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			952 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			952 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- DAGISelMatcherGen.cpp - Matcher generator --------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "DAGISelMatcher.h"
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| #include "CodeGenDAGPatterns.h"
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| #include "CodeGenRegisters.h"
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| #include "llvm/TableGen/Record.h"
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| #include "llvm/ADT/DenseMap.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/StringMap.h"
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| #include <utility>
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| using namespace llvm;
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| 
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| 
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| /// getRegisterValueType - Look up and return the ValueType of the specified
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| /// register. If the register is a member of multiple register classes which
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| /// have different associated types, return MVT::Other.
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| static MVT::SimpleValueType getRegisterValueType(Record *R,
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|                                                  const CodeGenTarget &T) {
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|   bool FoundRC = false;
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|   MVT::SimpleValueType VT = MVT::Other;
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|   const CodeGenRegister *Reg = T.getRegBank().getReg(R);
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|   ArrayRef<CodeGenRegisterClass*> RCs = T.getRegBank().getRegClasses();
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| 
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|   for (unsigned rc = 0, e = RCs.size(); rc != e; ++rc) {
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|     const CodeGenRegisterClass &RC = *RCs[rc];
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|     if (!RC.contains(Reg))
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|       continue;
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| 
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|     if (!FoundRC) {
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|       FoundRC = true;
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|       VT = RC.getValueTypeNum(0);
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|       continue;
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|     }
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| 
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|     // If this occurs in multiple register classes, they all have to agree.
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|     assert(VT == RC.getValueTypeNum(0));
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|   }
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|   return VT;
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| }
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| 
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| 
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| namespace {
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|   class MatcherGen {
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|     const PatternToMatch &Pattern;
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|     const CodeGenDAGPatterns &CGP;
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| 
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|     /// PatWithNoTypes - This is a clone of Pattern.getSrcPattern() that starts
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|     /// out with all of the types removed.  This allows us to insert type checks
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|     /// as we scan the tree.
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|     TreePatternNode *PatWithNoTypes;
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| 
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|     /// VariableMap - A map from variable names ('$dst') to the recorded operand
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|     /// number that they were captured as.  These are biased by 1 to make
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|     /// insertion easier.
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|     StringMap<unsigned> VariableMap;
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| 
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|     /// NextRecordedOperandNo - As we emit opcodes to record matched values in
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|     /// the RecordedNodes array, this keeps track of which slot will be next to
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|     /// record into.
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|     unsigned NextRecordedOperandNo;
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| 
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|     /// MatchedChainNodes - This maintains the position in the recorded nodes
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|     /// array of all of the recorded input nodes that have chains.
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|     SmallVector<unsigned, 2> MatchedChainNodes;
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| 
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|     /// MatchedGlueResultNodes - This maintains the position in the recorded
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|     /// nodes array of all of the recorded input nodes that have glue results.
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|     SmallVector<unsigned, 2> MatchedGlueResultNodes;
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| 
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|     /// MatchedComplexPatterns - This maintains a list of all of the
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|     /// ComplexPatterns that we need to check.  The patterns are known to have
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|     /// names which were recorded.  The second element of each pair is the first
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|     /// slot number that the OPC_CheckComplexPat opcode drops the matched
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|     /// results into.
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|     SmallVector<std::pair<const TreePatternNode*,
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|                           unsigned>, 2> MatchedComplexPatterns;
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| 
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|     /// PhysRegInputs - List list has an entry for each explicitly specified
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|     /// physreg input to the pattern.  The first elt is the Register node, the
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|     /// second is the recorded slot number the input pattern match saved it in.
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|     SmallVector<std::pair<Record*, unsigned>, 2> PhysRegInputs;
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| 
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|     /// Matcher - This is the top level of the generated matcher, the result.
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|     Matcher *TheMatcher;
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| 
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|     /// CurPredicate - As we emit matcher nodes, this points to the latest check
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|     /// which should have future checks stuck into its Next position.
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|     Matcher *CurPredicate;
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|   public:
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|     MatcherGen(const PatternToMatch &pattern, const CodeGenDAGPatterns &cgp);
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| 
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|     ~MatcherGen() {
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|       delete PatWithNoTypes;
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|     }
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| 
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|     bool EmitMatcherCode(unsigned Variant);
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|     void EmitResultCode();
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| 
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|     Matcher *GetMatcher() const { return TheMatcher; }
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|   private:
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|     void AddMatcher(Matcher *NewNode);
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|     void InferPossibleTypes();
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| 
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|     // Matcher Generation.
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|     void EmitMatchCode(const TreePatternNode *N, TreePatternNode *NodeNoTypes);
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|     void EmitLeafMatchCode(const TreePatternNode *N);
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|     void EmitOperatorMatchCode(const TreePatternNode *N,
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|                                TreePatternNode *NodeNoTypes);
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| 
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|     // Result Code Generation.
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|     unsigned getNamedArgumentSlot(StringRef Name) {
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|       unsigned VarMapEntry = VariableMap[Name];
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|       assert(VarMapEntry != 0 &&
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|              "Variable referenced but not defined and not caught earlier!");
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|       return VarMapEntry-1;
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|     }
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| 
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|     /// GetInstPatternNode - Get the pattern for an instruction.
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|     const TreePatternNode *GetInstPatternNode(const DAGInstruction &Ins,
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|                                               const TreePatternNode *N);
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| 
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|     void EmitResultOperand(const TreePatternNode *N,
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|                            SmallVectorImpl<unsigned> &ResultOps);
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|     void EmitResultOfNamedOperand(const TreePatternNode *N,
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|                                   SmallVectorImpl<unsigned> &ResultOps);
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|     void EmitResultLeafAsOperand(const TreePatternNode *N,
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|                                  SmallVectorImpl<unsigned> &ResultOps);
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|     void EmitResultInstructionAsOperand(const TreePatternNode *N,
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|                                         SmallVectorImpl<unsigned> &ResultOps);
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|     void EmitResultSDNodeXFormAsOperand(const TreePatternNode *N,
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|                                         SmallVectorImpl<unsigned> &ResultOps);
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|     };
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| 
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| } // end anon namespace.
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| 
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| MatcherGen::MatcherGen(const PatternToMatch &pattern,
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|                        const CodeGenDAGPatterns &cgp)
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| : Pattern(pattern), CGP(cgp), NextRecordedOperandNo(0),
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|   TheMatcher(0), CurPredicate(0) {
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|   // We need to produce the matcher tree for the patterns source pattern.  To do
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|   // this we need to match the structure as well as the types.  To do the type
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|   // matching, we want to figure out the fewest number of type checks we need to
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|   // emit.  For example, if there is only one integer type supported by a
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|   // target, there should be no type comparisons at all for integer patterns!
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|   //
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|   // To figure out the fewest number of type checks needed, clone the pattern,
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|   // remove the types, then perform type inference on the pattern as a whole.
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|   // If there are unresolved types, emit an explicit check for those types,
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|   // apply the type to the tree, then rerun type inference.  Iterate until all
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|   // types are resolved.
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|   //
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|   PatWithNoTypes = Pattern.getSrcPattern()->clone();
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|   PatWithNoTypes->RemoveAllTypes();
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| 
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|   // If there are types that are manifestly known, infer them.
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|   InferPossibleTypes();
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| }
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| 
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| /// InferPossibleTypes - As we emit the pattern, we end up generating type
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| /// checks and applying them to the 'PatWithNoTypes' tree.  As we do this, we
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| /// want to propagate implied types as far throughout the tree as possible so
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| /// that we avoid doing redundant type checks.  This does the type propagation.
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| void MatcherGen::InferPossibleTypes() {
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|   // TP - Get *SOME* tree pattern, we don't care which.  It is only used for
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|   // diagnostics, which we know are impossible at this point.
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|   TreePattern &TP = *CGP.pf_begin()->second;
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| 
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|   try {
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|     bool MadeChange = true;
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|     while (MadeChange)
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|       MadeChange = PatWithNoTypes->ApplyTypeConstraints(TP,
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|                                                 true/*Ignore reg constraints*/);
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|   } catch (...) {
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|     errs() << "Type constraint application shouldn't fail!";
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|     abort();
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|   }
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| }
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| 
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| 
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| /// AddMatcher - Add a matcher node to the current graph we're building.
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| void MatcherGen::AddMatcher(Matcher *NewNode) {
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|   if (CurPredicate != 0)
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|     CurPredicate->setNext(NewNode);
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|   else
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|     TheMatcher = NewNode;
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|   CurPredicate = NewNode;
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| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| // Pattern Match Generation
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| //===----------------------------------------------------------------------===//
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| 
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| /// EmitLeafMatchCode - Generate matching code for leaf nodes.
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| void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) {
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|   assert(N->isLeaf() && "Not a leaf?");
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| 
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|   // Direct match against an integer constant.
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|   if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
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|     // If this is the root of the dag we're matching, we emit a redundant opcode
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|     // check to ensure that this gets folded into the normal top-level
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|     // OpcodeSwitch.
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|     if (N == Pattern.getSrcPattern()) {
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|       const SDNodeInfo &NI = CGP.getSDNodeInfo(CGP.getSDNodeNamed("imm"));
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|       AddMatcher(new CheckOpcodeMatcher(NI));
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|     }
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| 
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|     return AddMatcher(new CheckIntegerMatcher(II->getValue()));
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|   }
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| 
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|   DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue());
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|   if (DI == 0) {
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|     errs() << "Unknown leaf kind: " << *DI << "\n";
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|     abort();
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|   }
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| 
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|   Record *LeafRec = DI->getDef();
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|   if (// Handle register references.  Nothing to do here, they always match.
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|       LeafRec->isSubClassOf("RegisterClass") ||
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|       LeafRec->isSubClassOf("RegisterOperand") ||
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|       LeafRec->isSubClassOf("PointerLikeRegClass") ||
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|       LeafRec->isSubClassOf("SubRegIndex") ||
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|       // Place holder for SRCVALUE nodes. Nothing to do here.
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|       LeafRec->getName() == "srcvalue")
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|     return;
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| 
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|   // If we have a physreg reference like (mul gpr:$src, EAX) then we need to
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|   // record the register
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|   if (LeafRec->isSubClassOf("Register")) {
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|     AddMatcher(new RecordMatcher("physreg input "+LeafRec->getName(),
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|                                  NextRecordedOperandNo));
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|     PhysRegInputs.push_back(std::make_pair(LeafRec, NextRecordedOperandNo++));
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|     return;
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|   }
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| 
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|   if (LeafRec->isSubClassOf("ValueType"))
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|     return AddMatcher(new CheckValueTypeMatcher(LeafRec->getName()));
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| 
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|   if (LeafRec->isSubClassOf("CondCode"))
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|     return AddMatcher(new CheckCondCodeMatcher(LeafRec->getName()));
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| 
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|   if (LeafRec->isSubClassOf("ComplexPattern")) {
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|     // We can't model ComplexPattern uses that don't have their name taken yet.
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|     // The OPC_CheckComplexPattern operation implicitly records the results.
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|     if (N->getName().empty()) {
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|       errs() << "We expect complex pattern uses to have names: " << *N << "\n";
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|       exit(1);
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|     }
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| 
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|     // Remember this ComplexPattern so that we can emit it after all the other
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|     // structural matches are done.
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|     MatchedComplexPatterns.push_back(std::make_pair(N, 0));
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|     return;
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|   }
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| 
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|   errs() << "Unknown leaf kind: " << *N << "\n";
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|   abort();
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| }
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| 
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| void MatcherGen::EmitOperatorMatchCode(const TreePatternNode *N,
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|                                        TreePatternNode *NodeNoTypes) {
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|   assert(!N->isLeaf() && "Not an operator?");
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|   const SDNodeInfo &CInfo = CGP.getSDNodeInfo(N->getOperator());
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| 
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|   // If this is an 'and R, 1234' where the operation is AND/OR and the RHS is
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|   // a constant without a predicate fn that has more that one bit set, handle
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|   // this as a special case.  This is usually for targets that have special
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|   // handling of certain large constants (e.g. alpha with it's 8/16/32-bit
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|   // handling stuff).  Using these instructions is often far more efficient
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|   // than materializing the constant.  Unfortunately, both the instcombiner
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|   // and the dag combiner can often infer that bits are dead, and thus drop
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|   // them from the mask in the dag.  For example, it might turn 'AND X, 255'
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|   // into 'AND X, 254' if it knows the low bit is set.  Emit code that checks
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|   // to handle this.
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|   if ((N->getOperator()->getName() == "and" ||
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|        N->getOperator()->getName() == "or") &&
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|       N->getChild(1)->isLeaf() && N->getChild(1)->getPredicateFns().empty() &&
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|       N->getPredicateFns().empty()) {
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|     if (IntInit *II = dynamic_cast<IntInit*>(N->getChild(1)->getLeafValue())) {
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|       if (!isPowerOf2_32(II->getValue())) {  // Don't bother with single bits.
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|         // If this is at the root of the pattern, we emit a redundant
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|         // CheckOpcode so that the following checks get factored properly under
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|         // a single opcode check.
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|         if (N == Pattern.getSrcPattern())
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|           AddMatcher(new CheckOpcodeMatcher(CInfo));
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| 
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|         // Emit the CheckAndImm/CheckOrImm node.
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|         if (N->getOperator()->getName() == "and")
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|           AddMatcher(new CheckAndImmMatcher(II->getValue()));
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|         else
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|           AddMatcher(new CheckOrImmMatcher(II->getValue()));
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| 
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|         // Match the LHS of the AND as appropriate.
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|         AddMatcher(new MoveChildMatcher(0));
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|         EmitMatchCode(N->getChild(0), NodeNoTypes->getChild(0));
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|         AddMatcher(new MoveParentMatcher());
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|         return;
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|       }
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|     }
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|   }
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| 
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|   // Check that the current opcode lines up.
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|   AddMatcher(new CheckOpcodeMatcher(CInfo));
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| 
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|   // If this node has memory references (i.e. is a load or store), tell the
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|   // interpreter to capture them in the memref array.
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|   if (N->NodeHasProperty(SDNPMemOperand, CGP))
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|     AddMatcher(new RecordMemRefMatcher());
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| 
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|   // If this node has a chain, then the chain is operand #0 is the SDNode, and
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|   // the child numbers of the node are all offset by one.
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|   unsigned OpNo = 0;
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|   if (N->NodeHasProperty(SDNPHasChain, CGP)) {
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|     // Record the node and remember it in our chained nodes list.
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|     AddMatcher(new RecordMatcher("'" + N->getOperator()->getName() +
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|                                          "' chained node",
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|                                  NextRecordedOperandNo));
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|     // Remember all of the input chains our pattern will match.
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|     MatchedChainNodes.push_back(NextRecordedOperandNo++);
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| 
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|     // Don't look at the input chain when matching the tree pattern to the
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|     // SDNode.
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|     OpNo = 1;
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| 
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|     // If this node is not the root and the subtree underneath it produces a
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|     // chain, then the result of matching the node is also produce a chain.
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|     // Beyond that, this means that we're also folding (at least) the root node
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|     // into the node that produce the chain (for example, matching
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|     // "(add reg, (load ptr))" as a add_with_memory on X86).  This is
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|     // problematic, if the 'reg' node also uses the load (say, its chain).
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|     // Graphically:
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|     //
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|     //         [LD]
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|     //         ^  ^
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|     //         |  \                              DAG's like cheese.
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|     //        /    |
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|     //       /    [YY]
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|     //       |     ^
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|     //      [XX]--/
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|     //
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|     // It would be invalid to fold XX and LD.  In this case, folding the two
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|     // nodes together would induce a cycle in the DAG, making it a 'cyclic DAG'
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|     // To prevent this, we emit a dynamic check for legality before allowing
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|     // this to be folded.
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|     //
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|     const TreePatternNode *Root = Pattern.getSrcPattern();
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|     if (N != Root) {                             // Not the root of the pattern.
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|       // If there is a node between the root and this node, then we definitely
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|       // need to emit the check.
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|       bool NeedCheck = !Root->hasChild(N);
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| 
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|       // If it *is* an immediate child of the root, we can still need a check if
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|       // the root SDNode has multiple inputs.  For us, this means that it is an
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|       // intrinsic, has multiple operands, or has other inputs like chain or
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|       // glue).
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|       if (!NeedCheck) {
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|         const SDNodeInfo &PInfo = CGP.getSDNodeInfo(Root->getOperator());
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|         NeedCheck =
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|           Root->getOperator() == CGP.get_intrinsic_void_sdnode() ||
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|           Root->getOperator() == CGP.get_intrinsic_w_chain_sdnode() ||
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|           Root->getOperator() == CGP.get_intrinsic_wo_chain_sdnode() ||
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|           PInfo.getNumOperands() > 1 ||
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|           PInfo.hasProperty(SDNPHasChain) ||
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|           PInfo.hasProperty(SDNPInGlue) ||
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|           PInfo.hasProperty(SDNPOptInGlue);
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|       }
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| 
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|       if (NeedCheck)
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|         AddMatcher(new CheckFoldableChainNodeMatcher());
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|     }
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|   }
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| 
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|   // If this node has an output glue and isn't the root, remember it.
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|   if (N->NodeHasProperty(SDNPOutGlue, CGP) &&
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|       N != Pattern.getSrcPattern()) {
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|     // TODO: This redundantly records nodes with both glues and chains.
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| 
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|     // Record the node and remember it in our chained nodes list.
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|     AddMatcher(new RecordMatcher("'" + N->getOperator()->getName() +
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|                                          "' glue output node",
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|                                  NextRecordedOperandNo));
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|     // Remember all of the nodes with output glue our pattern will match.
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|     MatchedGlueResultNodes.push_back(NextRecordedOperandNo++);
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|   }
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| 
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|   // If this node is known to have an input glue or if it *might* have an input
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|   // glue, capture it as the glue input of the pattern.
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|   if (N->NodeHasProperty(SDNPOptInGlue, CGP) ||
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|       N->NodeHasProperty(SDNPInGlue, CGP))
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|     AddMatcher(new CaptureGlueInputMatcher());
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| 
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|   for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) {
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|     // Get the code suitable for matching this child.  Move to the child, check
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|     // it then move back to the parent.
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|     AddMatcher(new MoveChildMatcher(OpNo));
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|     EmitMatchCode(N->getChild(i), NodeNoTypes->getChild(i));
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|     AddMatcher(new MoveParentMatcher());
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|   }
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| }
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| 
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| 
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| void MatcherGen::EmitMatchCode(const TreePatternNode *N,
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|                                TreePatternNode *NodeNoTypes) {
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|   // If N and NodeNoTypes don't agree on a type, then this is a case where we
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|   // need to do a type check.  Emit the check, apply the tyep to NodeNoTypes and
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|   // reinfer any correlated types.
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|   SmallVector<unsigned, 2> ResultsToTypeCheck;
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| 
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|   for (unsigned i = 0, e = NodeNoTypes->getNumTypes(); i != e; ++i) {
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|     if (NodeNoTypes->getExtType(i) == N->getExtType(i)) continue;
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|     NodeNoTypes->setType(i, N->getExtType(i));
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|     InferPossibleTypes();
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|     ResultsToTypeCheck.push_back(i);
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|   }
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| 
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|   // If this node has a name associated with it, capture it in VariableMap. If
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|   // we already saw this in the pattern, emit code to verify dagness.
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|   if (!N->getName().empty()) {
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|     unsigned &VarMapEntry = VariableMap[N->getName()];
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|     if (VarMapEntry == 0) {
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|       // If it is a named node, we must emit a 'Record' opcode.
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|       AddMatcher(new RecordMatcher("$" + N->getName(), NextRecordedOperandNo));
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|       VarMapEntry = ++NextRecordedOperandNo;
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|     } else {
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|       // If we get here, this is a second reference to a specific name.  Since
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|       // we already have checked that the first reference is valid, we don't
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|       // have to recursively match it, just check that it's the same as the
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|       // previously named thing.
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|       AddMatcher(new CheckSameMatcher(VarMapEntry-1));
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|       return;
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|     }
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|   }
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| 
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|   if (N->isLeaf())
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|     EmitLeafMatchCode(N);
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|   else
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|     EmitOperatorMatchCode(N, NodeNoTypes);
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| 
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|   // If there are node predicates for this node, generate their checks.
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|   for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i)
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|     AddMatcher(new CheckPredicateMatcher(N->getPredicateFns()[i]));
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| 
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|   for (unsigned i = 0, e = ResultsToTypeCheck.size(); i != e; ++i)
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|     AddMatcher(new CheckTypeMatcher(N->getType(ResultsToTypeCheck[i]),
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|                                     ResultsToTypeCheck[i]));
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| }
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| 
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| /// EmitMatcherCode - Generate the code that matches the predicate of this
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| /// pattern for the specified Variant.  If the variant is invalid this returns
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| /// true and does not generate code, if it is valid, it returns false.
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| bool MatcherGen::EmitMatcherCode(unsigned Variant) {
 | |
|   // If the root of the pattern is a ComplexPattern and if it is specified to
 | |
|   // match some number of root opcodes, these are considered to be our variants.
 | |
|   // Depending on which variant we're generating code for, emit the root opcode
 | |
|   // check.
 | |
|   if (const ComplexPattern *CP =
 | |
|                    Pattern.getSrcPattern()->getComplexPatternInfo(CGP)) {
 | |
|     const std::vector<Record*> &OpNodes = CP->getRootNodes();
 | |
|     assert(!OpNodes.empty() &&"Complex Pattern must specify what it can match");
 | |
|     if (Variant >= OpNodes.size()) return true;
 | |
| 
 | |
|     AddMatcher(new CheckOpcodeMatcher(CGP.getSDNodeInfo(OpNodes[Variant])));
 | |
|   } else {
 | |
|     if (Variant != 0) return true;
 | |
|   }
 | |
| 
 | |
|   // Emit the matcher for the pattern structure and types.
 | |
|   EmitMatchCode(Pattern.getSrcPattern(), PatWithNoTypes);
 | |
| 
 | |
|   // If the pattern has a predicate on it (e.g. only enabled when a subtarget
 | |
|   // feature is around, do the check).
 | |
|   if (!Pattern.getPredicateCheck().empty())
 | |
|     AddMatcher(new CheckPatternPredicateMatcher(Pattern.getPredicateCheck()));
 | |
| 
 | |
|   // Now that we've completed the structural type match, emit any ComplexPattern
 | |
|   // checks (e.g. addrmode matches).  We emit this after the structural match
 | |
|   // because they are generally more expensive to evaluate and more difficult to
 | |
|   // factor.
 | |
|   for (unsigned i = 0, e = MatchedComplexPatterns.size(); i != e; ++i) {
 | |
|     const TreePatternNode *N = MatchedComplexPatterns[i].first;
 | |
| 
 | |
|     // Remember where the results of this match get stuck.
 | |
|     MatchedComplexPatterns[i].second = NextRecordedOperandNo;
 | |
| 
 | |
|     // Get the slot we recorded the value in from the name on the node.
 | |
|     unsigned RecNodeEntry = VariableMap[N->getName()];
 | |
|     assert(!N->getName().empty() && RecNodeEntry &&
 | |
|            "Complex pattern should have a name and slot");
 | |
|     --RecNodeEntry;  // Entries in VariableMap are biased.
 | |
| 
 | |
|     const ComplexPattern &CP =
 | |
|       CGP.getComplexPattern(((DefInit*)N->getLeafValue())->getDef());
 | |
| 
 | |
|     // Emit a CheckComplexPat operation, which does the match (aborting if it
 | |
|     // fails) and pushes the matched operands onto the recorded nodes list.
 | |
|     AddMatcher(new CheckComplexPatMatcher(CP, RecNodeEntry,
 | |
|                                           N->getName(), NextRecordedOperandNo));
 | |
| 
 | |
|     // Record the right number of operands.
 | |
|     NextRecordedOperandNo += CP.getNumOperands();
 | |
|     if (CP.hasProperty(SDNPHasChain)) {
 | |
|       // If the complex pattern has a chain, then we need to keep track of the
 | |
|       // fact that we just recorded a chain input.  The chain input will be
 | |
|       // matched as the last operand of the predicate if it was successful.
 | |
|       ++NextRecordedOperandNo; // Chained node operand.
 | |
| 
 | |
|       // It is the last operand recorded.
 | |
|       assert(NextRecordedOperandNo > 1 &&
 | |
|              "Should have recorded input/result chains at least!");
 | |
|       MatchedChainNodes.push_back(NextRecordedOperandNo-1);
 | |
|     }
 | |
| 
 | |
|     // TODO: Complex patterns can't have output glues, if they did, we'd want
 | |
|     // to record them.
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // Node Result Generation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| void MatcherGen::EmitResultOfNamedOperand(const TreePatternNode *N,
 | |
|                                           SmallVectorImpl<unsigned> &ResultOps){
 | |
|   assert(!N->getName().empty() && "Operand not named!");
 | |
| 
 | |
|   // A reference to a complex pattern gets all of the results of the complex
 | |
|   // pattern's match.
 | |
|   if (const ComplexPattern *CP = N->getComplexPatternInfo(CGP)) {
 | |
|     unsigned SlotNo = 0;
 | |
|     for (unsigned i = 0, e = MatchedComplexPatterns.size(); i != e; ++i)
 | |
|       if (MatchedComplexPatterns[i].first->getName() == N->getName()) {
 | |
|         SlotNo = MatchedComplexPatterns[i].second;
 | |
|         break;
 | |
|       }
 | |
|     assert(SlotNo != 0 && "Didn't get a slot number assigned?");
 | |
| 
 | |
|     // The first slot entry is the node itself, the subsequent entries are the
 | |
|     // matched values.
 | |
|     for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
 | |
|       ResultOps.push_back(SlotNo+i);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   unsigned SlotNo = getNamedArgumentSlot(N->getName());
 | |
| 
 | |
|   // If this is an 'imm' or 'fpimm' node, make sure to convert it to the target
 | |
|   // version of the immediate so that it doesn't get selected due to some other
 | |
|   // node use.
 | |
|   if (!N->isLeaf()) {
 | |
|     StringRef OperatorName = N->getOperator()->getName();
 | |
|     if (OperatorName == "imm" || OperatorName == "fpimm") {
 | |
|       AddMatcher(new EmitConvertToTargetMatcher(SlotNo));
 | |
|       ResultOps.push_back(NextRecordedOperandNo++);
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   ResultOps.push_back(SlotNo);
 | |
| }
 | |
| 
 | |
| void MatcherGen::EmitResultLeafAsOperand(const TreePatternNode *N,
 | |
|                                          SmallVectorImpl<unsigned> &ResultOps) {
 | |
|   assert(N->isLeaf() && "Must be a leaf");
 | |
| 
 | |
|   if (IntInit *II = dynamic_cast<IntInit*>(N->getLeafValue())) {
 | |
|     AddMatcher(new EmitIntegerMatcher(II->getValue(), N->getType(0)));
 | |
|     ResultOps.push_back(NextRecordedOperandNo++);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // If this is an explicit register reference, handle it.
 | |
|   if (DefInit *DI = dynamic_cast<DefInit*>(N->getLeafValue())) {
 | |
|     Record *Def = DI->getDef();
 | |
|     if (Def->isSubClassOf("Register")) {
 | |
|       const CodeGenRegister *Reg =
 | |
|         CGP.getTargetInfo().getRegBank().getReg(Def);
 | |
|       AddMatcher(new EmitRegisterMatcher(Reg, N->getType(0)));
 | |
|       ResultOps.push_back(NextRecordedOperandNo++);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     if (Def->getName() == "zero_reg") {
 | |
|       AddMatcher(new EmitRegisterMatcher(0, N->getType(0)));
 | |
|       ResultOps.push_back(NextRecordedOperandNo++);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     // Handle a reference to a register class. This is used
 | |
|     // in COPY_TO_SUBREG instructions.
 | |
|     if (Def->isSubClassOf("RegisterOperand"))
 | |
|       Def = Def->getValueAsDef("RegClass");
 | |
|     if (Def->isSubClassOf("RegisterClass")) {
 | |
|       std::string Value = getQualifiedName(Def) + "RegClassID";
 | |
|       AddMatcher(new EmitStringIntegerMatcher(Value, MVT::i32));
 | |
|       ResultOps.push_back(NextRecordedOperandNo++);
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     // Handle a subregister index. This is used for INSERT_SUBREG etc.
 | |
|     if (Def->isSubClassOf("SubRegIndex")) {
 | |
|       std::string Value = getQualifiedName(Def);
 | |
|       AddMatcher(new EmitStringIntegerMatcher(Value, MVT::i32));
 | |
|       ResultOps.push_back(NextRecordedOperandNo++);
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   errs() << "unhandled leaf node: \n";
 | |
|   N->dump();
 | |
| }
 | |
| 
 | |
| /// GetInstPatternNode - Get the pattern for an instruction.
 | |
| ///
 | |
| const TreePatternNode *MatcherGen::
 | |
| GetInstPatternNode(const DAGInstruction &Inst, const TreePatternNode *N) {
 | |
|   const TreePattern *InstPat = Inst.getPattern();
 | |
| 
 | |
|   // FIXME2?: Assume actual pattern comes before "implicit".
 | |
|   TreePatternNode *InstPatNode;
 | |
|   if (InstPat)
 | |
|     InstPatNode = InstPat->getTree(0);
 | |
|   else if (/*isRoot*/ N == Pattern.getDstPattern())
 | |
|     InstPatNode = Pattern.getSrcPattern();
 | |
|   else
 | |
|     return 0;
 | |
| 
 | |
|   if (InstPatNode && !InstPatNode->isLeaf() &&
 | |
|       InstPatNode->getOperator()->getName() == "set")
 | |
|     InstPatNode = InstPatNode->getChild(InstPatNode->getNumChildren()-1);
 | |
| 
 | |
|   return InstPatNode;
 | |
| }
 | |
| 
 | |
| static bool
 | |
| mayInstNodeLoadOrStore(const TreePatternNode *N,
 | |
|                        const CodeGenDAGPatterns &CGP) {
 | |
|   Record *Op = N->getOperator();
 | |
|   const CodeGenTarget &CGT = CGP.getTargetInfo();
 | |
|   CodeGenInstruction &II = CGT.getInstruction(Op);
 | |
|   return II.mayLoad || II.mayStore;
 | |
| }
 | |
| 
 | |
| static unsigned
 | |
| numNodesThatMayLoadOrStore(const TreePatternNode *N,
 | |
|                            const CodeGenDAGPatterns &CGP) {
 | |
|   if (N->isLeaf())
 | |
|     return 0;
 | |
| 
 | |
|   Record *OpRec = N->getOperator();
 | |
|   if (!OpRec->isSubClassOf("Instruction"))
 | |
|     return 0;
 | |
| 
 | |
|   unsigned Count = 0;
 | |
|   if (mayInstNodeLoadOrStore(N, CGP))
 | |
|     ++Count;
 | |
| 
 | |
|   for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
 | |
|     Count += numNodesThatMayLoadOrStore(N->getChild(i), CGP);
 | |
| 
 | |
|   return Count;
 | |
| }
 | |
| 
 | |
| void MatcherGen::
 | |
| EmitResultInstructionAsOperand(const TreePatternNode *N,
 | |
|                                SmallVectorImpl<unsigned> &OutputOps) {
 | |
|   Record *Op = N->getOperator();
 | |
|   const CodeGenTarget &CGT = CGP.getTargetInfo();
 | |
|   CodeGenInstruction &II = CGT.getInstruction(Op);
 | |
|   const DAGInstruction &Inst = CGP.getInstruction(Op);
 | |
| 
 | |
|   // If we can, get the pattern for the instruction we're generating.  We derive
 | |
|   // a variety of information from this pattern, such as whether it has a chain.
 | |
|   //
 | |
|   // FIXME2: This is extremely dubious for several reasons, not the least of
 | |
|   // which it gives special status to instructions with patterns that Pat<>
 | |
|   // nodes can't duplicate.
 | |
|   const TreePatternNode *InstPatNode = GetInstPatternNode(Inst, N);
 | |
| 
 | |
|   // NodeHasChain - Whether the instruction node we're creating takes chains.
 | |
|   bool NodeHasChain = InstPatNode &&
 | |
|                       InstPatNode->TreeHasProperty(SDNPHasChain, CGP);
 | |
| 
 | |
|   bool isRoot = N == Pattern.getDstPattern();
 | |
| 
 | |
|   // TreeHasOutGlue - True if this tree has glue.
 | |
|   bool TreeHasInGlue = false, TreeHasOutGlue = false;
 | |
|   if (isRoot) {
 | |
|     const TreePatternNode *SrcPat = Pattern.getSrcPattern();
 | |
|     TreeHasInGlue = SrcPat->TreeHasProperty(SDNPOptInGlue, CGP) ||
 | |
|                     SrcPat->TreeHasProperty(SDNPInGlue, CGP);
 | |
| 
 | |
|     // FIXME2: this is checking the entire pattern, not just the node in
 | |
|     // question, doing this just for the root seems like a total hack.
 | |
|     TreeHasOutGlue = SrcPat->TreeHasProperty(SDNPOutGlue, CGP);
 | |
|   }
 | |
| 
 | |
|   // NumResults - This is the number of results produced by the instruction in
 | |
|   // the "outs" list.
 | |
|   unsigned NumResults = Inst.getNumResults();
 | |
| 
 | |
|   // Loop over all of the operands of the instruction pattern, emitting code
 | |
|   // to fill them all in.  The node 'N' usually has number children equal to
 | |
|   // the number of input operands of the instruction.  However, in cases
 | |
|   // where there are predicate operands for an instruction, we need to fill
 | |
|   // in the 'execute always' values.  Match up the node operands to the
 | |
|   // instruction operands to do this.
 | |
|   SmallVector<unsigned, 8> InstOps;
 | |
|   for (unsigned ChildNo = 0, InstOpNo = NumResults, e = II.Operands.size();
 | |
|        InstOpNo != e; ++InstOpNo) {
 | |
| 
 | |
|     // Determine what to emit for this operand.
 | |
|     Record *OperandNode = II.Operands[InstOpNo].Rec;
 | |
|     if ((OperandNode->isSubClassOf("PredicateOperand") ||
 | |
|          OperandNode->isSubClassOf("OptionalDefOperand")) &&
 | |
|         !CGP.getDefaultOperand(OperandNode).DefaultOps.empty()) {
 | |
|       // This is a predicate or optional def operand; emit the
 | |
|       // 'default ops' operands.
 | |
|       const DAGDefaultOperand &DefaultOp
 | |
|         = CGP.getDefaultOperand(OperandNode);
 | |
|       for (unsigned i = 0, e = DefaultOp.DefaultOps.size(); i != e; ++i)
 | |
|         EmitResultOperand(DefaultOp.DefaultOps[i], InstOps);
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     const TreePatternNode *Child = N->getChild(ChildNo);
 | |
| 
 | |
|     // Otherwise this is a normal operand or a predicate operand without
 | |
|     // 'execute always'; emit it.
 | |
|     unsigned BeforeAddingNumOps = InstOps.size();
 | |
|     EmitResultOperand(Child, InstOps);
 | |
|     assert(InstOps.size() > BeforeAddingNumOps && "Didn't add any operands");
 | |
| 
 | |
|     // If the operand is an instruction and it produced multiple results, just
 | |
|     // take the first one.
 | |
|     if (!Child->isLeaf() && Child->getOperator()->isSubClassOf("Instruction"))
 | |
|       InstOps.resize(BeforeAddingNumOps+1);
 | |
| 
 | |
|     ++ChildNo;
 | |
|   }
 | |
| 
 | |
|   // If this node has input glue or explicitly specified input physregs, we
 | |
|   // need to add chained and glued copyfromreg nodes and materialize the glue
 | |
|   // input.
 | |
|   if (isRoot && !PhysRegInputs.empty()) {
 | |
|     // Emit all of the CopyToReg nodes for the input physical registers.  These
 | |
|     // occur in patterns like (mul:i8 AL:i8, GR8:i8:$src).
 | |
|     for (unsigned i = 0, e = PhysRegInputs.size(); i != e; ++i)
 | |
|       AddMatcher(new EmitCopyToRegMatcher(PhysRegInputs[i].second,
 | |
|                                           PhysRegInputs[i].first));
 | |
|     // Even if the node has no other glue inputs, the resultant node must be
 | |
|     // glued to the CopyFromReg nodes we just generated.
 | |
|     TreeHasInGlue = true;
 | |
|   }
 | |
| 
 | |
|   // Result order: node results, chain, glue
 | |
| 
 | |
|   // Determine the result types.
 | |
|   SmallVector<MVT::SimpleValueType, 4> ResultVTs;
 | |
|   for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i)
 | |
|     ResultVTs.push_back(N->getType(i));
 | |
| 
 | |
|   // If this is the root instruction of a pattern that has physical registers in
 | |
|   // its result pattern, add output VTs for them.  For example, X86 has:
 | |
|   //   (set AL, (mul ...))
 | |
|   // This also handles implicit results like:
 | |
|   //   (implicit EFLAGS)
 | |
|   if (isRoot && !Pattern.getDstRegs().empty()) {
 | |
|     // If the root came from an implicit def in the instruction handling stuff,
 | |
|     // don't re-add it.
 | |
|     Record *HandledReg = 0;
 | |
|     if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
 | |
|       HandledReg = II.ImplicitDefs[0];
 | |
| 
 | |
|     for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
 | |
|       Record *Reg = Pattern.getDstRegs()[i];
 | |
|       if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
 | |
|       ResultVTs.push_back(getRegisterValueType(Reg, CGT));
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // If this is the root of the pattern and the pattern we're matching includes
 | |
|   // a node that is variadic, mark the generated node as variadic so that it
 | |
|   // gets the excess operands from the input DAG.
 | |
|   int NumFixedArityOperands = -1;
 | |
|   if (isRoot &&
 | |
|       (Pattern.getSrcPattern()->NodeHasProperty(SDNPVariadic, CGP)))
 | |
|     NumFixedArityOperands = Pattern.getSrcPattern()->getNumChildren();
 | |
| 
 | |
|   // If this is the root node and multiple matched nodes in the input pattern
 | |
|   // have MemRefs in them, have the interpreter collect them and plop them onto
 | |
|   // this node. If there is just one node with MemRefs, leave them on that node
 | |
|   // even if it is not the root.
 | |
|   //
 | |
|   // FIXME3: This is actively incorrect for result patterns with multiple
 | |
|   // memory-referencing instructions.
 | |
|   bool PatternHasMemOperands =
 | |
|     Pattern.getSrcPattern()->TreeHasProperty(SDNPMemOperand, CGP);
 | |
| 
 | |
|   bool NodeHasMemRefs = false;
 | |
|   if (PatternHasMemOperands) {
 | |
|     unsigned NumNodesThatLoadOrStore =
 | |
|       numNodesThatMayLoadOrStore(Pattern.getDstPattern(), CGP);
 | |
|     bool NodeIsUniqueLoadOrStore = mayInstNodeLoadOrStore(N, CGP) &&
 | |
|                                    NumNodesThatLoadOrStore == 1;
 | |
|     NodeHasMemRefs =
 | |
|       NodeIsUniqueLoadOrStore || (isRoot && (mayInstNodeLoadOrStore(N, CGP) ||
 | |
|                                              NumNodesThatLoadOrStore != 1));
 | |
|   }
 | |
| 
 | |
|   assert((!ResultVTs.empty() || TreeHasOutGlue || NodeHasChain) &&
 | |
|          "Node has no result");
 | |
| 
 | |
|   AddMatcher(new EmitNodeMatcher(II.Namespace+"::"+II.TheDef->getName(),
 | |
|                                  ResultVTs.data(), ResultVTs.size(),
 | |
|                                  InstOps.data(), InstOps.size(),
 | |
|                                  NodeHasChain, TreeHasInGlue, TreeHasOutGlue,
 | |
|                                  NodeHasMemRefs, NumFixedArityOperands,
 | |
|                                  NextRecordedOperandNo));
 | |
| 
 | |
|   // The non-chain and non-glue results of the newly emitted node get recorded.
 | |
|   for (unsigned i = 0, e = ResultVTs.size(); i != e; ++i) {
 | |
|     if (ResultVTs[i] == MVT::Other || ResultVTs[i] == MVT::Glue) break;
 | |
|     OutputOps.push_back(NextRecordedOperandNo++);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void MatcherGen::
 | |
| EmitResultSDNodeXFormAsOperand(const TreePatternNode *N,
 | |
|                                SmallVectorImpl<unsigned> &ResultOps) {
 | |
|   assert(N->getOperator()->isSubClassOf("SDNodeXForm") && "Not SDNodeXForm?");
 | |
| 
 | |
|   // Emit the operand.
 | |
|   SmallVector<unsigned, 8> InputOps;
 | |
| 
 | |
|   // FIXME2: Could easily generalize this to support multiple inputs and outputs
 | |
|   // to the SDNodeXForm.  For now we just support one input and one output like
 | |
|   // the old instruction selector.
 | |
|   assert(N->getNumChildren() == 1);
 | |
|   EmitResultOperand(N->getChild(0), InputOps);
 | |
| 
 | |
|   // The input currently must have produced exactly one result.
 | |
|   assert(InputOps.size() == 1 && "Unexpected input to SDNodeXForm");
 | |
| 
 | |
|   AddMatcher(new EmitNodeXFormMatcher(InputOps[0], N->getOperator()));
 | |
|   ResultOps.push_back(NextRecordedOperandNo++);
 | |
| }
 | |
| 
 | |
| void MatcherGen::EmitResultOperand(const TreePatternNode *N,
 | |
|                                    SmallVectorImpl<unsigned> &ResultOps) {
 | |
|   // This is something selected from the pattern we matched.
 | |
|   if (!N->getName().empty())
 | |
|     return EmitResultOfNamedOperand(N, ResultOps);
 | |
| 
 | |
|   if (N->isLeaf())
 | |
|     return EmitResultLeafAsOperand(N, ResultOps);
 | |
| 
 | |
|   Record *OpRec = N->getOperator();
 | |
|   if (OpRec->isSubClassOf("Instruction"))
 | |
|     return EmitResultInstructionAsOperand(N, ResultOps);
 | |
|   if (OpRec->isSubClassOf("SDNodeXForm"))
 | |
|     return EmitResultSDNodeXFormAsOperand(N, ResultOps);
 | |
|   errs() << "Unknown result node to emit code for: " << *N << '\n';
 | |
|   throw std::string("Unknown node in result pattern!");
 | |
| }
 | |
| 
 | |
| void MatcherGen::EmitResultCode() {
 | |
|   // Patterns that match nodes with (potentially multiple) chain inputs have to
 | |
|   // merge them together into a token factor.  This informs the generated code
 | |
|   // what all the chained nodes are.
 | |
|   if (!MatchedChainNodes.empty())
 | |
|     AddMatcher(new EmitMergeInputChainsMatcher
 | |
|                (MatchedChainNodes.data(), MatchedChainNodes.size()));
 | |
| 
 | |
|   // Codegen the root of the result pattern, capturing the resulting values.
 | |
|   SmallVector<unsigned, 8> Ops;
 | |
|   EmitResultOperand(Pattern.getDstPattern(), Ops);
 | |
| 
 | |
|   // At this point, we have however many values the result pattern produces.
 | |
|   // However, the input pattern might not need all of these.  If there are
 | |
|   // excess values at the end (such as implicit defs of condition codes etc)
 | |
|   // just lop them off.  This doesn't need to worry about glue or chains, just
 | |
|   // explicit results.
 | |
|   //
 | |
|   unsigned NumSrcResults = Pattern.getSrcPattern()->getNumTypes();
 | |
| 
 | |
|   // If the pattern also has (implicit) results, count them as well.
 | |
|   if (!Pattern.getDstRegs().empty()) {
 | |
|     // If the root came from an implicit def in the instruction handling stuff,
 | |
|     // don't re-add it.
 | |
|     Record *HandledReg = 0;
 | |
|     const TreePatternNode *DstPat = Pattern.getDstPattern();
 | |
|     if (!DstPat->isLeaf() &&DstPat->getOperator()->isSubClassOf("Instruction")){
 | |
|       const CodeGenTarget &CGT = CGP.getTargetInfo();
 | |
|       CodeGenInstruction &II = CGT.getInstruction(DstPat->getOperator());
 | |
| 
 | |
|       if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other)
 | |
|         HandledReg = II.ImplicitDefs[0];
 | |
|     }
 | |
| 
 | |
|     for (unsigned i = 0; i != Pattern.getDstRegs().size(); ++i) {
 | |
|       Record *Reg = Pattern.getDstRegs()[i];
 | |
|       if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue;
 | |
|       ++NumSrcResults;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   assert(Ops.size() >= NumSrcResults && "Didn't provide enough results");
 | |
|   Ops.resize(NumSrcResults);
 | |
| 
 | |
|   // If the matched pattern covers nodes which define a glue result, emit a node
 | |
|   // that tells the matcher about them so that it can update their results.
 | |
|   if (!MatchedGlueResultNodes.empty())
 | |
|     AddMatcher(new MarkGlueResultsMatcher(MatchedGlueResultNodes.data(),
 | |
|                                           MatchedGlueResultNodes.size()));
 | |
| 
 | |
|   AddMatcher(new CompleteMatchMatcher(Ops.data(), Ops.size(), Pattern));
 | |
| }
 | |
| 
 | |
| 
 | |
| /// ConvertPatternToMatcher - Create the matcher for the specified pattern with
 | |
| /// the specified variant.  If the variant number is invalid, this returns null.
 | |
| Matcher *llvm::ConvertPatternToMatcher(const PatternToMatch &Pattern,
 | |
|                                        unsigned Variant,
 | |
|                                        const CodeGenDAGPatterns &CGP) {
 | |
|   MatcherGen Gen(Pattern, CGP);
 | |
| 
 | |
|   // Generate the code for the matcher.
 | |
|   if (Gen.EmitMatcherCode(Variant))
 | |
|     return 0;
 | |
| 
 | |
|   // FIXME2: Kill extra MoveParent commands at the end of the matcher sequence.
 | |
|   // FIXME2: Split result code out to another table, and make the matcher end
 | |
|   // with an "Emit <index>" command.  This allows result generation stuff to be
 | |
|   // shared and factored?
 | |
| 
 | |
|   // If the match succeeds, then we generate Pattern.
 | |
|   Gen.EmitResultCode();
 | |
| 
 | |
|   // Unconditional match.
 | |
|   return Gen.GetMatcher();
 | |
| }
 |