forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			1168 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			1168 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===--- CGCleanup.cpp - Bookkeeping and code emission for cleanups -------===//
 | |
| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains code dealing with the IR generation for cleanups
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| // and related information.
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| //
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| // A "cleanup" is a piece of code which needs to be executed whenever
 | |
| // control transfers out of a particular scope.  This can be
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| // conditionalized to occur only on exceptional control flow, only on
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| // normal control flow, or both.
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| //
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| //===----------------------------------------------------------------------===//
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| 
 | |
| #include "CodeGenFunction.h"
 | |
| #include "CGCleanup.h"
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| 
 | |
| using namespace clang;
 | |
| using namespace CodeGen;
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| 
 | |
| bool DominatingValue<RValue>::saved_type::needsSaving(RValue rv) {
 | |
|   if (rv.isScalar())
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|     return DominatingLLVMValue::needsSaving(rv.getScalarVal());
 | |
|   if (rv.isAggregate())
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|     return DominatingLLVMValue::needsSaving(rv.getAggregateAddr());
 | |
|   return true;
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| }
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| 
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| DominatingValue<RValue>::saved_type
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| DominatingValue<RValue>::saved_type::save(CodeGenFunction &CGF, RValue rv) {
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|   if (rv.isScalar()) {
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|     llvm::Value *V = rv.getScalarVal();
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| 
 | |
|     // These automatically dominate and don't need to be saved.
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|     if (!DominatingLLVMValue::needsSaving(V))
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|       return saved_type(V, ScalarLiteral);
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| 
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|     // Everything else needs an alloca.
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|     llvm::Value *addr = CGF.CreateTempAlloca(V->getType(), "saved-rvalue");
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|     CGF.Builder.CreateStore(V, addr);
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|     return saved_type(addr, ScalarAddress);
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|   }
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| 
 | |
|   if (rv.isComplex()) {
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|     CodeGenFunction::ComplexPairTy V = rv.getComplexVal();
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|     const llvm::Type *ComplexTy =
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|       llvm::StructType::get(CGF.getLLVMContext(),
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|                             V.first->getType(), V.second->getType(),
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|                             (void*) 0);
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|     llvm::Value *addr = CGF.CreateTempAlloca(ComplexTy, "saved-complex");
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|     CGF.StoreComplexToAddr(V, addr, /*volatile*/ false);
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|     return saved_type(addr, ComplexAddress);
 | |
|   }
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| 
 | |
|   assert(rv.isAggregate());
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|   llvm::Value *V = rv.getAggregateAddr(); // TODO: volatile?
 | |
|   if (!DominatingLLVMValue::needsSaving(V))
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|     return saved_type(V, AggregateLiteral);
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| 
 | |
|   llvm::Value *addr = CGF.CreateTempAlloca(V->getType(), "saved-rvalue");
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|   CGF.Builder.CreateStore(V, addr);
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|   return saved_type(addr, AggregateAddress);  
 | |
| }
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| 
 | |
| /// Given a saved r-value produced by SaveRValue, perform the code
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| /// necessary to restore it to usability at the current insertion
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| /// point.
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| RValue DominatingValue<RValue>::saved_type::restore(CodeGenFunction &CGF) {
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|   switch (K) {
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|   case ScalarLiteral:
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|     return RValue::get(Value);
 | |
|   case ScalarAddress:
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|     return RValue::get(CGF.Builder.CreateLoad(Value));
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|   case AggregateLiteral:
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|     return RValue::getAggregate(Value);
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|   case AggregateAddress:
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|     return RValue::getAggregate(CGF.Builder.CreateLoad(Value));
 | |
|   case ComplexAddress:
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|     return RValue::getComplex(CGF.LoadComplexFromAddr(Value, false));
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|   }
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| 
 | |
|   llvm_unreachable("bad saved r-value kind");
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|   return RValue();
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| }
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| 
 | |
| /// Push an entry of the given size onto this protected-scope stack.
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| char *EHScopeStack::allocate(size_t Size) {
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|   if (!StartOfBuffer) {
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|     unsigned Capacity = 1024;
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|     while (Capacity < Size) Capacity *= 2;
 | |
|     StartOfBuffer = new char[Capacity];
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|     StartOfData = EndOfBuffer = StartOfBuffer + Capacity;
 | |
|   } else if (static_cast<size_t>(StartOfData - StartOfBuffer) < Size) {
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|     unsigned CurrentCapacity = EndOfBuffer - StartOfBuffer;
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|     unsigned UsedCapacity = CurrentCapacity - (StartOfData - StartOfBuffer);
 | |
| 
 | |
|     unsigned NewCapacity = CurrentCapacity;
 | |
|     do {
 | |
|       NewCapacity *= 2;
 | |
|     } while (NewCapacity < UsedCapacity + Size);
 | |
| 
 | |
|     char *NewStartOfBuffer = new char[NewCapacity];
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|     char *NewEndOfBuffer = NewStartOfBuffer + NewCapacity;
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|     char *NewStartOfData = NewEndOfBuffer - UsedCapacity;
 | |
|     memcpy(NewStartOfData, StartOfData, UsedCapacity);
 | |
|     delete [] StartOfBuffer;
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|     StartOfBuffer = NewStartOfBuffer;
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|     EndOfBuffer = NewEndOfBuffer;
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|     StartOfData = NewStartOfData;
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|   }
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| 
 | |
|   assert(StartOfBuffer + Size <= StartOfData);
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|   StartOfData -= Size;
 | |
|   return StartOfData;
 | |
| }
 | |
| 
 | |
| EHScopeStack::stable_iterator
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| EHScopeStack::getEnclosingEHCleanup(iterator it) const {
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|   assert(it != end());
 | |
|   do {
 | |
|     if (isa<EHCleanupScope>(*it)) {
 | |
|       if (cast<EHCleanupScope>(*it).isEHCleanup())
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|         return stabilize(it);
 | |
|       return cast<EHCleanupScope>(*it).getEnclosingEHCleanup();
 | |
|     }
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|     ++it;
 | |
|   } while (it != end());
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|   return stable_end();
 | |
| }
 | |
| 
 | |
| 
 | |
| void *EHScopeStack::pushCleanup(CleanupKind Kind, size_t Size) {
 | |
|   assert(((Size % sizeof(void*)) == 0) && "cleanup type is misaligned");
 | |
|   char *Buffer = allocate(EHCleanupScope::getSizeForCleanupSize(Size));
 | |
|   bool IsNormalCleanup = Kind & NormalCleanup;
 | |
|   bool IsEHCleanup = Kind & EHCleanup;
 | |
|   bool IsActive = !(Kind & InactiveCleanup);
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|   EHCleanupScope *Scope =
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|     new (Buffer) EHCleanupScope(IsNormalCleanup,
 | |
|                                 IsEHCleanup,
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|                                 IsActive,
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|                                 Size,
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|                                 BranchFixups.size(),
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|                                 InnermostNormalCleanup,
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|                                 InnermostEHCleanup);
 | |
|   if (IsNormalCleanup)
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|     InnermostNormalCleanup = stable_begin();
 | |
|   if (IsEHCleanup)
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|     InnermostEHCleanup = stable_begin();
 | |
| 
 | |
|   return Scope->getCleanupBuffer();
 | |
| }
 | |
| 
 | |
| void EHScopeStack::popCleanup() {
 | |
|   assert(!empty() && "popping exception stack when not empty");
 | |
| 
 | |
|   assert(isa<EHCleanupScope>(*begin()));
 | |
|   EHCleanupScope &Cleanup = cast<EHCleanupScope>(*begin());
 | |
|   InnermostNormalCleanup = Cleanup.getEnclosingNormalCleanup();
 | |
|   InnermostEHCleanup = Cleanup.getEnclosingEHCleanup();
 | |
|   StartOfData += Cleanup.getAllocatedSize();
 | |
| 
 | |
|   if (empty()) NextEHDestIndex = FirstEHDestIndex;
 | |
| 
 | |
|   // Destroy the cleanup.
 | |
|   Cleanup.~EHCleanupScope();
 | |
| 
 | |
|   // Check whether we can shrink the branch-fixups stack.
 | |
|   if (!BranchFixups.empty()) {
 | |
|     // If we no longer have any normal cleanups, all the fixups are
 | |
|     // complete.
 | |
|     if (!hasNormalCleanups())
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|       BranchFixups.clear();
 | |
| 
 | |
|     // Otherwise we can still trim out unnecessary nulls.
 | |
|     else
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|       popNullFixups();
 | |
|   }
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| }
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| 
 | |
| EHFilterScope *EHScopeStack::pushFilter(unsigned NumFilters) {
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|   char *Buffer = allocate(EHFilterScope::getSizeForNumFilters(NumFilters));
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|   CatchDepth++;
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|   return new (Buffer) EHFilterScope(NumFilters);
 | |
| }
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| 
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| void EHScopeStack::popFilter() {
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|   assert(!empty() && "popping exception stack when not empty");
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| 
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|   EHFilterScope &Filter = cast<EHFilterScope>(*begin());
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|   StartOfData += EHFilterScope::getSizeForNumFilters(Filter.getNumFilters());
 | |
| 
 | |
|   if (empty()) NextEHDestIndex = FirstEHDestIndex;
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| 
 | |
|   assert(CatchDepth > 0 && "mismatched filter push/pop");
 | |
|   CatchDepth--;
 | |
| }
 | |
| 
 | |
| EHCatchScope *EHScopeStack::pushCatch(unsigned NumHandlers) {
 | |
|   char *Buffer = allocate(EHCatchScope::getSizeForNumHandlers(NumHandlers));
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|   CatchDepth++;
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|   EHCatchScope *Scope = new (Buffer) EHCatchScope(NumHandlers);
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|   for (unsigned I = 0; I != NumHandlers; ++I)
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|     Scope->getHandlers()[I].Index = getNextEHDestIndex();
 | |
|   return Scope;
 | |
| }
 | |
| 
 | |
| void EHScopeStack::pushTerminate() {
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|   char *Buffer = allocate(EHTerminateScope::getSize());
 | |
|   CatchDepth++;
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|   new (Buffer) EHTerminateScope(getNextEHDestIndex());
 | |
| }
 | |
| 
 | |
| /// Remove any 'null' fixups on the stack.  However, we can't pop more
 | |
| /// fixups than the fixup depth on the innermost normal cleanup, or
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| /// else fixups that we try to add to that cleanup will end up in the
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| /// wrong place.  We *could* try to shrink fixup depths, but that's
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| /// actually a lot of work for little benefit.
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| void EHScopeStack::popNullFixups() {
 | |
|   // We expect this to only be called when there's still an innermost
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|   // normal cleanup;  otherwise there really shouldn't be any fixups.
 | |
|   assert(hasNormalCleanups());
 | |
| 
 | |
|   EHScopeStack::iterator it = find(InnermostNormalCleanup);
 | |
|   unsigned MinSize = cast<EHCleanupScope>(*it).getFixupDepth();
 | |
|   assert(BranchFixups.size() >= MinSize && "fixup stack out of order");
 | |
| 
 | |
|   while (BranchFixups.size() > MinSize &&
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|          BranchFixups.back().Destination == 0)
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|     BranchFixups.pop_back();
 | |
| }
 | |
| 
 | |
| void CodeGenFunction::initFullExprCleanup() {
 | |
|   // Create a variable to decide whether the cleanup needs to be run.
 | |
|   llvm::AllocaInst *active
 | |
|     = CreateTempAlloca(Builder.getInt1Ty(), "cleanup.cond");
 | |
| 
 | |
|   // Initialize it to false at a site that's guaranteed to be run
 | |
|   // before each evaluation.
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|   llvm::BasicBlock *block = OutermostConditional->getStartingBlock();
 | |
|   new llvm::StoreInst(Builder.getFalse(), active, &block->back());
 | |
| 
 | |
|   // Initialize it to true at the current location.
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|   Builder.CreateStore(Builder.getTrue(), active);
 | |
| 
 | |
|   // Set that as the active flag in the cleanup.
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|   EHCleanupScope &cleanup = cast<EHCleanupScope>(*EHStack.begin());
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|   assert(cleanup.getActiveFlag() == 0 && "cleanup already has active flag?");
 | |
|   cleanup.setActiveFlag(active);
 | |
| 
 | |
|   if (cleanup.isNormalCleanup()) cleanup.setTestFlagInNormalCleanup();
 | |
|   if (cleanup.isEHCleanup()) cleanup.setTestFlagInEHCleanup();
 | |
| }
 | |
| 
 | |
| EHScopeStack::Cleanup::~Cleanup() {
 | |
|   llvm_unreachable("Cleanup is indestructable");
 | |
| }
 | |
| 
 | |
| /// All the branch fixups on the EH stack have propagated out past the
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| /// outermost normal cleanup; resolve them all by adding cases to the
 | |
| /// given switch instruction.
 | |
| static void ResolveAllBranchFixups(CodeGenFunction &CGF,
 | |
|                                    llvm::SwitchInst *Switch,
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|                                    llvm::BasicBlock *CleanupEntry) {
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|   llvm::SmallPtrSet<llvm::BasicBlock*, 4> CasesAdded;
 | |
| 
 | |
|   for (unsigned I = 0, E = CGF.EHStack.getNumBranchFixups(); I != E; ++I) {
 | |
|     // Skip this fixup if its destination isn't set.
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|     BranchFixup &Fixup = CGF.EHStack.getBranchFixup(I);
 | |
|     if (Fixup.Destination == 0) continue;
 | |
| 
 | |
|     // If there isn't an OptimisticBranchBlock, then InitialBranch is
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|     // still pointing directly to its destination; forward it to the
 | |
|     // appropriate cleanup entry.  This is required in the specific
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|     // case of
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|     //   { std::string s; goto lbl; }
 | |
|     //   lbl:
 | |
|     // i.e. where there's an unresolved fixup inside a single cleanup
 | |
|     // entry which we're currently popping.
 | |
|     if (Fixup.OptimisticBranchBlock == 0) {
 | |
|       new llvm::StoreInst(CGF.Builder.getInt32(Fixup.DestinationIndex),
 | |
|                           CGF.getNormalCleanupDestSlot(),
 | |
|                           Fixup.InitialBranch);
 | |
|       Fixup.InitialBranch->setSuccessor(0, CleanupEntry);
 | |
|     }
 | |
| 
 | |
|     // Don't add this case to the switch statement twice.
 | |
|     if (!CasesAdded.insert(Fixup.Destination)) continue;
 | |
| 
 | |
|     Switch->addCase(CGF.Builder.getInt32(Fixup.DestinationIndex),
 | |
|                     Fixup.Destination);
 | |
|   }
 | |
| 
 | |
|   CGF.EHStack.clearFixups();
 | |
| }
 | |
| 
 | |
| /// Transitions the terminator of the given exit-block of a cleanup to
 | |
| /// be a cleanup switch.
 | |
| static llvm::SwitchInst *TransitionToCleanupSwitch(CodeGenFunction &CGF,
 | |
|                                                    llvm::BasicBlock *Block) {
 | |
|   // If it's a branch, turn it into a switch whose default
 | |
|   // destination is its original target.
 | |
|   llvm::TerminatorInst *Term = Block->getTerminator();
 | |
|   assert(Term && "can't transition block without terminator");
 | |
| 
 | |
|   if (llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Term)) {
 | |
|     assert(Br->isUnconditional());
 | |
|     llvm::LoadInst *Load =
 | |
|       new llvm::LoadInst(CGF.getNormalCleanupDestSlot(), "cleanup.dest", Term);
 | |
|     llvm::SwitchInst *Switch =
 | |
|       llvm::SwitchInst::Create(Load, Br->getSuccessor(0), 4, Block);
 | |
|     Br->eraseFromParent();
 | |
|     return Switch;
 | |
|   } else {
 | |
|     return cast<llvm::SwitchInst>(Term);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void CodeGenFunction::ResolveBranchFixups(llvm::BasicBlock *Block) {
 | |
|   assert(Block && "resolving a null target block");
 | |
|   if (!EHStack.getNumBranchFixups()) return;
 | |
| 
 | |
|   assert(EHStack.hasNormalCleanups() &&
 | |
|          "branch fixups exist with no normal cleanups on stack");
 | |
| 
 | |
|   llvm::SmallPtrSet<llvm::BasicBlock*, 4> ModifiedOptimisticBlocks;
 | |
|   bool ResolvedAny = false;
 | |
| 
 | |
|   for (unsigned I = 0, E = EHStack.getNumBranchFixups(); I != E; ++I) {
 | |
|     // Skip this fixup if its destination doesn't match.
 | |
|     BranchFixup &Fixup = EHStack.getBranchFixup(I);
 | |
|     if (Fixup.Destination != Block) continue;
 | |
| 
 | |
|     Fixup.Destination = 0;
 | |
|     ResolvedAny = true;
 | |
| 
 | |
|     // If it doesn't have an optimistic branch block, LatestBranch is
 | |
|     // already pointing to the right place.
 | |
|     llvm::BasicBlock *BranchBB = Fixup.OptimisticBranchBlock;
 | |
|     if (!BranchBB)
 | |
|       continue;
 | |
| 
 | |
|     // Don't process the same optimistic branch block twice.
 | |
|     if (!ModifiedOptimisticBlocks.insert(BranchBB))
 | |
|       continue;
 | |
| 
 | |
|     llvm::SwitchInst *Switch = TransitionToCleanupSwitch(*this, BranchBB);
 | |
| 
 | |
|     // Add a case to the switch.
 | |
|     Switch->addCase(Builder.getInt32(Fixup.DestinationIndex), Block);
 | |
|   }
 | |
| 
 | |
|   if (ResolvedAny)
 | |
|     EHStack.popNullFixups();
 | |
| }
 | |
| 
 | |
| /// Pops cleanup blocks until the given savepoint is reached.
 | |
| void CodeGenFunction::PopCleanupBlocks(EHScopeStack::stable_iterator Old) {
 | |
|   assert(Old.isValid());
 | |
| 
 | |
|   while (EHStack.stable_begin() != Old) {
 | |
|     EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
 | |
| 
 | |
|     // As long as Old strictly encloses the scope's enclosing normal
 | |
|     // cleanup, we're going to emit another normal cleanup which
 | |
|     // fallthrough can propagate through.
 | |
|     bool FallThroughIsBranchThrough =
 | |
|       Old.strictlyEncloses(Scope.getEnclosingNormalCleanup());
 | |
| 
 | |
|     PopCleanupBlock(FallThroughIsBranchThrough);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static llvm::BasicBlock *CreateNormalEntry(CodeGenFunction &CGF,
 | |
|                                            EHCleanupScope &Scope) {
 | |
|   assert(Scope.isNormalCleanup());
 | |
|   llvm::BasicBlock *Entry = Scope.getNormalBlock();
 | |
|   if (!Entry) {
 | |
|     Entry = CGF.createBasicBlock("cleanup");
 | |
|     Scope.setNormalBlock(Entry);
 | |
|   }
 | |
|   return Entry;
 | |
| }
 | |
| 
 | |
| static llvm::BasicBlock *CreateEHEntry(CodeGenFunction &CGF,
 | |
|                                        EHCleanupScope &Scope) {
 | |
|   assert(Scope.isEHCleanup());
 | |
|   llvm::BasicBlock *Entry = Scope.getEHBlock();
 | |
|   if (!Entry) {
 | |
|     Entry = CGF.createBasicBlock("eh.cleanup");
 | |
|     Scope.setEHBlock(Entry);
 | |
|   }
 | |
|   return Entry;
 | |
| }
 | |
| 
 | |
| /// Attempts to reduce a cleanup's entry block to a fallthrough.  This
 | |
| /// is basically llvm::MergeBlockIntoPredecessor, except
 | |
| /// simplified/optimized for the tighter constraints on cleanup blocks.
 | |
| ///
 | |
| /// Returns the new block, whatever it is.
 | |
| static llvm::BasicBlock *SimplifyCleanupEntry(CodeGenFunction &CGF,
 | |
|                                               llvm::BasicBlock *Entry) {
 | |
|   llvm::BasicBlock *Pred = Entry->getSinglePredecessor();
 | |
|   if (!Pred) return Entry;
 | |
| 
 | |
|   llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Pred->getTerminator());
 | |
|   if (!Br || Br->isConditional()) return Entry;
 | |
|   assert(Br->getSuccessor(0) == Entry);
 | |
| 
 | |
|   // If we were previously inserting at the end of the cleanup entry
 | |
|   // block, we'll need to continue inserting at the end of the
 | |
|   // predecessor.
 | |
|   bool WasInsertBlock = CGF.Builder.GetInsertBlock() == Entry;
 | |
|   assert(!WasInsertBlock || CGF.Builder.GetInsertPoint() == Entry->end());
 | |
| 
 | |
|   // Kill the branch.
 | |
|   Br->eraseFromParent();
 | |
| 
 | |
|   // Merge the blocks.
 | |
|   Pred->getInstList().splice(Pred->end(), Entry->getInstList());
 | |
| 
 | |
|   // Replace all uses of the entry with the predecessor, in case there
 | |
|   // are phis in the cleanup.
 | |
|   Entry->replaceAllUsesWith(Pred);
 | |
| 
 | |
|   // Kill the entry block.
 | |
|   Entry->eraseFromParent();
 | |
| 
 | |
|   if (WasInsertBlock)
 | |
|     CGF.Builder.SetInsertPoint(Pred);
 | |
| 
 | |
|   return Pred;
 | |
| }
 | |
| 
 | |
| static void EmitCleanup(CodeGenFunction &CGF,
 | |
|                         EHScopeStack::Cleanup *Fn,
 | |
|                         bool ForEH,
 | |
|                         llvm::Value *ActiveFlag) {
 | |
|   // EH cleanups always occur within a terminate scope.
 | |
|   if (ForEH) CGF.EHStack.pushTerminate();
 | |
| 
 | |
|   // If there's an active flag, load it and skip the cleanup if it's
 | |
|   // false.
 | |
|   llvm::BasicBlock *ContBB = 0;
 | |
|   if (ActiveFlag) {
 | |
|     ContBB = CGF.createBasicBlock("cleanup.done");
 | |
|     llvm::BasicBlock *CleanupBB = CGF.createBasicBlock("cleanup.action");
 | |
|     llvm::Value *IsActive
 | |
|       = CGF.Builder.CreateLoad(ActiveFlag, "cleanup.is_active");
 | |
|     CGF.Builder.CreateCondBr(IsActive, CleanupBB, ContBB);
 | |
|     CGF.EmitBlock(CleanupBB);
 | |
|   }
 | |
| 
 | |
|   // Ask the cleanup to emit itself.
 | |
|   Fn->Emit(CGF, ForEH);
 | |
|   assert(CGF.HaveInsertPoint() && "cleanup ended with no insertion point?");
 | |
| 
 | |
|   // Emit the continuation block if there was an active flag.
 | |
|   if (ActiveFlag)
 | |
|     CGF.EmitBlock(ContBB);
 | |
| 
 | |
|   // Leave the terminate scope.
 | |
|   if (ForEH) CGF.EHStack.popTerminate();
 | |
| }
 | |
| 
 | |
| static void ForwardPrebranchedFallthrough(llvm::BasicBlock *Exit,
 | |
|                                           llvm::BasicBlock *From,
 | |
|                                           llvm::BasicBlock *To) {
 | |
|   // Exit is the exit block of a cleanup, so it always terminates in
 | |
|   // an unconditional branch or a switch.
 | |
|   llvm::TerminatorInst *Term = Exit->getTerminator();
 | |
| 
 | |
|   if (llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Term)) {
 | |
|     assert(Br->isUnconditional() && Br->getSuccessor(0) == From);
 | |
|     Br->setSuccessor(0, To);
 | |
|   } else {
 | |
|     llvm::SwitchInst *Switch = cast<llvm::SwitchInst>(Term);
 | |
|     for (unsigned I = 0, E = Switch->getNumSuccessors(); I != E; ++I)
 | |
|       if (Switch->getSuccessor(I) == From)
 | |
|         Switch->setSuccessor(I, To);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// Pops a cleanup block.  If the block includes a normal cleanup, the
 | |
| /// current insertion point is threaded through the cleanup, as are
 | |
| /// any branch fixups on the cleanup.
 | |
| void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
 | |
|   assert(!EHStack.empty() && "cleanup stack is empty!");
 | |
|   assert(isa<EHCleanupScope>(*EHStack.begin()) && "top not a cleanup!");
 | |
|   EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
 | |
|   assert(Scope.getFixupDepth() <= EHStack.getNumBranchFixups());
 | |
| 
 | |
|   // Remember activation information.
 | |
|   bool IsActive = Scope.isActive();
 | |
|   llvm::Value *NormalActiveFlag =
 | |
|     Scope.shouldTestFlagInNormalCleanup() ? Scope.getActiveFlag() : 0;
 | |
|   llvm::Value *EHActiveFlag = 
 | |
|     Scope.shouldTestFlagInEHCleanup() ? Scope.getActiveFlag() : 0;
 | |
| 
 | |
|   // Check whether we need an EH cleanup.  This is only true if we've
 | |
|   // generated a lazy EH cleanup block.
 | |
|   bool RequiresEHCleanup = Scope.hasEHBranches();
 | |
| 
 | |
|   // Check the three conditions which might require a normal cleanup:
 | |
| 
 | |
|   // - whether there are branch fix-ups through this cleanup
 | |
|   unsigned FixupDepth = Scope.getFixupDepth();
 | |
|   bool HasFixups = EHStack.getNumBranchFixups() != FixupDepth;
 | |
| 
 | |
|   // - whether there are branch-throughs or branch-afters
 | |
|   bool HasExistingBranches = Scope.hasBranches();
 | |
| 
 | |
|   // - whether there's a fallthrough
 | |
|   llvm::BasicBlock *FallthroughSource = Builder.GetInsertBlock();
 | |
|   bool HasFallthrough = (FallthroughSource != 0 && IsActive);
 | |
| 
 | |
|   // Branch-through fall-throughs leave the insertion point set to the
 | |
|   // end of the last cleanup, which points to the current scope.  The
 | |
|   // rest of IR gen doesn't need to worry about this; it only happens
 | |
|   // during the execution of PopCleanupBlocks().
 | |
|   bool HasPrebranchedFallthrough =
 | |
|     (FallthroughSource && FallthroughSource->getTerminator());
 | |
| 
 | |
|   // If this is a normal cleanup, then having a prebranched
 | |
|   // fallthrough implies that the fallthrough source unconditionally
 | |
|   // jumps here.
 | |
|   assert(!Scope.isNormalCleanup() || !HasPrebranchedFallthrough ||
 | |
|          (Scope.getNormalBlock() &&
 | |
|           FallthroughSource->getTerminator()->getSuccessor(0)
 | |
|             == Scope.getNormalBlock()));
 | |
| 
 | |
|   bool RequiresNormalCleanup = false;
 | |
|   if (Scope.isNormalCleanup() &&
 | |
|       (HasFixups || HasExistingBranches || HasFallthrough)) {
 | |
|     RequiresNormalCleanup = true;
 | |
|   }
 | |
| 
 | |
|   // Even if we don't need the normal cleanup, we might still have
 | |
|   // prebranched fallthrough to worry about.
 | |
|   if (Scope.isNormalCleanup() && !RequiresNormalCleanup &&
 | |
|       HasPrebranchedFallthrough) {
 | |
|     assert(!IsActive);
 | |
| 
 | |
|     llvm::BasicBlock *NormalEntry = Scope.getNormalBlock();
 | |
| 
 | |
|     // If we're branching through this cleanup, just forward the
 | |
|     // prebranched fallthrough to the next cleanup, leaving the insert
 | |
|     // point in the old block.
 | |
|     if (FallthroughIsBranchThrough) {
 | |
|       EHScope &S = *EHStack.find(Scope.getEnclosingNormalCleanup());
 | |
|       llvm::BasicBlock *EnclosingEntry = 
 | |
|         CreateNormalEntry(*this, cast<EHCleanupScope>(S));
 | |
| 
 | |
|       ForwardPrebranchedFallthrough(FallthroughSource,
 | |
|                                     NormalEntry, EnclosingEntry);
 | |
|       assert(NormalEntry->use_empty() &&
 | |
|              "uses of entry remain after forwarding?");
 | |
|       delete NormalEntry;
 | |
| 
 | |
|     // Otherwise, we're branching out;  just emit the next block.
 | |
|     } else {
 | |
|       EmitBlock(NormalEntry);
 | |
|       SimplifyCleanupEntry(*this, NormalEntry);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // If we don't need the cleanup at all, we're done.
 | |
|   if (!RequiresNormalCleanup && !RequiresEHCleanup) {
 | |
|     EHStack.popCleanup(); // safe because there are no fixups
 | |
|     assert(EHStack.getNumBranchFixups() == 0 ||
 | |
|            EHStack.hasNormalCleanups());
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Copy the cleanup emission data out.  Note that SmallVector
 | |
|   // guarantees maximal alignment for its buffer regardless of its
 | |
|   // type parameter.
 | |
|   llvm::SmallVector<char, 8*sizeof(void*)> CleanupBuffer;
 | |
|   CleanupBuffer.reserve(Scope.getCleanupSize());
 | |
|   memcpy(CleanupBuffer.data(),
 | |
|          Scope.getCleanupBuffer(), Scope.getCleanupSize());
 | |
|   CleanupBuffer.set_size(Scope.getCleanupSize());
 | |
|   EHScopeStack::Cleanup *Fn =
 | |
|     reinterpret_cast<EHScopeStack::Cleanup*>(CleanupBuffer.data());
 | |
| 
 | |
|   // We want to emit the EH cleanup after the normal cleanup, but go
 | |
|   // ahead and do the setup for the EH cleanup while the scope is still
 | |
|   // alive.
 | |
|   llvm::BasicBlock *EHEntry = 0;
 | |
|   llvm::SmallVector<llvm::Instruction*, 2> EHInstsToAppend;
 | |
|   if (RequiresEHCleanup) {
 | |
|     EHEntry = CreateEHEntry(*this, Scope);
 | |
| 
 | |
|     // Figure out the branch-through dest if necessary.
 | |
|     llvm::BasicBlock *EHBranchThroughDest = 0;
 | |
|     if (Scope.hasEHBranchThroughs()) {
 | |
|       assert(Scope.getEnclosingEHCleanup() != EHStack.stable_end());
 | |
|       EHScope &S = *EHStack.find(Scope.getEnclosingEHCleanup());
 | |
|       EHBranchThroughDest = CreateEHEntry(*this, cast<EHCleanupScope>(S));
 | |
|     }
 | |
| 
 | |
|     // If we have exactly one branch-after and no branch-throughs, we
 | |
|     // can dispatch it without a switch.
 | |
|     if (!Scope.hasEHBranchThroughs() &&
 | |
|         Scope.getNumEHBranchAfters() == 1) {
 | |
|       assert(!EHBranchThroughDest);
 | |
| 
 | |
|       // TODO: remove the spurious eh.cleanup.dest stores if this edge
 | |
|       // never went through any switches.
 | |
|       llvm::BasicBlock *BranchAfterDest = Scope.getEHBranchAfterBlock(0);
 | |
|       EHInstsToAppend.push_back(llvm::BranchInst::Create(BranchAfterDest));
 | |
|     
 | |
|     // Otherwise, if we have any branch-afters, we need a switch.
 | |
|     } else if (Scope.getNumEHBranchAfters()) {
 | |
|       // The default of the switch belongs to the branch-throughs if
 | |
|       // they exist.
 | |
|       llvm::BasicBlock *Default =
 | |
|         (EHBranchThroughDest ? EHBranchThroughDest : getUnreachableBlock());
 | |
| 
 | |
|       const unsigned SwitchCapacity = Scope.getNumEHBranchAfters();
 | |
| 
 | |
|       llvm::LoadInst *Load =
 | |
|         new llvm::LoadInst(getEHCleanupDestSlot(), "cleanup.dest");
 | |
|       llvm::SwitchInst *Switch =
 | |
|         llvm::SwitchInst::Create(Load, Default, SwitchCapacity);
 | |
| 
 | |
|       EHInstsToAppend.push_back(Load);
 | |
|       EHInstsToAppend.push_back(Switch);
 | |
| 
 | |
|       for (unsigned I = 0, E = Scope.getNumEHBranchAfters(); I != E; ++I)
 | |
|         Switch->addCase(Scope.getEHBranchAfterIndex(I),
 | |
|                         Scope.getEHBranchAfterBlock(I));
 | |
| 
 | |
|     // Otherwise, we have only branch-throughs; jump to the next EH
 | |
|     // cleanup.
 | |
|     } else {
 | |
|       assert(EHBranchThroughDest);
 | |
|       EHInstsToAppend.push_back(llvm::BranchInst::Create(EHBranchThroughDest));
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (!RequiresNormalCleanup) {
 | |
|     EHStack.popCleanup();
 | |
|   } else {
 | |
|     // If we have a fallthrough and no other need for the cleanup,
 | |
|     // emit it directly.
 | |
|     if (HasFallthrough && !HasPrebranchedFallthrough &&
 | |
|         !HasFixups && !HasExistingBranches) {
 | |
| 
 | |
|       // Fixups can cause us to optimistically create a normal block,
 | |
|       // only to later have no real uses for it.  Just delete it in
 | |
|       // this case.
 | |
|       // TODO: we can potentially simplify all the uses after this.
 | |
|       if (Scope.getNormalBlock()) {
 | |
|         Scope.getNormalBlock()->replaceAllUsesWith(getUnreachableBlock());
 | |
|         delete Scope.getNormalBlock();
 | |
|       }
 | |
| 
 | |
|       EHStack.popCleanup();
 | |
| 
 | |
|       EmitCleanup(*this, Fn, /*ForEH*/ false, NormalActiveFlag);
 | |
| 
 | |
|     // Otherwise, the best approach is to thread everything through
 | |
|     // the cleanup block and then try to clean up after ourselves.
 | |
|     } else {
 | |
|       // Force the entry block to exist.
 | |
|       llvm::BasicBlock *NormalEntry = CreateNormalEntry(*this, Scope);
 | |
| 
 | |
|       // I.  Set up the fallthrough edge in.
 | |
| 
 | |
|       // If there's a fallthrough, we need to store the cleanup
 | |
|       // destination index.  For fall-throughs this is always zero.
 | |
|       if (HasFallthrough) {
 | |
|         if (!HasPrebranchedFallthrough)
 | |
|           Builder.CreateStore(Builder.getInt32(0), getNormalCleanupDestSlot());
 | |
| 
 | |
|       // Otherwise, clear the IP if we don't have fallthrough because
 | |
|       // the cleanup is inactive.  We don't need to save it because
 | |
|       // it's still just FallthroughSource.
 | |
|       } else if (FallthroughSource) {
 | |
|         assert(!IsActive && "source without fallthrough for active cleanup");
 | |
|         Builder.ClearInsertionPoint();
 | |
|       }
 | |
| 
 | |
|       // II.  Emit the entry block.  This implicitly branches to it if
 | |
|       // we have fallthrough.  All the fixups and existing branches
 | |
|       // should already be branched to it.
 | |
|       EmitBlock(NormalEntry);
 | |
| 
 | |
|       // III.  Figure out where we're going and build the cleanup
 | |
|       // epilogue.
 | |
| 
 | |
|       bool HasEnclosingCleanups =
 | |
|         (Scope.getEnclosingNormalCleanup() != EHStack.stable_end());
 | |
| 
 | |
|       // Compute the branch-through dest if we need it:
 | |
|       //   - if there are branch-throughs threaded through the scope
 | |
|       //   - if fall-through is a branch-through
 | |
|       //   - if there are fixups that will be optimistically forwarded
 | |
|       //     to the enclosing cleanup
 | |
|       llvm::BasicBlock *BranchThroughDest = 0;
 | |
|       if (Scope.hasBranchThroughs() ||
 | |
|           (FallthroughSource && FallthroughIsBranchThrough) ||
 | |
|           (HasFixups && HasEnclosingCleanups)) {
 | |
|         assert(HasEnclosingCleanups);
 | |
|         EHScope &S = *EHStack.find(Scope.getEnclosingNormalCleanup());
 | |
|         BranchThroughDest = CreateNormalEntry(*this, cast<EHCleanupScope>(S));
 | |
|       }
 | |
| 
 | |
|       llvm::BasicBlock *FallthroughDest = 0;
 | |
|       llvm::SmallVector<llvm::Instruction*, 2> InstsToAppend;
 | |
| 
 | |
|       // If there's exactly one branch-after and no other threads,
 | |
|       // we can route it without a switch.
 | |
|       if (!Scope.hasBranchThroughs() && !HasFixups && !HasFallthrough &&
 | |
|           Scope.getNumBranchAfters() == 1) {
 | |
|         assert(!BranchThroughDest || !IsActive);
 | |
| 
 | |
|         // TODO: clean up the possibly dead stores to the cleanup dest slot.
 | |
|         llvm::BasicBlock *BranchAfter = Scope.getBranchAfterBlock(0);
 | |
|         InstsToAppend.push_back(llvm::BranchInst::Create(BranchAfter));
 | |
| 
 | |
|       // Build a switch-out if we need it:
 | |
|       //   - if there are branch-afters threaded through the scope
 | |
|       //   - if fall-through is a branch-after
 | |
|       //   - if there are fixups that have nowhere left to go and
 | |
|       //     so must be immediately resolved
 | |
|       } else if (Scope.getNumBranchAfters() ||
 | |
|                  (HasFallthrough && !FallthroughIsBranchThrough) ||
 | |
|                  (HasFixups && !HasEnclosingCleanups)) {
 | |
| 
 | |
|         llvm::BasicBlock *Default =
 | |
|           (BranchThroughDest ? BranchThroughDest : getUnreachableBlock());
 | |
| 
 | |
|         // TODO: base this on the number of branch-afters and fixups
 | |
|         const unsigned SwitchCapacity = 10;
 | |
| 
 | |
|         llvm::LoadInst *Load =
 | |
|           new llvm::LoadInst(getNormalCleanupDestSlot(), "cleanup.dest");
 | |
|         llvm::SwitchInst *Switch =
 | |
|           llvm::SwitchInst::Create(Load, Default, SwitchCapacity);
 | |
| 
 | |
|         InstsToAppend.push_back(Load);
 | |
|         InstsToAppend.push_back(Switch);
 | |
| 
 | |
|         // Branch-after fallthrough.
 | |
|         if (FallthroughSource && !FallthroughIsBranchThrough) {
 | |
|           FallthroughDest = createBasicBlock("cleanup.cont");
 | |
|           if (HasFallthrough)
 | |
|             Switch->addCase(Builder.getInt32(0), FallthroughDest);
 | |
|         }
 | |
| 
 | |
|         for (unsigned I = 0, E = Scope.getNumBranchAfters(); I != E; ++I) {
 | |
|           Switch->addCase(Scope.getBranchAfterIndex(I),
 | |
|                           Scope.getBranchAfterBlock(I));
 | |
|         }
 | |
| 
 | |
|         // If there aren't any enclosing cleanups, we can resolve all
 | |
|         // the fixups now.
 | |
|         if (HasFixups && !HasEnclosingCleanups)
 | |
|           ResolveAllBranchFixups(*this, Switch, NormalEntry);
 | |
|       } else {
 | |
|         // We should always have a branch-through destination in this case.
 | |
|         assert(BranchThroughDest);
 | |
|         InstsToAppend.push_back(llvm::BranchInst::Create(BranchThroughDest));
 | |
|       }
 | |
| 
 | |
|       // IV.  Pop the cleanup and emit it.
 | |
|       EHStack.popCleanup();
 | |
|       assert(EHStack.hasNormalCleanups() == HasEnclosingCleanups);
 | |
| 
 | |
|       EmitCleanup(*this, Fn, /*ForEH*/ false, NormalActiveFlag);
 | |
| 
 | |
|       // Append the prepared cleanup prologue from above.
 | |
|       llvm::BasicBlock *NormalExit = Builder.GetInsertBlock();
 | |
|       for (unsigned I = 0, E = InstsToAppend.size(); I != E; ++I)
 | |
|         NormalExit->getInstList().push_back(InstsToAppend[I]);
 | |
| 
 | |
|       // Optimistically hope that any fixups will continue falling through.
 | |
|       for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
 | |
|            I < E; ++I) {
 | |
|         BranchFixup &Fixup = EHStack.getBranchFixup(I);
 | |
|         if (!Fixup.Destination) continue;
 | |
|         if (!Fixup.OptimisticBranchBlock) {
 | |
|           new llvm::StoreInst(Builder.getInt32(Fixup.DestinationIndex),
 | |
|                               getNormalCleanupDestSlot(),
 | |
|                               Fixup.InitialBranch);
 | |
|           Fixup.InitialBranch->setSuccessor(0, NormalEntry);
 | |
|         }
 | |
|         Fixup.OptimisticBranchBlock = NormalExit;
 | |
|       }
 | |
| 
 | |
|       // V.  Set up the fallthrough edge out.
 | |
|       
 | |
|       // Case 1: a fallthrough source exists but shouldn't branch to
 | |
|       // the cleanup because the cleanup is inactive.
 | |
|       if (!HasFallthrough && FallthroughSource) {
 | |
|         assert(!IsActive);
 | |
| 
 | |
|         // If we have a prebranched fallthrough, that needs to be
 | |
|         // forwarded to the right block.
 | |
|         if (HasPrebranchedFallthrough) {
 | |
|           llvm::BasicBlock *Next;
 | |
|           if (FallthroughIsBranchThrough) {
 | |
|             Next = BranchThroughDest;
 | |
|             assert(!FallthroughDest);
 | |
|           } else {
 | |
|             Next = FallthroughDest;
 | |
|           }
 | |
| 
 | |
|           ForwardPrebranchedFallthrough(FallthroughSource, NormalEntry, Next);
 | |
|         }
 | |
|         Builder.SetInsertPoint(FallthroughSource);
 | |
| 
 | |
|       // Case 2: a fallthrough source exists and should branch to the
 | |
|       // cleanup, but we're not supposed to branch through to the next
 | |
|       // cleanup.
 | |
|       } else if (HasFallthrough && FallthroughDest) {
 | |
|         assert(!FallthroughIsBranchThrough);
 | |
|         EmitBlock(FallthroughDest);
 | |
| 
 | |
|       // Case 3: a fallthrough source exists and should branch to the
 | |
|       // cleanup and then through to the next.
 | |
|       } else if (HasFallthrough) {
 | |
|         // Everything is already set up for this.
 | |
| 
 | |
|       // Case 4: no fallthrough source exists.
 | |
|       } else {
 | |
|         Builder.ClearInsertionPoint();
 | |
|       }
 | |
| 
 | |
|       // VI.  Assorted cleaning.
 | |
| 
 | |
|       // Check whether we can merge NormalEntry into a single predecessor.
 | |
|       // This might invalidate (non-IR) pointers to NormalEntry.
 | |
|       llvm::BasicBlock *NewNormalEntry =
 | |
|         SimplifyCleanupEntry(*this, NormalEntry);
 | |
| 
 | |
|       // If it did invalidate those pointers, and NormalEntry was the same
 | |
|       // as NormalExit, go back and patch up the fixups.
 | |
|       if (NewNormalEntry != NormalEntry && NormalEntry == NormalExit)
 | |
|         for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
 | |
|                I < E; ++I)
 | |
|           EHStack.getBranchFixup(I).OptimisticBranchBlock = NewNormalEntry;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   assert(EHStack.hasNormalCleanups() || EHStack.getNumBranchFixups() == 0);
 | |
| 
 | |
|   // Emit the EH cleanup if required.
 | |
|   if (RequiresEHCleanup) {
 | |
|     CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
 | |
| 
 | |
|     EmitBlock(EHEntry);
 | |
|     EmitCleanup(*this, Fn, /*ForEH*/ true, EHActiveFlag);
 | |
| 
 | |
|     // Append the prepared cleanup prologue from above.
 | |
|     llvm::BasicBlock *EHExit = Builder.GetInsertBlock();
 | |
|     for (unsigned I = 0, E = EHInstsToAppend.size(); I != E; ++I)
 | |
|       EHExit->getInstList().push_back(EHInstsToAppend[I]);
 | |
| 
 | |
|     Builder.restoreIP(SavedIP);
 | |
| 
 | |
|     SimplifyCleanupEntry(*this, EHEntry);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// isObviouslyBranchWithoutCleanups - Return true if a branch to the
 | |
| /// specified destination obviously has no cleanups to run.  'false' is always
 | |
| /// a conservatively correct answer for this method.
 | |
| bool CodeGenFunction::isObviouslyBranchWithoutCleanups(JumpDest Dest) const {
 | |
|   assert(Dest.getScopeDepth().encloses(EHStack.stable_begin())
 | |
|          && "stale jump destination");
 | |
|   
 | |
|   // Calculate the innermost active normal cleanup.
 | |
|   EHScopeStack::stable_iterator TopCleanup =
 | |
|     EHStack.getInnermostActiveNormalCleanup();
 | |
|   
 | |
|   // If we're not in an active normal cleanup scope, or if the
 | |
|   // destination scope is within the innermost active normal cleanup
 | |
|   // scope, we don't need to worry about fixups.
 | |
|   if (TopCleanup == EHStack.stable_end() ||
 | |
|       TopCleanup.encloses(Dest.getScopeDepth())) // works for invalid
 | |
|     return true;
 | |
| 
 | |
|   // Otherwise, we might need some cleanups.
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// Terminate the current block by emitting a branch which might leave
 | |
| /// the current cleanup-protected scope.  The target scope may not yet
 | |
| /// be known, in which case this will require a fixup.
 | |
| ///
 | |
| /// As a side-effect, this method clears the insertion point.
 | |
| void CodeGenFunction::EmitBranchThroughCleanup(JumpDest Dest) {
 | |
|   assert(Dest.getScopeDepth().encloses(EHStack.stable_begin())
 | |
|          && "stale jump destination");
 | |
| 
 | |
|   if (!HaveInsertPoint())
 | |
|     return;
 | |
| 
 | |
|   // Create the branch.
 | |
|   llvm::BranchInst *BI = Builder.CreateBr(Dest.getBlock());
 | |
| 
 | |
|   // Calculate the innermost active normal cleanup.
 | |
|   EHScopeStack::stable_iterator
 | |
|     TopCleanup = EHStack.getInnermostActiveNormalCleanup();
 | |
| 
 | |
|   // If we're not in an active normal cleanup scope, or if the
 | |
|   // destination scope is within the innermost active normal cleanup
 | |
|   // scope, we don't need to worry about fixups.
 | |
|   if (TopCleanup == EHStack.stable_end() ||
 | |
|       TopCleanup.encloses(Dest.getScopeDepth())) { // works for invalid
 | |
|     Builder.ClearInsertionPoint();
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // If we can't resolve the destination cleanup scope, just add this
 | |
|   // to the current cleanup scope as a branch fixup.
 | |
|   if (!Dest.getScopeDepth().isValid()) {
 | |
|     BranchFixup &Fixup = EHStack.addBranchFixup();
 | |
|     Fixup.Destination = Dest.getBlock();
 | |
|     Fixup.DestinationIndex = Dest.getDestIndex();
 | |
|     Fixup.InitialBranch = BI;
 | |
|     Fixup.OptimisticBranchBlock = 0;
 | |
| 
 | |
|     Builder.ClearInsertionPoint();
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Otherwise, thread through all the normal cleanups in scope.
 | |
| 
 | |
|   // Store the index at the start.
 | |
|   llvm::ConstantInt *Index = Builder.getInt32(Dest.getDestIndex());
 | |
|   new llvm::StoreInst(Index, getNormalCleanupDestSlot(), BI);
 | |
| 
 | |
|   // Adjust BI to point to the first cleanup block.
 | |
|   {
 | |
|     EHCleanupScope &Scope =
 | |
|       cast<EHCleanupScope>(*EHStack.find(TopCleanup));
 | |
|     BI->setSuccessor(0, CreateNormalEntry(*this, Scope));
 | |
|   }
 | |
| 
 | |
|   // Add this destination to all the scopes involved.
 | |
|   EHScopeStack::stable_iterator I = TopCleanup;
 | |
|   EHScopeStack::stable_iterator E = Dest.getScopeDepth();
 | |
|   if (E.strictlyEncloses(I)) {
 | |
|     while (true) {
 | |
|       EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(I));
 | |
|       assert(Scope.isNormalCleanup());
 | |
|       I = Scope.getEnclosingNormalCleanup();
 | |
| 
 | |
|       // If this is the last cleanup we're propagating through, tell it
 | |
|       // that there's a resolved jump moving through it.
 | |
|       if (!E.strictlyEncloses(I)) {
 | |
|         Scope.addBranchAfter(Index, Dest.getBlock());
 | |
|         break;
 | |
|       }
 | |
| 
 | |
|       // Otherwise, tell the scope that there's a jump propoagating
 | |
|       // through it.  If this isn't new information, all the rest of
 | |
|       // the work has been done before.
 | |
|       if (!Scope.addBranchThrough(Dest.getBlock()))
 | |
|         break;
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   Builder.ClearInsertionPoint();
 | |
| }
 | |
| 
 | |
| void CodeGenFunction::EmitBranchThroughEHCleanup(UnwindDest Dest) {
 | |
|   // We should never get invalid scope depths for an UnwindDest; that
 | |
|   // implies that the destination wasn't set up correctly.
 | |
|   assert(Dest.getScopeDepth().isValid() && "invalid scope depth on EH dest?");
 | |
| 
 | |
|   if (!HaveInsertPoint())
 | |
|     return;
 | |
| 
 | |
|   // Create the branch.
 | |
|   llvm::BranchInst *BI = Builder.CreateBr(Dest.getBlock());
 | |
| 
 | |
|   // Calculate the innermost active cleanup.
 | |
|   EHScopeStack::stable_iterator
 | |
|     InnermostCleanup = EHStack.getInnermostActiveEHCleanup();
 | |
| 
 | |
|   // If the destination is in the same EH cleanup scope as us, we
 | |
|   // don't need to thread through anything.
 | |
|   if (InnermostCleanup.encloses(Dest.getScopeDepth())) {
 | |
|     Builder.ClearInsertionPoint();
 | |
|     return;
 | |
|   }
 | |
|   assert(InnermostCleanup != EHStack.stable_end());
 | |
| 
 | |
|   // Store the index at the start.
 | |
|   llvm::ConstantInt *Index = Builder.getInt32(Dest.getDestIndex());
 | |
|   new llvm::StoreInst(Index, getEHCleanupDestSlot(), BI);
 | |
| 
 | |
|   // Adjust BI to point to the first cleanup block.
 | |
|   {
 | |
|     EHCleanupScope &Scope =
 | |
|       cast<EHCleanupScope>(*EHStack.find(InnermostCleanup));
 | |
|     BI->setSuccessor(0, CreateEHEntry(*this, Scope));
 | |
|   }
 | |
|   
 | |
|   // Add this destination to all the scopes involved.
 | |
|   for (EHScopeStack::stable_iterator
 | |
|          I = InnermostCleanup, E = Dest.getScopeDepth(); ; ) {
 | |
|     assert(E.strictlyEncloses(I));
 | |
|     EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(I));
 | |
|     assert(Scope.isEHCleanup());
 | |
|     I = Scope.getEnclosingEHCleanup();
 | |
| 
 | |
|     // If this is the last cleanup we're propagating through, add this
 | |
|     // as a branch-after.
 | |
|     if (I == E) {
 | |
|       Scope.addEHBranchAfter(Index, Dest.getBlock());
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     // Otherwise, add it as a branch-through.  If this isn't new
 | |
|     // information, all the rest of the work has been done before.
 | |
|     if (!Scope.addEHBranchThrough(Dest.getBlock()))
 | |
|       break;
 | |
|   }
 | |
|   
 | |
|   Builder.ClearInsertionPoint();
 | |
| }
 | |
| 
 | |
| static bool IsUsedAsNormalCleanup(EHScopeStack &EHStack,
 | |
|                                   EHScopeStack::stable_iterator C) {
 | |
|   // If we needed a normal block for any reason, that counts.
 | |
|   if (cast<EHCleanupScope>(*EHStack.find(C)).getNormalBlock())
 | |
|     return true;
 | |
| 
 | |
|   // Check whether any enclosed cleanups were needed.
 | |
|   for (EHScopeStack::stable_iterator
 | |
|          I = EHStack.getInnermostNormalCleanup();
 | |
|          I != C; ) {
 | |
|     assert(C.strictlyEncloses(I));
 | |
|     EHCleanupScope &S = cast<EHCleanupScope>(*EHStack.find(I));
 | |
|     if (S.getNormalBlock()) return true;
 | |
|     I = S.getEnclosingNormalCleanup();
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| static bool IsUsedAsEHCleanup(EHScopeStack &EHStack,
 | |
|                               EHScopeStack::stable_iterator C) {
 | |
|   // If we needed an EH block for any reason, that counts.
 | |
|   if (cast<EHCleanupScope>(*EHStack.find(C)).getEHBlock())
 | |
|     return true;
 | |
| 
 | |
|   // Check whether any enclosed cleanups were needed.
 | |
|   for (EHScopeStack::stable_iterator
 | |
|          I = EHStack.getInnermostEHCleanup(); I != C; ) {
 | |
|     assert(C.strictlyEncloses(I));
 | |
|     EHCleanupScope &S = cast<EHCleanupScope>(*EHStack.find(I));
 | |
|     if (S.getEHBlock()) return true;
 | |
|     I = S.getEnclosingEHCleanup();
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| enum ForActivation_t {
 | |
|   ForActivation,
 | |
|   ForDeactivation
 | |
| };
 | |
| 
 | |
| /// The given cleanup block is changing activation state.  Configure a
 | |
| /// cleanup variable if necessary.
 | |
| ///
 | |
| /// It would be good if we had some way of determining if there were
 | |
| /// extra uses *after* the change-over point.
 | |
| static void SetupCleanupBlockActivation(CodeGenFunction &CGF,
 | |
|                                         EHScopeStack::stable_iterator C,
 | |
|                                         ForActivation_t Kind) {
 | |
|   EHCleanupScope &Scope = cast<EHCleanupScope>(*CGF.EHStack.find(C));
 | |
| 
 | |
|   // We always need the flag if we're activating the cleanup, because
 | |
|   // we have to assume that the current location doesn't necessarily
 | |
|   // dominate all future uses of the cleanup.
 | |
|   bool NeedFlag = (Kind == ForActivation);
 | |
| 
 | |
|   // Calculate whether the cleanup was used:
 | |
| 
 | |
|   //   - as a normal cleanup
 | |
|   if (Scope.isNormalCleanup() && IsUsedAsNormalCleanup(CGF.EHStack, C)) {
 | |
|     Scope.setTestFlagInNormalCleanup();
 | |
|     NeedFlag = true;
 | |
|   }
 | |
| 
 | |
|   //  - as an EH cleanup
 | |
|   if (Scope.isEHCleanup() && IsUsedAsEHCleanup(CGF.EHStack, C)) {
 | |
|     Scope.setTestFlagInEHCleanup();
 | |
|     NeedFlag = true;
 | |
|   }
 | |
| 
 | |
|   // If it hasn't yet been used as either, we're done.
 | |
|   if (!NeedFlag) return;
 | |
| 
 | |
|   llvm::AllocaInst *Var = Scope.getActiveFlag();
 | |
|   if (!Var) {
 | |
|     Var = CGF.CreateTempAlloca(CGF.Builder.getInt1Ty(), "cleanup.isactive");
 | |
|     Scope.setActiveFlag(Var);
 | |
| 
 | |
|     // Initialize to true or false depending on whether it was
 | |
|     // active up to this point.
 | |
|     CGF.InitTempAlloca(Var, CGF.Builder.getInt1(Kind == ForDeactivation));
 | |
|   }
 | |
| 
 | |
|   CGF.Builder.CreateStore(CGF.Builder.getInt1(Kind == ForActivation), Var);
 | |
| }
 | |
| 
 | |
| /// Activate a cleanup that was created in an inactivated state.
 | |
| void CodeGenFunction::ActivateCleanupBlock(EHScopeStack::stable_iterator C) {
 | |
|   assert(C != EHStack.stable_end() && "activating bottom of stack?");
 | |
|   EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(C));
 | |
|   assert(!Scope.isActive() && "double activation");
 | |
| 
 | |
|   SetupCleanupBlockActivation(*this, C, ForActivation);
 | |
| 
 | |
|   Scope.setActive(true);
 | |
| }
 | |
| 
 | |
| /// Deactive a cleanup that was created in an active state.
 | |
| void CodeGenFunction::DeactivateCleanupBlock(EHScopeStack::stable_iterator C) {
 | |
|   assert(C != EHStack.stable_end() && "deactivating bottom of stack?");
 | |
|   EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(C));
 | |
|   assert(Scope.isActive() && "double deactivation");
 | |
| 
 | |
|   // If it's the top of the stack, just pop it.
 | |
|   if (C == EHStack.stable_begin()) {
 | |
|     // If it's a normal cleanup, we need to pretend that the
 | |
|     // fallthrough is unreachable.
 | |
|     CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
 | |
|     PopCleanupBlock();
 | |
|     Builder.restoreIP(SavedIP);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Otherwise, follow the general case.
 | |
|   SetupCleanupBlockActivation(*this, C, ForDeactivation);
 | |
| 
 | |
|   Scope.setActive(false);
 | |
| }
 | |
| 
 | |
| llvm::Value *CodeGenFunction::getNormalCleanupDestSlot() {
 | |
|   if (!NormalCleanupDest)
 | |
|     NormalCleanupDest =
 | |
|       CreateTempAlloca(Builder.getInt32Ty(), "cleanup.dest.slot");
 | |
|   return NormalCleanupDest;
 | |
| }
 | |
| 
 | |
| llvm::Value *CodeGenFunction::getEHCleanupDestSlot() {
 | |
|   if (!EHCleanupDest)
 | |
|     EHCleanupDest =
 | |
|       CreateTempAlloca(Builder.getInt32Ty(), "eh.cleanup.dest.slot");
 | |
|   return EHCleanupDest;
 | |
| }
 |