forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			226 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			226 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- TopDownClosure.cpp - Compute the top-down interprocedure closure ---===//
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//
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// This file implements the TDDataStructures class, which represents the
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// Top-down Interprocedural closure of the data structure graph over the
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// program.  This is useful (but not strictly necessary?) for applications
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// like pointer analysis.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/DataStructure.h"
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#include "llvm/Module.h"
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#include "llvm/DerivedTypes.h"
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#include "Support/StatisticReporter.h"
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using std::map;
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static RegisterAnalysis<TDDataStructures>
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Y("tddatastructure", "Top-down Data Structure Analysis Closure");
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// releaseMemory - If the pass pipeline is done with this pass, we can release
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// our memory... here...
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//
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void TDDataStructures::releaseMemory() {
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  for (map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
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         E = DSInfo.end(); I != E; ++I)
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    delete I->second;
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  // Empty map so next time memory is released, data structures are not
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  // re-deleted.
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  DSInfo.clear();
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}
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// run - Calculate the top down data structure graphs for each function in the
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// program.
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//
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bool TDDataStructures::run(Module &M) {
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  // Simply calculate the graphs for each function...
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  for (Module::reverse_iterator I = M.rbegin(), E = M.rend(); I != E; ++I)
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    if (!I->isExternal())
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      calculateGraph(*I);
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  return false;
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}
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// ResolveArguments - Resolve the formal and actual arguments for a function
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// call by merging the nodes for the actual arguments at the call site Call[] 
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// (these were copied over from the caller's graph into the callee's graph
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// by cloneInto, and the nodes can be found from OldNodeMap) with the
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// corresponding nodes for the formal arguments in the callee.
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// 
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static void ResolveArguments(std::vector<DSNodeHandle> &Call,
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                             Function &callee,
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                             std::map<Value*, DSNodeHandle> &CalleeValueMap,
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                             std::map<const DSNode*, DSNode*> OldNodeMap,
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                             bool ignoreNodeMap) {
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  // Resolve all of the function formal arguments...
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  Function::aiterator AI = callee.abegin();
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  for (unsigned i = 2, e = Call.size(); i != e; ++i) {
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    // Advance the argument iterator to the first pointer argument...
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    while (!isa<PointerType>(AI->getType())) ++AI;
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    // TD ...Merge the formal arg scalar with the actual arg node
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    DSNode* actualArg = Call[i];
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    DSNode *nodeForActual = ignoreNodeMap? actualArg : OldNodeMap[actualArg];
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    assert(nodeForActual && "No node found for actual arg in callee graph!");
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    DSNode *nodeForFormal = CalleeValueMap[AI]->getLink(0);
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    if (nodeForFormal)
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      nodeForFormal->mergeWith(nodeForActual);
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    ++AI;
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  }
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}
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// MergeGlobalNodes - Merge all existing global nodes with globals
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// inlined from the callee or with globals from the GlobalsGraph.
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//
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static void MergeGlobalNodes(DSGraph& Graph,
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                             map<Value*, DSNodeHandle> &OldValMap) {
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  map<Value*, DSNodeHandle> &ValMap = Graph.getValueMap();
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  for (map<Value*, DSNodeHandle>::iterator I = ValMap.begin(), E = ValMap.end();
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       I != E; ++I)
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    if (GlobalValue* GV = dyn_cast<GlobalValue>(I->first)) {
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      map<Value*, DSNodeHandle>:: iterator NHI = OldValMap.find(GV);
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      if (NHI != OldValMap.end())       // was it inlined from the callee?
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        I->second->mergeWith(NHI->second);
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      else                              // get it from the GlobalsGraph
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        I->second->mergeWith(Graph.cloneGlobalInto(GV));
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    }
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  // Add unused inlined global nodes into the value map
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  for (map<Value*, DSNodeHandle>::iterator I = OldValMap.begin(),
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         E = OldValMap.end(); I != E; ++I)
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    if (isa<GlobalValue>(I->first)) {
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      DSNodeHandle &NH = ValMap[I->first];  // If global is not in ValMap...
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      if (NH == 0)
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        NH = I->second;                     // Add the one just inlined.
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    }
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}
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// Helper function to push a caller's graph into the calleeGraph,
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// once per call between the caller and the callee.
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// Remove each such resolved call from the OrigFunctionCalls vector.
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// NOTE: This may produce O(N^2) behavior because it uses linear search
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// through the vector OrigFunctionCalls to find all calls to this callee.
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// 
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void TDDataStructures::pushGraphIntoCallee(DSGraph &callerGraph,
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                                           DSGraph &calleeGraph,
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                                 std::map<Value*, DSNodeHandle> &OldValMap,
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                                 std::map<const DSNode*, DSNode*> &OldNodeMap) {
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  Function& caller = callerGraph.getFunction();
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  // Loop over all function calls in the caller to find those to this callee
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  std::vector<std::vector<DSNodeHandle> >& FunctionCalls =
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    callerGraph.getOrigFunctionCalls();
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  for (unsigned i = 0, ei = FunctionCalls.size(); i != ei; ++i) {
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    std::vector<DSNodeHandle>& Call = FunctionCalls[i];
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    assert(Call.size() >= 2 && "No function pointer in Call?");
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    DSNodeHandle& callee = Call[1];
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    std::vector<GlobalValue*> funcPtrs(callee->getGlobals());
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    // Loop over the function pointers in the call, looking for the callee
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    for (unsigned f = 0; f != funcPtrs.size(); ++f) {
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      // Must be a function type, so this cast MUST succeed.
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      Function &callee = cast<Function>(*funcPtrs[f]);
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      if (&callee != &calleeGraph.getFunction())
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        continue;
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      // Found a call to the callee.  Inline its graph
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      // copy caller pointer because inlining may modify the callers vector
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      // Merge actual arguments from the caller with formals in the callee.
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      // Don't use the old->new node map if this is a self-recursive call.
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      ResolveArguments(Call, callee, calleeGraph.getValueMap(), OldNodeMap,
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                       /*ignoreNodeMap*/ &caller == &callee);
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      // If its not a self-recursive call, merge global nodes in the inlined
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      // graph with the corresponding global nodes in the current graph
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      if (&caller != &callee)
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        MergeGlobalNodes(calleeGraph, OldValMap);
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      // Merge returned node in the caller with the "return" node in callee
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      if (Call[0])
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        calleeGraph.getRetNode()->mergeWith(OldNodeMap[Call[0]]);
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      // Erase the entry in the globals vector
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      funcPtrs.erase(funcPtrs.begin()+f--);
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    } // for each function pointer in the call node
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  } // for each original call node
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}
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DSGraph &TDDataStructures::calculateGraph(Function &F) {
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  // Make sure this graph has not already been calculated, or that we don't get
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  // into an infinite loop with mutually recursive functions.
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  //
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  DSGraph *&Graph = DSInfo[&F];
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  if (Graph) return *Graph;
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  // Copy the local version into DSInfo...
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  DSGraph& BUGraph = getAnalysis<BUDataStructures>().getDSGraph(F);
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  Graph = new DSGraph(BUGraph);
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  // Find the callers of this function recorded during the BU pass
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  std::set<Function*> &PendingCallers = BUGraph.getPendingCallers();
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  DEBUG(std::cerr << "  [TD] Inlining callers for: " << F.getName() << "\n");
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  for (std::set<Function*>::iterator I=PendingCallers.begin(),
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         E=PendingCallers.end(); I != E; ++I) {
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    Function& caller = **I;
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    assert(! caller.isExternal() && "Externals unexpected in callers list");
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    DEBUG(std::cerr << "\t [TD] Inlining " << caller.getName()
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                    << " into callee: " << F.getName() << "\n");
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    // These two maps keep track of where scalars in the old graph _used_
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    // to point to, and of new nodes matching nodes of the old graph.
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    // These remain empty if no other graph is inlined (i.e., self-recursive).
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    std::map<const DSNode*, DSNode*> OldNodeMap;
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    std::map<Value*, DSNodeHandle> OldValMap;
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    if (&caller == &F) {
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      // Self-recursive call: this can happen after a cycle of calls is inlined.
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      pushGraphIntoCallee(*Graph, *Graph, OldValMap, OldNodeMap);
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    }
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    else {
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      // Recursively compute the graph for the caller.  That should
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      // be fully resolved except if there is mutual recursion...
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      //
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      DSGraph &callerGraph = calculateGraph(caller);  // Graph to inline
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      DEBUG(std::cerr << "\t\t[TD] Got graph for " << caller.getName()
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                      << " in: " << F.getName() << "\n");
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      // Clone the caller's graph into the current graph, keeping
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      // track of where scalars in the old graph _used_ to point...
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      // Do this here because it only needs to happens once for each caller!
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      // Strip scalars but not allocas since they are visible in callee.
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      // 
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      DSNode *RetVal = Graph->cloneInto(callerGraph, OldValMap, OldNodeMap,
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                                        /*StripScalars*/   true,
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                                        /*StripAllocas*/   false,
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                                        /*CopyCallers*/    true,
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                                        /*CopyOrigCalls*/  false);
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      pushGraphIntoCallee(callerGraph, *Graph, OldValMap, OldNodeMap);
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    }
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  }
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  // Recompute the Incomplete markers and eliminate unreachable nodes.
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  Graph->maskIncompleteMarkers();
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  Graph->markIncompleteNodes(/*markFormals*/ ! F.hasInternalLinkage()
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                             /*&& FIXME: NEED TO CHECK IF ALL CALLERS FOUND!*/);
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  Graph->removeDeadNodes(/*KeepAllGlobals*/ false, /*KeepCalls*/ false);
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  DEBUG(std::cerr << "  [TD] Done inlining callers for: " << F.getName() << " ["
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        << Graph->getGraphSize() << "+" << Graph->getFunctionCalls().size()
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        << "]\n");
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  return *Graph;
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}
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