forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			645 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			645 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
//= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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//  This file implements ProgramState and ProgramStateManager.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
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#include "clang/Analysis/CFG.h"
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#include "clang/Basic/JsonSupport.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/DynamicType.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace clang;
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using namespace ento;
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namespace clang { namespace  ento {
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/// Increments the number of times this state is referenced.
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void ProgramStateRetain(const ProgramState *state) {
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  ++const_cast<ProgramState*>(state)->refCount;
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}
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/// Decrement the number of times this state is referenced.
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void ProgramStateRelease(const ProgramState *state) {
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  assert(state->refCount > 0);
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  ProgramState *s = const_cast<ProgramState*>(state);
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  if (--s->refCount == 0) {
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    ProgramStateManager &Mgr = s->getStateManager();
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    Mgr.StateSet.RemoveNode(s);
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    s->~ProgramState();
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    Mgr.freeStates.push_back(s);
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  }
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}
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}}
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ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
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                 StoreRef st, GenericDataMap gdm)
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  : stateMgr(mgr),
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    Env(env),
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    store(st.getStore()),
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    GDM(gdm),
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    refCount(0) {
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  stateMgr->getStoreManager().incrementReferenceCount(store);
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}
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ProgramState::ProgramState(const ProgramState &RHS)
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    : llvm::FoldingSetNode(),
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      stateMgr(RHS.stateMgr),
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      Env(RHS.Env),
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      store(RHS.store),
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      GDM(RHS.GDM),
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      refCount(0) {
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  stateMgr->getStoreManager().incrementReferenceCount(store);
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}
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ProgramState::~ProgramState() {
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  if (store)
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    stateMgr->getStoreManager().decrementReferenceCount(store);
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}
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int64_t ProgramState::getID() const {
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  return getStateManager().Alloc.identifyKnownAlignedObject<ProgramState>(this);
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}
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ProgramStateManager::ProgramStateManager(ASTContext &Ctx,
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                                         StoreManagerCreator CreateSMgr,
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                                         ConstraintManagerCreator CreateCMgr,
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                                         llvm::BumpPtrAllocator &alloc,
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                                         SubEngine *SubEng)
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  : Eng(SubEng), EnvMgr(alloc), GDMFactory(alloc),
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    svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
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    CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) {
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  StoreMgr = (*CreateSMgr)(*this);
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  ConstraintMgr = (*CreateCMgr)(*this, SubEng);
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}
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ProgramStateManager::~ProgramStateManager() {
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  for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
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       I!=E; ++I)
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    I->second.second(I->second.first);
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}
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ProgramStateRef ProgramStateManager::removeDeadBindingsFromEnvironmentAndStore(
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    ProgramStateRef state, const StackFrameContext *LCtx,
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    SymbolReaper &SymReaper) {
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  // This code essentially performs a "mark-and-sweep" of the VariableBindings.
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  // The roots are any Block-level exprs and Decls that our liveness algorithm
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  // tells us are live.  We then see what Decls they may reference, and keep
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  // those around.  This code more than likely can be made faster, and the
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  // frequency of which this method is called should be experimented with
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  // for optimum performance.
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  ProgramState NewState = *state;
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  NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
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  // Clean up the store.
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  StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
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                                                   SymReaper);
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  NewState.setStore(newStore);
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  SymReaper.setReapedStore(newStore);
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  return getPersistentState(NewState);
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}
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ProgramStateRef ProgramState::bindLoc(Loc LV,
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                                      SVal V,
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                                      const LocationContext *LCtx,
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                                      bool notifyChanges) const {
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  ProgramStateManager &Mgr = getStateManager();
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  ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
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                                                             LV, V));
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  const MemRegion *MR = LV.getAsRegion();
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  if (MR && notifyChanges)
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    return Mgr.getOwningEngine().processRegionChange(newState, MR, LCtx);
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  return newState;
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}
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ProgramStateRef
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ProgramState::bindDefaultInitial(SVal loc, SVal V,
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                                 const LocationContext *LCtx) const {
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  ProgramStateManager &Mgr = getStateManager();
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  const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
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  const StoreRef &newStore = Mgr.StoreMgr->BindDefaultInitial(getStore(), R, V);
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  ProgramStateRef new_state = makeWithStore(newStore);
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  return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
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}
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ProgramStateRef
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ProgramState::bindDefaultZero(SVal loc, const LocationContext *LCtx) const {
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  ProgramStateManager &Mgr = getStateManager();
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  const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
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  const StoreRef &newStore = Mgr.StoreMgr->BindDefaultZero(getStore(), R);
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  ProgramStateRef new_state = makeWithStore(newStore);
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  return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
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}
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typedef ArrayRef<const MemRegion *> RegionList;
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typedef ArrayRef<SVal> ValueList;
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ProgramStateRef
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ProgramState::invalidateRegions(RegionList Regions,
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                             const Expr *E, unsigned Count,
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                             const LocationContext *LCtx,
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                             bool CausedByPointerEscape,
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                             InvalidatedSymbols *IS,
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                             const CallEvent *Call,
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                             RegionAndSymbolInvalidationTraits *ITraits) const {
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  SmallVector<SVal, 8> Values;
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  for (RegionList::const_iterator I = Regions.begin(),
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                                  End = Regions.end(); I != End; ++I)
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    Values.push_back(loc::MemRegionVal(*I));
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  return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
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                               IS, ITraits, Call);
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}
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ProgramStateRef
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ProgramState::invalidateRegions(ValueList Values,
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                             const Expr *E, unsigned Count,
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                             const LocationContext *LCtx,
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                             bool CausedByPointerEscape,
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                             InvalidatedSymbols *IS,
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                             const CallEvent *Call,
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                             RegionAndSymbolInvalidationTraits *ITraits) const {
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  return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
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                               IS, ITraits, Call);
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}
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ProgramStateRef
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ProgramState::invalidateRegionsImpl(ValueList Values,
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                                    const Expr *E, unsigned Count,
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                                    const LocationContext *LCtx,
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                                    bool CausedByPointerEscape,
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                                    InvalidatedSymbols *IS,
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                                    RegionAndSymbolInvalidationTraits *ITraits,
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                                    const CallEvent *Call) const {
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  ProgramStateManager &Mgr = getStateManager();
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  SubEngine &Eng = Mgr.getOwningEngine();
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  InvalidatedSymbols InvalidatedSyms;
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  if (!IS)
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    IS = &InvalidatedSyms;
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  RegionAndSymbolInvalidationTraits ITraitsLocal;
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  if (!ITraits)
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    ITraits = &ITraitsLocal;
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  StoreManager::InvalidatedRegions TopLevelInvalidated;
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  StoreManager::InvalidatedRegions Invalidated;
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  const StoreRef &newStore
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  = Mgr.StoreMgr->invalidateRegions(getStore(), Values, E, Count, LCtx, Call,
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                                    *IS, *ITraits, &TopLevelInvalidated,
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                                    &Invalidated);
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  ProgramStateRef newState = makeWithStore(newStore);
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  if (CausedByPointerEscape) {
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    newState = Eng.notifyCheckersOfPointerEscape(newState, IS,
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                                                 TopLevelInvalidated,
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                                                 Call,
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                                                 *ITraits);
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  }
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  return Eng.processRegionChanges(newState, IS, TopLevelInvalidated,
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                                  Invalidated, LCtx, Call);
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}
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ProgramStateRef ProgramState::killBinding(Loc LV) const {
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  assert(!LV.getAs<loc::MemRegionVal>() && "Use invalidateRegion instead.");
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  Store OldStore = getStore();
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  const StoreRef &newStore =
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    getStateManager().StoreMgr->killBinding(OldStore, LV);
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  if (newStore.getStore() == OldStore)
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    return this;
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  return makeWithStore(newStore);
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}
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ProgramStateRef
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ProgramState::enterStackFrame(const CallEvent &Call,
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                              const StackFrameContext *CalleeCtx) const {
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  const StoreRef &NewStore =
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    getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx);
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  return makeWithStore(NewStore);
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}
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SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
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  // We only want to do fetches from regions that we can actually bind
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  // values.  For example, SymbolicRegions of type 'id<...>' cannot
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  // have direct bindings (but their can be bindings on their subregions).
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  if (!R->isBoundable())
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    return UnknownVal();
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  if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
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    QualType T = TR->getValueType();
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    if (Loc::isLocType(T) || T->isIntegralOrEnumerationType())
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      return getSVal(R);
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  }
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  return UnknownVal();
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}
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SVal ProgramState::getSVal(Loc location, QualType T) const {
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  SVal V = getRawSVal(location, T);
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  // If 'V' is a symbolic value that is *perfectly* constrained to
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  // be a constant value, use that value instead to lessen the burden
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  // on later analysis stages (so we have less symbolic values to reason
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  // about).
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  // We only go into this branch if we can convert the APSInt value we have
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  // to the type of T, which is not always the case (e.g. for void).
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  if (!T.isNull() && (T->isIntegralOrEnumerationType() || Loc::isLocType(T))) {
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    if (SymbolRef sym = V.getAsSymbol()) {
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      if (const llvm::APSInt *Int = getStateManager()
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                                    .getConstraintManager()
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                                    .getSymVal(this, sym)) {
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        // FIXME: Because we don't correctly model (yet) sign-extension
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        // and truncation of symbolic values, we need to convert
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        // the integer value to the correct signedness and bitwidth.
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        //
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        // This shows up in the following:
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        //
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        //   char foo();
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        //   unsigned x = foo();
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        //   if (x == 54)
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        //     ...
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        //
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        //  The symbolic value stored to 'x' is actually the conjured
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        //  symbol for the call to foo(); the type of that symbol is 'char',
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        //  not unsigned.
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        const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
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        if (V.getAs<Loc>())
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          return loc::ConcreteInt(NewV);
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        else
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          return nonloc::ConcreteInt(NewV);
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      }
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    }
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  }
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  return V;
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}
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ProgramStateRef ProgramState::BindExpr(const Stmt *S,
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                                           const LocationContext *LCtx,
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                                           SVal V, bool Invalidate) const{
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  Environment NewEnv =
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    getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
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                                      Invalidate);
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  if (NewEnv == Env)
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    return this;
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  ProgramState NewSt = *this;
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  NewSt.Env = NewEnv;
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  return getStateManager().getPersistentState(NewSt);
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}
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ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
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                                      DefinedOrUnknownSVal UpperBound,
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                                      bool Assumption,
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                                      QualType indexTy) const {
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  if (Idx.isUnknown() || UpperBound.isUnknown())
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    return this;
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  // Build an expression for 0 <= Idx < UpperBound.
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  // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
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  // FIXME: This should probably be part of SValBuilder.
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  ProgramStateManager &SM = getStateManager();
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  SValBuilder &svalBuilder = SM.getSValBuilder();
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  ASTContext &Ctx = svalBuilder.getContext();
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  // Get the offset: the minimum value of the array index type.
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  BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
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  if (indexTy.isNull())
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    indexTy = svalBuilder.getArrayIndexType();
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  nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
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  // Adjust the index.
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  SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
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                                        Idx.castAs<NonLoc>(), Min, indexTy);
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  if (newIdx.isUnknownOrUndef())
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    return this;
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  // Adjust the upper bound.
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  SVal newBound =
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    svalBuilder.evalBinOpNN(this, BO_Add, UpperBound.castAs<NonLoc>(),
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                            Min, indexTy);
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  if (newBound.isUnknownOrUndef())
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    return this;
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  // Build the actual comparison.
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  SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, newIdx.castAs<NonLoc>(),
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                                         newBound.castAs<NonLoc>(), Ctx.IntTy);
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  if (inBound.isUnknownOrUndef())
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    return this;
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  // Finally, let the constraint manager take care of it.
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  ConstraintManager &CM = SM.getConstraintManager();
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  return CM.assume(this, inBound.castAs<DefinedSVal>(), Assumption);
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}
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ConditionTruthVal ProgramState::isNonNull(SVal V) const {
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  ConditionTruthVal IsNull = isNull(V);
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  if (IsNull.isUnderconstrained())
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    return IsNull;
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  return ConditionTruthVal(!IsNull.getValue());
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}
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ConditionTruthVal ProgramState::areEqual(SVal Lhs, SVal Rhs) const {
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  return stateMgr->getSValBuilder().areEqual(this, Lhs, Rhs);
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}
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ConditionTruthVal ProgramState::isNull(SVal V) const {
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  if (V.isZeroConstant())
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    return true;
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  if (V.isConstant())
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    return false;
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  SymbolRef Sym = V.getAsSymbol(/* IncludeBaseRegion */ true);
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  if (!Sym)
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    return ConditionTruthVal();
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  return getStateManager().ConstraintMgr->isNull(this, Sym);
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}
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ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
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  ProgramState State(this,
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                EnvMgr.getInitialEnvironment(),
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                StoreMgr->getInitialStore(InitLoc),
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                GDMFactory.getEmptyMap());
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  return getPersistentState(State);
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}
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ProgramStateRef ProgramStateManager::getPersistentStateWithGDM(
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                                                     ProgramStateRef FromState,
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                                                     ProgramStateRef GDMState) {
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  ProgramState NewState(*FromState);
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  NewState.GDM = GDMState->GDM;
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  return getPersistentState(NewState);
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}
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ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) {
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  llvm::FoldingSetNodeID ID;
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  State.Profile(ID);
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  void *InsertPos;
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  if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
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    return I;
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  ProgramState *newState = nullptr;
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  if (!freeStates.empty()) {
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    newState = freeStates.back();
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    freeStates.pop_back();
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  }
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  else {
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    newState = (ProgramState*) Alloc.Allocate<ProgramState>();
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  }
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  new (newState) ProgramState(State);
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  StateSet.InsertNode(newState, InsertPos);
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  return newState;
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}
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ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const {
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  ProgramState NewSt(*this);
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  NewSt.setStore(store);
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  return getStateManager().getPersistentState(NewSt);
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}
 | 
						|
 | 
						|
void ProgramState::setStore(const StoreRef &newStore) {
 | 
						|
  Store newStoreStore = newStore.getStore();
 | 
						|
  if (newStoreStore)
 | 
						|
    stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
 | 
						|
  if (store)
 | 
						|
    stateMgr->getStoreManager().decrementReferenceCount(store);
 | 
						|
  store = newStoreStore;
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  State pretty-printing.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
void ProgramState::printJson(raw_ostream &Out, const LocationContext *LCtx,
 | 
						|
                             const char *NL, unsigned int Space,
 | 
						|
                             bool IsDot) const {
 | 
						|
  Indent(Out, Space, IsDot) << "\"program_state\": {" << NL;
 | 
						|
  ++Space;
 | 
						|
 | 
						|
  ProgramStateManager &Mgr = getStateManager();
 | 
						|
 | 
						|
  // Print the store.
 | 
						|
  Mgr.getStoreManager().printJson(Out, getStore(), NL, Space, IsDot);
 | 
						|
 | 
						|
  // Print out the environment.
 | 
						|
  Env.printJson(Out, Mgr.getContext(), LCtx, NL, Space, IsDot);
 | 
						|
 | 
						|
  // Print out the constraints.
 | 
						|
  Mgr.getConstraintManager().printJson(Out, this, NL, Space, IsDot);
 | 
						|
 | 
						|
  // Print out the tracked dynamic types.
 | 
						|
  printDynamicTypeInfoJson(Out, this, NL, Space, IsDot);
 | 
						|
 | 
						|
  // Print checker-specific data.
 | 
						|
  Mgr.getOwningEngine().printJson(Out, this, LCtx, NL, Space, IsDot);
 | 
						|
 | 
						|
  --Space;
 | 
						|
  Indent(Out, Space, IsDot) << '}';
 | 
						|
}
 | 
						|
 | 
						|
void ProgramState::printDOT(raw_ostream &Out, const LocationContext *LCtx,
 | 
						|
                            unsigned int Space) const {
 | 
						|
  printJson(Out, LCtx, /*NL=*/"\\l", Space, /*IsDot=*/true);
 | 
						|
}
 | 
						|
 | 
						|
LLVM_DUMP_METHOD void ProgramState::dump() const {
 | 
						|
  printJson(llvm::errs());
 | 
						|
}
 | 
						|
 | 
						|
AnalysisManager& ProgramState::getAnalysisManager() const {
 | 
						|
  return stateMgr->getOwningEngine().getAnalysisManager();
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Generic Data Map.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
void *const* ProgramState::FindGDM(void *K) const {
 | 
						|
  return GDM.lookup(K);
 | 
						|
}
 | 
						|
 | 
						|
void*
 | 
						|
ProgramStateManager::FindGDMContext(void *K,
 | 
						|
                               void *(*CreateContext)(llvm::BumpPtrAllocator&),
 | 
						|
                               void (*DeleteContext)(void*)) {
 | 
						|
 | 
						|
  std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
 | 
						|
  if (!p.first) {
 | 
						|
    p.first = CreateContext(Alloc);
 | 
						|
    p.second = DeleteContext;
 | 
						|
  }
 | 
						|
 | 
						|
  return p.first;
 | 
						|
}
 | 
						|
 | 
						|
ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){
 | 
						|
  ProgramState::GenericDataMap M1 = St->getGDM();
 | 
						|
  ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
 | 
						|
 | 
						|
  if (M1 == M2)
 | 
						|
    return St;
 | 
						|
 | 
						|
  ProgramState NewSt = *St;
 | 
						|
  NewSt.GDM = M2;
 | 
						|
  return getPersistentState(NewSt);
 | 
						|
}
 | 
						|
 | 
						|
ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) {
 | 
						|
  ProgramState::GenericDataMap OldM = state->getGDM();
 | 
						|
  ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
 | 
						|
 | 
						|
  if (NewM == OldM)
 | 
						|
    return state;
 | 
						|
 | 
						|
  ProgramState NewState = *state;
 | 
						|
  NewState.GDM = NewM;
 | 
						|
  return getPersistentState(NewState);
 | 
						|
}
 | 
						|
 | 
						|
bool ScanReachableSymbols::scan(nonloc::LazyCompoundVal val) {
 | 
						|
  bool wasVisited = !visited.insert(val.getCVData()).second;
 | 
						|
  if (wasVisited)
 | 
						|
    return true;
 | 
						|
 | 
						|
  StoreManager &StoreMgr = state->getStateManager().getStoreManager();
 | 
						|
  // FIXME: We don't really want to use getBaseRegion() here because pointer
 | 
						|
  // arithmetic doesn't apply, but scanReachableSymbols only accepts base
 | 
						|
  // regions right now.
 | 
						|
  const MemRegion *R = val.getRegion()->getBaseRegion();
 | 
						|
  return StoreMgr.scanReachableSymbols(val.getStore(), R, *this);
 | 
						|
}
 | 
						|
 | 
						|
bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
 | 
						|
  for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
 | 
						|
    if (!scan(*I))
 | 
						|
      return false;
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ScanReachableSymbols::scan(const SymExpr *sym) {
 | 
						|
  for (SymExpr::symbol_iterator SI = sym->symbol_begin(),
 | 
						|
                                SE = sym->symbol_end();
 | 
						|
       SI != SE; ++SI) {
 | 
						|
    bool wasVisited = !visited.insert(*SI).second;
 | 
						|
    if (wasVisited)
 | 
						|
      continue;
 | 
						|
 | 
						|
    if (!visitor.VisitSymbol(*SI))
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ScanReachableSymbols::scan(SVal val) {
 | 
						|
  if (Optional<loc::MemRegionVal> X = val.getAs<loc::MemRegionVal>())
 | 
						|
    return scan(X->getRegion());
 | 
						|
 | 
						|
  if (Optional<nonloc::LazyCompoundVal> X =
 | 
						|
          val.getAs<nonloc::LazyCompoundVal>())
 | 
						|
    return scan(*X);
 | 
						|
 | 
						|
  if (Optional<nonloc::LocAsInteger> X = val.getAs<nonloc::LocAsInteger>())
 | 
						|
    return scan(X->getLoc());
 | 
						|
 | 
						|
  if (SymbolRef Sym = val.getAsSymbol())
 | 
						|
    return scan(Sym);
 | 
						|
 | 
						|
  if (const SymExpr *Sym = val.getAsSymbolicExpression())
 | 
						|
    return scan(Sym);
 | 
						|
 | 
						|
  if (Optional<nonloc::CompoundVal> X = val.getAs<nonloc::CompoundVal>())
 | 
						|
    return scan(*X);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ScanReachableSymbols::scan(const MemRegion *R) {
 | 
						|
  if (isa<MemSpaceRegion>(R))
 | 
						|
    return true;
 | 
						|
 | 
						|
  bool wasVisited = !visited.insert(R).second;
 | 
						|
  if (wasVisited)
 | 
						|
    return true;
 | 
						|
 | 
						|
  if (!visitor.VisitMemRegion(R))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // If this is a symbolic region, visit the symbol for the region.
 | 
						|
  if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
 | 
						|
    if (!visitor.VisitSymbol(SR->getSymbol()))
 | 
						|
      return false;
 | 
						|
 | 
						|
  // If this is a subregion, also visit the parent regions.
 | 
						|
  if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
 | 
						|
    const MemRegion *Super = SR->getSuperRegion();
 | 
						|
    if (!scan(Super))
 | 
						|
      return false;
 | 
						|
 | 
						|
    // When we reach the topmost region, scan all symbols in it.
 | 
						|
    if (isa<MemSpaceRegion>(Super)) {
 | 
						|
      StoreManager &StoreMgr = state->getStateManager().getStoreManager();
 | 
						|
      if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this))
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Regions captured by a block are also implicitly reachable.
 | 
						|
  if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) {
 | 
						|
    BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(),
 | 
						|
                                              E = BDR->referenced_vars_end();
 | 
						|
    for ( ; I != E; ++I) {
 | 
						|
      if (!scan(I.getCapturedRegion()))
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
 | 
						|
  ScanReachableSymbols S(this, visitor);
 | 
						|
  return S.scan(val);
 | 
						|
}
 | 
						|
 | 
						|
bool ProgramState::scanReachableSymbols(
 | 
						|
    llvm::iterator_range<region_iterator> Reachable,
 | 
						|
    SymbolVisitor &visitor) const {
 | 
						|
  ScanReachableSymbols S(this, visitor);
 | 
						|
  for (const MemRegion *R : Reachable) {
 | 
						|
    if (!S.scan(R))
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 |