forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			388 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			388 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			LLVM
		
	
	
	
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -mtriple=thumbv8.1m.main-arm-none-eabi -mattr=+mve.fp %s -o - | FileCheck %s
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define arm_aapcs_vfpcc <4 x i32> @vmlau32(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind {
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; CHECK-LABEL: vmlau32:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmla.u32 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <4 x i32> undef, i32 %X, i32 0
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  %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer
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  %2 = mul nsw <4 x i32> %B, %1
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  %3 = add nsw <4 x i32> %A, %2
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  ret <4 x i32> %3
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}
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define arm_aapcs_vfpcc <4 x i32> @vmlau32b(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind {
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; CHECK-LABEL: vmlau32b:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmla.u32 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <4 x i32> undef, i32 %X, i32 0
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  %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer
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  %2 = mul nsw <4 x i32> %1, %B
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  %3 = add nsw <4 x i32> %2, %A
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  ret <4 x i32> %3
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}
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define arm_aapcs_vfpcc <8 x i16> @vmlau16(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind {
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; CHECK-LABEL: vmlau16:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmla.u16 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <8 x i16> undef, i16 %X, i32 0
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  %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer
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  %2 = mul nsw <8 x i16> %B, %1
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  %3 = add nsw <8 x i16> %A, %2
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  ret <8 x i16> %3
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}
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define arm_aapcs_vfpcc <8 x i16> @vmlau16b(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind {
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; CHECK-LABEL: vmlau16b:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmla.u16 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <8 x i16> undef, i16 %X, i32 0
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  %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer
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  %2 = mul nsw <8 x i16> %1, %B
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  %3 = add nsw <8 x i16> %2, %A
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  ret <8 x i16> %3
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}
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define arm_aapcs_vfpcc <16 x i8> @vmlau8(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind {
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; CHECK-LABEL: vmlau8:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmla.u8 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <16 x i8> undef, i8 %X, i32 0
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  %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer
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  %2 = mul nsw <16 x i8> %B, %1
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  %3 = add nsw <16 x i8> %A, %2
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  ret <16 x i8> %3
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}
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define arm_aapcs_vfpcc <16 x i8> @vmlau8b(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind {
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; CHECK-LABEL: vmlau8b:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmla.u8 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <16 x i8> undef, i8 %X, i32 0
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  %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer
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  %2 = mul nsw <16 x i8> %1, %B
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  %3 = add nsw <16 x i8> %2, %A
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  ret <16 x i8> %3
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}
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define void @vmla32_in_loop(i32* %s1, i32 %x, i32* %d, i32 %n) {
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; CHECK-LABEL: vmla32_in_loop:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:  .LBB6_1: @ %vector.body
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; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
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; CHECK-NEXT:    vldrw.u32 q1, [r2]
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; CHECK-NEXT:    subs r3, #4
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; CHECK-NEXT:    vmla.u32 q1, q0, r1
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; CHECK-NEXT:    vstrb.8 q1, [r2], #16
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; CHECK-NEXT:    bne .LBB6_1
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; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT:    bx lr
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entry:
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  %broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %x, i32 0
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  %broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
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  br label %vector.body
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vector.body:
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  %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ]
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  %0 = getelementptr inbounds i32, i32* %s1, i32 %index
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  %1 = bitcast i32* %0 to <4 x i32>*
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  %wide.load = load <4 x i32>, <4 x i32>* %1, align 4
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  %2 = mul nsw <4 x i32> %wide.load, %broadcast.splat9
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  %3 = getelementptr inbounds i32, i32* %d, i32 %index
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  %4 = bitcast i32* %3 to <4 x i32>*
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  %wide.load10 = load <4 x i32>, <4 x i32>* %4, align 4
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  %5 = add nsw <4 x i32> %wide.load10, %2
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  %6 = bitcast i32* %3 to <4 x i32>*
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  store <4 x i32> %5, <4 x i32>* %6, align 4
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  %index.next = add i32 %index, 4
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  %7 = icmp eq i32 %index.next, %n
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  br i1 %7, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup:
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  ret void
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}
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define void @vmla16_in_loop(i16* %s1, i16 %x, i16* %d, i32 %n) {
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; CHECK-LABEL: vmla16_in_loop:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:  .LBB7_1: @ %vector.body
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; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT:    vldrh.u16 q0, [r0], #16
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; CHECK-NEXT:    vldrh.u16 q1, [r2]
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; CHECK-NEXT:    subs r3, #8
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; CHECK-NEXT:    vmla.u16 q1, q0, r1
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; CHECK-NEXT:    vstrb.8 q1, [r2], #16
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; CHECK-NEXT:    bne .LBB7_1
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; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT:    bx lr
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entry:
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  %broadcast.splatinsert11 = insertelement <8 x i16> undef, i16 %x, i32 0
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  %broadcast.splat12 = shufflevector <8 x i16> %broadcast.splatinsert11, <8 x i16> undef, <8 x i32> zeroinitializer
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  br label %vector.body
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vector.body:
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  %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ]
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  %0 = getelementptr inbounds i16, i16* %s1, i32 %index
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  %1 = bitcast i16* %0 to <8 x i16>*
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  %wide.load = load <8 x i16>, <8 x i16>* %1, align 2
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  %2 = mul <8 x i16> %wide.load, %broadcast.splat12
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  %3 = getelementptr inbounds i16, i16* %d, i32 %index
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  %4 = bitcast i16* %3 to <8 x i16>*
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  %wide.load13 = load <8 x i16>, <8 x i16>* %4, align 2
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  %5 = add <8 x i16> %2, %wide.load13
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  %6 = bitcast i16* %3 to <8 x i16>*
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  store <8 x i16> %5, <8 x i16>* %6, align 2
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  %index.next = add i32 %index, 8
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  %7 = icmp eq i32 %index.next, %n
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  br i1 %7, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup:
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  ret void
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}
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define void @vmla8_in_loop(i8* %s1, i8 %x, i8* %d, i32 %n) {
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; CHECK-LABEL: vmla8_in_loop:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:  .LBB8_1: @ %vector.body
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; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT:    vldrh.u16 q0, [r0], #16
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; CHECK-NEXT:    vldrh.u16 q1, [r2]
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; CHECK-NEXT:    subs r3, #16
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; CHECK-NEXT:    vmla.u8 q1, q0, r1
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; CHECK-NEXT:    vstrb.8 q1, [r2], #16
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; CHECK-NEXT:    bne .LBB8_1
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; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT:    bx lr
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entry:
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  %broadcast.splatinsert11 = insertelement <16 x i8> undef, i8 %x, i32 0
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  %broadcast.splat12 = shufflevector <16 x i8> %broadcast.splatinsert11, <16 x i8> undef, <16 x i32> zeroinitializer
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  br label %vector.body
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vector.body:
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  %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ]
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  %0 = getelementptr inbounds i8, i8* %s1, i32 %index
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  %1 = bitcast i8* %0 to <16 x i8>*
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  %wide.load = load <16 x i8>, <16 x i8>* %1, align 2
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  %2 = mul <16 x i8> %wide.load, %broadcast.splat12
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  %3 = getelementptr inbounds i8, i8* %d, i32 %index
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  %4 = bitcast i8* %3 to <16 x i8>*
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  %wide.load13 = load <16 x i8>, <16 x i8>* %4, align 2
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  %5 = add <16 x i8> %2, %wide.load13
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  %6 = bitcast i8* %3 to <16 x i8>*
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  store <16 x i8> %5, <16 x i8>* %6, align 2
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  %index.next = add i32 %index, 16
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  %7 = icmp eq i32 %index.next, %n
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  br i1 %7, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup:
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  ret void
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}
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define arm_aapcs_vfpcc <4 x i32> @vmlasu32(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind {
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; CHECK-LABEL: vmlasu32:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmlas.u32 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <4 x i32> undef, i32 %X, i32 0
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  %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer
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  %2 = mul nsw <4 x i32> %A, %B
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  %3 = add nsw <4 x i32> %1, %2
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  ret <4 x i32> %3
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}
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define arm_aapcs_vfpcc <4 x i32> @vmlasu32b(<4 x i32> %A, <4 x i32> %B, i32 %X) nounwind {
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; CHECK-LABEL: vmlasu32b:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmlas.u32 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <4 x i32> undef, i32 %X, i32 0
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  %1 = shufflevector <4 x i32> %0, <4 x i32> undef, <4 x i32> zeroinitializer
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  %2 = mul nsw <4 x i32> %A, %B
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  %3 = add nsw <4 x i32> %2, %1
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  ret <4 x i32> %3
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}
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define arm_aapcs_vfpcc <8 x i16> @vmlasu16(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind {
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; CHECK-LABEL: vmlasu16:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmlas.u16 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <8 x i16> undef, i16 %X, i32 0
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  %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer
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  %2 = mul nsw <8 x i16> %A, %B
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  %3 = add nsw <8 x i16> %1, %2
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  ret <8 x i16> %3
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}
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define arm_aapcs_vfpcc <8 x i16> @vmlasu16b(<8 x i16> %A, <8 x i16> %B, i16 %X) nounwind {
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; CHECK-LABEL: vmlasu16b:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmlas.u16 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <8 x i16> undef, i16 %X, i32 0
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  %1 = shufflevector <8 x i16> %0, <8 x i16> undef, <8 x i32> zeroinitializer
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  %2 = mul nsw <8 x i16> %A, %B
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  %3 = add nsw <8 x i16> %2, %1
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  ret <8 x i16> %3
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}
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define arm_aapcs_vfpcc <16 x i8> @vmlasu8(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind {
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; CHECK-LABEL: vmlasu8:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmlas.u8 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <16 x i8> undef, i8 %X, i32 0
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  %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer
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  %2 = mul nsw <16 x i8> %A, %B
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  %3 = add nsw <16 x i8> %1, %2
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  ret <16 x i8> %3
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}
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define arm_aapcs_vfpcc <16 x i8> @vmlasu8b(<16 x i8> %A, <16 x i8> %B, i8 %X) nounwind {
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; CHECK-LABEL: vmlasu8b:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:    vmlas.u8 q0, q1, r0
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; CHECK-NEXT:    bx lr
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entry:
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  %0 = insertelement <16 x i8> undef, i8 %X, i32 0
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  %1 = shufflevector <16 x i8> %0, <16 x i8> undef, <16 x i32> zeroinitializer
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  %2 = mul nsw <16 x i8> %A, %B
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  %3 = add nsw <16 x i8> %2, %1
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  ret <16 x i8> %3
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}
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define void @vmlas32_in_loop(i32* %s1, i32 %x, i32* %d, i32 %n) {
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; CHECK-LABEL: vmlas32_in_loop:
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; CHECK:       @ %bb.0: @ %entry
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; CHECK-NEXT:  .LBB15_1: @ %vector.body
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; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT:    vldrw.u32 q0, [r2]
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; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
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; CHECK-NEXT:    subs r3, #4
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; CHECK-NEXT:    vmlas.u32 q1, q0, r1
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; CHECK-NEXT:    vstrb.8 q1, [r2], #16
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; CHECK-NEXT:    bne .LBB15_1
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; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT:    bx lr
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entry:
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  %broadcast.splatinsert8 = insertelement <4 x i32> undef, i32 %x, i32 0
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  %broadcast.splat9 = shufflevector <4 x i32> %broadcast.splatinsert8, <4 x i32> undef, <4 x i32> zeroinitializer
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  br label %vector.body
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vector.body:
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  %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ]
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  %0 = getelementptr inbounds i32, i32* %s1, i32 %index
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  %1 = bitcast i32* %0 to <4 x i32>*
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  %wide.load = load <4 x i32>, <4 x i32>* %1, align 4
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  %2 = getelementptr inbounds i32, i32* %d, i32 %index
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  %3 = bitcast i32* %2 to <4 x i32>*
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  %wide.load10 = load <4 x i32>, <4 x i32>* %3, align 4
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  %4 = mul nsw <4 x i32> %wide.load, %wide.load10
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  %5 = add nsw <4 x i32> %broadcast.splat9, %4
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  %6 = bitcast i32* %2 to <4 x i32>*
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  store <4 x i32> %5, <4 x i32>* %6, align 4
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  %index.next = add i32 %index, 4
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  %7 = icmp eq i32 %index.next, %n
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  br i1 %7, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup:
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  ret void
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}
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						|
define void @vmlas16_in_loop(i16* %s1, i16 %x, i16* %d, i32 %n) {
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; CHECK-LABEL: vmlas16_in_loop:
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; CHECK:       @ %bb.0: @ %entry
 | 
						|
; CHECK-NEXT:  .LBB16_1: @ %vector.body
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; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT:    vldrh.u16 q0, [r2]
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; CHECK-NEXT:    vldrh.u16 q1, [r0], #16
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						|
; CHECK-NEXT:    subs r3, #8
 | 
						|
; CHECK-NEXT:    vmlas.u16 q1, q0, r1
 | 
						|
; CHECK-NEXT:    vstrb.8 q1, [r2], #16
 | 
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; CHECK-NEXT:    bne .LBB16_1
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; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
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						|
; CHECK-NEXT:    bx lr
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						|
entry:
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						|
  %broadcast.splatinsert11 = insertelement <8 x i16> undef, i16 %x, i32 0
 | 
						|
  %broadcast.splat12 = shufflevector <8 x i16> %broadcast.splatinsert11, <8 x i16> undef, <8 x i32> zeroinitializer
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						|
  br label %vector.body
 | 
						|
 | 
						|
vector.body:
 | 
						|
  %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ]
 | 
						|
  %0 = getelementptr inbounds i16, i16* %s1, i32 %index
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						|
  %1 = bitcast i16* %0 to <8 x i16>*
 | 
						|
  %wide.load = load <8 x i16>, <8 x i16>* %1, align 2
 | 
						|
  %2 = getelementptr inbounds i16, i16* %d, i32 %index
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						|
  %3 = bitcast i16* %2 to <8 x i16>*
 | 
						|
  %wide.load13 = load <8 x i16>, <8 x i16>* %3, align 2
 | 
						|
  %4 = mul <8 x i16> %wide.load, %wide.load13
 | 
						|
  %5 = add <8 x i16> %4, %broadcast.splat12
 | 
						|
  %6 = bitcast i16* %2 to <8 x i16>*
 | 
						|
  store <8 x i16> %5, <8 x i16>* %6, align 2
 | 
						|
  %index.next = add i32 %index, 8
 | 
						|
  %7 = icmp eq i32 %index.next, %n
 | 
						|
  br i1 %7, label %for.cond.cleanup, label %vector.body
 | 
						|
 | 
						|
for.cond.cleanup:
 | 
						|
  ret void
 | 
						|
}
 | 
						|
 | 
						|
define void @vmlas8_in_loop(i8* %s1, i8 %x, i8* %d, i32 %n) {
 | 
						|
; CHECK-LABEL: vmlas8_in_loop:
 | 
						|
; CHECK:       @ %bb.0: @ %entry
 | 
						|
; CHECK-NEXT:  .LBB17_1: @ %vector.body
 | 
						|
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
 | 
						|
; CHECK-NEXT:    vldrh.u16 q0, [r2]
 | 
						|
; CHECK-NEXT:    vldrh.u16 q1, [r0], #16
 | 
						|
; CHECK-NEXT:    subs r3, #16
 | 
						|
; CHECK-NEXT:    vmlas.u8 q1, q0, r1
 | 
						|
; CHECK-NEXT:    vstrb.8 q1, [r2], #16
 | 
						|
; CHECK-NEXT:    bne .LBB17_1
 | 
						|
; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
 | 
						|
; CHECK-NEXT:    bx lr
 | 
						|
entry:
 | 
						|
  %broadcast.splatinsert11 = insertelement <16 x i8> undef, i8 %x, i32 0
 | 
						|
  %broadcast.splat12 = shufflevector <16 x i8> %broadcast.splatinsert11, <16 x i8> undef, <16 x i32> zeroinitializer
 | 
						|
  br label %vector.body
 | 
						|
 | 
						|
vector.body:
 | 
						|
  %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ]
 | 
						|
  %0 = getelementptr inbounds i8, i8* %s1, i32 %index
 | 
						|
  %1 = bitcast i8* %0 to <16 x i8>*
 | 
						|
  %wide.load = load <16 x i8>, <16 x i8>* %1, align 2
 | 
						|
  %2 = getelementptr inbounds i8, i8* %d, i32 %index
 | 
						|
  %3 = bitcast i8* %2 to <16 x i8>*
 | 
						|
  %wide.load13 = load <16 x i8>, <16 x i8>* %3, align 2
 | 
						|
  %4 = mul <16 x i8> %wide.load, %wide.load13
 | 
						|
  %5 = add <16 x i8> %4, %broadcast.splat12
 | 
						|
  %6 = bitcast i8* %2 to <16 x i8>*
 | 
						|
  store <16 x i8> %5, <16 x i8>* %6, align 2
 | 
						|
  %index.next = add i32 %index, 16
 | 
						|
  %7 = icmp eq i32 %index.next, %n
 | 
						|
  br i1 %7, label %for.cond.cleanup, label %vector.body
 | 
						|
 | 
						|
for.cond.cleanup:
 | 
						|
  ret void
 | 
						|
}
 |