forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			572 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			572 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
//===--- FileManager.cpp - File System Probing and Caching ----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  This file implements the FileManager interface.
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//
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//===----------------------------------------------------------------------===//
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//
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// TODO: This should index all interesting directories with dirent calls.
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//  getdirentries ?
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//  opendir/readdir_r/closedir ?
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Basic/FileManager.h"
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#include "clang/Basic/FileSystemStatCache.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/Path.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cassert>
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#include <climits>
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#include <cstdint>
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#include <cstdlib>
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#include <string>
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#include <utility>
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using namespace clang;
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/// NON_EXISTENT_DIR - A special value distinct from null that is used to
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/// represent a dir name that doesn't exist on the disk.
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#define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
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/// NON_EXISTENT_FILE - A special value distinct from null that is used to
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/// represent a filename that doesn't exist on the disk.
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#define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
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//===----------------------------------------------------------------------===//
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// Common logic.
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//===----------------------------------------------------------------------===//
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FileManager::FileManager(const FileSystemOptions &FSO,
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                         IntrusiveRefCntPtr<vfs::FileSystem> FS)
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    : FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64),
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      SeenFileEntries(64), NextFileUID(0) {
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  NumDirLookups = NumFileLookups = 0;
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  NumDirCacheMisses = NumFileCacheMisses = 0;
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  // If the caller doesn't provide a virtual file system, just grab the real
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  // file system.
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  if (!this->FS)
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    this->FS = vfs::getRealFileSystem();
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}
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FileManager::~FileManager() = default;
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void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache,
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                               bool AtBeginning) {
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  assert(statCache && "No stat cache provided?");
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  if (AtBeginning || !StatCache.get()) {
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    statCache->setNextStatCache(std::move(StatCache));
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    StatCache = std::move(statCache);
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    return;
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  }
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  FileSystemStatCache *LastCache = StatCache.get();
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  while (LastCache->getNextStatCache())
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    LastCache = LastCache->getNextStatCache();
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  LastCache->setNextStatCache(std::move(statCache));
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}
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void FileManager::removeStatCache(FileSystemStatCache *statCache) {
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  if (!statCache)
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    return;
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  if (StatCache.get() == statCache) {
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    // This is the first stat cache.
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    StatCache = StatCache->takeNextStatCache();
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    return;
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  }
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  // Find the stat cache in the list.
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  FileSystemStatCache *PrevCache = StatCache.get();
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  while (PrevCache && PrevCache->getNextStatCache() != statCache)
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    PrevCache = PrevCache->getNextStatCache();
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  assert(PrevCache && "Stat cache not found for removal");
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  PrevCache->setNextStatCache(statCache->takeNextStatCache());
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}
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void FileManager::clearStatCaches() {
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  StatCache.reset();
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}
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/// \brief Retrieve the directory that the given file name resides in.
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/// Filename can point to either a real file or a virtual file.
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static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
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                                                  StringRef Filename,
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                                                  bool CacheFailure) {
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  if (Filename.empty())
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    return nullptr;
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  if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
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    return nullptr; // If Filename is a directory.
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  StringRef DirName = llvm::sys::path::parent_path(Filename);
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  // Use the current directory if file has no path component.
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  if (DirName.empty())
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    DirName = ".";
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  return FileMgr.getDirectory(DirName, CacheFailure);
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}
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/// Add all ancestors of the given path (pointing to either a file or
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/// a directory) as virtual directories.
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void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
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  StringRef DirName = llvm::sys::path::parent_path(Path);
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  if (DirName.empty())
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    DirName = ".";
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  auto &NamedDirEnt =
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      *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
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  // When caching a virtual directory, we always cache its ancestors
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  // at the same time.  Therefore, if DirName is already in the cache,
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  // we don't need to recurse as its ancestors must also already be in
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  // the cache.
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  if (NamedDirEnt.second && NamedDirEnt.second != NON_EXISTENT_DIR)
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    return;
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  // Add the virtual directory to the cache.
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  auto UDE = llvm::make_unique<DirectoryEntry>();
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  UDE->Name = NamedDirEnt.first();
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  NamedDirEnt.second = UDE.get();
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  VirtualDirectoryEntries.push_back(std::move(UDE));
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  // Recursively add the other ancestors.
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  addAncestorsAsVirtualDirs(DirName);
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}
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const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
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                                                bool CacheFailure) {
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  // stat doesn't like trailing separators except for root directory.
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  // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
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  // (though it can strip '\\')
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  if (DirName.size() > 1 &&
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      DirName != llvm::sys::path::root_path(DirName) &&
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      llvm::sys::path::is_separator(DirName.back()))
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    DirName = DirName.substr(0, DirName.size()-1);
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#ifdef LLVM_ON_WIN32
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  // Fixing a problem with "clang C:test.c" on Windows.
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  // Stat("C:") does not recognize "C:" as a valid directory
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  std::string DirNameStr;
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  if (DirName.size() > 1 && DirName.back() == ':' &&
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      DirName.equals_lower(llvm::sys::path::root_name(DirName))) {
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    DirNameStr = DirName.str() + '.';
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    DirName = DirNameStr;
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  }
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#endif
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  ++NumDirLookups;
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  auto &NamedDirEnt =
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      *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
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  // See if there was already an entry in the map.  Note that the map
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  // contains both virtual and real directories.
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  if (NamedDirEnt.second)
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    return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr
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                                                  : NamedDirEnt.second;
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  ++NumDirCacheMisses;
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  // By default, initialize it to invalid.
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  NamedDirEnt.second = NON_EXISTENT_DIR;
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  // Get the null-terminated directory name as stored as the key of the
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  // SeenDirEntries map.
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  StringRef InterndDirName = NamedDirEnt.first();
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  // Check to see if the directory exists.
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  FileData Data;
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  if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) {
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    // There's no real directory at the given path.
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    if (!CacheFailure)
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      SeenDirEntries.erase(DirName);
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    return nullptr;
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  }
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  // It exists.  See if we have already opened a directory with the
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  // same inode (this occurs on Unix-like systems when one dir is
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  // symlinked to another, for example) or the same path (on
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  // Windows).
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  DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID];
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  NamedDirEnt.second = &UDE;
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  if (UDE.getName().empty()) {
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    // We don't have this directory yet, add it.  We use the string
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    // key from the SeenDirEntries map as the string.
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    UDE.Name  = InterndDirName;
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  }
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  return &UDE;
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}
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const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
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                                      bool CacheFailure) {
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  ++NumFileLookups;
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  // See if there is already an entry in the map.
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  auto &NamedFileEnt =
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      *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
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  // See if there is already an entry in the map.
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  if (NamedFileEnt.second)
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    return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr
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                                                    : NamedFileEnt.second;
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  ++NumFileCacheMisses;
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  // By default, initialize it to invalid.
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  NamedFileEnt.second = NON_EXISTENT_FILE;
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  // Get the null-terminated file name as stored as the key of the
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  // SeenFileEntries map.
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  StringRef InterndFileName = NamedFileEnt.first();
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  // Look up the directory for the file.  When looking up something like
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  // sys/foo.h we'll discover all of the search directories that have a 'sys'
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  // subdirectory.  This will let us avoid having to waste time on known-to-fail
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  // searches when we go to find sys/bar.h, because all the search directories
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  // without a 'sys' subdir will get a cached failure result.
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  const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
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                                                       CacheFailure);
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  if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist.
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    if (!CacheFailure)
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      SeenFileEntries.erase(Filename);
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    return nullptr;
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  }
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  // FIXME: Use the directory info to prune this, before doing the stat syscall.
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  // FIXME: This will reduce the # syscalls.
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  // Nope, there isn't.  Check to see if the file exists.
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  std::unique_ptr<vfs::File> F;
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  FileData Data;
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  if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) {
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    // There's no real file at the given path.
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    if (!CacheFailure)
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      SeenFileEntries.erase(Filename);
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    return nullptr;
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  }
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  assert((openFile || !F) && "undesired open file");
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  // It exists.  See if we have already opened a file with the same inode.
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  // This occurs when one dir is symlinked to another, for example.
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  FileEntry &UFE = UniqueRealFiles[Data.UniqueID];
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  NamedFileEnt.second = &UFE;
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  // If the name returned by getStatValue is different than Filename, re-intern
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  // the name.
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  if (Data.Name != Filename) {
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    auto &NamedFileEnt =
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        *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first;
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    if (!NamedFileEnt.second)
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      NamedFileEnt.second = &UFE;
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    else
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      assert(NamedFileEnt.second == &UFE &&
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             "filename from getStatValue() refers to wrong file");
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    InterndFileName = NamedFileEnt.first().data();
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  }
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  if (UFE.isValid()) { // Already have an entry with this inode, return it.
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    // FIXME: this hack ensures that if we look up a file by a virtual path in
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    // the VFS that the getDir() will have the virtual path, even if we found
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    // the file by a 'real' path first. This is required in order to find a
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    // module's structure when its headers/module map are mapped in the VFS.
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    // We should remove this as soon as we can properly support a file having
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    // multiple names.
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    if (DirInfo != UFE.Dir && Data.IsVFSMapped)
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      UFE.Dir = DirInfo;
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    // Always update the name to use the last name by which a file was accessed.
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    // FIXME: Neither this nor always using the first name is correct; we want
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    // to switch towards a design where we return a FileName object that
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    // encapsulates both the name by which the file was accessed and the
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    // corresponding FileEntry.
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    UFE.Name = InterndFileName;
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    return &UFE;
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  }
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  // Otherwise, we don't have this file yet, add it.
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  UFE.Name    = InterndFileName;
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  UFE.Size = Data.Size;
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  UFE.ModTime = Data.ModTime;
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  UFE.Dir     = DirInfo;
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  UFE.UID     = NextFileUID++;
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  UFE.UniqueID = Data.UniqueID;
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  UFE.IsNamedPipe = Data.IsNamedPipe;
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  UFE.InPCH = Data.InPCH;
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  UFE.File = std::move(F);
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  UFE.IsValid = true;
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  if (UFE.File)
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    if (auto RealPathName = UFE.File->getName())
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      UFE.RealPathName = *RealPathName;
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  return &UFE;
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}
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const FileEntry *
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FileManager::getVirtualFile(StringRef Filename, off_t Size,
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                            time_t ModificationTime) {
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  ++NumFileLookups;
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  // See if there is already an entry in the map.
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  auto &NamedFileEnt =
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      *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
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  // See if there is already an entry in the map.
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  if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE)
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    return NamedFileEnt.second;
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  ++NumFileCacheMisses;
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  // By default, initialize it to invalid.
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  NamedFileEnt.second = NON_EXISTENT_FILE;
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  addAncestorsAsVirtualDirs(Filename);
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  FileEntry *UFE = nullptr;
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  // Now that all ancestors of Filename are in the cache, the
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  // following call is guaranteed to find the DirectoryEntry from the
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  // cache.
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  const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
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                                                       /*CacheFailure=*/true);
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  assert(DirInfo &&
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         "The directory of a virtual file should already be in the cache.");
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  // Check to see if the file exists. If so, drop the virtual file
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  FileData Data;
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  const char *InterndFileName = NamedFileEnt.first().data();
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  if (getStatValue(InterndFileName, Data, true, nullptr) == 0) {
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    Data.Size = Size;
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    Data.ModTime = ModificationTime;
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    UFE = &UniqueRealFiles[Data.UniqueID];
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    NamedFileEnt.second = UFE;
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    // If we had already opened this file, close it now so we don't
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    // leak the descriptor. We're not going to use the file
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    // descriptor anyway, since this is a virtual file.
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    if (UFE->File)
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      UFE->closeFile();
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    // If we already have an entry with this inode, return it.
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    if (UFE->isValid())
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      return UFE;
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    UFE->UniqueID = Data.UniqueID;
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    UFE->IsNamedPipe = Data.IsNamedPipe;
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    UFE->InPCH = Data.InPCH;
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  }
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  if (!UFE) {
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    VirtualFileEntries.push_back(llvm::make_unique<FileEntry>());
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    UFE = VirtualFileEntries.back().get();
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    NamedFileEnt.second = UFE;
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  }
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  UFE->Name    = InterndFileName;
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  UFE->Size    = Size;
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  UFE->ModTime = ModificationTime;
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  UFE->Dir     = DirInfo;
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  UFE->UID     = NextFileUID++;
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  UFE->IsValid = true;
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  UFE->File.reset();
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  return UFE;
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}
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bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
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  StringRef pathRef(path.data(), path.size());
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  if (FileSystemOpts.WorkingDir.empty() 
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      || llvm::sys::path::is_absolute(pathRef))
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    return false;
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  SmallString<128> NewPath(FileSystemOpts.WorkingDir);
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  llvm::sys::path::append(NewPath, pathRef);
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  path = NewPath;
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  return true;
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}
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bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const {
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  bool Changed = FixupRelativePath(Path);
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  if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) {
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    FS->makeAbsolute(Path);
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    Changed = true;
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  }
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  return Changed;
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}
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llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
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FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile,
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                              bool ShouldCloseOpenFile) {
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  uint64_t FileSize = Entry->getSize();
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  // If there's a high enough chance that the file have changed since we
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  // got its size, force a stat before opening it.
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  if (isVolatile)
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    FileSize = -1;
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  StringRef Filename = Entry->getName();
 | 
						|
  // If the file is already open, use the open file descriptor.
 | 
						|
  if (Entry->File) {
 | 
						|
    auto Result =
 | 
						|
        Entry->File->getBuffer(Filename, FileSize,
 | 
						|
                               /*RequiresNullTerminator=*/true, isVolatile);
 | 
						|
    // FIXME: we need a set of APIs that can make guarantees about whether a
 | 
						|
    // FileEntry is open or not.
 | 
						|
    if (ShouldCloseOpenFile)
 | 
						|
      Entry->closeFile();
 | 
						|
    return Result;
 | 
						|
  }
 | 
						|
 | 
						|
  // Otherwise, open the file.
 | 
						|
 | 
						|
  if (FileSystemOpts.WorkingDir.empty())
 | 
						|
    return FS->getBufferForFile(Filename, FileSize,
 | 
						|
                                /*RequiresNullTerminator=*/true, isVolatile);
 | 
						|
 | 
						|
  SmallString<128> FilePath(Entry->getName());
 | 
						|
  FixupRelativePath(FilePath);
 | 
						|
  return FS->getBufferForFile(FilePath, FileSize,
 | 
						|
                              /*RequiresNullTerminator=*/true, isVolatile);
 | 
						|
}
 | 
						|
 | 
						|
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
 | 
						|
FileManager::getBufferForFile(StringRef Filename) {
 | 
						|
  if (FileSystemOpts.WorkingDir.empty())
 | 
						|
    return FS->getBufferForFile(Filename);
 | 
						|
 | 
						|
  SmallString<128> FilePath(Filename);
 | 
						|
  FixupRelativePath(FilePath);
 | 
						|
  return FS->getBufferForFile(FilePath.c_str());
 | 
						|
}
 | 
						|
 | 
						|
/// getStatValue - Get the 'stat' information for the specified path,
 | 
						|
/// using the cache to accelerate it if possible.  This returns true
 | 
						|
/// if the path points to a virtual file or does not exist, or returns
 | 
						|
/// false if it's an existent real file.  If FileDescriptor is NULL,
 | 
						|
/// do directory look-up instead of file look-up.
 | 
						|
bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile,
 | 
						|
                               std::unique_ptr<vfs::File> *F) {
 | 
						|
  // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
 | 
						|
  // absolute!
 | 
						|
  if (FileSystemOpts.WorkingDir.empty())
 | 
						|
    return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS);
 | 
						|
 | 
						|
  SmallString<128> FilePath(Path);
 | 
						|
  FixupRelativePath(FilePath);
 | 
						|
 | 
						|
  return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F,
 | 
						|
                                  StatCache.get(), *FS);
 | 
						|
}
 | 
						|
 | 
						|
bool FileManager::getNoncachedStatValue(StringRef Path,
 | 
						|
                                        vfs::Status &Result) {
 | 
						|
  SmallString<128> FilePath(Path);
 | 
						|
  FixupRelativePath(FilePath);
 | 
						|
 | 
						|
  llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str());
 | 
						|
  if (!S)
 | 
						|
    return true;
 | 
						|
  Result = *S;
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void FileManager::invalidateCache(const FileEntry *Entry) {
 | 
						|
  assert(Entry && "Cannot invalidate a NULL FileEntry");
 | 
						|
 | 
						|
  SeenFileEntries.erase(Entry->getName());
 | 
						|
 | 
						|
  // FileEntry invalidation should not block future optimizations in the file
 | 
						|
  // caches. Possible alternatives are cache truncation (invalidate last N) or
 | 
						|
  // invalidation of the whole cache.
 | 
						|
  UniqueRealFiles.erase(Entry->getUniqueID());
 | 
						|
}
 | 
						|
 | 
						|
void FileManager::GetUniqueIDMapping(
 | 
						|
                   SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
 | 
						|
  UIDToFiles.clear();
 | 
						|
  UIDToFiles.resize(NextFileUID);
 | 
						|
  
 | 
						|
  // Map file entries
 | 
						|
  for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
 | 
						|
         FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
 | 
						|
       FE != FEEnd; ++FE)
 | 
						|
    if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
 | 
						|
      UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
 | 
						|
  
 | 
						|
  // Map virtual file entries
 | 
						|
  for (const auto &VFE : VirtualFileEntries)
 | 
						|
    if (VFE && VFE.get() != NON_EXISTENT_FILE)
 | 
						|
      UIDToFiles[VFE->getUID()] = VFE.get();
 | 
						|
}
 | 
						|
 | 
						|
void FileManager::modifyFileEntry(FileEntry *File,
 | 
						|
                                  off_t Size, time_t ModificationTime) {
 | 
						|
  File->Size = Size;
 | 
						|
  File->ModTime = ModificationTime;
 | 
						|
}
 | 
						|
 | 
						|
StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) {
 | 
						|
  // FIXME: use llvm::sys::fs::canonical() when it gets implemented
 | 
						|
  llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known
 | 
						|
    = CanonicalDirNames.find(Dir);
 | 
						|
  if (Known != CanonicalDirNames.end())
 | 
						|
    return Known->second;
 | 
						|
 | 
						|
  StringRef CanonicalName(Dir->getName());
 | 
						|
 | 
						|
#ifdef LLVM_ON_UNIX
 | 
						|
  char CanonicalNameBuf[PATH_MAX];
 | 
						|
  if (realpath(Dir->getName().str().c_str(), CanonicalNameBuf))
 | 
						|
    CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage);
 | 
						|
#else
 | 
						|
  SmallString<256> CanonicalNameBuf(CanonicalName);
 | 
						|
  llvm::sys::fs::make_absolute(CanonicalNameBuf);
 | 
						|
  llvm::sys::path::native(CanonicalNameBuf);
 | 
						|
  // We've run into needing to remove '..' here in the wild though, so
 | 
						|
  // remove it.
 | 
						|
  // On Windows, symlinks are significantly less prevalent, so removing
 | 
						|
  // '..' is pretty safe.
 | 
						|
  // Ideally we'd have an equivalent of `realpath` and could implement
 | 
						|
  // sys::fs::canonical across all the platforms.
 | 
						|
  llvm::sys::path::remove_dots(CanonicalNameBuf, /* remove_dot_dot */ true);
 | 
						|
  CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage);
 | 
						|
#endif
 | 
						|
 | 
						|
  CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName));
 | 
						|
  return CanonicalName;
 | 
						|
}
 | 
						|
 | 
						|
void FileManager::PrintStats() const {
 | 
						|
  llvm::errs() << "\n*** File Manager Stats:\n";
 | 
						|
  llvm::errs() << UniqueRealFiles.size() << " real files found, "
 | 
						|
               << UniqueRealDirs.size() << " real dirs found.\n";
 | 
						|
  llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
 | 
						|
               << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
 | 
						|
  llvm::errs() << NumDirLookups << " dir lookups, "
 | 
						|
               << NumDirCacheMisses << " dir cache misses.\n";
 | 
						|
  llvm::errs() << NumFileLookups << " file lookups, "
 | 
						|
               << NumFileCacheMisses << " file cache misses.\n";
 | 
						|
 | 
						|
  //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
 | 
						|
}
 |