forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			307 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			307 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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//                             The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "InputChunks.h"
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#include "InputGlobal.h"
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#include "WriterUtils.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/Memory.h"
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#include "llvm/ADT/SetVector.h"
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#define DEBUG_TYPE "lld"
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using namespace llvm;
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using namespace llvm::wasm;
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using namespace lld;
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using namespace lld::wasm;
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SymbolTable *lld::wasm::Symtab;
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void SymbolTable::addFile(InputFile *File) {
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  log("Processing: " + toString(File));
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  File->parse();
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  if (auto *F = dyn_cast<ObjFile>(File))
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    ObjectFiles.push_back(F);
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}
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void SymbolTable::reportRemainingUndefines() {
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  SetVector<Symbol *> Undefs;
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  for (Symbol *Sym : SymVector) {
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    if (Sym->isUndefined() && !Sym->isWeak() &&
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        Config->AllowUndefinedSymbols.count(Sym->getName()) == 0) {
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      Undefs.insert(Sym);
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    }
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  }
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  if (Undefs.empty())
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    return;
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  for (ObjFile *File : ObjectFiles)
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    for (Symbol *Sym : File->getSymbols())
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      if (Undefs.count(Sym))
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        error(toString(File) + ": undefined symbol: " + toString(*Sym));
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  for (Symbol *Sym : Undefs)
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    if (!Sym->getFile())
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      error("undefined symbol: " + toString(*Sym));
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}
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Symbol *SymbolTable::find(StringRef Name) {
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  return SymMap.lookup(CachedHashStringRef(Name));
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}
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std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name) {
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  Symbol *&Sym = SymMap[CachedHashStringRef(Name)];
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  if (Sym)
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    return {Sym, false};
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  Sym = reinterpret_cast<Symbol *>(make<SymbolUnion>());
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  SymVector.emplace_back(Sym);
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  return {Sym, true};
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}
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static void reportTypeError(const Symbol *Existing, const InputFile *File,
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                            llvm::wasm::WasmSymbolType Type) {
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  error("symbol type mismatch: " + toString(*Existing) + "\n>>> defined as " +
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        toString(Existing->getWasmType()) + " in " +
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        toString(Existing->getFile()) + "\n>>> defined as " + toString(Type) +
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        " in " + toString(File));
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}
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static void checkFunctionType(const Symbol *Existing, const InputFile *File,
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                              const WasmSignature *NewSig) {
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  if (!isa<FunctionSymbol>(Existing)) {
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    reportTypeError(Existing, File, WASM_SYMBOL_TYPE_FUNCTION);
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    return;
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  }
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  const WasmSignature *OldSig =
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      cast<FunctionSymbol>(Existing)->getFunctionType();
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  if (OldSig && *NewSig != *OldSig) {
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    warn("Function type mismatch: " + Existing->getName() +
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         "\n>>> defined as " + toString(*OldSig) + " in " +
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         toString(Existing->getFile()) + "\n>>> defined as " +
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         toString(*NewSig) + " in " + toString(File));
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  }
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}
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// Check the type of new symbol matches that of the symbol is replacing.
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// For functions this can also involve verifying that the signatures match.
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static void checkGlobalType(const Symbol *Existing, const InputFile *File,
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                            const WasmGlobalType *NewType) {
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  if (!isa<GlobalSymbol>(Existing)) {
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    reportTypeError(Existing, File, WASM_SYMBOL_TYPE_GLOBAL);
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    return;
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  }
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  const WasmGlobalType *OldType = cast<GlobalSymbol>(Existing)->getGlobalType();
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  if (*NewType != *OldType) {
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    error("Global type mismatch: " + Existing->getName() + "\n>>> defined as " +
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          toString(*OldType) + " in " + toString(Existing->getFile()) +
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          "\n>>> defined as " + toString(*NewType) + " in " + toString(File));
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  }
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}
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static void checkDataType(const Symbol *Existing, const InputFile *File) {
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  if (!isa<DataSymbol>(Existing))
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    reportTypeError(Existing, File, WASM_SYMBOL_TYPE_DATA);
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}
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DefinedFunction *SymbolTable::addSyntheticFunction(StringRef Name,
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                                                   uint32_t Flags,
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                                                   InputFunction *Function) {
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  DEBUG(dbgs() << "addSyntheticFunction: " << Name << "\n");
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  assert(!find(Name));
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  SyntheticFunctions.emplace_back(Function);
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  return replaceSymbol<DefinedFunction>(insert(Name).first, Name, Flags,
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                                        nullptr, Function);
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}
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DefinedData *SymbolTable::addSyntheticDataSymbol(StringRef Name,
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                                                 uint32_t Flags) {
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  DEBUG(dbgs() << "addSyntheticDataSymbol: " << Name << "\n");
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  assert(!find(Name));
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  return replaceSymbol<DefinedData>(insert(Name).first, Name, Flags);
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}
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DefinedGlobal *SymbolTable::addSyntheticGlobal(StringRef Name, uint32_t Flags,
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                                               InputGlobal *Global) {
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  DEBUG(dbgs() << "addSyntheticGlobal: " << Name << " -> " << Global << "\n");
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  assert(!find(Name));
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  SyntheticGlobals.emplace_back(Global);
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  return replaceSymbol<DefinedGlobal>(insert(Name).first, Name, Flags, nullptr,
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                                      Global);
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}
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static bool shouldReplace(const Symbol *Existing, InputFile *NewFile,
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                          uint32_t NewFlags) {
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  // If existing symbol is undefined, replace it.
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  if (!Existing->isDefined()) {
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    DEBUG(dbgs() << "resolving existing undefined symbol: "
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                 << Existing->getName() << "\n");
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    return true;
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  }
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  // Now we have two defined symbols. If the new one is weak, we can ignore it.
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  if ((NewFlags & WASM_SYMBOL_BINDING_MASK) == WASM_SYMBOL_BINDING_WEAK) {
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    DEBUG(dbgs() << "existing symbol takes precedence\n");
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    return false;
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  }
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  // If the existing symbol is weak, we should replace it.
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  if (Existing->isWeak()) {
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    DEBUG(dbgs() << "replacing existing weak symbol\n");
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    return true;
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  }
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  // Neither symbol is week. They conflict.
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  error("duplicate symbol: " + toString(*Existing) + "\n>>> defined in " +
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        toString(Existing->getFile()) + "\n>>> defined in " +
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        toString(NewFile));
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  return true;
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}
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Symbol *SymbolTable::addDefinedFunction(StringRef Name, uint32_t Flags,
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                                        InputFile *File,
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                                        InputFunction *Function) {
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  DEBUG(dbgs() << "addDefinedFunction: " << Name << "\n");
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  if (WasInserted || S->isLazy()) {
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    replaceSymbol<DefinedFunction>(S, Name, Flags, File, Function);
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    return S;
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  }
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  checkFunctionType(S, File, &Function->Signature);
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  if (shouldReplace(S, File, Flags))
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    replaceSymbol<DefinedFunction>(S, Name, Flags, File, Function);
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  return S;
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}
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Symbol *SymbolTable::addDefinedData(StringRef Name, uint32_t Flags,
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                                    InputFile *File, InputSegment *Segment,
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                                    uint32_t Address, uint32_t Size) {
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  DEBUG(dbgs() << "addDefinedData:" << Name << " addr:" << Address << "\n");
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  if (WasInserted || S->isLazy()) {
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    replaceSymbol<DefinedData>(S, Name, Flags, File, Segment, Address, Size);
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    return S;
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  }
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  checkDataType(S, File);
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  if (shouldReplace(S, File, Flags))
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    replaceSymbol<DefinedData>(S, Name, Flags, File, Segment, Address, Size);
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  return S;
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}
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Symbol *SymbolTable::addDefinedGlobal(StringRef Name, uint32_t Flags,
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                                      InputFile *File, InputGlobal *Global) {
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  DEBUG(dbgs() << "addDefinedGlobal:" << Name << "\n");
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  if (WasInserted || S->isLazy()) {
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    replaceSymbol<DefinedGlobal>(S, Name, Flags, File, Global);
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    return S;
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  }
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  checkGlobalType(S, File, &Global->getType());
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  if (shouldReplace(S, File, Flags))
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    replaceSymbol<DefinedGlobal>(S, Name, Flags, File, Global);
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  return S;
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}
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Symbol *SymbolTable::addUndefinedFunction(StringRef Name, uint32_t Flags,
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                                          InputFile *File,
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                                          const WasmSignature *Sig) {
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  DEBUG(dbgs() << "addUndefinedFunction: " << Name << "\n");
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  if (WasInserted)
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    replaceSymbol<UndefinedFunction>(S, Name, Flags, File, Sig);
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  else if (auto *Lazy = dyn_cast<LazySymbol>(S))
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    Lazy->fetch();
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  else if (S->isDefined())
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    checkFunctionType(S, File, Sig);
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  return S;
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}
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Symbol *SymbolTable::addUndefinedData(StringRef Name, uint32_t Flags,
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                                      InputFile *File) {
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  DEBUG(dbgs() << "addUndefinedData: " << Name << "\n");
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  if (WasInserted)
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    replaceSymbol<UndefinedData>(S, Name, Flags, File);
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  else if (auto *Lazy = dyn_cast<LazySymbol>(S))
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    Lazy->fetch();
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  else if (S->isDefined())
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    checkDataType(S, File);
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  return S;
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}
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Symbol *SymbolTable::addUndefinedGlobal(StringRef Name, uint32_t Flags,
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                                        InputFile *File,
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                                        const WasmGlobalType *Type) {
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  DEBUG(dbgs() << "addUndefinedGlobal: " << Name << "\n");
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  if (WasInserted)
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    replaceSymbol<UndefinedGlobal>(S, Name, Flags, File, Type);
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  else if (auto *Lazy = dyn_cast<LazySymbol>(S))
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    Lazy->fetch();
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  else if (S->isDefined())
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    checkGlobalType(S, File, Type);
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  return S;
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}
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void SymbolTable::addLazy(ArchiveFile *File, const Archive::Symbol *Sym) {
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  DEBUG(dbgs() << "addLazy: " << Sym->getName() << "\n");
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  StringRef Name = Sym->getName();
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  Symbol *S;
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  bool WasInserted;
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  std::tie(S, WasInserted) = insert(Name);
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  if (WasInserted) {
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    replaceSymbol<LazySymbol>(S, Name, File, *Sym);
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    return;
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  }
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  // If there is an existing undefined symbol, load a new one from the archive.
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  if (S->isUndefined()) {
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    DEBUG(dbgs() << "replacing existing undefined\n");
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    File->addMember(Sym);
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  }
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}
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bool SymbolTable::addComdat(StringRef Name) {
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  return Comdats.insert(CachedHashStringRef(Name)).second;
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}
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