forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			113 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
| /*===-- floatdidf.c - Implement __floatdidf -------------------------------===
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|  *
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|  *                     The LLVM Compiler Infrastructure
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|  *
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|  * This file is dual licensed under the MIT and the University of Illinois Open
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|  * Source Licenses. See LICENSE.TXT for details.
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|  *
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|  *===----------------------------------------------------------------------===
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|  *
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|  * This file implements __floatdidf for the compiler_rt library.
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|  *
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|  *===----------------------------------------------------------------------===
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|  */
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| 
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| #include "int_lib.h"
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| 
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| /* Returns: convert a to a double, rounding toward even. */
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| 
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| /* Assumption: double is a IEEE 64 bit floating point type
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|  *             di_int is a 64 bit integral type
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|  */
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| 
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| /* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
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| 
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| #ifndef __SOFT_FP__
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| /* Support for systems that have hardware floating-point; we'll set the inexact flag
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|  * as a side-effect of this computation.
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|  */
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| 
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| COMPILER_RT_ABI double
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| __floatdidf(di_int a)
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| {
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|     static const double twop52 = 4503599627370496.0; // 0x1.0p52
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|     static const double twop32 = 4294967296.0; // 0x1.0p32
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| 
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|     union { int64_t x; double d; } low = { .d = twop52 };
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| 
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|     const double high = (int32_t)(a >> 32) * twop32;
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|     low.x |= a & INT64_C(0x00000000ffffffff);
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| 
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|     const double result = (high - twop52) + low.d;
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|     return result;
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| }
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| 
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| #else
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| /* Support for systems that don't have hardware floating-point; there are no flags to
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|  * set, and we don't want to code-gen to an unknown soft-float implementation.
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|  */
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| 
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| COMPILER_RT_ABI double
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| __floatdidf(di_int a)
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| {
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|     if (a == 0)
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|         return 0.0;
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|     const unsigned N = sizeof(di_int) * CHAR_BIT;
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|     const di_int s = a >> (N-1);
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|     a = (a ^ s) - s;
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|     int sd = N - __builtin_clzll(a);  /* number of significant digits */
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|     int e = sd - 1;             /* exponent */
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|     if (sd > DBL_MANT_DIG)
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|     {
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|         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
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|          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
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|          *                                                12345678901234567890123456
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|          *  1 = msb 1 bit
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|          *  P = bit DBL_MANT_DIG-1 bits to the right of 1
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|          * Q = bit DBL_MANT_DIG bits to the right of 1
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|          *  R = "or" of all bits to the right of Q
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|         */
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|         switch (sd)
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|         {
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|         case DBL_MANT_DIG + 1:
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|             a <<= 1;
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|             break;
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|         case DBL_MANT_DIG + 2:
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|             break;
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|         default:
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|             a = ((du_int)a >> (sd - (DBL_MANT_DIG+2))) |
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|                 ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
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|         };
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|         /* finish: */
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|         a |= (a & 4) != 0;  /* Or P into R */
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|         ++a;  /* round - this step may add a significant bit */
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|         a >>= 2;  /* dump Q and R */
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|         /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
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|         if (a & ((du_int)1 << DBL_MANT_DIG))
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|         {
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|             a >>= 1;
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|             ++e;
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|         }
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|         /* a is now rounded to DBL_MANT_DIG bits */
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|     }
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|     else
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|     {
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|         a <<= (DBL_MANT_DIG - sd);
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|         /* a is now rounded to DBL_MANT_DIG bits */
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|     }
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|     double_bits fb;
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|     fb.u.s.high = ((su_int)s & 0x80000000) |        /* sign */
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|                   ((e + 1023) << 20)       |        /* exponent */
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|                   ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
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|     fb.u.s.low = (su_int)a;                         /* mantissa-low */
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|     return fb.f;
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| }
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| #endif
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| 
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| #if defined(__ARM_EABI__)
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| AEABI_RTABI double __aeabi_l2d(di_int a) {
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|   return __floatdidf(a);
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| }
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| #endif
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| 
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