forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
| /*===-- floatundisf.c - Implement __floatundisf ---------------------------===
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|  *
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|  *                     The LLVM Compiler Infrastructure
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|  *
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|  * This file is dual licensed under the MIT and the University of Illinois Open
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|  * Source Licenses. See LICENSE.TXT for details.
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|  *
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|  * ===----------------------------------------------------------------------===
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|  *
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|  * This file implements __floatundisf for the compiler_rt library.
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|  *
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|  *===----------------------------------------------------------------------===
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|  */
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| 
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| /* Returns: convert a to a float, rounding toward even. */
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| 
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| /* Assumption: float is a IEEE 32 bit floating point type 
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|  *            du_int is a 64 bit integral type
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|  */
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| 
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| /* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */
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| 
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| #include "int_lib.h"
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| 
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| COMPILER_RT_ABI float
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| __floatundisf(du_int a)
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| {
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|     if (a == 0)
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|         return 0.0F;
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|     const unsigned N = sizeof(du_int) * CHAR_BIT;
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|     int sd = N - __builtin_clzll(a);  /* number of significant digits */
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|     int e = sd - 1;             /* 8 exponent */
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|     if (sd > FLT_MANT_DIG)
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|     {
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|         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
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|          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
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|          *                                                12345678901234567890123456
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|          *  1 = msb 1 bit
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|          *  P = bit FLT_MANT_DIG-1 bits to the right of 1
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|          *  Q = bit FLT_MANT_DIG bits to the right of 1
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|          *  R = "or" of all bits to the right of Q
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|          */
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|         switch (sd)
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|         {
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|         case FLT_MANT_DIG + 1:
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|             a <<= 1;
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|             break;
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|         case FLT_MANT_DIG + 2:
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|             break;
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|         default:
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|             a = (a >> (sd - (FLT_MANT_DIG+2))) |
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|                 ((a & ((du_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0);
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|         };
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|         /* finish: */
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|         a |= (a & 4) != 0;  /* Or P into R */
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|         ++a;  /* round - this step may add a significant bit */
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|         a >>= 2;  /* dump Q and R */
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|         /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */
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|         if (a & ((du_int)1 << FLT_MANT_DIG))
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|         {
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|             a >>= 1;
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|             ++e;
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|         }
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|         /* a is now rounded to FLT_MANT_DIG bits */
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|     }
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|     else
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|     {
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|         a <<= (FLT_MANT_DIG - sd);
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|         /* a is now rounded to FLT_MANT_DIG bits */
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|     }
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|     float_bits fb;
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|     fb.u = ((e + 127) << 23)       |  /* exponent */
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|            ((su_int)a & 0x007FFFFF);  /* mantissa */
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|     return fb.f;
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| }
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| 
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| #if defined(__ARM_EABI__)
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| AEABI_RTABI float __aeabi_ul2f(du_int a) {
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|   return __floatundisf(a);
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| }
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| #endif
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| 
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