forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			139 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			139 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- examples/HowToUseJIT/HowToUseJIT.cpp - An example use of the JIT --===//
 | |
| //
 | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 | |
| // See https://llvm.org/LICENSE.txt for license information.
 | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| //  This small program provides an example of how to quickly build a small
 | |
| //  module with two functions and execute it with the JIT.
 | |
| //
 | |
| // Goal:
 | |
| //  The goal of this snippet is to create in the memory
 | |
| //  the LLVM module consisting of two functions as follow: 
 | |
| //
 | |
| // int add1(int x) {
 | |
| //   return x+1;
 | |
| // }
 | |
| //
 | |
| // int foo() {
 | |
| //   return add1(10);
 | |
| // }
 | |
| //
 | |
| // then compile the module via JIT, then execute the `foo'
 | |
| // function and return result to a driver, i.e. to a "host program".
 | |
| //
 | |
| // Some remarks and questions:
 | |
| //
 | |
| // - could we invoke some code using noname functions too?
 | |
| //   e.g. evaluate "foo()+foo()" without fears to introduce
 | |
| //   conflict of temporary function name with some real
 | |
| //   existing function name?
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/ADT/STLExtras.h"
 | |
| #include "llvm/ExecutionEngine/ExecutionEngine.h"
 | |
| #include "llvm/ExecutionEngine/GenericValue.h"
 | |
| #include "llvm/IR/Argument.h"
 | |
| #include "llvm/IR/BasicBlock.h"
 | |
| #include "llvm/IR/Constants.h"
 | |
| #include "llvm/IR/DerivedTypes.h"
 | |
| #include "llvm/IR/Function.h"
 | |
| #include "llvm/IR/IRBuilder.h"
 | |
| #include "llvm/IR/Instructions.h"
 | |
| #include "llvm/IR/LLVMContext.h"
 | |
| #include "llvm/IR/Module.h"
 | |
| #include "llvm/IR/Type.h"
 | |
| #include "llvm/Support/Casting.h"
 | |
| #include "llvm/Support/ManagedStatic.h"
 | |
| #include "llvm/Support/TargetSelect.h"
 | |
| #include "llvm/Support/raw_ostream.h"
 | |
| #include <algorithm>
 | |
| #include <cassert>
 | |
| #include <memory>
 | |
| #include <vector>
 | |
| 
 | |
| using namespace llvm;
 | |
| 
 | |
| int main() {
 | |
|   InitializeNativeTarget();
 | |
| 
 | |
|   LLVMContext Context;
 | |
|   
 | |
|   // Create some module to put our function into it.
 | |
|   std::unique_ptr<Module> Owner = std::make_unique<Module>("test", Context);
 | |
|   Module *M = Owner.get();
 | |
| 
 | |
|   // Create the add1 function entry and insert this entry into module M.  The
 | |
|   // function will have a return type of "int" and take an argument of "int".
 | |
|   Function *Add1F =
 | |
|       Function::Create(FunctionType::get(Type::getInt32Ty(Context),
 | |
|                                          {Type::getInt32Ty(Context)}, false),
 | |
|                        Function::ExternalLinkage, "add1", M);
 | |
| 
 | |
|   // Add a basic block to the function. As before, it automatically inserts
 | |
|   // because of the last argument.
 | |
|   BasicBlock *BB = BasicBlock::Create(Context, "EntryBlock", Add1F);
 | |
| 
 | |
|   // Create a basic block builder with default parameters.  The builder will
 | |
|   // automatically append instructions to the basic block `BB'.
 | |
|   IRBuilder<> builder(BB);
 | |
| 
 | |
|   // Get pointers to the constant `1'.
 | |
|   Value *One = builder.getInt32(1);
 | |
| 
 | |
|   // Get pointers to the integer argument of the add1 function...
 | |
|   assert(Add1F->arg_begin() != Add1F->arg_end()); // Make sure there's an arg
 | |
|   Argument *ArgX = &*Add1F->arg_begin();          // Get the arg
 | |
|   ArgX->setName("AnArg");            // Give it a nice symbolic name for fun.
 | |
| 
 | |
|   // Create the add instruction, inserting it into the end of BB.
 | |
|   Value *Add = builder.CreateAdd(One, ArgX);
 | |
| 
 | |
|   // Create the return instruction and add it to the basic block
 | |
|   builder.CreateRet(Add);
 | |
| 
 | |
|   // Now, function add1 is ready.
 | |
| 
 | |
|   // Now we're going to create function `foo', which returns an int and takes no
 | |
|   // arguments.
 | |
|   Function *FooF =
 | |
|       Function::Create(FunctionType::get(Type::getInt32Ty(Context), {}, false),
 | |
|                        Function::ExternalLinkage, "foo", M);
 | |
| 
 | |
|   // Add a basic block to the FooF function.
 | |
|   BB = BasicBlock::Create(Context, "EntryBlock", FooF);
 | |
| 
 | |
|   // Tell the basic block builder to attach itself to the new basic block
 | |
|   builder.SetInsertPoint(BB);
 | |
| 
 | |
|   // Get pointer to the constant `10'.
 | |
|   Value *Ten = builder.getInt32(10);
 | |
| 
 | |
|   // Pass Ten to the call to Add1F
 | |
|   CallInst *Add1CallRes = builder.CreateCall(Add1F, Ten);
 | |
|   Add1CallRes->setTailCall(true);
 | |
| 
 | |
|   // Create the return instruction and add it to the basic block.
 | |
|   builder.CreateRet(Add1CallRes);
 | |
| 
 | |
|   // Now we create the JIT.
 | |
|   ExecutionEngine* EE = EngineBuilder(std::move(Owner)).create();
 | |
| 
 | |
|   outs() << "We just constructed this LLVM module:\n\n" << *M;
 | |
|   outs() << "\n\nRunning foo: ";
 | |
|   outs().flush();
 | |
| 
 | |
|   // Call the `foo' function with no arguments:
 | |
|   std::vector<GenericValue> noargs;
 | |
|   GenericValue gv = EE->runFunction(FooF, noargs);
 | |
| 
 | |
|   // Import result of execution:
 | |
|   outs() << "Result: " << gv.IntVal << "\n";
 | |
|   delete EE;
 | |
|   llvm_shutdown();
 | |
|   return 0;
 | |
| }
 |