forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			311 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			311 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- LoopUnroll.cpp - Loop unroller pass -------------------------------===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This pass implements a simple loop unroller.  It works best when loops have
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// been canonicalized by the -indvars pass, allowing it to determine the trip
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// counts of loops easily.
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//
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// This pass is currently extremely limited.  It only currently only unrolls
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// single basic block loops that execute a constant number of times.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "loop-unroll"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Constants.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "Support/CommandLine.h"
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#include "Support/Debug.h"
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#include "Support/Statistic.h"
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#include "Support/STLExtras.h"
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#include <cstdio>
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using namespace llvm;
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namespace {
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  Statistic<> NumUnrolled("loop-unroll", "Number of loops completely unrolled");
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  cl::opt<unsigned>
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  UnrollThreshold("unroll-threshold", cl::init(250), cl::Hidden,
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                  cl::desc("The cut-off point for loop unrolling"));
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  class LoopUnroll : public FunctionPass {
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    LoopInfo *LI;  // The current loop information
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  public:
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    virtual bool runOnFunction(Function &F);
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    bool visitLoop(Loop *L);
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    /// This transformation requires natural loop information & requires that
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    /// loop preheaders be inserted into the CFG...
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    ///
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.addRequiredID(LoopSimplifyID);
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      AU.addRequired<LoopInfo>();
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      AU.addPreserved<LoopInfo>();
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    }
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  };
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  RegisterOpt<LoopUnroll> X("loop-unroll", "Unroll loops");
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}
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FunctionPass *llvm::createLoopUnrollPass() { return new LoopUnroll(); }
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bool LoopUnroll::runOnFunction(Function &F) {
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  bool Changed = false;
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  LI = &getAnalysis<LoopInfo>();
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  // Transform all the top-level loops.  Copy the loop list so that the child
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  // can update the loop tree if it needs to delete the loop.
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  std::vector<Loop*> SubLoops(LI->begin(), LI->end());
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  for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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    Changed |= visitLoop(SubLoops[i]);
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  return Changed;
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}
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/// ApproximateLoopSize - Approximate the size of the loop after it has been
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/// unrolled.
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static unsigned ApproximateLoopSize(const Loop *L) {
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  unsigned Size = 0;
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  for (unsigned i = 0, e = L->getBlocks().size(); i != e; ++i) {
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    BasicBlock *BB = L->getBlocks()[i];
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    Instruction *Term = BB->getTerminator();
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    for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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      if (isa<PHINode>(I) && BB == L->getHeader()) {
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        // Ignore PHI nodes in the header.
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      } else if (I->hasOneUse() && I->use_back() == Term) {
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        // Ignore instructions only used by the loop terminator.
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      } else {
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        ++Size;
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      }
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      // TODO: Ignore expressions derived from PHI and constants if inval of phi
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      // is a constant, or if operation is associative.  This will get induction
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      // variables.
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    }
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  }
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  return Size;
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}
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// RemapInstruction - Convert the instruction operands from referencing the 
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// current values into those specified by ValueMap.
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//
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static inline void RemapInstruction(Instruction *I, 
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                                    std::map<const Value *, Value*> &ValueMap) {
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  for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
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    Value *Op = I->getOperand(op);
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    std::map<const Value *, Value*>::iterator It = ValueMap.find(Op);
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    if (It != ValueMap.end()) Op = It->second;
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    I->setOperand(op, Op);
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  }
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}
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static void ChangeExitBlocksFromTo(Loop::iterator I, Loop::iterator E,
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                                   BasicBlock *Old, BasicBlock *New) {
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  for (; I != E; ++I) {
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    Loop *L = *I;
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    if (L->hasExitBlock(Old)) {
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      L->changeExitBlock(Old, New);
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      ChangeExitBlocksFromTo(L->begin(), L->end(), Old, New);
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    }
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  }
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}
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bool LoopUnroll::visitLoop(Loop *L) {
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  bool Changed = false;
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  // Recurse through all subloops before we process this loop.  Copy the loop
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  // list so that the child can update the loop tree if it needs to delete the
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  // loop.
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  std::vector<Loop*> SubLoops(L->begin(), L->end());
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  for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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    Changed |= visitLoop(SubLoops[i]);
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  // We only handle single basic block loops right now.
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  if (L->getBlocks().size() != 1)
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    return Changed;
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  BasicBlock *BB = L->getHeader();
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  BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator());
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  if (BI == 0) return Changed;  // Must end in a conditional branch
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  ConstantInt *TripCountC = dyn_cast_or_null<ConstantInt>(L->getTripCount());
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  if (!TripCountC) return Changed;  // Must have constant trip count!
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  unsigned TripCount = TripCountC->getRawValue();
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  if (TripCount != TripCountC->getRawValue())
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    return Changed; // More than 2^32 iterations???
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  unsigned LoopSize = ApproximateLoopSize(L);
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  DEBUG(std::cerr << "Loop Unroll: F[" << BB->getParent()->getName()
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        << "] Loop %" << BB->getName() << " Loop Size = " << LoopSize
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        << " Trip Count = " << TripCount << " - ");
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  if (LoopSize*TripCount > UnrollThreshold) {
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    DEBUG(std::cerr << "TOO LARGE: " << LoopSize*TripCount << ">"
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                    << UnrollThreshold << "\n");
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    return Changed;
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  }
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  DEBUG(std::cerr << "UNROLLING!\n");
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  assert(L->getExitBlocks().size() == 1 && "Must have exactly one exit block!");
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  BasicBlock *LoopExit = L->getExitBlocks()[0];
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  // Create a new basic block to temporarily hold all of the cloned code.
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  BasicBlock *NewBlock = new BasicBlock();
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  // For the first iteration of the loop, we should use the precloned values for
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  // PHI nodes.  Insert associations now.
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  std::map<const Value*, Value*> LastValueMap;
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  std::vector<PHINode*> OrigPHINode;
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  for (BasicBlock::iterator I = BB->begin();
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       PHINode *PN = dyn_cast<PHINode>(I); ++I) {
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    OrigPHINode.push_back(PN);
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    if (Instruction *I =dyn_cast<Instruction>(PN->getIncomingValueForBlock(BB)))
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      if (I->getParent() == BB)
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        LastValueMap[I] = I;
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  }
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  // Remove the exit branch from the loop
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  BB->getInstList().erase(BI);
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  assert(TripCount != 0 && "Trip count of 0 is impossible!");
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  for (unsigned It = 1; It != TripCount; ++It) {
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    char SuffixBuffer[100];
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    sprintf(SuffixBuffer, ".%d", It);
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    std::map<const Value*, Value*> ValueMap;
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    BasicBlock *New = CloneBasicBlock(BB, ValueMap, SuffixBuffer);
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    // Loop over all of the PHI nodes in the block, changing them to use the
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    // incoming values from the previous block.
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    for (unsigned i = 0, e = OrigPHINode.size(); i != e; ++i) {
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      PHINode *NewPHI = cast<PHINode>(ValueMap[OrigPHINode[i]]);
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      Value *InVal = NewPHI->getIncomingValueForBlock(BB);
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      if (Instruction *InValI = dyn_cast<Instruction>(InVal))
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        if (InValI->getParent() == BB)
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          InVal = LastValueMap[InValI];
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      ValueMap[OrigPHINode[i]] = InVal;
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      New->getInstList().erase(NewPHI);
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    }
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    for (BasicBlock::iterator I = New->begin(), E = New->end(); I != E; ++I)
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      RemapInstruction(I, ValueMap);
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    // Now that all of the instructions are remapped, splice them into the end
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    // of the NewBlock.
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    NewBlock->getInstList().splice(NewBlock->end(), New->getInstList());
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    delete New;
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    // LastValue map now contains values from this iteration.
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    std::swap(LastValueMap, ValueMap);
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  }
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  // If there was more than one iteration, replace any uses of values computed
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  // in the loop with values computed during the last iteration of the loop.
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  if (TripCount != 1) {
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    std::set<User*> Users;
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    for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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      Users.insert(I->use_begin(), I->use_end());
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    // We don't want to reprocess entries with PHI nodes in them.  For this
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    // reason, we look at each operand of each user exactly once, performing the
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    // stubstitution exactly once.
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    for (std::set<User*>::iterator UI = Users.begin(), E = Users.end(); UI != E;
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         ++UI) {
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      Instruction *I = cast<Instruction>(*UI);
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      if (I->getParent() != BB && I->getParent() != NewBlock)
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        RemapInstruction(I, LastValueMap);
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    }
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  }
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  // Now that we cloned the block as many times as we needed, stitch the new
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  // code into the original block and delete the temporary block.
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  BB->getInstList().splice(BB->end(), NewBlock->getInstList());
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  delete NewBlock;
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  // Now loop over the PHI nodes in the original block, setting them to their
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  // incoming values.
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  BasicBlock *Preheader = L->getLoopPreheader();
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  for (unsigned i = 0, e = OrigPHINode.size(); i != e; ++i) {
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    PHINode *PN = OrigPHINode[i];
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    PN->replaceAllUsesWith(PN->getIncomingValueForBlock(Preheader));
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    BB->getInstList().erase(PN);
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  }
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  // Finally, add an unconditional branch to the block to continue into the exit
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  // block.
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  new BranchInst(LoopExit, BB);
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  // At this point, the code is well formed.  We now do a quick sweep over the
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  // inserted code, doing constant propagation and dead code elimination as we
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  // go.
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  for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
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    Instruction *Inst = I++;
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    if (isInstructionTriviallyDead(Inst))
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      BB->getInstList().erase(Inst);
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    else if (Constant *C = ConstantFoldInstruction(Inst)) {
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      Inst->replaceAllUsesWith(C);
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      BB->getInstList().erase(Inst);
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    }
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  }
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  // Update the loop information for this loop.
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  Loop *Parent = L->getParentLoop();
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  // Move all of the basic blocks in the loop into the parent loop.
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  LI->changeLoopFor(BB, Parent);
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  // Remove the loop from the parent.
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  if (Parent)
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    delete Parent->removeChildLoop(std::find(Parent->begin(), Parent->end(),L));
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  else
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    delete LI->removeLoop(std::find(LI->begin(), LI->end(), L));
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  // FIXME: Should update dominator analyses
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  // Now that everything is up-to-date that will be, we fold the loop block into
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  // the preheader and exit block, updating our analyses as we go.
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  LoopExit->getInstList().splice(LoopExit->begin(), BB->getInstList(),
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                                 BB->getInstList().begin(),
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                                 prior(BB->getInstList().end()));
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  LoopExit->getInstList().splice(LoopExit->begin(), Preheader->getInstList(),
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                                 Preheader->getInstList().begin(),
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                                 prior(Preheader->getInstList().end()));
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  // Make all other blocks in the program branch to LoopExit now instead of
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  // Preheader.
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  Preheader->replaceAllUsesWith(LoopExit);
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  // Remove BB and LoopExit from our analyses.
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  LI->removeBlock(Preheader);
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  LI->removeBlock(BB);
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  // If any loops used Preheader as an exit block, update them to use LoopExit.
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  if (Parent)
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    ChangeExitBlocksFromTo(Parent->begin(), Parent->end(),
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                           Preheader, LoopExit);
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  else
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    ChangeExitBlocksFromTo(LI->begin(), LI->end(),
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                           Preheader, LoopExit);
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  // Actually delete the blocks now.
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  LoopExit->getParent()->getBasicBlockList().erase(Preheader);
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  LoopExit->getParent()->getBasicBlockList().erase(BB);
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  ++NumUnrolled;
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  return true;
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}
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