forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			133 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- AddReadAttrs.cpp - Pass which marks functions readnone or readonly -===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a simple interprocedural pass which walks the
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// call-graph, looking for functions which do not access or only read
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// non-local memory, and marking them readnone/readonly.  It implements
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// this as a bottom-up traversal of the call-graph.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "addreadattrs"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/CallGraphSCCPass.h"
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#include "llvm/Instructions.h"
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/InstIterator.h"
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using namespace llvm;
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STATISTIC(NumReadNone, "Number of functions marked readnone");
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STATISTIC(NumReadOnly, "Number of functions marked readonly");
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namespace {
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  struct VISIBILITY_HIDDEN AddReadAttrs : public CallGraphSCCPass {
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    static char ID; // Pass identification, replacement for typeid
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    AddReadAttrs() : CallGraphSCCPass(&ID) {}
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    // runOnSCC - Analyze the SCC, performing the transformation if possible.
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    bool runOnSCC(const std::vector<CallGraphNode *> &SCC);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesCFG();
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      CallGraphSCCPass::getAnalysisUsage(AU);
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    }
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  };
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}
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char AddReadAttrs::ID = 0;
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static RegisterPass<AddReadAttrs>
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X("addreadattrs", "Mark functions readnone/readonly");
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Pass *llvm::createAddReadAttrsPass() { return new AddReadAttrs(); }
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bool AddReadAttrs::runOnSCC(const std::vector<CallGraphNode *> &SCC) {
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  SmallPtrSet<CallGraphNode *, 8> SCCNodes;
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  CallGraph &CG = getAnalysis<CallGraph>();
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  // Fill SCCNodes with the elements of the SCC.  Used for quickly
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  // looking up whether a given CallGraphNode is in this SCC.
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i)
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    SCCNodes.insert(SCC[i]);
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  // Check if any of the functions in the SCC read or write memory.  If they
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  // write memory then they can't be marked readnone or readonly.
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  bool ReadsMemory = false;
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    Function *F = SCC[i]->getFunction();
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    if (F == 0)
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      // External node - may write memory.  Just give up.
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      return false;
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    if (F->doesNotAccessMemory())
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      // Already perfect!
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      continue;
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    // Definitions with weak linkage may be overridden at linktime with
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    // something that writes memory, so treat them like declarations.
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    if (F->isDeclaration() || F->mayBeOverridden()) {
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      if (!F->onlyReadsMemory())
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        // May write memory.  Just give up.
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        return false;
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      ReadsMemory = true;
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      continue;
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    }
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    // Scan the function body for instructions that may read or write memory.
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    for (inst_iterator II = inst_begin(F), E = inst_end(F); II != E; ++II) {
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      CallSite CS = CallSite::get(&*II);
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      // Ignore calls to functions in the same SCC.
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      if (CS.getInstruction() && SCCNodes.count(CG[CS.getCalledFunction()]))
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        continue;
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      if (II->mayWriteToMemory())
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        // Writes memory.  Just give up.
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        return false;
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      ReadsMemory |= II->mayReadFromMemory();
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    }
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  }
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  // Success!  Functions in this SCC do not access memory, or only read memory.
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  // Give them the appropriate attribute.
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  bool MadeChange = false;
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    Function *F = SCC[i]->getFunction();
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    if (F->doesNotAccessMemory())
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      // Already perfect!
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      continue;
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    if (F->onlyReadsMemory() && ReadsMemory)
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      // No change.
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      continue;
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    MadeChange = true;
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    // Clear out any existing attributes.
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    F->removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone);
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    // Add in the new attribute.
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    F->addAttribute(~0, ReadsMemory ? Attribute::ReadOnly : Attribute::ReadNone);
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    if (ReadsMemory)
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      NumReadOnly++;
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    else
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      NumReadNone++;
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  }
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  return MadeChange;
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}
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