello: __main
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|   Hello: puts
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|   Hello: main
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| 
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| The :option:`-load` option specifies that :program:`opt` should load your pass
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| as a shared object, which makes "``-hello``" a valid command line argument
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| (which is one reason you need to :ref:`register your pass
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| <writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
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| the program in any interesting way, we just throw away the result of
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| :program:`opt` (sending it to ``/dev/null``).
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| 
 | |
| To see what happened to the other string you registered, try running
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| :program:`opt` with the :option:`-help` option:
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| 
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| .. code-block:: console
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| 
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|   $ opt -load lib/LLVMHello.so -help
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|   OVERVIEW: llvm .bc -> .bc modular optimizer and analysis printer
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| 
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|   USAGE: opt [subcommand] [options] <input bitcode file>
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| 
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|   OPTIONS:
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|     Optimizations available:
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|   ...
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|       -guard-widening           - Widen guards
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|       -gvn                      - Global Value Numbering
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|       -gvn-hoist                - Early GVN Hoisting of Expressions
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|       -hello                    - Hello World Pass
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|       -indvars                  - Induction Variable Simplification
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|       -inferattrs               - Infer set function attributes
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|   ...
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| 
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| The pass name gets added as the information string for your pass, giving some
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| documentation to users of :program:`opt`.  Now that you have a working pass,
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| you would go ahead and make it do the cool transformations you want.  Once you
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| get it all working and tested, it may become useful to find out how fast your
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| pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
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| nice command line option (:option:`-time-passes`) that allows you to get
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| information about the execution time of your pass along with the other passes
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| you queue up.  For example:
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| 
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| .. code-block:: console
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| 
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|   $ opt -load lib/LLVMHello.so -hello -time-passes < hello.bc > /dev/null
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|   Hello: __main
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|   Hello: puts
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|   Hello: main
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|   ===-------------------------------------------------------------------------===
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|                         ... Pass execution timing report ...
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|   ===-------------------------------------------------------------------------===
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|     Total Execution Time: 0.0007 seconds (0.0005 wall clock)
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|   
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|      ---User Time---   --User+System--   ---Wall Time---  --- Name ---
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|      0.0004 ( 55.3%)   0.0004 ( 55.3%)   0.0004 ( 75.7%)  Bitcode Writer
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|      0.0003 ( 44.7%)   0.0003 ( 44.7%)   0.0001 ( 13.6%)  Hello World Pass
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|      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0001 ( 10.7%)  Module Verifier
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|      0.0007 (100.0%)   0.0007 (100.0%)   0.0005 (100.0%)  Total
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| 
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| As you can see, our implementation above is pretty fast.  The additional
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| passes listed are automatically inserted by the :program:`opt` tool to verify
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| that the LLVM emitted by your pass is still valid and well formed LLVM, which
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| hasn't been broken somehow.
 | |
| 
 | |
| Now that you have seen the basics of the mechanics behind passes, we can talk
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| about some more details of how they work and how to use them.
 | |
| 
 | |
| .. _writing-an-llvm-pass-pass-classes:
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| 
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| Pass classes and requirements
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| =============================
 | |
| 
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| One of the first things that you should do when designing a new pass is to
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| decide what class you should subclass for your pass.  The :ref:`Hello World
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| <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
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| <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
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| not discuss why or when this should occur.  Here we talk about the classes
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| available, from the most general to the most specific.
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| 
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| When choosing a superclass for your ``Pass``, you should choose the **most
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| specific** class possible, while still being able to meet the requirements
 | |
| listed.  This gives the LLVM Pass Infrastructure information necessary to
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| optimize how passes are run, so that the resultant compiler isn't unnecessarily
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| slow.
 | |
| 
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| The ``ImmutablePass`` class
 | |
| ---------------------------
 | |
| 
 | |
| The most plain and boring type of pass is the "`ImmutablePass
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| <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
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| type is used for passes that do not have to be run, do not change state, and
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| never need to be updated.  This is not a normal type of transformation or
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| analysis, but can provide information about the current compiler configuration.
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| 
 | |
| Although this pass class is very infrequently used, it is important for
 | |
| providing information about the current target machine being compiled for, and
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| other static information that can affect the various transformations.
 | |
| 
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| ``ImmutablePass``\ es never invalidate other transformations, are never
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| invalidated, and are never "run".
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| 
 | |
| .. _writing-an-llvm-pass-ModulePass:
 | |
| 
 | |
| The ``ModulePass`` class
 | |
| ------------------------
 | |
| 
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| The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
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| is the most general of all superclasses that you can use.  Deriving from
 | |
| ``ModulePass`` indicates that your pass uses the entire program as a unit,
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| referring to function bodies in no predictable order, or adding and removing
 | |
| functions.  Because nothing is known about the behavior of ``ModulePass``
 | |
| subclasses, no optimization can be done for their execution.
 | |
| 
 | |
| A module pass can use function level passes (e.g. dominators) using the
 | |
| ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
 | |
| provide the function to retrieve analysis result for, if the function pass does
 | |
| not require any module or immutable passes.  Note that this can only be done
 | |
| for functions for which the analysis ran, e.g. in the case of dominators you
 | |
| should only ask for the ``DominatorTree`` for function definitions, not
 | |
| declarations.
 | |
| 
 | |
| To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
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| overload the ``runOnModule`` method with the following signature:
 | |
| 
 | |
| The ``runOnModule`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool runOnModule(Module &M) = 0;
 | |
| 
 | |
| The ``runOnModule`` method performs the interesting work of the pass.  It
 | |
| should return ``true`` if the module was modified by the transformation and
 | |
| ``false`` otherwise.
 | |
| 
 | |
| .. _writing-an-llvm-pass-CallGraphSCCPass:
 | |
| 
 | |
| The ``CallGraphSCCPass`` class
 | |
| ------------------------------
 | |
| 
 | |
| The `CallGraphSCCPass
 | |
| <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
 | |
| passes that need to traverse the program bottom-up on the call graph (callees
 | |
| before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
 | |
| for building and traversing the ``CallGraph``, but also allows the system to
 | |
| optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
 | |
| requirements outlined below, and doesn't meet the requirements of a
 | |
| :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, you should derive from
 | |
| ``CallGraphSCCPass``.
 | |
| 
 | |
| ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
 | |
| 
 | |
| To be explicit, CallGraphSCCPass subclasses are:
 | |
| 
 | |
| #. ... *not allowed* to inspect or modify any ``Function``\ s other than those
 | |
|    in the current SCC and the direct callers and direct callees of the SCC.
 | |
| #. ... *required* to preserve the current ``CallGraph`` object, updating it to
 | |
|    reflect any changes made to the program.
 | |
| #. ... *not allowed* to add or remove SCC's from the current Module, though
 | |
|    they may change the contents of an SCC.
 | |
| #. ... *allowed* to add or remove global variables from the current Module.
 | |
| #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
 | |
|    <writing-an-llvm-pass-runOnSCC>` (including global data).
 | |
| 
 | |
| Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
 | |
| has to handle SCCs with more than one node in it.  All of the virtual methods
 | |
| described below should return ``true`` if they modified the program, or
 | |
| ``false`` if they didn't.
 | |
| 
 | |
| The ``doInitialization(CallGraph &)`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doInitialization(CallGraph &CG);
 | |
| 
 | |
| The ``doInitialization`` method is allowed to do most of the things that
 | |
| ``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
 | |
| functions, get pointers to functions, etc.  The ``doInitialization`` method is
 | |
| designed to do simple initialization type of stuff that does not depend on the
 | |
| SCCs being processed.  The ``doInitialization`` method call is not scheduled to
 | |
| overlap with any other pass executions (thus it should be very fast).
 | |
| 
 | |
| .. _writing-an-llvm-pass-runOnSCC:
 | |
| 
 | |
| The ``runOnSCC`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
 | |
| 
 | |
| The ``runOnSCC`` method performs the interesting work of the pass, and should
 | |
| return ``true`` if the module was modified by the transformation, ``false``
 | |
| otherwise.
 | |
| 
 | |
| The ``doFinalization(CallGraph &)`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doFinalization(CallGraph &CG);
 | |
| 
 | |
| The ``doFinalization`` method is an infrequently used method that is called
 | |
| when the pass framework has finished calling :ref:`runOnSCC
 | |
| <writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled.
 | |
| 
 | |
| .. _writing-an-llvm-pass-FunctionPass:
 | |
| 
 | |
| The ``FunctionPass`` class
 | |
| --------------------------
 | |
| 
 | |
| In contrast to ``ModulePass`` subclasses, `FunctionPass
 | |
| <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
 | |
| predictable, local behavior that can be expected by the system.  All
 | |
| ``FunctionPass`` execute on each function in the program independent of all of
 | |
| the other functions in the program.  ``FunctionPass``\ es do not require that
 | |
| they are executed in a particular order, and ``FunctionPass``\ es do not modify
 | |
| external functions.
 | |
| 
 | |
| To be explicit, ``FunctionPass`` subclasses are not allowed to:
 | |
| 
 | |
| #. Inspect or modify a ``Function`` other than the one currently being processed.
 | |
| #. Add or remove ``Function``\ s from the current ``Module``.
 | |
| #. Add or remove global variables from the current ``Module``.
 | |
| #. Maintain state across invocations of :ref:`runOnFunction
 | |
|    <writing-an-llvm-pass-runOnFunction>` (including global data).
 | |
| 
 | |
| Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
 | |
| World <writing-an-llvm-pass-basiccode>` pass for example).
 | |
| ``FunctionPass``\ es may overload three virtual methods to do their work.  All
 | |
| of these methods should return ``true`` if they modified the program, or
 | |
| ``false`` if they didn't.
 | |
| 
 | |
| .. _writing-an-llvm-pass-doInitialization-mod:
 | |
| 
 | |
| The ``doInitialization(Module &)`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doInitialization(Module &M);
 | |
| 
 | |
| The ``doInitialization`` method is allowed to do most of the things that
 | |
| ``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
 | |
| get pointers to functions, etc.  The ``doInitialization`` method is designed to
 | |
| do simple initialization type of stuff that does not depend on the functions
 | |
| being processed.  The ``doInitialization`` method call is not scheduled to
 | |
| overlap with any other pass executions (thus it should be very fast).
 | |
| 
 | |
| A good example of how this method should be used is the `LowerAllocations
 | |
| <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
 | |
| converts ``malloc`` and ``free`` instructions into platform dependent
 | |
| ``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
 | |
| method to get a reference to the ``malloc`` and ``free`` functions that it
 | |
| needs, adding prototypes to the module if necessary.
 | |
| 
 | |
| .. _writing-an-llvm-pass-runOnFunction:
 | |
| 
 | |
| The ``runOnFunction`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool runOnFunction(Function &F) = 0;
 | |
| 
 | |
| The ``runOnFunction`` method must be implemented by your subclass to do the
 | |
| transformation or analysis work of your pass.  As usual, a ``true`` value
 | |
| should be returned if the function is modified.
 | |
| 
 | |
| .. _writing-an-llvm-pass-doFinalization-mod:
 | |
| 
 | |
| The ``doFinalization(Module &)`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doFinalization(Module &M);
 | |
| 
 | |
| The ``doFinalization`` method is an infrequently used method that is called
 | |
| when the pass framework has finished calling :ref:`runOnFunction
 | |
| <writing-an-llvm-pass-runOnFunction>` for every function in the program being
 | |
| compiled.
 | |
| 
 | |
| .. _writing-an-llvm-pass-LoopPass:
 | |
| 
 | |
| The ``LoopPass`` class
 | |
| ----------------------
 | |
| 
 | |
| All ``LoopPass`` execute on each :ref:`loop <loop-terminology>` in the function
 | |
| independent of all of the other loops in the function.  ``LoopPass`` processes
 | |
| loops in loop nest order such that outer most loop is processed last.
 | |
| 
 | |
| ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
 | |
| interface.  Implementing a loop pass is usually straightforward.
 | |
| ``LoopPass``\ es may overload three virtual methods to do their work.  All
 | |
| these methods should return ``true`` if they modified the program, or ``false``
 | |
| if they didn't.
 | |
| 
 | |
| A ``LoopPass`` subclass which is intended to run as part of the main loop pass
 | |
| pipeline needs to preserve all of the same *function* analyses that the other
 | |
| loop passes in its pipeline require. To make that easier,
 | |
| a ``getLoopAnalysisUsage`` function is provided by ``LoopUtils.h``. It can be
 | |
| called within the subclass's ``getAnalysisUsage`` override to get consistent
 | |
| and correct behavior. Analogously, ``INITIALIZE_PASS_DEPENDENCY(LoopPass)``
 | |
| will initialize this set of function analyses.
 | |
| 
 | |
| The ``doInitialization(Loop *, LPPassManager &)`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doInitialization(Loop *, LPPassManager &LPM);
 | |
| 
 | |
| The ``doInitialization`` method is designed to do simple initialization type of
 | |
| stuff that does not depend on the functions being processed.  The
 | |
| ``doInitialization`` method call is not scheduled to overlap with any other
 | |
| pass executions (thus it should be very fast).  ``LPPassManager`` interface
 | |
| should be used to access ``Function`` or ``Module`` level analysis information.
 | |
| 
 | |
| .. _writing-an-llvm-pass-runOnLoop:
 | |
| 
 | |
| The ``runOnLoop`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
 | |
| 
 | |
| The ``runOnLoop`` method must be implemented by your subclass to do the
 | |
| transformation or analysis work of your pass.  As usual, a ``true`` value
 | |
| should be returned if the function is modified.  ``LPPassManager`` interface
 | |
| should be used to update loop nest.
 | |
| 
 | |
| The ``doFinalization()`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doFinalization();
 | |
| 
 | |
| The ``doFinalization`` method is an infrequently used method that is called
 | |
| when the pass framework has finished calling :ref:`runOnLoop
 | |
| <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
 | |
| 
 | |
| .. _writing-an-llvm-pass-RegionPass:
 | |
| 
 | |
| The ``RegionPass`` class
 | |
| ------------------------
 | |
| 
 | |
| ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
 | |
| but executes on each single entry single exit region in the function.
 | |
| ``RegionPass`` processes regions in nested order such that the outer most
 | |
| region is processed last.
 | |
| 
 | |
| ``RegionPass`` subclasses are allowed to update the region tree by using the
 | |
| ``RGPassManager`` interface.  You may overload three virtual methods of
 | |
| ``RegionPass`` to implement your own region pass.  All these methods should
 | |
| return ``true`` if they modified the program, or ``false`` if they did not.
 | |
| 
 | |
| The ``doInitialization(Region *, RGPassManager &)`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doInitialization(Region *, RGPassManager &RGM);
 | |
| 
 | |
| The ``doInitialization`` method is designed to do simple initialization type of
 | |
| stuff that does not depend on the functions being processed.  The
 | |
| ``doInitialization`` method call is not scheduled to overlap with any other
 | |
| pass executions (thus it should be very fast).  ``RPPassManager`` interface
 | |
| should be used to access ``Function`` or ``Module`` level analysis information.
 | |
| 
 | |
| .. _writing-an-llvm-pass-runOnRegion:
 | |
| 
 | |
| The ``runOnRegion`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
 | |
| 
 | |
| The ``runOnRegion`` method must be implemented by your subclass to do the
 | |
| transformation or analysis work of your pass.  As usual, a true value should be
 | |
| returned if the region is modified.  ``RGPassManager`` interface should be used to
 | |
| update region tree.
 | |
| 
 | |
| The ``doFinalization()`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool doFinalization();
 | |
| 
 | |
| The ``doFinalization`` method is an infrequently used method that is called
 | |
| when the pass framework has finished calling :ref:`runOnRegion
 | |
| <writing-an-llvm-pass-runOnRegion>` for every region in the program being
 | |
| compiled.
 | |
| 
 | |
| 
 | |
| The ``MachineFunctionPass`` class
 | |
| ---------------------------------
 | |
| 
 | |
| A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
 | |
| the machine-dependent representation of each LLVM function in the program.
 | |
| 
 | |
| Code generator passes are registered and initialized specially by
 | |
| ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
 | |
| generally be run from the :program:`opt` or :program:`bugpoint` commands.
 | |
| 
 | |
| A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
 | |
| that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
 | |
| also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
 | |
| are not allowed to do any of the following:
 | |
| 
 | |
| #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
 | |
|    ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
 | |
|    ``GlobalAlias``\ es, or ``Module``\ s.
 | |
| #. Modify a ``MachineFunction`` other than the one currently being processed.
 | |
| #. Maintain state across invocations of :ref:`runOnMachineFunction
 | |
|    <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
 | |
| 
 | |
| .. _writing-an-llvm-pass-runOnMachineFunction:
 | |
| 
 | |
| The ``runOnMachineFunction(MachineFunction &MF)`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
 | |
| 
 | |
| ``runOnMachineFunction`` can be considered the main entry point of a
 | |
| ``MachineFunctionPass``; that is, you should override this method to do the
 | |
| work of your ``MachineFunctionPass``.
 | |
| 
 | |
| The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
 | |
| ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
 | |
| the machine-dependent representation of the function.  If you want to get at
 | |
| the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
 | |
| ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
 | |
| may not modify the LLVM ``Function`` or its contents from a
 | |
| ``MachineFunctionPass``.
 | |
| 
 | |
| .. _writing-an-llvm-pass-registration:
 | |
| 
 | |
| Pass registration
 | |
| -----------------
 | |
| 
 | |
| In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
 | |
| illustrated how pass registration works, and discussed some of the reasons that
 | |
| it is used and what it does.  Here we discuss how and why passes are
 | |
| registered.
 | |
| 
 | |
| As we saw above, passes are registered with the ``RegisterPass`` template.  The
 | |
| template parameter is the name of the pass that is to be used on the command
 | |
| line to specify that the pass should be added to a program (for example, with
 | |
| :program:`opt` or :program:`bugpoint`).  The first argument is the name of the
 | |
| pass, which is to be used for the :option:`-help` output of programs, as well
 | |
| as for debug output generated by the `--debug-pass` option.
 | |
| 
 | |
| If you want your pass to be easily dumpable, you should implement the virtual
 | |
| print method:
 | |
| 
 | |
| The ``print`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual void print(llvm::raw_ostream &O, const Module *M) const;
 | |
| 
 | |
| The ``print`` method must be implemented by "analyses" in order to print a
 | |
| human readable version of the analysis results.  This is useful for debugging
 | |
| an analysis itself, as well as for other people to figure out how an analysis
 | |
| works.  Use the opt ``-analyze`` argument to invoke this method.
 | |
| 
 | |
| The ``llvm::raw_ostream`` parameter specifies the stream to write the results
 | |
| on, and the ``Module`` parameter gives a pointer to the top level module of the
 | |
| program that has been analyzed.  Note however that this pointer may be ``NULL``
 | |
| in certain circumstances (such as calling the ``Pass::dump()`` from a
 | |
| debugger), so it should only be used to enhance debug output, it should not be
 | |
| depended on.
 | |
| 
 | |
| .. _writing-an-llvm-pass-interaction:
 | |
| 
 | |
| Specifying interactions between passes
 | |
| --------------------------------------
 | |
| 
 | |
| One of the main responsibilities of the ``PassManager`` is to make sure that
 | |
| passes interact with each other correctly.  Because ``PassManager`` tries to
 | |
| :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
 | |
| must know how the passes interact with each other and what dependencies exist
 | |
| between the various passes.  To track this, each pass can declare the set of
 | |
| passes that are required to be executed before the current pass, and the passes
 | |
| which are invalidated by the current pass.
 | |
| 
 | |
| Typically this functionality is used to require that analysis results are
 | |
| computed before your pass is run.  Running arbitrary transformation passes can
 | |
| invalidate the computed analysis results, which is what the invalidation set
 | |
| specifies.  If a pass does not implement the :ref:`getAnalysisUsage
 | |
| <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
 | |
| prerequisite passes, and invalidating **all** other passes.
 | |
| 
 | |
| .. _writing-an-llvm-pass-getAnalysisUsage:
 | |
| 
 | |
| The ``getAnalysisUsage`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual void getAnalysisUsage(AnalysisUsage &Info) const;
 | |
| 
 | |
| By implementing the ``getAnalysisUsage`` method, the required and invalidated
 | |
| sets may be specified for your transformation.  The implementation should fill
 | |
| in the `AnalysisUsage
 | |
| <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
 | |
| information about which passes are required and not invalidated.  To do this, a
 | |
| pass may call any of the following methods on the ``AnalysisUsage`` object:
 | |
| 
 | |
| The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| If your pass requires a previous pass to be executed (an analysis for example),
 | |
| it can use one of these methods to arrange for it to be run before your pass.
 | |
| LLVM has many different types of analyses and passes that can be required,
 | |
| spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
 | |
| ``BreakCriticalEdges``, for example, guarantees that there will be no critical
 | |
| edges in the CFG when your pass has been run.
 | |
| 
 | |
| Some analyses chain to other analyses to do their job.  For example, an
 | |
| `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
 | |
| <aliasanalysis-chaining>` to other alias analysis passes.  In cases where
 | |
| analyses chain, the ``addRequiredTransitive`` method should be used instead of
 | |
| the ``addRequired`` method.  This informs the ``PassManager`` that the
 | |
| transitively required pass should be alive as long as the requiring pass is.
 | |
| 
 | |
| The ``AnalysisUsage::addPreserved<>`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| One of the jobs of the ``PassManager`` is to optimize how and when analyses are
 | |
| run.  In particular, it attempts to avoid recomputing data unless it needs to.
 | |
| For this reason, passes are allowed to declare that they preserve (i.e., they
 | |
| don't invalidate) an existing analysis if it's available.  For example, a
 | |
| simple constant folding pass would not modify the CFG, so it can't possibly
 | |
| affect the results of dominator analysis.  By default, all passes are assumed
 | |
| to invalidate all others.
 | |
| 
 | |
| The ``AnalysisUsage`` class provides several methods which are useful in
 | |
| certain circumstances that are related to ``addPreserved``.  In particular, the
 | |
| ``setPreservesAll`` method can be called to indicate that the pass does not
 | |
| modify the LLVM program at all (which is true for analyses), and the
 | |
| ``setPreservesCFG`` method can be used by transformations that change
 | |
| instructions in the program but do not modify the CFG or terminator
 | |
| instructions.
 | |
| 
 | |
| ``addPreserved`` is particularly useful for transformations like
 | |
| ``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
 | |
| dominator related analyses if they exist, so it can preserve them, despite the
 | |
| fact that it hacks on the CFG.
 | |
| 
 | |
| Example implementations of ``getAnalysisUsage``
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   // This example modifies the program, but does not modify the CFG
 | |
|   void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
 | |
|     AU.setPreservesCFG();
 | |
|     AU.addRequired<LoopInfoWrapperPass>();
 | |
|   }
 | |
| 
 | |
| .. _writing-an-llvm-pass-getAnalysis:
 | |
| 
 | |
| The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
 | |
| providing you with access to the passes that you declared that you required
 | |
| with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
 | |
| method.  It takes a single template argument that specifies which pass class
 | |
| you want, and returns a reference to that pass.  For example:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   bool LICM::runOnFunction(Function &F) {
 | |
|     LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
 | |
|     //...
 | |
|   }
 | |
| 
 | |
| This method call returns a reference to the pass desired.  You may get a
 | |
| runtime assertion failure if you attempt to get an analysis that you did not
 | |
| declare as required in your :ref:`getAnalysisUsage
 | |
| <writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
 | |
| called by your ``run*`` method implementation, or by any other local method
 | |
| invoked by your ``run*`` method.
 | |
| 
 | |
| A module level pass can use function level analysis info using this interface.
 | |
| For example:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   bool ModuleLevelPass::runOnModule(Module &M) {
 | |
|     //...
 | |
|     DominatorTree &DT = getAnalysis<DominatorTree>(Func);
 | |
|     //...
 | |
|   }
 | |
| 
 | |
| In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
 | |
| manager before returning a reference to the desired pass.
 | |
| 
 | |
| If your pass is capable of updating analyses if they exist (e.g.,
 | |
| ``BreakCriticalEdges``, as described above), you can use the
 | |
| ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
 | |
| it is active.  For example:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
 | |
|     // A DominatorSet is active.  This code will update it.
 | |
|   }
 | |
| 
 | |
| Implementing Analysis Groups
 | |
| ----------------------------
 | |
| 
 | |
| Now that we understand the basics of how passes are defined, how they are used,
 | |
| and how they are required from other passes, it's time to get a little bit
 | |
| fancier.  All of the pass relationships that we have seen so far are very
 | |
| simple: one pass depends on one other specific pass to be run before it can
 | |
| run.  For many applications, this is great, for others, more flexibility is
 | |
| required.
 | |
| 
 | |
| In particular, some analyses are defined such that there is a single simple
 | |
| interface to the analysis results, but multiple ways of calculating them.
 | |
| Consider alias analysis for example.  The most trivial alias analysis returns
 | |
| "may alias" for any alias query.  The most sophisticated analysis a
 | |
| flow-sensitive, context-sensitive interprocedural analysis that can take a
 | |
| significant amount of time to execute (and obviously, there is a lot of room
 | |
| between these two extremes for other implementations).  To cleanly support
 | |
| situations like this, the LLVM Pass Infrastructure supports the notion of
 | |
| Analysis Groups.
 | |
| 
 | |
| Analysis Group Concepts
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| An Analysis Group is a single simple interface that may be implemented by
 | |
| multiple different passes.  Analysis Groups can be given human readable names
 | |
| just like passes, but unlike passes, they need not derive from the ``Pass``
 | |
| class.  An analysis group may have one or more implementations, one of which is
 | |
| the "default" implementation.
 | |
| 
 | |
| Analysis groups are used by client passes just like other passes are: the
 | |
| ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
 | |
| to resolve this requirement, the :ref:`PassManager
 | |
| <writing-an-llvm-pass-passmanager>` scans the available passes to see if any
 | |
| implementations of the analysis group are available.  If none is available, the
 | |
| default implementation is created for the pass to use.  All standard rules for
 | |
| :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
 | |
| apply.
 | |
| 
 | |
| Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
 | |
| optional for normal passes, all analysis group implementations must be
 | |
| registered, and must use the :ref:`INITIALIZE_AG_PASS
 | |
| <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
 | |
| implementation pool.  Also, a default implementation of the interface **must**
 | |
| be registered with :ref:`RegisterAnalysisGroup
 | |
| <writing-an-llvm-pass-RegisterAnalysisGroup>`.
 | |
| 
 | |
| As a concrete example of an Analysis Group in action, consider the
 | |
| `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
 | |
| analysis group.  The default implementation of the alias analysis interface
 | |
| (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
 | |
| just does a few simple checks that don't require significant analysis to
 | |
| compute (such as: two different globals can never alias each other, etc).
 | |
| Passes that use the `AliasAnalysis
 | |
| <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
 | |
| example the `gvn <http://llvm.org/doxygen/classllvm_1_1GVN.html>`_ pass), do not
 | |
| care which implementation of alias analysis is actually provided, they just use
 | |
| the designated interface.
 | |
| 
 | |
| From the user's perspective, commands work just like normal.  Issuing the
 | |
| command ``opt -gvn ...`` will cause the ``basicaa`` class to be instantiated
 | |
| and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gvn
 | |
| ...`` will cause the ``gvn`` pass to use the ``somefancyaa`` alias analysis
 | |
| (which doesn't actually exist, it's just a hypothetical example) instead.
 | |
| 
 | |
| .. _writing-an-llvm-pass-RegisterAnalysisGroup:
 | |
| 
 | |
| Using ``RegisterAnalysisGroup``
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| The ``RegisterAnalysisGroup`` template is used to register the analysis group
 | |
| itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
 | |
| the analysis group.  First, an analysis group should be registered, with a
 | |
| human readable name provided for it.  Unlike registration of passes, there is
 | |
| no command line argument to be specified for the Analysis Group Interface
 | |
| itself, because it is "abstract":
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
 | |
| 
 | |
| Once the analysis is registered, passes can declare that they are valid
 | |
| implementations of the interface by using the following code:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   namespace {
 | |
|     // Declare that we implement the AliasAnalysis interface
 | |
|     INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
 | |
|         "A more complex alias analysis implementation",
 | |
|         false,  // Is CFG Only?
 | |
|         true,   // Is Analysis?
 | |
|         false); // Is default Analysis Group implementation?
 | |
|   }
 | |
| 
 | |
| This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
 | |
| both to register and to "join" the `AliasAnalysis
 | |
| <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
 | |
| Every implementation of an analysis group should join using this macro.
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   namespace {
 | |
|     // Declare that we implement the AliasAnalysis interface
 | |
|     INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
 | |
|         "Basic Alias Analysis (default AA impl)",
 | |
|         false, // Is CFG Only?
 | |
|         true,  // Is Analysis?
 | |
|         true); // Is default Analysis Group implementation?
 | |
|   }
 | |
| 
 | |
| Here we show how the default implementation is specified (using the final
 | |
| argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
 | |
| default implementation available at all times for an Analysis Group to be used.
 | |
| Only default implementation can derive from ``ImmutablePass``.  Here we declare
 | |
| that the `BasicAliasAnalysis
 | |
| <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
 | |
| implementation for the interface.
 | |
| 
 | |
| Pass Statistics
 | |
| ===============
 | |
| 
 | |
| The `Statistic <http://llvm.org/doxygen/Statistic_8h_source.html>`_ class is
 | |
| designed to be an easy way to expose various success metrics from passes.
 | |
| These statistics are printed at the end of a run, when the :option:`-stats`
 | |
| command line option is enabled on the command line.  See the :ref:`Statistics
 | |
| section <Statistic>` in the Programmer's Manual for details.
 | |
| 
 | |
| .. _writing-an-llvm-pass-passmanager:
 | |
| 
 | |
| What PassManager does
 | |
| ---------------------
 | |
| 
 | |
| The `PassManager <http://llvm.org/doxygen/PassManager_8h_source.html>`_ `class
 | |
| <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
 | |
| passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
 | |
| are set up correctly, and then schedules passes to run efficiently.  All of the
 | |
| LLVM tools that run passes use the PassManager for execution of these passes.
 | |
| 
 | |
| The PassManager does two main things to try to reduce the execution time of a
 | |
| series of passes:
 | |
| 
 | |
| #. **Share analysis results.**  The ``PassManager`` attempts to avoid
 | |
|    recomputing analysis results as much as possible.  This means keeping track
 | |
|    of which analyses are available already, which analyses get invalidated, and
 | |
|    which analyses are needed to be run for a pass.  An important part of work
 | |
|    is that the ``PassManager`` tracks the exact lifetime of all analysis
 | |
|    results, allowing it to :ref:`free memory
 | |
|    <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
 | |
|    as soon as they are no longer needed.
 | |
| 
 | |
| #. **Pipeline the execution of passes on the program.**  The ``PassManager``
 | |
|    attempts to get better cache and memory usage behavior out of a series of
 | |
|    passes by pipelining the passes together.  This means that, given a series
 | |
|    of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
 | |
|    will execute all of the :ref:`FunctionPass
 | |
|    <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
 | |
|    :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
 | |
|    function, etc... until the entire program has been run through the passes.
 | |
| 
 | |
|    This improves the cache behavior of the compiler, because it is only
 | |
|    touching the LLVM program representation for a single function at a time,
 | |
|    instead of traversing the entire program.  It reduces the memory consumption
 | |
|    of compiler, because, for example, only one `DominatorSet
 | |
|    <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
 | |
|    calculated at a time.  This also makes it possible to implement some
 | |
|    :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
 | |
| 
 | |
| The effectiveness of the ``PassManager`` is influenced directly by how much
 | |
| information it has about the behaviors of the passes it is scheduling.  For
 | |
| example, the "preserved" set is intentionally conservative in the face of an
 | |
| unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
 | |
| method.  Not implementing when it should be implemented will have the effect of
 | |
| not allowing any analysis results to live across the execution of your pass.
 | |
| 
 | |
| The ``PassManager`` class exposes a ``--debug-pass`` command line options that
 | |
| is useful for debugging pass execution, seeing how things work, and diagnosing
 | |
| when you should be preserving more analyses than you currently are.  (To get
 | |
| information about all of the variants of the ``--debug-pass`` option, just type
 | |
| "``opt -help-hidden``").
 | |
| 
 | |
| By using the --debug-pass=Structure option, for example, we can see how our
 | |
| :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
 | |
| passes.  Lets try it out with the gvn and licm passes:
 | |
| 
 | |
| .. code-block:: console
 | |
| 
 | |
|   $ opt -load lib/LLVMHello.so -gvn -licm --debug-pass=Structure < hello.bc > /dev/null
 | |
|   ModulePass Manager
 | |
|     FunctionPass Manager
 | |
|       Dominator Tree Construction
 | |
|       Basic Alias Analysis (stateless AA impl)
 | |
|       Function Alias Analysis Results
 | |
|       Memory Dependence Analysis
 | |
|       Global Value Numbering
 | |
|       Natural Loop Information
 | |
|       Canonicalize natural loops
 | |
|       Loop-Closed SSA Form Pass
 | |
|       Basic Alias Analysis (stateless AA impl)
 | |
|       Function Alias Analysis Results
 | |
|       Scalar Evolution Analysis
 | |
|       Loop Pass Manager
 | |
|         Loop Invariant Code Motion
 | |
|       Module Verifier
 | |
|     Bitcode Writer
 | |
| 
 | |
| This output shows us when passes are constructed.
 | |
| Here we see that GVN uses dominator tree information to do its job.  The LICM pass
 | |
| uses natural loop information, which uses dominator tree as well.
 | |
| 
 | |
| After the LICM pass, the module verifier runs (which is automatically added by
 | |
| the :program:`opt` tool), which uses the dominator tree to check that the
 | |
| resultant LLVM code is well formed. Note that the dominator tree is computed
 | |
| once, and shared by three passes.
 | |
| 
 | |
| Lets see how this changes when we run the :ref:`Hello World
 | |
| <writing-an-llvm-pass-basiccode>` pass in between the two passes:
 | |
| 
 | |
| .. code-block:: console
 | |
| 
 | |
|   $ opt -load lib/LLVMHello.so -gvn -hello -licm --debug-pass=Structure < hello.bc > /dev/null
 | |
|   ModulePass Manager
 | |
|     FunctionPass Manager
 | |
|       Dominator Tree Construction
 | |
|       Basic Alias Analysis (stateless AA impl)
 | |
|       Function Alias Analysis Results
 | |
|       Memory Dependence Analysis
 | |
|       Global Value Numbering
 | |
|       Hello World Pass
 | |
|       Dominator Tree Construction
 | |
|       Natural Loop Information
 | |
|       Canonicalize natural loops
 | |
|       Loop-Closed SSA Form Pass
 | |
|       Basic Alias Analysis (stateless AA impl)
 | |
|       Function Alias Analysis Results
 | |
|       Scalar Evolution Analysis
 | |
|       Loop Pass Manager
 | |
|         Loop Invariant Code Motion
 | |
|       Module Verifier
 | |
|     Bitcode Writer
 | |
|   Hello: __main
 | |
|   Hello: puts
 | |
|   Hello: main
 | |
| 
 | |
| Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
 | |
| has killed the Dominator Tree pass, even though it doesn't modify the code at
 | |
| all!  To fix this, we need to add the following :ref:`getAnalysisUsage
 | |
| <writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   // We don't modify the program, so we preserve all analyses
 | |
|   void getAnalysisUsage(AnalysisUsage &AU) const override {
 | |
|     AU.setPreservesAll();
 | |
|   }
 | |
| 
 | |
| Now when we run our pass, we get this output:
 | |
| 
 | |
| .. code-block:: console
 | |
| 
 | |
|   $ opt -load lib/LLVMHello.so -gvn -hello -licm --debug-pass=Structure < hello.bc > /dev/null
 | |
|   Pass Arguments:  -gvn -hello -licm
 | |
|   ModulePass Manager
 | |
|     FunctionPass Manager
 | |
|       Dominator Tree Construction
 | |
|       Basic Alias Analysis (stateless AA impl)
 | |
|       Function Alias Analysis Results
 | |
|       Memory Dependence Analysis
 | |
|       Global Value Numbering
 | |
|       Hello World Pass
 | |
|       Natural Loop Information
 | |
|       Canonicalize natural loops
 | |
|       Loop-Closed SSA Form Pass
 | |
|       Basic Alias Analysis (stateless AA impl)
 | |
|       Function Alias Analysis Results
 | |
|       Scalar Evolution Analysis
 | |
|       Loop Pass Manager
 | |
|         Loop Invariant Code Motion
 | |
|       Module Verifier
 | |
|     Bitcode Writer
 | |
|   Hello: __main
 | |
|   Hello: puts
 | |
|   Hello: main
 | |
| 
 | |
| Which shows that we don't accidentally invalidate dominator information
 | |
| anymore, and therefore do not have to compute it twice.
 | |
| 
 | |
| .. _writing-an-llvm-pass-releaseMemory:
 | |
| 
 | |
| The ``releaseMemory`` method
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   virtual void releaseMemory();
 | |
| 
 | |
| The ``PassManager`` automatically determines when to compute analysis results,
 | |
| and how long to keep them around for.  Because the lifetime of the pass object
 | |
| itself is effectively the entire duration of the compilation process, we need
 | |
| some way to free analysis results when they are no longer useful.  The
 | |
| ``releaseMemory`` virtual method is the way to do this.
 | |
| 
 | |
| If you are writing an analysis or any other pass that retains a significant
 | |
| amount of state (for use by another pass which "requires" your pass and uses
 | |
| the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
 | |
| implement ``releaseMemory`` to, well, release the memory allocated to maintain
 | |
| this internal state.  This method is called after the ``run*`` method for the
 | |
| class, before the next call of ``run*`` in your pass.
 | |
| 
 | |
| Building pass plugins
 | |
| =====================
 | |
| 
 | |
| As an alternative to using ``PLUGIN_TOOL``, LLVM provides a mechanism to
 | |
| automatically register pass plugins within ``clang``, ``opt`` and ``bugpoint``.
 | |
| One first needs to create an independent project and add it to either ``tools/``
 | |
| or, using the MonoRepo layout, at the root of the repo alongside other projects.
 | |
| This project must contain the following minimal ``CMakeLists.txt``:
 | |
| 
 | |
| .. code-block:: cmake
 | |
| 
 | |
|     add_llvm_pass_plugin(Name source0.cpp)
 | |
| 
 | |
| The pass must provide two entry points for the new pass manager, one for static
 | |
| registration and one for dynamically loaded plugins:
 | |
| 
 | |
| - ``llvm::PassPluginLibraryInfo get##Name##PluginInfo();``
 | |
| - ``extern "C" ::llvm::PassPluginLibraryInfo llvmGetPassPluginInfo() LLVM_ATTRIBUTE_WEAK;``
 | |
| 
 | |
| Pass plugins are compiled and link dynamically by default, but it's
 | |
| possible to set the following variables to change this behavior:
 | |
| 
 | |
| - ``LLVM_${NAME}_LINK_INTO_TOOLS``, when set to ``ON``, turns the project into
 | |
|   a statically linked extension
 | |
| 
 | |
| 
 | |
| When building a tool that uses the new pass manager, one can use the following snippet to
 | |
| include statically linked pass plugins:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|     // fetch the declaration
 | |
|     #define HANDLE_EXTENSION(Ext) llvm::PassPluginLibraryInfo get##Ext##PluginInfo();
 | |
|     #include "llvm/Support/Extension.def"
 | |
| 
 | |
|     [...]
 | |
| 
 | |
|     // use them, PB is an llvm::PassBuilder instance
 | |
|     #define HANDLE_EXTENSION(Ext) get##Ext##PluginInfo().RegisterPassBuilderCallbacks(PB);
 | |
|     #include "llvm/Support/Extension.def"
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| Registering dynamically loaded passes
 | |
| =====================================
 | |
| 
 | |
| *Size matters* when constructing production quality tools using LLVM, both for
 | |
| the purposes of distribution, and for regulating the resident code size when
 | |
| running on the target system.  Therefore, it becomes desirable to selectively
 | |
| use some passes, while omitting others and maintain the flexibility to change
 | |
| configurations later on.  You want to be able to do all this, and, provide
 | |
| feedback to the user.  This is where pass registration comes into play.
 | |
| 
 | |
| The fundamental mechanisms for pass registration are the
 | |
| ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
 | |
| 
 | |
| An instance of ``MachinePassRegistry`` is used to maintain a list of
 | |
| ``MachinePassRegistryNode`` objects.  This instance maintains the list and
 | |
| communicates additions and deletions to the command line interface.
 | |
| 
 | |
| An instance of ``MachinePassRegistryNode`` subclass is used to maintain
 | |
| information provided about a particular pass.  This information includes the
 | |
| command line name, the command help string and the address of the function used
 | |
| to create an instance of the pass.  A global static constructor of one of these
 | |
| instances *registers* with a corresponding ``MachinePassRegistry``, the static
 | |
| destructor *unregisters*.  Thus a pass that is statically linked in the tool
 | |
| will be registered at start up.  A dynamically loaded pass will register on
 | |
| load and unregister at unload.
 | |
| 
 | |
| Using existing registries
 | |
| -------------------------
 | |
| 
 | |
| There are predefined registries to track instruction scheduling
 | |
| (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
 | |
| passes.  Here we will describe how to *register* a register allocator machine
 | |
| pass.
 | |
| 
 | |
| Implement your register allocator machine pass.  In your register allocator
 | |
| ``.cpp`` file add the following include:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   #include "llvm/CodeGen/RegAllocRegistry.h"
 | |
| 
 | |
| Also in your register allocator ``.cpp`` file, define a creator function in the
 | |
| form:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   FunctionPass *createMyRegisterAllocator() {
 | |
|     return new MyRegisterAllocator();
 | |
|   }
 | |
| 
 | |
| Note that the signature of this function should match the type of
 | |
| ``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
 | |
| declaration, in the form:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   static RegisterRegAlloc myRegAlloc("myregalloc",
 | |
|                                      "my register allocator help string",
 | |
|                                      createMyRegisterAllocator);
 | |
| 
 | |
| Note the two spaces prior to the help string produces a tidy result on the
 | |
| :option:`-help` query.
 | |
| 
 | |
| .. code-block:: console
 | |
| 
 | |
|   $ llc -help
 | |
|     ...
 | |
|     -regalloc                    - Register allocator to use (default=linearscan)
 | |
|       =linearscan                -   linear scan register allocator
 | |
|       =local                     -   local register allocator
 | |
|       =simple                    -   simple register allocator
 | |
|       =myregalloc                -   my register allocator help string
 | |
|     ...
 | |
| 
 | |
| And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
 | |
| option.  Registering instruction schedulers is similar except use the
 | |
| ``RegisterScheduler`` class.  Note that the
 | |
| ``RegisterScheduler::FunctionPassCtor`` is significantly different from
 | |
| ``RegisterRegAlloc::FunctionPassCtor``.
 | |
| 
 | |
| To force the load/linking of your register allocator into the
 | |
| :program:`llc`/:program:`lli` tools, add your creator function's global
 | |
| declaration to ``Passes.h`` and add a "pseudo" call line to
 | |
| ``llvm/Codegen/LinkAllCodegenComponents.h``.
 | |
| 
 | |
| Creating new registries
 | |
| -----------------------
 | |
| 
 | |
| The easiest way to get started is to clone one of the existing registries; we
 | |
| recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
 | |
| the class name and the ``FunctionPassCtor`` type.
 | |
| 
 | |
| Then you need to declare the registry.  Example: if your pass registry is
 | |
| ``RegisterMyPasses`` then define:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   MachinePassRegistry RegisterMyPasses::Registry;
 | |
| 
 | |
| And finally, declare the command line option for your passes.  Example:
 | |
| 
 | |
| .. code-block:: c++
 | |
| 
 | |
|   cl::opt<RegisterMyPasses::FunctionPassCtor, false,
 | |
|           RegisterPassParser<RegisterMyPasses> >
 | |
|   MyPassOpt("mypass",
 | |
|             cl::init(&createDefaultMyPass),
 | |
|             cl::desc("my pass option help"));
 | |
| 
 | |
| Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
 | |
| default creator.
 | |
| 
 | |
| Using GDB with dynamically loaded passes
 | |
| ----------------------------------------
 | |
| 
 | |
| Unfortunately, using GDB with dynamically loaded passes is not as easy as it
 | |
| should be.  First of all, you can't set a breakpoint in a shared object that
 | |
| has not been loaded yet, and second of all there are problems with inlined
 | |
| functions in shared objects.  Here are some suggestions to debugging your pass
 | |
| with GDB.
 | |
| 
 | |
| For sake of discussion, I'm going to assume that you are debugging a
 | |
| transformation invoked by :program:`opt`, although nothing described here
 | |
| depends on that.
 | |
| 
 | |
| Setting a breakpoint in your pass
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| First thing you do is start gdb on the opt process:
 | |
| 
 | |
| .. code-block:: console
 | |
| 
 | |
|   $ gdb opt
 | |
|   GNU gdb 5.0
 | |
|   Copyright 2000 Free Software Foundation, Inc.
 | |
|   GDB is free software, covered by the GNU General Public License, and you are
 | |
|   welcome to change it and/or distribute copies of it under certain conditions.
 | |
|   Type "show copying" to see the conditions.
 | |
|   There is absolutely no warranty for GDB.  Type "show warranty" for details.
 | |
|   This GDB was configured as "sparc-sun-solaris2.6"...
 | |
|   (gdb)
 | |
| 
 | |
| Note that :program:`opt` has a lot of debugging information in it, so it takes
 | |
| time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
 | |
| (the shared object isn't loaded until runtime), we must execute the process,
 | |
| and have it stop before it invokes our pass, but after it has loaded the shared
 | |
| object.  The most foolproof way of doing this is to set a breakpoint in
 | |
| ``PassManager::run`` and then run the process with the arguments you want:
 | |
| 
 | |
| .. code-block:: console
 | |
| 
 | |
|   $ (gdb) break llvm::PassManager::run
 | |
|   Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
 | |
|   (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
 | |
|   Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
 | |
|   Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
 | |
|   70      bool PassManager::run(Module &M) { return PM->run(M); }
 | |
|   (gdb)
 | |
| 
 | |
| Once the :program:`opt` stops in the ``PassManager::run`` method you are now
 | |
| free to set breakpoints in your pass so that you can trace through execution or
 | |
| do other standard debugging stuff.
 | |
| 
 | |
| Miscellaneous Problems
 | |
| ^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| Once you have the basics down, there are a couple of problems that GDB has,
 | |
| some with solutions, some without.
 | |
| 
 | |
| * Inline functions have bogus stack information.  In general, GDB does a pretty
 | |
|   good job getting stack traces and stepping through inline functions.  When a
 | |
|   pass is dynamically loaded however, it somehow completely loses this
 | |
|   capability.  The only solution I know of is to de-inline a function (move it
 | |
|   from the body of a class to a ``.cpp`` file).
 | |
| 
 | |
| * Restarting the program breaks breakpoints.  After following the information
 | |
|   above, you have succeeded in getting some breakpoints planted in your pass.
 | |
|   Next thing you know, you restart the program (i.e., you type "``run``" again),
 | |
|   and you start getting errors about breakpoints being unsettable.  The only
 | |
|   way I have found to "fix" this problem is to delete the breakpoints that are
 | |
|   already set in your pass, run the program, and re-set the breakpoints once
 | |
|   execution stops in ``PassManager::run``.
 | |
| 
 | |
| Hopefully these tips will help with common case debugging situations.  If you'd
 | |
| like to contribute some tips of your own, just contact `Chris
 | |
| <mailto:sabre@nondot.org>`_.
 | |
| 
 | |
| Future extensions planned
 | |
| -------------------------
 | |
| 
 | |
| Although the LLVM Pass Infrastructure is very capable as it stands, and does
 | |
| some nifty stuff, there are things we'd like to add in the future.  Here is
 | |
| where we are going:
 | |
| 
 | |
| .. _writing-an-llvm-pass-SMP:
 | |
| 
 | |
| Multithreaded LLVM
 | |
| ^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| Multiple CPU machines are becoming more common and compilation can never be
 | |
| fast enough: obviously we should allow for a multithreaded compiler.  Because
 | |
| of the semantics defined for passes above (specifically they cannot maintain
 | |
| state across invocations of their ``run*`` methods), a nice clean way to
 | |
| implement a multithreaded compiler would be for the ``PassManager`` class to
 | |
| create multiple instances of each pass object, and allow the separate instances
 | |
| to be hacking on different parts of the program at the same time.
 | |
| 
 | |
| This implementation would prevent each of the passes from having to implement
 | |
| multithreaded constructs, requiring only the LLVM core to have locking in a few
 | |
| places (for global resources).  Although this is a simple extension, we simply
 | |
| haven't had time (or multiprocessor machines, thus a reason) to implement this.
 | |
| Despite that, we have kept the LLVM passes SMP ready, and you should too.
 | |
| 
 |