forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			586 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			586 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===--- FileManager.cpp - File System Probing and Caching ----------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This file implements the FileManager interface.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // TODO: This should index all interesting directories with dirent calls.
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| //  getdirentries ?
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| //  opendir/readdir_r/closedir ?
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "clang/Basic/FileManager.h"
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| #include "clang/Basic/FileSystemStatCache.h"
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| #include "llvm/ADT/SmallString.h"
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| #include "llvm/ADT/StringExtras.h"
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| #include "llvm/Support/FileSystem.h"
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| #include "llvm/Support/MemoryBuffer.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Support/Path.h"
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| #include "llvm/Support/system_error.h"
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| #include "llvm/Config/config.h"
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| #include <map>
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| #include <set>
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| #include <string>
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| 
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| // FIXME: This is terrible, we need this for ::close.
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| #if !defined(_MSC_VER) && !defined(__MINGW32__)
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| #include <unistd.h>
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| #include <sys/uio.h>
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| #else
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| #include <io.h>
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| #endif
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| using namespace clang;
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| 
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| // FIXME: Enhance libsystem to support inode and other fields.
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| #include <sys/stat.h>
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| 
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| /// NON_EXISTENT_DIR - A special value distinct from null that is used to
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| /// represent a dir name that doesn't exist on the disk.
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| #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
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| 
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| /// NON_EXISTENT_FILE - A special value distinct from null that is used to
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| /// represent a filename that doesn't exist on the disk.
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| #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
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| 
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| 
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| FileEntry::~FileEntry() {
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|   // If this FileEntry owns an open file descriptor that never got used, close
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|   // it.
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|   if (FD != -1) ::close(FD);
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| }
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| 
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| //===----------------------------------------------------------------------===//
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| // Windows.
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| //===----------------------------------------------------------------------===//
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| 
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| #ifdef LLVM_ON_WIN32
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| 
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| namespace {
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|   static std::string GetFullPath(const char *relPath) {
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|     char *absPathStrPtr = _fullpath(NULL, relPath, 0);
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|     assert(absPathStrPtr && "_fullpath() returned NULL!");
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| 
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|     std::string absPath(absPathStrPtr);
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| 
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|     free(absPathStrPtr);
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|     return absPath;
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|   }
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| }
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| 
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| class FileManager::UniqueDirContainer {
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|   /// UniqueDirs - Cache from full path to existing directories/files.
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|   ///
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|   llvm::StringMap<DirectoryEntry> UniqueDirs;
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| 
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| public:
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|   /// getDirectory - Return an existing DirectoryEntry with the given
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|   /// name if there is already one; otherwise create and return a
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|   /// default-constructed DirectoryEntry.
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|   DirectoryEntry &getDirectory(const char *Name,
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|                                const struct stat & /*StatBuf*/) {
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|     std::string FullPath(GetFullPath(Name));
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|     return UniqueDirs.GetOrCreateValue(FullPath).getValue();
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|   }
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| 
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|   size_t size() const { return UniqueDirs.size(); }
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| };
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| 
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| class FileManager::UniqueFileContainer {
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|   /// UniqueFiles - Cache from full path to existing directories/files.
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|   ///
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|   llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
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| 
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| public:
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|   /// getFile - Return an existing FileEntry with the given name if
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|   /// there is already one; otherwise create and return a
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|   /// default-constructed FileEntry.
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|   FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
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|     std::string FullPath(GetFullPath(Name));
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| 
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|     // LowercaseString because Windows filesystem is case insensitive.
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|     FullPath = llvm::LowercaseString(FullPath);
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|     return UniqueFiles.GetOrCreateValue(FullPath).getValue();
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|   }
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| 
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|   size_t size() const { return UniqueFiles.size(); }
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| };
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| 
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| //===----------------------------------------------------------------------===//
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| // Unix-like Systems.
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| //===----------------------------------------------------------------------===//
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| 
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| #else
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| 
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| class FileManager::UniqueDirContainer {
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|   /// UniqueDirs - Cache from ID's to existing directories/files.
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|   std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
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| 
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| public:
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|   /// getDirectory - Return an existing DirectoryEntry with the given
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|   /// ID's if there is already one; otherwise create and return a
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|   /// default-constructed DirectoryEntry.
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|   DirectoryEntry &getDirectory(const char * /*Name*/,
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|                                const struct stat &StatBuf) {
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|     return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
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|   }
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| 
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|   size_t size() const { return UniqueDirs.size(); }
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| };
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| 
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| class FileManager::UniqueFileContainer {
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|   /// UniqueFiles - Cache from ID's to existing directories/files.
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|   std::set<FileEntry> UniqueFiles;
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| 
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| public:
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|   /// getFile - Return an existing FileEntry with the given ID's if
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|   /// there is already one; otherwise create and return a
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|   /// default-constructed FileEntry.
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|   FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
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|     return
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|       const_cast<FileEntry&>(
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|                     *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
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|                                                   StatBuf.st_ino,
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|                                                   StatBuf.st_mode)).first);
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|   }
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| 
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|   size_t size() const { return UniqueFiles.size(); }
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| };
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| 
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| #endif
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| 
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| //===----------------------------------------------------------------------===//
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| // Common logic.
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| //===----------------------------------------------------------------------===//
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| 
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| FileManager::FileManager(const FileSystemOptions &FSO)
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|   : FileSystemOpts(FSO),
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|     UniqueRealDirs(*new UniqueDirContainer()),
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|     UniqueRealFiles(*new UniqueFileContainer()),
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|     SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
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|   NumDirLookups = NumFileLookups = 0;
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|   NumDirCacheMisses = NumFileCacheMisses = 0;
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| }
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| 
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| FileManager::~FileManager() {
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|   delete &UniqueRealDirs;
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|   delete &UniqueRealFiles;
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|   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
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|     delete VirtualFileEntries[i];
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|   for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
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|     delete VirtualDirectoryEntries[i];
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| }
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| 
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| void FileManager::addStatCache(FileSystemStatCache *statCache,
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|                                bool AtBeginning) {
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|   assert(statCache && "No stat cache provided?");
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|   if (AtBeginning || StatCache.get() == 0) {
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|     statCache->setNextStatCache(StatCache.take());
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|     StatCache.reset(statCache);
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|     return;
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|   }
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|   
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|   FileSystemStatCache *LastCache = StatCache.get();
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|   while (LastCache->getNextStatCache())
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|     LastCache = LastCache->getNextStatCache();
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|   
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|   LastCache->setNextStatCache(statCache);
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| }
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| 
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| void FileManager::removeStatCache(FileSystemStatCache *statCache) {
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|   if (!statCache)
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|     return;
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|   
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|   if (StatCache.get() == statCache) {
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|     // This is the first stat cache.
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|     StatCache.reset(StatCache->takeNextStatCache());
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|     return;
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|   }
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|   
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|   // Find the stat cache in the list.
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|   FileSystemStatCache *PrevCache = StatCache.get();
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|   while (PrevCache && PrevCache->getNextStatCache() != statCache)
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|     PrevCache = PrevCache->getNextStatCache();
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|   
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|   assert(PrevCache && "Stat cache not found for removal");
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|   PrevCache->setNextStatCache(statCache->getNextStatCache());
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| }
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| 
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| /// \brief Retrieve the directory that the given file name resides in.
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| /// Filename can point to either a real file or a virtual file.
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| static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
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|                                                   llvm::StringRef Filename) {
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|   if (Filename.empty())
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|     return NULL;
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| 
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|   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
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|     return NULL;  // If Filename is a directory.
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| 
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|   llvm::StringRef DirName = llvm::sys::path::parent_path(Filename);
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|   // Use the current directory if file has no path component.
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|   if (DirName.empty())
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|     DirName = ".";
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| 
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|   return FileMgr.getDirectory(DirName);
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| }
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| 
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| /// Add all ancestors of the given path (pointing to either a file or
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| /// a directory) as virtual directories.
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| void FileManager::addAncestorsAsVirtualDirs(llvm::StringRef Path) {
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|   llvm::StringRef DirName = llvm::sys::path::parent_path(Path);
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|   if (DirName.empty())
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|     return;
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| 
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|   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
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|     SeenDirEntries.GetOrCreateValue(DirName);
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| 
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|   // When caching a virtual directory, we always cache its ancestors
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|   // at the same time.  Therefore, if DirName is already in the cache,
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|   // we don't need to recurse as its ancestors must also already be in
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|   // the cache.
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|   if (NamedDirEnt.getValue())
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|     return;
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| 
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|   // Add the virtual directory to the cache.
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|   DirectoryEntry *UDE = new DirectoryEntry;
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|   UDE->Name = NamedDirEnt.getKeyData();
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|   NamedDirEnt.setValue(UDE);
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|   VirtualDirectoryEntries.push_back(UDE);
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| 
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|   // Recursively add the other ancestors.
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|   addAncestorsAsVirtualDirs(DirName);
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| }
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| 
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| /// getDirectory - Lookup, cache, and verify the specified directory
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| /// (real or virtual).  This returns NULL if the directory doesn't
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| /// exist.
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| ///
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| const DirectoryEntry *FileManager::getDirectory(llvm::StringRef DirName) {
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|   // stat doesn't like trailing separators (at least on Windows).
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|   if (DirName.size() > 1 && llvm::sys::path::is_separator(DirName.back()))
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|     DirName = DirName.substr(0, DirName.size()-1);
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| 
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|   ++NumDirLookups;
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|   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
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|     SeenDirEntries.GetOrCreateValue(DirName);
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| 
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|   // See if there was already an entry in the map.  Note that the map
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|   // contains both virtual and real directories.
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|   if (NamedDirEnt.getValue())
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|     return NamedDirEnt.getValue() == NON_EXISTENT_DIR
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|               ? 0 : NamedDirEnt.getValue();
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| 
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|   ++NumDirCacheMisses;
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| 
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|   // By default, initialize it to invalid.
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|   NamedDirEnt.setValue(NON_EXISTENT_DIR);
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| 
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|   // Get the null-terminated directory name as stored as the key of the
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|   // SeenDirEntries map.
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|   const char *InterndDirName = NamedDirEnt.getKeyData();
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| 
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|   // Check to see if the directory exists.
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|   struct stat StatBuf;
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|   if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
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|     // There's no real directory at the given path.
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|     return 0;
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|   }
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| 
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|   // It exists.  See if we have already opened a directory with the
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|   // same inode (this occurs on Unix-like systems when one dir is
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|   // symlinked to another, for example) or the same path (on
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|   // Windows).
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|   DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
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| 
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|   NamedDirEnt.setValue(&UDE);
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|   if (!UDE.getName()) {
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|     // We don't have this directory yet, add it.  We use the string
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|     // key from the SeenDirEntries map as the string.
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|     UDE.Name  = InterndDirName;
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|   }
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| 
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|   return &UDE;
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| }
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| 
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| /// getFile - Lookup, cache, and verify the specified file (real or
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| /// virtual).  This returns NULL if the file doesn't exist.
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| ///
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| const FileEntry *FileManager::getFile(llvm::StringRef Filename, bool openFile) {
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|   ++NumFileLookups;
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| 
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|   // See if there is already an entry in the map.
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|   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
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|     SeenFileEntries.GetOrCreateValue(Filename);
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| 
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|   // See if there is already an entry in the map.
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|   if (NamedFileEnt.getValue())
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|     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
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|                  ? 0 : NamedFileEnt.getValue();
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| 
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|   ++NumFileCacheMisses;
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| 
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|   // By default, initialize it to invalid.
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|   NamedFileEnt.setValue(NON_EXISTENT_FILE);
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| 
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|   // Get the null-terminated file name as stored as the key of the
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|   // SeenFileEntries map.
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|   const char *InterndFileName = NamedFileEnt.getKeyData();
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| 
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|   // Look up the directory for the file.  When looking up something like
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|   // sys/foo.h we'll discover all of the search directories that have a 'sys'
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|   // subdirectory.  This will let us avoid having to waste time on known-to-fail
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|   // searches when we go to find sys/bar.h, because all the search directories
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|   // without a 'sys' subdir will get a cached failure result.
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|   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
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|   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
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|     return 0;
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| 
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|   // FIXME: Use the directory info to prune this, before doing the stat syscall.
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|   // FIXME: This will reduce the # syscalls.
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| 
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|   // Nope, there isn't.  Check to see if the file exists.
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|   int FileDescriptor = -1;
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|   struct stat StatBuf;
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|   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
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|     // There's no real file at the given path.
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|     return 0;
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|   }
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| 
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|   if (FileDescriptor != -1 && !openFile) {
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|     close(FileDescriptor);
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|     FileDescriptor = -1;
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|   }
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| 
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|   // It exists.  See if we have already opened a file with the same inode.
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|   // This occurs when one dir is symlinked to another, for example.
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|   FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
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| 
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|   NamedFileEnt.setValue(&UFE);
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|   if (UFE.getName()) { // Already have an entry with this inode, return it.
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|     // If the stat process opened the file, close it to avoid a FD leak.
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|     if (FileDescriptor != -1)
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|       close(FileDescriptor);
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| 
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|     return &UFE;
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|   }
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| 
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|   // Otherwise, we don't have this directory yet, add it.
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|   // FIXME: Change the name to be a char* that points back to the
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|   // 'SeenFileEntries' key.
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|   UFE.Name    = InterndFileName;
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|   UFE.Size    = StatBuf.st_size;
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|   UFE.ModTime = StatBuf.st_mtime;
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|   UFE.Dir     = DirInfo;
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|   UFE.UID     = NextFileUID++;
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|   UFE.FD      = FileDescriptor;
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|   return &UFE;
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| }
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| 
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| const FileEntry *
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| FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size,
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|                             time_t ModificationTime) {
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|   ++NumFileLookups;
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| 
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|   // See if there is already an entry in the map.
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|   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
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|     SeenFileEntries.GetOrCreateValue(Filename);
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| 
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|   // See if there is already an entry in the map.
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|   if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
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|     return NamedFileEnt.getValue();
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| 
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|   ++NumFileCacheMisses;
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| 
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|   // By default, initialize it to invalid.
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|   NamedFileEnt.setValue(NON_EXISTENT_FILE);
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| 
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|   addAncestorsAsVirtualDirs(Filename);
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|   FileEntry *UFE = 0;
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| 
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|   // Now that all ancestors of Filename are in the cache, the
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|   // following call is guaranteed to find the DirectoryEntry from the
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|   // cache.
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|   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
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|   assert(DirInfo &&
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|          "The directory of a virtual file should already be in the cache.");
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| 
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|   // Check to see if the file exists. If so, drop the virtual file
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|   int FileDescriptor = -1;
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|   struct stat StatBuf;
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|   const char *InterndFileName = NamedFileEnt.getKeyData();
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|   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
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|     // If the stat process opened the file, close it to avoid a FD leak.
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|     if (FileDescriptor != -1)
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|       close(FileDescriptor);
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| 
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|     StatBuf.st_size = Size;
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|     StatBuf.st_mtime = ModificationTime;
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|     UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
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| 
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|     NamedFileEnt.setValue(UFE);
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| 
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|     // If we had already opened this file, close it now so we don't
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|     // leak the descriptor. We're not going to use the file
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|     // descriptor anyway, since this is a virtual file.
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|     if (UFE->FD != -1) {
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|       close(UFE->FD);
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|       UFE->FD = -1;
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|     }
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| 
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|     // If we already have an entry with this inode, return it.
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|     if (UFE->getName())
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|       return UFE;
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|   }
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| 
 | |
|   if (!UFE) {
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|     UFE = new FileEntry();
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|     VirtualFileEntries.push_back(UFE);
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|     NamedFileEnt.setValue(UFE);
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|   }
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| 
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|   UFE->Name    = InterndFileName;
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|   UFE->Size    = Size;
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|   UFE->ModTime = ModificationTime;
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|   UFE->Dir     = DirInfo;
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|   UFE->UID     = NextFileUID++;
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|   UFE->FD      = -1;
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|   return UFE;
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| }
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| 
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| void FileManager::FixupRelativePath(llvm::SmallVectorImpl<char> &path) const {
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|   llvm::StringRef pathRef(path.data(), path.size());
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| 
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|   if (FileSystemOpts.WorkingDir.empty() 
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|       || llvm::sys::path::is_absolute(pathRef))
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|     return;
 | |
| 
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|   llvm::SmallString<128> NewPath(FileSystemOpts.WorkingDir);
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|   llvm::sys::path::append(NewPath, pathRef);
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|   path = NewPath;
 | |
| }
 | |
| 
 | |
| llvm::MemoryBuffer *FileManager::
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| getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
 | |
|   llvm::OwningPtr<llvm::MemoryBuffer> Result;
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|   llvm::error_code ec;
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| 
 | |
|   const char *Filename = Entry->getName();
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|   // If the file is already open, use the open file descriptor.
 | |
|   if (Entry->FD != -1) {
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|     ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result,
 | |
|                                          Entry->getSize());
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|     if (ErrorStr)
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|       *ErrorStr = ec.message();
 | |
| 
 | |
|     close(Entry->FD);
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|     Entry->FD = -1;
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|     return Result.take();
 | |
|   }
 | |
| 
 | |
|   // Otherwise, open the file.
 | |
| 
 | |
|   if (FileSystemOpts.WorkingDir.empty()) {
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|     ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize());
 | |
|     if (ec && ErrorStr)
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|       *ErrorStr = ec.message();
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|     return Result.take();
 | |
|   }
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| 
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|   llvm::SmallString<128> FilePath(Entry->getName());
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|   FixupRelativePath(FilePath);
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|   ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, Entry->getSize());
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|   if (ec && ErrorStr)
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|     *ErrorStr = ec.message();
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|   return Result.take();
 | |
| }
 | |
| 
 | |
| llvm::MemoryBuffer *FileManager::
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| getBufferForFile(llvm::StringRef Filename, std::string *ErrorStr) {
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|   llvm::OwningPtr<llvm::MemoryBuffer> Result;
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|   llvm::error_code ec;
 | |
|   if (FileSystemOpts.WorkingDir.empty()) {
 | |
|     ec = llvm::MemoryBuffer::getFile(Filename, Result);
 | |
|     if (ec && ErrorStr)
 | |
|       *ErrorStr = ec.message();
 | |
|     return Result.take();
 | |
|   }
 | |
| 
 | |
|   llvm::SmallString<128> FilePath(Filename);
 | |
|   FixupRelativePath(FilePath);
 | |
|   ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
 | |
|   if (ec && ErrorStr)
 | |
|     *ErrorStr = ec.message();
 | |
|   return Result.take();
 | |
| }
 | |
| 
 | |
| /// getStatValue - Get the 'stat' information for the specified path,
 | |
| /// using the cache to accelerate it if possible.  This returns true
 | |
| /// if the path points to a virtual file or does not exist, or returns
 | |
| /// false if it's an existent real file.  If FileDescriptor is NULL,
 | |
| /// do directory look-up instead of file look-up.
 | |
| bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
 | |
|                                int *FileDescriptor) {
 | |
|   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
 | |
|   // absolute!
 | |
|   if (FileSystemOpts.WorkingDir.empty())
 | |
|     return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
 | |
|                                     StatCache.get());
 | |
| 
 | |
|   llvm::SmallString<128> FilePath(Path);
 | |
|   FixupRelativePath(FilePath);
 | |
| 
 | |
|   return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
 | |
|                                   StatCache.get());
 | |
| }
 | |
| 
 | |
| bool FileManager::getNoncachedStatValue(llvm::StringRef Path, 
 | |
|                                         struct stat &StatBuf) {
 | |
|   llvm::SmallString<128> FilePath(Path);
 | |
|   FixupRelativePath(FilePath);
 | |
| 
 | |
|   return ::stat(FilePath.c_str(), &StatBuf) != 0;
 | |
| }
 | |
| 
 | |
| void FileManager::GetUniqueIDMapping(
 | |
|                    llvm::SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
 | |
|   UIDToFiles.clear();
 | |
|   UIDToFiles.resize(NextFileUID);
 | |
|   
 | |
|   // Map file entries
 | |
|   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
 | |
|          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
 | |
|        FE != FEEnd; ++FE)
 | |
|     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
 | |
|       UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
 | |
|   
 | |
|   // Map virtual file entries
 | |
|   for (llvm::SmallVector<FileEntry*, 4>::const_iterator 
 | |
|          VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
 | |
|        VFE != VFEEnd; ++VFE)
 | |
|     if (*VFE && *VFE != NON_EXISTENT_FILE)
 | |
|       UIDToFiles[(*VFE)->getUID()] = *VFE;
 | |
| }
 | |
| 
 | |
| 
 | |
| void FileManager::PrintStats() const {
 | |
|   llvm::errs() << "\n*** File Manager Stats:\n";
 | |
|   llvm::errs() << UniqueRealFiles.size() << " real files found, "
 | |
|                << UniqueRealDirs.size() << " real dirs found.\n";
 | |
|   llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
 | |
|                << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
 | |
|   llvm::errs() << NumDirLookups << " dir lookups, "
 | |
|                << NumDirCacheMisses << " dir cache misses.\n";
 | |
|   llvm::errs() << NumFileLookups << " file lookups, "
 | |
|                << NumFileCacheMisses << " file cache misses.\n";
 | |
| 
 | |
|   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
 | |
| }
 |