forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			1454 lines
		
	
	
		
			59 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			1454 lines
		
	
	
		
			59 KiB
		
	
	
	
		
			HTML
		
	
	
	
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
 | 
						|
                      "http://www.w3.org/TR/html4/strict.dtd">
 | 
						|
<html>
 | 
						|
<head>
 | 
						|
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
 | 
						|
  <link rel="stylesheet" href="llvm.css" type="text/css">
 | 
						|
  <title>LLVM 3.0 Release Notes</title>
 | 
						|
</head>
 | 
						|
<body>
 | 
						|
 | 
						|
<h1>LLVM 3.0 Release Notes</h1>
 | 
						|
 | 
						|
<div>
 | 
						|
<img style="float:right" src="http://llvm.org/img/DragonSmall.png"
 | 
						|
     width="136" height="136" alt="LLVM Dragon Logo">
 | 
						|
</div>
 | 
						|
 | 
						|
<ol>
 | 
						|
  <li><a href="#intro">Introduction</a></li>
 | 
						|
  <li><a href="#subproj">Sub-project Status Update</a></li>
 | 
						|
  <li><a href="#externalproj">External Projects Using LLVM 3.0</a></li>
 | 
						|
  <li><a href="#whatsnew">What's New in LLVM 3.0?</a></li>
 | 
						|
  <li><a href="GettingStarted.html">Installation Instructions</a></li>
 | 
						|
  <li><a href="#knownproblems">Known Problems</a></li>
 | 
						|
  <li><a href="#additionalinfo">Additional Information</a></li>
 | 
						|
</ol>
 | 
						|
 | 
						|
<div class="doc_author">
 | 
						|
  <p>Written by the <a href="http://llvm.org/">LLVM Team</a></p>
 | 
						|
</div>
 | 
						|
 | 
						|
<!--
 | 
						|
<h1 style="color:red">These are in-progress notes for the upcoming LLVM 3.0
 | 
						|
release.<br>
 | 
						|
You may prefer the
 | 
						|
<a href="http://llvm.org/releases/2.9/docs/ReleaseNotes.html">LLVM 2.9
 | 
						|
Release Notes</a>.</h1>
 | 
						|
 -->
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="intro">Introduction</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>This document contains the release notes for the LLVM Compiler
 | 
						|
   Infrastructure, release 3.0.  Here we describe the status of LLVM, including
 | 
						|
   major improvements from the previous release, improvements in various
 | 
						|
   subprojects of LLVM, and some of the current users of the code.
 | 
						|
   All LLVM releases may be downloaded from
 | 
						|
   the <a href="http://llvm.org/releases/">LLVM releases web site</a>.</p>
 | 
						|
 | 
						|
<p>For more information about LLVM, including information about the latest
 | 
						|
   release, please check out the <a href="http://llvm.org/">main LLVM web
 | 
						|
   site</a>.  If you have questions or comments,
 | 
						|
   the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVM
 | 
						|
   Developer's Mailing List</a> is a good place to send them.</p>
 | 
						|
 | 
						|
<p>Note that if you are reading this file from a Subversion checkout or the main
 | 
						|
   LLVM web page, this document applies to the <i>next</i> release, not the
 | 
						|
   current one.  To see the release notes for a specific release, please see the
 | 
						|
   <a href="http://llvm.org/releases/">releases page</a>.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="subproj">Sub-project Status Update</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>The LLVM 3.0 distribution currently consists of code from the core LLVM
 | 
						|
   repository (which roughly includes the LLVM optimizers, code generators and
 | 
						|
   supporting tools), and the Clang repository.  In
 | 
						|
   addition to this code, the LLVM Project includes other sub-projects that are
 | 
						|
   in development.  Here we include updates on these subprojects.</p>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="clang">Clang: C/C++/Objective-C Frontend Toolkit</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://clang.llvm.org/">Clang</a> is an LLVM front end for the C,
 | 
						|
   C++, and Objective-C languages. Clang aims to provide a better user
 | 
						|
   experience through expressive diagnostics, a high level of conformance to
 | 
						|
   language standards, fast compilation, and low memory use. Like LLVM, Clang
 | 
						|
   provides a modular, library-based architecture that makes it suitable for
 | 
						|
   creating or integrating with other development tools. Clang is considered a
 | 
						|
   production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86
 | 
						|
   (32- and 64-bit), and for Darwin/ARM targets.</p>
 | 
						|
 | 
						|
<p>In the LLVM 3.0 time-frame, the Clang team has made many improvements:</p>
 | 
						|
<ul>
 | 
						|
  <li>Greatly improved support for building C++ applications, with greater
 | 
						|
      stability and better diagnostics.</li>
 | 
						|
 | 
						|
  <li><a href="http://clang.llvm.org/cxx_status.html">Improved support</a> for
 | 
						|
      the <a href="http://www.iso.org/iso/iso_catalogue/catalogue_tc/catalogue_detail.htm?csnumber=50372">C++
 | 
						|
      2011</a> standard (aka "C++'0x"), including implementations of non-static data member
 | 
						|
      initializers, alias templates, delegating constructors, range-based
 | 
						|
      for loops, and implicitly-generated move constructors and move assignment
 | 
						|
      operators, among others.</li>
 | 
						|
 | 
						|
  <li>Implemented support for some features of the upcoming C1x standard,
 | 
						|
      including static assertions and generic selections.</li>
 | 
						|
 | 
						|
  <li>Better detection of include and linking paths for system headers and
 | 
						|
      libraries, especially for Linux distributions.</li>
 | 
						|
 | 
						|
  <li>Several improvements to Objective-C support, including:
 | 
						|
 | 
						|
    <ul>
 | 
						|
      <li><a href="http://clang.llvm.org/docs/AutomaticReferenceCounting.html">
 | 
						|
          Automatic Reference Counting</a> (ARC) and an improved memory model
 | 
						|
          cleanly separating object and C memory.</li>
 | 
						|
 | 
						|
      <li>A migration tool for moving manual retain/release code to ARC</li>
 | 
						|
 | 
						|
      <li>Better support for data hiding, allowing instance variables to be
 | 
						|
          declared in implementation contexts or class extensions</li>
 | 
						|
      <li>Weak linking support for Objective-C classes</li>
 | 
						|
      <li>Improved static type checking by inferring the return type of methods
 | 
						|
      such as +alloc and -init.</li>
 | 
						|
    </ul>
 | 
						|
 | 
						|
    Some new Objective-C features require either the Mac OS X 10.7 / iOS 5
 | 
						|
    Objective-C runtime, or version 1.6 or later of the GNUstep Objective-C
 | 
						|
    runtime version.</li>
 | 
						|
 | 
						|
  <li>Implemented a number of optimizations in <tt>libclang</tt>, the Clang C
 | 
						|
      interface, to improve the performance of code completion and the mapping
 | 
						|
      from source locations to abstract syntax tree nodes.</li>
 | 
						|
</ul>
 | 
						|
<p>For more details about the changes to Clang since the 2.9 release, see the
 | 
						|
<a href="http://clang.llvm.org/docs/ReleaseNotes.html">Clang release notes</a>
 | 
						|
</p>
 | 
						|
 | 
						|
 | 
						|
<p>If Clang rejects your code but another compiler accepts it, please take a
 | 
						|
   look at the <a href="http://clang.llvm.org/compatibility.html">language
 | 
						|
   compatibility</a> guide to make sure this is not intentional or a known
 | 
						|
   issue.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="dragonegg">DragonEgg: GCC front-ends, LLVM back-end</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
<p><a href="http://dragonegg.llvm.org/">DragonEgg</a> is a
 | 
						|
   <a href="http://gcc.gnu.org/wiki/plugins">gcc plugin</a> that replaces GCC's
 | 
						|
   optimizers and code generators with LLVM's. It works with gcc-4.5 or gcc-4.6,
 | 
						|
   targets the x86-32 and x86-64 processor families, and has been successfully
 | 
						|
   used on the Darwin, FreeBSD, KFreeBSD, Linux and OpenBSD platforms.  It fully
 | 
						|
   supports Ada, C, C++ and Fortran.  It has partial support for Go, Java, Obj-C
 | 
						|
   and Obj-C++.</p>
 | 
						|
 | 
						|
<p>The 3.0 release has the following notable changes:</p>
 | 
						|
 | 
						|
  <ul>
 | 
						|
  <li>GCC version 4.6 is now fully supported.</li>
 | 
						|
 | 
						|
  <li>Patching and building GCC is no longer required: the plugin should work
 | 
						|
      with your system GCC (version 4.5 or 4.6; on Debian/Ubuntu systems the
 | 
						|
      gcc-4.5-plugin-dev or gcc-4.6-plugin-dev package is also needed).</li>
 | 
						|
 | 
						|
  <li>The <tt>-fplugin-arg-dragonegg-enable-gcc-optzns</tt> option, which runs
 | 
						|
      GCC's optimizers as well as LLVM's, now works much better.  This is the
 | 
						|
      option to use if you want ultimate performance! It is still experimental
 | 
						|
      though: it may cause the plugin to crash.  Setting the optimization level
 | 
						|
      to <tt>-O4</tt> when using this option will optimize even harder, though
 | 
						|
      this usually doesn't result in any improvement over <tt>-O3</tt>.</li>
 | 
						|
 | 
						|
  <li>The type and constant conversion logic has been almost entirely rewritten,
 | 
						|
      fixing a multitude of obscure bugs.</li>
 | 
						|
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="compiler-rt">compiler-rt: Compiler Runtime Library</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>The new LLVM <a href="http://compiler-rt.llvm.org/">compiler-rt project</a>
 | 
						|
   is a simple library that provides an implementation of the low-level
 | 
						|
   target-specific hooks required by code generation and other runtime
 | 
						|
   components.  For example, when compiling for a 32-bit target, converting a
 | 
						|
   double to a 64-bit unsigned integer is compiled into a runtime call to the
 | 
						|
   "__fixunsdfdi" function. The compiler-rt library provides highly optimized
 | 
						|
   implementations of this and other low-level routines (some are 3x faster than
 | 
						|
   the equivalent libgcc routines).</p>
 | 
						|
 | 
						|
<p>In the LLVM 3.0 timeframe, the target specific ARM code has converted to
 | 
						|
   "unified" assembly syntax, and several new functions have been added to the
 | 
						|
   library.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="lldb">LLDB: Low Level Debugger</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>LLDB is a ground-up implementation of a command line debugger, as well as a
 | 
						|
   debugger API that can be used from other applications.  LLDB makes use of the
 | 
						|
   Clang parser to provide high-fidelity expression parsing (particularly for
 | 
						|
   C++) and uses the LLVM JIT for target support.</p>
 | 
						|
 | 
						|
<p>LLDB has advanced by leaps and bounds in the 3.0 timeframe.  It is
 | 
						|
   dramatically more stable and useful, and includes both a
 | 
						|
   new <a href="http://lldb.llvm.org/tutorial.html">tutorial</a> and
 | 
						|
   a <a href="http://lldb.llvm.org/lldb-gdb.html">side-by-side comparison with
 | 
						|
   GDB</a>.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="libc++">libc++: C++ Standard Library</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Like compiler_rt, libc++ is now <a href="DeveloperPolicy.html#license">dual
 | 
						|
   licensed</a> under the MIT and UIUC license, allowing it to be used more
 | 
						|
   permissively.</p>
 | 
						|
 | 
						|
<p>Libc++ has been ported to FreeBSD and imported into the base system.  It is
 | 
						|
   planned to be the default STL implementation for FreeBSD 10.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="vmkit">VMKit</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
  <p>The <a href="http://vmkit.llvm.org/">VMKit project</a> is an
 | 
						|
  implementation of a Java Virtual Machine (Java VM or JVM) that uses LLVM for
 | 
						|
  static and just-in-time compilation.
 | 
						|
 | 
						|
  <p>In the LLVM 3.0 time-frame, VMKit has had significant improvements on both
 | 
						|
  runtime and startup performance:</p>
 | 
						|
 | 
						|
  <ul>
 | 
						|
  <li>Precompilation: by compiling ahead of time a small subset of Java's core
 | 
						|
  library, the startup performance have been highly optimized to the point that
 | 
						|
  running a 'Hello World' program takes less than 30 milliseconds.</li>
 | 
						|
 | 
						|
  <li>Customization: by customizing virtual methods for individual classes,
 | 
						|
  the VM can statically determine the target of a virtual call, and decide to
 | 
						|
  inline it.</li>
 | 
						|
 | 
						|
  <li>Inlining: the VM does more inlining than it did before, by allowing more
 | 
						|
  bytecode instructions to be inlined, and thanks to customization. It also
 | 
						|
  inlines GC barriers, and object allocations.</li>
 | 
						|
 | 
						|
  <li>New exception model: the generated code for a method that does not do
 | 
						|
  any try/catch is not penalized anymore by the eventuality of calling a
 | 
						|
  method that throws an exception. Instead, the method that throws the
 | 
						|
  exception jumps directly to the method that could catch it.</li>
 | 
						|
  </ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="LLBrowse">LLBrowse: IR Browser</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://llvm.org/svn/llvm-project/llbrowse/trunk/doc/LLBrowse.html">
 | 
						|
   LLBrowse</a> is an interactive viewer for LLVM modules. It can load any LLVM
 | 
						|
   module and displays its contents as an expandable tree view, facilitating an
 | 
						|
   easy way to inspect types, functions, global variables, or metadata nodes. It
 | 
						|
   is fully cross-platform, being based on the popular wxWidgets GUI
 | 
						|
   toolkit.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<!--
 | 
						|
<h3>
 | 
						|
<a name="klee">KLEE: A Symbolic Execution Virtual Machine</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
<p>
 | 
						|
<a href="http://klee.llvm.org/">KLEE</a> is a symbolic execution framework for
 | 
						|
programs in LLVM bitcode form. KLEE tries to symbolically evaluate "all" paths
 | 
						|
through the application and records state transitions that lead to fault
 | 
						|
states. This allows it to construct testcases that lead to faults and can even
 | 
						|
be used to verify some algorithms.
 | 
						|
</p>
 | 
						|
 | 
						|
<p>UPDATE!</p>
 | 
						|
</div>-->
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="externalproj">External Open Source Projects Using LLVM 3.0</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>An exciting aspect of LLVM is that it is used as an enabling technology for
 | 
						|
   a lot of other language and tools projects.  This section lists some of the
 | 
						|
   projects that have already been updated to work with LLVM 3.0.</p>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>AddressSanitizer</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://code.google.com/p/address-sanitizer/">AddressSanitizer</a>
 | 
						|
   uses compiler instrumentation and a specialized malloc library to find C/C++
 | 
						|
   bugs such as use-after-free and out-of-bound accesses to heap, stack, and
 | 
						|
   globals. The key feature of the tool is speed: the average slowdown
 | 
						|
   introduced by AddressSanitizer is less than 2x.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>ClamAV</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://www.clamav.net">Clam AntiVirus</a> is an open source (GPL)
 | 
						|
   anti-virus toolkit for UNIX, designed especially for e-mail scanning on mail
 | 
						|
   gateways.</p>
 | 
						|
 | 
						|
<p>Since version 0.96 it
 | 
						|
   has <a href="http://vrt-sourcefire.blogspot.com/2010/09/introduction-to-clamavs-low-level.html">bytecode
 | 
						|
   signatures</a> that allow writing detections for complex malware.
 | 
						|
   It uses LLVM's JIT to speed up the execution of bytecode on X86, X86-64,
 | 
						|
   PPC32/64, falling back to its own interpreter otherwise.  The git version was
 | 
						|
   updated to work with LLVM 3.0.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>clang_complete for VIM</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="https://github.com/Rip-Rip/clang_complete">clang_complete</a> is a
 | 
						|
   VIM plugin, that provides accurate C/C++ autocompletion using the clang front
 | 
						|
   end. The development version of clang complete, can directly use libclang
 | 
						|
   which can maintain a cache to speed up auto completion.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>clReflect</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="https://bitbucket.org/dwilliamson/clreflect">clReflect</a> is a C++
 | 
						|
   parser that uses clang/LLVM to derive a light-weight reflection database
 | 
						|
   suitable for use in game development. It comes with a very simple runtime
 | 
						|
   library for loading and querying the database, requiring no external
 | 
						|
   dependencies (including CRT), and an additional utility library for object
 | 
						|
   management and serialisation.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Cling C++ Interpreter</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://cern.ch/cling">Cling</a> is an interactive compiler interface
 | 
						|
  (aka C++ interpreter). It supports C++ and C, and uses LLVM's JIT and the
 | 
						|
  Clang parser. It has a prompt interface, runs source files, calls into shared
 | 
						|
   libraries, prints the value of expressions, even does runtime lookup of
 | 
						|
   identifiers (dynamic scopes). And it just behaves like one would expect from
 | 
						|
   an interpreter.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Crack Programming Language</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://code.google.com/p/crack-language/">Crack</a> aims to provide
 | 
						|
   the ease of development of a scripting language with the performance of a
 | 
						|
   compiled language. The language derives concepts from C++, Java and Python,
 | 
						|
   incorporating object-oriented programming, operator overloading and strong
 | 
						|
   typing.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Eero</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://eerolanguage.org/">Eero</a> is a fully
 | 
						|
   header-and-binary-compatible dialect of Objective-C 2.0, implemented with a
 | 
						|
   patched version of the Clang/LLVM compiler. It features a streamlined syntax,
 | 
						|
   Python-like indentation, and new operators, for improved readability and
 | 
						|
   reduced code clutter. It also has new features such as limited forms of
 | 
						|
   operator overloading and namespaces, and strict (type-and-operator-safe)
 | 
						|
   enumerations. It is inspired by languages such as Smalltalk, Python, and
 | 
						|
   Ruby.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>FAUST Real-Time Audio Signal Processing Language</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://faust.grame.fr/">FAUST</a> is a compiled language for
 | 
						|
  real-time audio signal processing. The name FAUST stands for Functional
 | 
						|
  AUdio STream. Its programming model combines two approaches: functional
 | 
						|
  programming and block diagram composition. In addition with the C, C++, Java
 | 
						|
  output formats, the Faust compiler can now generate LLVM bitcode, and works
 | 
						|
  with LLVM 2.7-3.0.
 | 
						|
  </p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Glasgow Haskell Compiler (GHC)</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>GHC is an open source, state-of-the-art programming suite for Haskell, a
 | 
						|
   standard lazy functional programming language. It includes an optimizing
 | 
						|
   static compiler generating good code for a variety of platforms, together
 | 
						|
   with an interactive system for convenient, quick development.</p>
 | 
						|
 | 
						|
<p>GHC 7.0 and onwards include an LLVM code generator, supporting LLVM 2.8 and
 | 
						|
   later. Since LLVM 2.9, GHC now includes experimental support for the ARM
 | 
						|
   platform with LLVM 3.0.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>gwXscript</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://botwars.tk/gwscript/">gwXscript</a> is an object oriented,
 | 
						|
   aspect oriented programming language which can create both executables (ELF,
 | 
						|
   EXE) and shared libraries (DLL, SO, DYNLIB). The compiler is implemented in
 | 
						|
   its own language and translates scripts into LLVM-IR which can be optimized
 | 
						|
   and translated into native code by the LLVM framework. Source code in
 | 
						|
   gwScript contains definitions that expand the namespaces. So you can build
 | 
						|
   your project and simply 'plug out' features by removing a file. The remaining
 | 
						|
   project does not leave scars since you directly separate concerns by the
 | 
						|
   'template' feature of gwX. It is also possible to add new features to a
 | 
						|
   project by just adding files and without editing the original project. This
 | 
						|
   language is used for example to create games or content management systems
 | 
						|
   that should be extendable.</p>
 | 
						|
 | 
						|
<p>gwXscript is strongly typed and offers comfort with its native types string,
 | 
						|
   hash and array. You can easily write new libraries in gwXscript or native
 | 
						|
   code. gwXscript is type safe and users should not be able to crash your
 | 
						|
   program or execute malicious code except code that is eating CPU time.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>include-what-you-use</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://code.google.com/p/include-what-you-use">include-what-you-use</a>
 | 
						|
   is a tool to ensure that a file directly <code>#include</code>s
 | 
						|
   all <code>.h</code> files that provide a symbol that the file uses. It also
 | 
						|
   removes superfluous <code>#include</code>s from source files.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>ispc: The Intel SPMD Program Compiler</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://ispc.github.com">ispc</a> is a compiler for "single program,
 | 
						|
   multiple data" (SPMD) programs. It compiles a C-based SPMD programming
 | 
						|
   language to run on the SIMD units of CPUs; it often delivers 5-6x speedups on
 | 
						|
   a single core of a CPU with an 8-wide SIMD unit compared to serial code,
 | 
						|
   while still providing a clean and easy-to-understand programming model.  For
 | 
						|
   an introduction to the language and its performance,
 | 
						|
   see <a href="http://ispc.github.com/example.html">the walkthrough</a> of a short
 | 
						|
   example program.  ispc is licensed under the BSD license.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>The Julia Programming Language</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://github.com/JuliaLang/julia">Julia</a> is a high-level,
 | 
						|
  high-performance dynamic language for technical
 | 
						|
  computing. It provides a sophisticated compiler, distributed parallel
 | 
						|
  execution, numerical accuracy, and an extensive mathematical function
 | 
						|
  library. The compiler uses type inference to generate fast code
 | 
						|
  without any type declarations, and uses LLVM's optimization passes and
 | 
						|
  JIT compiler. The language is designed around multiple dispatch,
 | 
						|
  giving programs a large degree of flexibility. It is ready for use on many
 | 
						|
  kinds of problems.</p>
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>LanguageKit and Pragmatic Smalltalk</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://etoileos.com/etoile/features/languagekit/">LanguageKit</a> is
 | 
						|
   a framework for implementing dynamic languages sharing an object model with
 | 
						|
   Objective-C. It provides static and JIT compilation using LLVM along with
 | 
						|
   its own interpreter. Pragmatic Smalltalk is a dialect of Smalltalk, built on
 | 
						|
   top of LanguageKit, that interfaces directly with Objective-C, sharing the
 | 
						|
   same object representation and message sending behaviour. These projects are
 | 
						|
   developed as part of the Étoilé desktop environment.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>LuaAV</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://lua-av.mat.ucsb.edu/blog/">LuaAV</a> is a real-time
 | 
						|
   audiovisual scripting environment based around the Lua language and a
 | 
						|
   collection of libraries for sound, graphics, and other media protocols. LuaAV
 | 
						|
   uses LLVM and Clang to JIT compile efficient user-defined audio synthesis
 | 
						|
   routines specified in a declarative syntax.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Mono</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>An open source, cross-platform implementation of C# and the CLR that is
 | 
						|
   binary compatible with Microsoft.NET. Has an optional, dynamically-loaded
 | 
						|
   LLVM code generation backend in Mini, the JIT compiler.</p>
 | 
						|
 | 
						|
<p>Note that we use a Git mirror of LLVM <a
 | 
						|
    href="https://github.com/mono/llvm">with some patches</a>.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Polly</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://polly.grosser.es">Polly</a> is an advanced data-locality
 | 
						|
   optimizer and automatic parallelizer. It uses an advanced, mathematical
 | 
						|
   model to calculate detailed data dependency information which it uses to
 | 
						|
   optimize the loop structure of a program. Polly can speed up sequential code
 | 
						|
   by improving memory locality and consequently the cache use. Furthermore,
 | 
						|
   Polly is able to expose different kind of parallelism which it exploits by
 | 
						|
   introducing (basic) OpenMP and SIMD code. A mid-term goal of Polly is to
 | 
						|
   automatically create optimized GPU code.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Portable OpenCL (pocl)</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>Portable OpenCL is an open source implementation of the OpenCL standard which
 | 
						|
   can be easily adapted for new targets. One of the goals of the project is
 | 
						|
   improving performance portability of OpenCL programs, avoiding the need for
 | 
						|
   target-dependent manual optimizations. A "native" target is included, which
 | 
						|
   allows running OpenCL kernels on the host (CPU).</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Pure</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
<p><a href="http://pure-lang.googlecode.com/">Pure</a> is an
 | 
						|
  algebraic/functional programming language based on term rewriting. Programs
 | 
						|
  are collections of equations which are used to evaluate expressions in a
 | 
						|
  symbolic fashion. The interpreter uses LLVM as a backend to JIT-compile Pure
 | 
						|
  programs to fast native code. Pure offers dynamic typing, eager and lazy
 | 
						|
  evaluation, lexical closures, a hygienic macro system (also based on term
 | 
						|
  rewriting), built-in list and matrix support (including list and matrix
 | 
						|
  comprehensions) and an easy-to-use interface to C and other programming
 | 
						|
  languages (including the ability to load LLVM bitcode modules, and inline C,
 | 
						|
  C++, Fortran and Faust code in Pure programs if the corresponding LLVM-enabled
 | 
						|
  compilers are installed).</p>
 | 
						|
 | 
						|
<p>Pure version 0.48 has been tested and is known to work with LLVM 3.0
 | 
						|
  (and continues to work with older LLVM releases >= 2.5).</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Renderscript</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://developer.android.com/guide/topics/renderscript/index.html">Renderscript</a>
 | 
						|
   is Android's advanced 3D graphics rendering and compute API. It provides a
 | 
						|
   portable C99-based language with extensions to facilitate common use cases
 | 
						|
   for enhancing graphics and thread level parallelism. The Renderscript
 | 
						|
   compiler frontend is based on Clang/LLVM. It emits a portable bitcode format
 | 
						|
   for the actual compiled script code, as well as reflects a Java interface for
 | 
						|
   developers to control the execution of the compiled bitcode. Executable
 | 
						|
   machine code is then generated from this bitcode by an LLVM backend on the
 | 
						|
   device. Renderscript is thus able to provide a mechanism by which Android
 | 
						|
   developers can improve performance of their applications while retaining
 | 
						|
   portability.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>SAFECode</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://safecode.cs.illinois.edu">SAFECode</a> is a memory safe C/C++
 | 
						|
   compiler built using LLVM.  It takes standard, unannotated C/C++ code,
 | 
						|
   analyzes the code to ensure that memory accesses and array indexing
 | 
						|
   operations are safe, and instruments the code with run-time checks when
 | 
						|
   safety cannot be proven statically.  SAFECode can be used as a debugging aid
 | 
						|
   (like Valgrind) to find and repair memory safety bugs.  It can also be used
 | 
						|
   to protect code from security attacks at run-time.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>The Stupid D Compiler (SDC)</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="https://github.com/bhelyer/SDC">The Stupid D Compiler</a> is a
 | 
						|
   project seeking to write a self-hosting compiler for the D programming
 | 
						|
   language without using the frontend of the reference compiler (DMD).</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>TTA-based Co-design Environment (TCE)</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>TCE is a toolset for designing application-specific processors (ASP) based on
 | 
						|
   the Transport triggered architecture (TTA). The toolset provides a complete
 | 
						|
   co-design flow from C/C++ programs down to synthesizable VHDL and parallel
 | 
						|
   program binaries. Processor customization points include the register files,
 | 
						|
   function units, supported operations, and the interconnection network.</p>
 | 
						|
 | 
						|
<p>TCE uses Clang and LLVM for C/C++ language support, target independent
 | 
						|
   optimizations and also for parts of code generation. It generates new
 | 
						|
   LLVM-based code generators "on the fly" for the designed TTA processors and
 | 
						|
   loads them in to the compiler backend as runtime libraries to avoid
 | 
						|
   per-target recompilation of larger parts of the compiler chain.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>Tart Programming Language</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://code.google.com/p/tart/">Tart</a> is a general-purpose,
 | 
						|
   strongly typed programming language designed for application
 | 
						|
   developers. Strongly inspired by Python and C#, Tart focuses on practical
 | 
						|
   solutions for the professional software developer, while avoiding the clutter
 | 
						|
   and boilerplate of legacy languages like Java and C++. Although Tart is still
 | 
						|
   in development, the current implementation supports many features expected of
 | 
						|
   a modern programming language, such as garbage collection, powerful
 | 
						|
   bidirectional type inference, a greatly simplified syntax for template
 | 
						|
   metaprogramming, closures and function literals, reflection, operator
 | 
						|
   overloading, explicit mutability and immutability, and much more. Tart is
 | 
						|
   flexible enough to accommodate a broad range of programming styles and
 | 
						|
   philosophies, while maintaining a strong commitment to simplicity, minimalism
 | 
						|
   and elegance in design.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>ThreadSanitizer</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p><a href="http://code.google.com/p/data-race-test/">ThreadSanitizer</a> is a
 | 
						|
   data race detector for (mostly) C and C++ code, available for Linux, Mac OS
 | 
						|
   and Windows. On different systems, we use binary instrumentation frameworks
 | 
						|
   (Valgrind and Pin) as frontends that generate the program events for the race
 | 
						|
   detection algorithm. On Linux, there's an option of using LLVM-based
 | 
						|
   compile-time instrumentation.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="whatsnew">What's New in LLVM 3.0?</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>This release includes a huge number of bug fixes, performance tweaks and
 | 
						|
   minor improvements.  Some of the major improvements and new features are
 | 
						|
   listed in this section.</p>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="majorfeatures">Major New Features</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
  <!-- Features that need text if they're finished for 3.1:
 | 
						|
   ARM EHABI
 | 
						|
   combiner-aa?
 | 
						|
   strong phi elim
 | 
						|
   loop dependence analysis
 | 
						|
   CorrelatedValuePropagation
 | 
						|
   lib/Transforms/IPO/MergeFunctions.cpp => consider for 3.1.
 | 
						|
   Integrated assembler on by default for arm/thumb?
 | 
						|
 | 
						|
   -->
 | 
						|
 | 
						|
  <!-- Near dead:
 | 
						|
   Analysis/RegionInfo.h + Dom Frontiers
 | 
						|
   SparseBitVector: used in LiveVar.
 | 
						|
   llvm/lib/Archive - replace with lib object?
 | 
						|
   -->
 | 
						|
 | 
						|
<p>LLVM 3.0 includes several major changes and big features:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
<li>llvm-gcc is no longer supported, and not included in the release.  We
 | 
						|
    recommend switching to <a
 | 
						|
       href="http://clang.llvm.org/">Clang</a> or <a
 | 
						|
       href="http://dragonegg.llvm.org/">DragonEgg</a>.</li>
 | 
						|
 | 
						|
<li>The linear scan register allocator has been replaced with a new "greedy"
 | 
						|
    register allocator, enabling live range splitting and many other
 | 
						|
    optimizations that lead to better code quality.  Please see its <a
 | 
						|
    href="http://blog.llvm.org/2011/09/greedy-register-allocation-in-llvm-30.html">blog post</a> or its talk at the <a
 | 
						|
      href="http://llvm.org/devmtg/2011-11/">Developer Meeting</a>
 | 
						|
    for more information.</li>
 | 
						|
<li>LLVM IR now includes full support for <a href="Atomics.html">atomics
 | 
						|
    memory operations</a> intended to support the C++'11 and C'1x memory models.
 | 
						|
    This includes <a href="LangRef.html#memoryops">atomic load and store,
 | 
						|
    compare and exchange, and read/modify/write instructions</a> as well as a
 | 
						|
    full set of <a href="LangRef.html#ordering">memory ordering constraints</a>.
 | 
						|
    Please see the <a href="Atomics.html">Atomics Guide</a> for more
 | 
						|
    information.
 | 
						|
</li>
 | 
						|
<li>The LLVM IR exception handling representation has been redesigned and
 | 
						|
    reimplemented, making it more elegant, fixing a huge number of bugs, and
 | 
						|
    enabling inlining and other optimizations.  Please see its <a href=
 | 
						|
    "http://blog.llvm.org/2011/11/llvm-30-exception-handling-redesign.html">blog
 | 
						|
    post</a> and the <a href="ExceptionHandling.html">Exception Handling
 | 
						|
    documentation</a> for more information.</li>
 | 
						|
<li>The LLVM IR Type system has been redesigned and reimplemented, making it
 | 
						|
    faster and solving some long-standing problems.
 | 
						|
    Please see its <a
 | 
						|
    href="http://blog.llvm.org/2011/11/llvm-30-type-system-rewrite.html">blog
 | 
						|
    post</a> for more information.</li>
 | 
						|
 | 
						|
<li>The MIPS backend has made major leaps in this release, going from an
 | 
						|
    experimental target to being virtually production quality and supporting a
 | 
						|
    wide variety of MIPS subtargets.  See the <a href="#MIPS">MIPS section</a>
 | 
						|
    below for more information.</li>
 | 
						|
 | 
						|
<li>The optimizer and code generator now supports gprof and gcov-style coverage
 | 
						|
    and profiling information, and includes a new llvm-cov tool (but also works
 | 
						|
    with gcov).  Clang exposes coverage and profiling through GCC-compatible
 | 
						|
    command line options.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="coreimprovements">LLVM IR and Core Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>LLVM IR has several new features for better support of new targets and that
 | 
						|
   expose new optimization opportunities:</p>
 | 
						|
 | 
						|
  <ul>
 | 
						|
  <li><a href="Atomics.html">Atomic memory accesses and memory ordering</a> are
 | 
						|
      now directly expressible in the IR.</li>
 | 
						|
  <li>A new <a href="LangRef.html#int_fma">llvm.fma intrinsic</a> directly
 | 
						|
    represents floating point multiply accumulate operations without an
 | 
						|
    intermediate rounding stage.</li>
 | 
						|
  <li>A new <a href="LangRef.html#int_expect">llvm.expect intrinsic</a> allows a
 | 
						|
     frontend to express expected control flow (and the
 | 
						|
     <a href="BranchWeightMetadata.html#builtin_expect">
 | 
						|
     <code>__builtin_expect</code></a> from GNU C).</li>
 | 
						|
  <li>The <a href="LangRef.html#int_prefetch">llvm.prefetch intrinsic</a> now
 | 
						|
    takes a 4th argument that specifies whether the prefetch happens from the
 | 
						|
    icache or dcache.</li>
 | 
						|
  <li>The new <a href="LangRef.html#uwtable">uwtable function attribute</a>
 | 
						|
    allows a frontend to control emission of unwind tables.</li>
 | 
						|
  <li>The new <a href="LangRef.html#fnattrs">nonlazybind function
 | 
						|
    attribute</a> allow optimization of Global Offset Table (GOT) accesses.</li>
 | 
						|
  <li>The new <a href="LangRef.html#returns_twice">returns_twice attribute</a>
 | 
						|
    allows better modeling of functions like setjmp.</li>
 | 
						|
  <li>The <a href="LangRef.html#datalayout">target datalayout</a> string can now
 | 
						|
    encode the natural alignment of the target's stack for better optimization.
 | 
						|
    </li>
 | 
						|
  </ul>
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="optimizer">Optimizer Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>In addition to many minor performance tweaks and bug fixes, this
 | 
						|
   release includes a few major enhancements and additions to the
 | 
						|
   optimizers:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
<li>The pass manager now has an extension API that allows front-ends and plugins
 | 
						|
    to insert their own optimizations in the well-known places in the standard
 | 
						|
    pass optimization pipeline.</li>
 | 
						|
 | 
						|
<li>Information about <a href="BranchWeightMetadata.html">branch probability</a>
 | 
						|
    and basic block frequency is now available within LLVM, based on a
 | 
						|
    combination of static branch prediction heuristics and
 | 
						|
    <code>__builtin_expect</code> calls.  That information is currently used for
 | 
						|
    register spill placement and if-conversion, with additional optimizations
 | 
						|
    planned for future releases.  The same framework is intended for eventual
 | 
						|
    use with profile-guided optimization.</li>
 | 
						|
 | 
						|
<li>The "-indvars" induction variable simplification pass only modifies
 | 
						|
    induction variables when profitable. Sign and zero extension
 | 
						|
    elimination, linear function test replacement, loop unrolling, and
 | 
						|
    other simplifications that require induction variable analysis have
 | 
						|
    been generalized so they no longer require loops to be rewritten into
 | 
						|
    canonical form prior to optimization. This new design
 | 
						|
    preserves more IR level information, avoids undoing earlier loop
 | 
						|
    optimizations (particularly hand-optimized loops), and no longer
 | 
						|
    requires the code generator to reconstruct loops into an optimal form -
 | 
						|
    an intractable problem.</li>
 | 
						|
 | 
						|
<li>LLVM now includes a pass to optimize retain/release calls for the
 | 
						|
  <a href="http://clang.llvm.org/docs/AutomaticReferenceCounting.html">Automatic
 | 
						|
    Reference Counting</a> (ARC) Objective-C language feature (in
 | 
						|
    lib/Transforms/Scalar/ObjCARC.cpp).  It is a decent example of implementing
 | 
						|
    a source-language-specific optimization in LLVM.</li>
 | 
						|
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="mc">MC Level Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>The LLVM Machine Code (aka MC) subsystem was created to solve a number of
 | 
						|
   problems in the realm of assembly, disassembly, object file format handling,
 | 
						|
   and a number of other related areas that CPU instruction-set level tools work
 | 
						|
   in. For more information, please see
 | 
						|
  the <a href="http://blog.llvm.org/2010/04/intro-to-llvm-mc-project.html">Intro
 | 
						|
    to the LLVM MC Project Blog Post</a>.</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li>The MC layer has undergone significant refactoring to eliminate layering
 | 
						|
    violations that caused it to pull in the LLVM compiler backend code.</li>
 | 
						|
  <li>The ELF object file writers are much more full featured.</li>
 | 
						|
  <li>The integrated assembler now supports #line directives.</li>
 | 
						|
  <li>An early implementation of a JIT built on top of the MC framework (known
 | 
						|
      as MC-JIT) has been implemented and will eventually replace the old JIT.
 | 
						|
    It emits object files direct to memory and uses a runtime dynamic linker to
 | 
						|
    resolve references and drive lazy compilation.  The MC-JIT enables much
 | 
						|
    greater code reuse between the JIT and the static compiler and provides
 | 
						|
    better integration with the platform ABI as a result.
 | 
						|
  </li>
 | 
						|
  <li>The assembly printer now makes uses of assemblers instruction aliases
 | 
						|
    (InstAliases) to print simplified mneumonics when possible.</li>
 | 
						|
  <li>TableGen can now autogenerate MC expansion logic for pseudo
 | 
						|
    instructions that expand to multiple MC instructions (through the
 | 
						|
    PseudoInstExpansion class).</li>
 | 
						|
  <li>A new llvm-dwarfdump tool provides a start of a drop-in
 | 
						|
    replacement for the corresponding tool that use LLVM libraries.  As part of
 | 
						|
    this, LLVM has the beginnings of a dwarf parsing library.</li>
 | 
						|
  <li>llvm-objdump has more output including, symbol by symbol disassembly,
 | 
						|
      inline relocations, section headers, symbol tables, and section contents.
 | 
						|
      Support for archive files has also been added.</li>
 | 
						|
  <li>llvm-nm has gained support for archives of binary files.</li>
 | 
						|
  <li>llvm-size has been added. This tool prints out section sizes.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="codegen">Target Independent Code Generator Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>We have put a significant amount of work into the code generator
 | 
						|
   infrastructure, which allows us to implement more aggressive algorithms and
 | 
						|
   make it run faster:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
<li>LLVM can now produce code that works with libgcc
 | 
						|
    to <a href="SegmentedStacks.html">dynamically allocate stack
 | 
						|
    segments</a>, as opposed to allocating a worst-case chunk of
 | 
						|
    virtual memory for each thread.</li>
 | 
						|
<li>LLVM generates substantially better code for indirect gotos due to a new
 | 
						|
    tail duplication pass, which can be a substantial performance win for
 | 
						|
    interpreter loops that use them.</li>
 | 
						|
<li>Exception handling and debug frame information is now emitted with CFI
 | 
						|
    directives. This lets the assembler produce more compact info as it knows
 | 
						|
    the final offsets, yielding <a href="http://blog.mozilla.com/respindola/2011/05/12/cfi-directives/">much smaller executables</a> for some C++ applications.
 | 
						|
    If the system assembler doesn't support it, MC exands the directives when
 | 
						|
    the integrated assembler is not used.
 | 
						|
</li>
 | 
						|
 | 
						|
<li>The code generator now supports vector "select" operations on vector
 | 
						|
    comparisons, turning them into various optimized code sequences (e.g.
 | 
						|
    using the SSE4/AVX "blend" instructions).</li>
 | 
						|
<li>The SSE execution domain fix pass and the ARM NEON move fix pass have been
 | 
						|
    merged to a target independent execution dependency fix pass. This pass is
 | 
						|
    used to select alternative equivalent opcodes in a way that minimizes
 | 
						|
    execution domain crossings. Closely connected instructions are moved to
 | 
						|
    the same execution domain when possible. Targets can override the
 | 
						|
    <code>getExecutionDomain</code> and <code>setExecutionDomain</code> hooks
 | 
						|
    to use the pass.</li>
 | 
						|
</ul>
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="x86">X86-32 and X86-64 Target Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>New features and major changes in the X86 target include:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
<li>The X86 backend, assembler and disassembler now have full support for AVX 1.
 | 
						|
    To enable it pass <code>-mavx</code> to the compiler. AVX2 implementation is
 | 
						|
    underway on mainline.</li>
 | 
						|
<li>The integrated assembler and disassembler now support a broad range of new
 | 
						|
    instructions including Atom, Ivy Bridge, <a
 | 
						|
    href="http://en.wikipedia.org/wiki/SSE4a">SSE4a/BMI</a> instructions, <a
 | 
						|
   href="http://en.wikipedia.org/wiki/RdRand">rdrand</a> and many others.</li>
 | 
						|
<li>The X86 backend now fully supports the <a href="http://llvm.org/PR879">X87
 | 
						|
  floating point stack inline assembly constraints</a>.</li>
 | 
						|
<li>The integrated assembler now supports the <tt>.code32</tt> and
 | 
						|
    <tt>.code64</tt> directives to switch between 32-bit and 64-bit
 | 
						|
    instructions.</li>
 | 
						|
<li>The X86 backend now synthesizes horizontal add/sub instructions from generic
 | 
						|
    vector code when the appropriate instructions are enabled.</li>
 | 
						|
<li>The X86-64 backend generates smaller and faster code at -O0 due to
 | 
						|
    improvements in fast instruction selection.</li>
 | 
						|
<li><a href="http://code.google.com/p/nativeclient/">Native Client</a>
 | 
						|
    subtarget support has been added.</li>
 | 
						|
 | 
						|
<li>The CRC32 intrinsics have been renamed.  The intrinsics were previously
 | 
						|
    <code>@llvm.x86.sse42.crc32.[8|16|32]</code>
 | 
						|
    and <code>@llvm.x86.sse42.crc64.[8|64]</code>. They have been renamed to
 | 
						|
    <code>@llvm.x86.sse42.crc32.32.[8|16|32]</code> and
 | 
						|
    <code>@llvm.x86.sse42.crc32.64.[8|64]</code>.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="ARM">ARM Target Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>New features of the ARM target include:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
<li>The ARM backend generates much faster code for Cortex-A9 chips.</li>
 | 
						|
<li>The ARM backend has improved support for Cortex-M series processors.</li>
 | 
						|
<li>The ARM inline assembly constraints have been implemented and are now fully
 | 
						|
    supported.</li>
 | 
						|
<li>NEON code produced by Clang often runs much faster due to improvements in
 | 
						|
    the Scalar Replacement of Aggregates pass.</li>
 | 
						|
<li>The old ARM disassembler is replaced with a new one based on autogenerated
 | 
						|
    encoding information from ARM .td files.</li>
 | 
						|
<li>The integrated assembler has made major leaps forward, but is still beta quality in LLVM 3.0.</li>
 | 
						|
</ul>
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="MIPS">MIPS Target Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>This release has seen major new work on just about every aspect of the MIPS
 | 
						|
  backend.  Some of the major new features include:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li>Most MIPS32r1 and r2 instructions are now supported.</li>
 | 
						|
  <li>LE/BE MIPS32r1/r2 has been tested extensively.</li>
 | 
						|
  <li>O32 ABI has been fully tested.</li>
 | 
						|
  <li>MIPS backend has migrated to using the MC infrastructure for assembly printing. Initial support for direct object code emission has been implemented too.</li>
 | 
						|
  <li>Delay slot filler has been updated. Now it tries to fill delay slots with useful instructions instead of always filling them with NOPs.</li>
 | 
						|
  <li>Support for old-style JIT is complete.</li>
 | 
						|
  <li>Support for old architectures (MIPS1 and MIPS2) has been removed.</li>
 | 
						|
  <li>Initial support for MIPS64 has been added.</li>
 | 
						|
</ul>
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
  <a name="PTX">PTX Target Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
  <p>
 | 
						|
  The PTX back-end is still experimental, but is fairly usable for compute kernels
 | 
						|
  in LLVM 3.0.  Most scalar arithmetic is implemented, as well as intrinsics to
 | 
						|
  access the special PTX registers and sync instructions.  The major missing
 | 
						|
  pieces are texture/sampler support and some vector operations.</p>
 | 
						|
 | 
						|
  <p>That said, the backend is already being used for domain-specific languages
 | 
						|
  and can be used by Clang to
 | 
						|
  <a href="http://clang.llvm.org/docs/ReleaseNotes.html#opencl">compile OpenCL
 | 
						|
  C code</a> into PTX.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="OtherTS">Other Target Specific Improvements</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<ul>
 | 
						|
<li>Many PowerPC improvements have been implemented for ELF targets, including
 | 
						|
   support for varargs and initial support for direct .o file emission.</li>
 | 
						|
 | 
						|
<li>MicroBlaze scheduling itineraries were added that model the
 | 
						|
   3-stage and the 5-stage pipeline architectures. The 3-stage
 | 
						|
   pipeline model can be selected with <code>-mcpu=mblaze3</code>
 | 
						|
   and the 5-stage pipeline model can be selected with
 | 
						|
   <code>-mcpu=mblaze5</code>.</li>
 | 
						|
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="changes">Major Changes and Removed Features</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>If you're already an LLVM user or developer with out-of-tree changes based on
 | 
						|
   LLVM 2.9, this section lists some "gotchas" that you may run into upgrading
 | 
						|
   from the previous release.</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
<li>LLVM 3.0 removes support for reading LLVM 2.8 and earlier files, and LLVM
 | 
						|
    3.1 will eliminate support for reading LLVM 2.9 files.  Going forward, we
 | 
						|
    aim for all future versions of LLVM to read bitcode files and .ll files
 | 
						|
    produced by LLVM 3.0.</li>
 | 
						|
<li>Tablegen has been split into a library, allowing the clang tblgen pieces
 | 
						|
    to now live in the clang tree.  The llvm version has been renamed to
 | 
						|
    llvm-tblgen instead of tblgen.</li>
 | 
						|
  <li>The <code>LLVMC</code> meta compiler driver was removed.</li>
 | 
						|
  <li>The unused PostOrder Dominator Frontiers and LowerSetJmp passes were removed.</li>
 | 
						|
 | 
						|
 | 
						|
  <li>The old <code>TailDup</code> pass was not used in the standard pipeline
 | 
						|
      and was unable to update ssa form, so it has been removed.
 | 
						|
  <li>The syntax of volatile loads and stores in IR has been changed to
 | 
						|
      "<code>load volatile</code>"/"<code>store volatile</code>".  The old
 | 
						|
      syntax ("<code>volatile load</code>"/"<code>volatile store</code>")
 | 
						|
      is still accepted, but is now considered deprecated and will be removed in
 | 
						|
      3.1.</li>
 | 
						|
  <li>llvm-gcc's frontend tests have been removed from llvm/test/Frontend*, sunk
 | 
						|
    into the clang and dragonegg testsuites.</li>
 | 
						|
  <li>The old atomic intrinsics (<code>llvm.memory.barrier</code> and
 | 
						|
      <code>llvm.atomic.*</code>) are now gone.  Please use the new atomic
 | 
						|
      instructions, described in the <a href="Atomics.html">atomics guide</a>.
 | 
						|
  <li>LLVM's configure script doesn't depend on llvm-gcc anymore, eliminating a
 | 
						|
      strange circular dependence between projects.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
<h4>Windows (32-bit)</h4>
 | 
						|
<div>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li>On Win32(MinGW32 and MSVC), Windows 2000 will not be supported.
 | 
						|
      Windows XP or higher is required.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
<h3>
 | 
						|
<a name="api_changes">Internal API Changes</a>
 | 
						|
</h3>
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>In addition, many APIs have changed in this release.  Some of the major
 | 
						|
   LLVM API changes are:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li>The biggest and most pervasive change is that the type system has been
 | 
						|
      rewritten: <code>PATypeHolder</code> and <code>OpaqueType</code> are gone,
 | 
						|
      and all APIs deal with <code>Type*</code> instead of <code>const
 | 
						|
      Type*</code>.  If you need to create recursive structures, then create a
 | 
						|
      named structure, and use <code>setBody()</code> when all its elements are
 | 
						|
      built.  Type merging and refining is gone too: named structures are not
 | 
						|
      merged with other structures, even if their layout is identical.  (of
 | 
						|
      course anonymous structures are still uniqued by layout).</li>
 | 
						|
 | 
						|
  <li><code>PHINode::reserveOperandSpace</code> has been removed. Instead, you
 | 
						|
      must specify how many operands to reserve space for when you create the
 | 
						|
      PHINode, by passing an extra argument
 | 
						|
      into <code>PHINode::Create</code>.</li>
 | 
						|
 | 
						|
  <li>PHINodes no longer store their incoming BasicBlocks as operands. Instead,
 | 
						|
      the list of incoming BasicBlocks is stored separately, and can be accessed
 | 
						|
      with new functions <code>PHINode::block_begin</code>
 | 
						|
      and <code>PHINode::block_end</code>.</li>
 | 
						|
 | 
						|
  <li>Various functions now take an <code>ArrayRef</code> instead of either a
 | 
						|
      pair of pointers (or iterators) to the beginning and end of a range, or a
 | 
						|
      pointer and a length. Others now return an <code>ArrayRef</code> instead
 | 
						|
      of a reference to a <code>SmallVector</code>
 | 
						|
      or <code>std::vector</code>. These include:
 | 
						|
<ul>
 | 
						|
<!-- Please keep this list sorted. -->
 | 
						|
<li><code>CallInst::Create</code></li>
 | 
						|
<li><code>ComputeLinearIndex</code> (in <code>llvm/CodeGen/Analysis.h</code>)</li>
 | 
						|
<li><code>ConstantArray::get</code></li>
 | 
						|
<li><code>ConstantExpr::getExtractElement</code></li>
 | 
						|
<li><code>ConstantExpr::getGetElementPtr</code></li>
 | 
						|
<li><code>ConstantExpr::getInBoundsGetElementPtr</code></li>
 | 
						|
<li><code>ConstantExpr::getIndices</code></li>
 | 
						|
<li><code>ConstantExpr::getInsertElement</code></li>
 | 
						|
<li><code>ConstantExpr::getWithOperands</code></li>
 | 
						|
<li><code>ConstantFoldCall</code> (in <code>llvm/Analysis/ConstantFolding.h</code>)</li>
 | 
						|
<li><code>ConstantFoldInstOperands</code> (in <code>llvm/Analysis/ConstantFolding.h</code>)</li>
 | 
						|
<li><code>ConstantVector::get</code></li>
 | 
						|
<li><code>DIBuilder::createComplexVariable</code></li>
 | 
						|
<li><code>DIBuilder::getOrCreateArray</code></li>
 | 
						|
<li><code>ExtractValueInst::Create</code></li>
 | 
						|
<li><code>ExtractValueInst::getIndexedType</code></li>
 | 
						|
<li><code>ExtractValueInst::getIndices</code></li>
 | 
						|
<li><code>FindInsertedValue</code> (in <code>llvm/Analysis/ValueTracking.h</code>)</li>
 | 
						|
<li><code>gep_type_begin</code> (in <code>llvm/Support/GetElementPtrTypeIterator.h</code>)</li>
 | 
						|
<li><code>gep_type_end</code> (in <code>llvm/Support/GetElementPtrTypeIterator.h</code>)</li>
 | 
						|
<li><code>GetElementPtrInst::Create</code></li>
 | 
						|
<li><code>GetElementPtrInst::CreateInBounds</code></li>
 | 
						|
<li><code>GetElementPtrInst::getIndexedType</code></li>
 | 
						|
<li><code>InsertValueInst::Create</code></li>
 | 
						|
<li><code>InsertValueInst::getIndices</code></li>
 | 
						|
<li><code>InvokeInst::Create</code></li>
 | 
						|
<li><code>IRBuilder::CreateCall</code></li>
 | 
						|
<li><code>IRBuilder::CreateExtractValue</code></li>
 | 
						|
<li><code>IRBuilder::CreateGEP</code></li>
 | 
						|
<li><code>IRBuilder::CreateInBoundsGEP</code></li>
 | 
						|
<li><code>IRBuilder::CreateInsertValue</code></li>
 | 
						|
<li><code>IRBuilder::CreateInvoke</code></li>
 | 
						|
<li><code>MDNode::get</code></li>
 | 
						|
<li><code>MDNode::getIfExists</code></li>
 | 
						|
<li><code>MDNode::getTemporary</code></li>
 | 
						|
<li><code>MDNode::getWhenValsUnresolved</code></li>
 | 
						|
<li><code>SimplifyGEPInst</code> (in <code>llvm/Analysis/InstructionSimplify.h</code>)</li>
 | 
						|
<li><code>TargetData::getIndexedOffset</code></li>
 | 
						|
</ul></li>
 | 
						|
 | 
						|
  <li>All forms of <code>StringMap::getOrCreateValue</code> have been remove
 | 
						|
      except for the one which takes a <code>StringRef</code>.</li>
 | 
						|
 | 
						|
  <li>The <code>LLVMBuildUnwind</code> function from the C API was removed. The
 | 
						|
      LLVM <code>unwind</code> instruction has been deprecated for a long time
 | 
						|
      and isn't used by the current front-ends. So this was removed during the
 | 
						|
      exception handling rewrite.</li>
 | 
						|
 | 
						|
  <li>The <code>LLVMAddLowerSetJmpPass</code> function from the C API was
 | 
						|
      removed because the <code>LowerSetJmp</code> pass was removed.</li>
 | 
						|
 | 
						|
  <li>The <code>DIBuilder</code> interface used by front ends to encode
 | 
						|
      debugging information in the LLVM IR now expects clients to
 | 
						|
      use <code>DIBuilder::finalize()</code> at the end of translation unit to
 | 
						|
      complete debugging information encoding.</li>
 | 
						|
 | 
						|
  <li>TargetSelect.h moved to Support/ from Target/</li>
 | 
						|
 | 
						|
  <li>UpgradeIntrinsicCall no longer upgrades pre-2.9 intrinsic calls (for
 | 
						|
      example <code>llvm.memset.i32</code>).</li>
 | 
						|
 | 
						|
  <li>It is mandatory to initialize all out-of-tree passes too and their dependencies now with
 | 
						|
      <code>INITIALIZE_PASS{BEGIN,END,}</code>
 | 
						|
      and <code>INITIALIZE_{PASS,AG}_DEPENDENCY</code>.</li>
 | 
						|
 | 
						|
  <li>The interface for MemDepResult in MemoryDependenceAnalysis has been
 | 
						|
      enhanced with new return types Unknown and NonFuncLocal, in addition to
 | 
						|
      the existing types Clobber, Def, and NonLocal.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="knownproblems">Known Problems</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>LLVM is generally a production quality compiler, and is used by a broad range
 | 
						|
   of applications and shipping in many products.  That said, not every
 | 
						|
   subsystem is as mature as the aggregate, particularly the more obscure
 | 
						|
   targets.  If you run into a problem, please check the <a
 | 
						|
   href="http://llvm.org/bugs/">LLVM bug database</a> and submit a bug if
 | 
						|
   there isn't already one or ask on the <a
 | 
						|
    href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVMdev
 | 
						|
    list</a>.</p>
 | 
						|
 | 
						|
  <p>Known problem areas include:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li>The Alpha, Blackfin, CellSPU, MSP430, PTX, SystemZ and
 | 
						|
      XCore backends are experimental, and the Alpha, Blackfin and SystemZ
 | 
						|
      targets have already been removed from mainline.</li>
 | 
						|
 | 
						|
  <li>The integrated assembler, disassembler, and JIT is not supported by
 | 
						|
      several targets.  If an integrated assembler is not supported, then a
 | 
						|
      system assembler is required.  For more details, see the <a
 | 
						|
      href="CodeGenerator.html#targetfeatures">Target Features Matrix</a>.
 | 
						|
  </li>
 | 
						|
 | 
						|
  <li>The C backend has numerous problems and is not being actively maintained.
 | 
						|
    Depending on it for anything serious is not advised.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
<h2>
 | 
						|
  <a name="additionalinfo">Additional Information</a>
 | 
						|
</h2>
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<div>
 | 
						|
 | 
						|
<p>A wide variety of additional information is available on
 | 
						|
   the <a href="http://llvm.org/">LLVM web page</a>, in particular in
 | 
						|
   the <a href="http://llvm.org/docs/">documentation</a> section.  The web page
 | 
						|
   also contains versions of the API documentation which is up-to-date with the
 | 
						|
   Subversion version of the source code.  You can access versions of these
 | 
						|
   documents specific to this release by going into the "<tt>llvm/doc/</tt>"
 | 
						|
   directory in the LLVM tree.</p>
 | 
						|
 | 
						|
<p>If you have any questions or comments about LLVM, please feel free to contact
 | 
						|
   us via the <a href="http://llvm.org/docs/#maillist"> mailing lists</a>.</p>
 | 
						|
 | 
						|
</div>
 | 
						|
 | 
						|
<!--=========================================================================-->
 | 
						|
 | 
						|
<!-- EH details: to be moved to a blog post:
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
<p>One of the biggest changes is that 3.0 has a new exception handling
 | 
						|
   system. The old system used LLVM intrinsics to convey the exception handling
 | 
						|
   information to the code generator. It worked in most cases, but not
 | 
						|
   all. Inlining was especially difficult to get right. Also, the intrinsics
 | 
						|
   could be moved away from the <code>invoke</code> instruction, making it hard
 | 
						|
   to recover that information.</p>
 | 
						|
 | 
						|
<p>The new EH system makes exception handling a first-class member of the IR. It
 | 
						|
   adds two new instructions:</p>
 | 
						|
 | 
						|
<ul>
 | 
						|
  <li><a href="LangRef.html#i_landingpad"><code>landingpad</code></a> —
 | 
						|
      this instruction defines a landing pad basic block. It contains all of the
 | 
						|
      information that's needed by the code generator. It's also required to be
 | 
						|
      the first non-PHI instruction in the landing pad. In addition, a landing
 | 
						|
      pad may be jumped to only by the unwind edge of an <code>invoke</code>
 | 
						|
      instruction.</li>
 | 
						|
 | 
						|
  <li><a href="LangRef.html#i_resume"><code>resume</code></a> — this
 | 
						|
      instruction causes the current exception to resume traveling up the
 | 
						|
      stack. It replaces the <code>@llvm.eh.resume</code> intrinsic.</li>
 | 
						|
</ul>
 | 
						|
 | 
						|
<p>Converting from the old EH API to the new EH API is rather simple, because a
 | 
						|
   lot of complexity has been removed. The two intrinsics,
 | 
						|
   <code>@llvm.eh.exception</code> and <code>@llvm.eh.selector</code> have been
 | 
						|
   superseded by the <code>landingpad</code> instruction. Instead of generating
 | 
						|
   a call to <code>@llvm.eh.exception</code> and <code>@llvm.eh.selector</code>:
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
Function *ExcIntr = Intrinsic::getDeclaration(TheModule,
 | 
						|
                                              Intrinsic::eh_exception);
 | 
						|
Function *SlctrIntr = Intrinsic::getDeclaration(TheModule,
 | 
						|
                                                Intrinsic::eh_selector);
 | 
						|
 | 
						|
// The exception pointer.
 | 
						|
Value *ExnPtr = Builder.CreateCall(ExcIntr, "exc_ptr");
 | 
						|
 | 
						|
std::vector<Value*> Args;
 | 
						|
Args.push_back(ExnPtr);
 | 
						|
Args.push_back(Builder.CreateBitCast(Personality,
 | 
						|
                                     Type::getInt8PtrTy(Context)));
 | 
						|
 | 
						|
<i>// Add selector clauses to Args.</i>
 | 
						|
 | 
						|
// The selector call.
 | 
						|
Builder.CreateCall(SlctrIntr, Args, "exc_sel");
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>You should instead generate a <code>landingpad</code> instruction, that
 | 
						|
   returns an exception object and selector value:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
LandingPadInst *LPadInst =
 | 
						|
  Builder.CreateLandingPad(StructType::get(Int8PtrTy, Int32Ty, NULL),
 | 
						|
                           Personality, 0);
 | 
						|
 | 
						|
Value *LPadExn = Builder.CreateExtractValue(LPadInst, 0);
 | 
						|
Builder.CreateStore(LPadExn, getExceptionSlot());
 | 
						|
 | 
						|
Value *LPadSel = Builder.CreateExtractValue(LPadInst, 1);
 | 
						|
Builder.CreateStore(LPadSel, getEHSelectorSlot());
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>It's now trivial to add the individual clauses to the <code>landingpad</code>
 | 
						|
   instruction.</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
<i><b>// Adding a catch clause</b></i>
 | 
						|
Constant *TypeInfo = getTypeInfo();
 | 
						|
LPadInst->addClause(TypeInfo);
 | 
						|
 | 
						|
<i><b>// Adding a C++ catch-all</b></i>
 | 
						|
LPadInst->addClause(Constant::getNullValue(Builder.getInt8PtrTy()));
 | 
						|
 | 
						|
<i><b>// Adding a cleanup</b></i>
 | 
						|
LPadInst->setCleanup(true);
 | 
						|
 | 
						|
<i><b>// Adding a filter clause</b></i>
 | 
						|
std::vector<Constant*> TypeInfos;
 | 
						|
Constant *TypeInfo = getFilterTypeInfo();
 | 
						|
TypeInfos.push_back(Builder.CreateBitCast(TypeInfo, Builder.getInt8PtrTy()));
 | 
						|
 | 
						|
ArrayType *FilterTy = ArrayType::get(Int8PtrTy, TypeInfos.size());
 | 
						|
LPadInst->addClause(ConstantArray::get(FilterTy, TypeInfos));
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
<p>Converting from using the <code>@llvm.eh.resume</code> intrinsic to
 | 
						|
   the <code>resume</code> instruction is trivial. It takes the exception
 | 
						|
   pointer and exception selector values returned by
 | 
						|
   the <code>landingpad</code> instruction:</p>
 | 
						|
 | 
						|
<div class="doc_code">
 | 
						|
<pre>
 | 
						|
Type *UnwindDataTy = StructType::get(Builder.getInt8PtrTy(),
 | 
						|
                                     Builder.getInt32Ty(), NULL);
 | 
						|
Value *UnwindData = UndefValue::get(UnwindDataTy);
 | 
						|
Value *ExcPtr = Builder.CreateLoad(getExceptionObjSlot());
 | 
						|
Value *ExcSel = Builder.CreateLoad(getExceptionSelSlot());
 | 
						|
UnwindData = Builder.CreateInsertValue(UnwindData, ExcPtr, 0, "exc_ptr");
 | 
						|
UnwindData = Builder.CreateInsertValue(UnwindData, ExcSel, 1, "exc_sel");
 | 
						|
Builder.CreateResume(UnwindData);
 | 
						|
</pre>
 | 
						|
</div>
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 -->
 | 
						|
 | 
						|
 | 
						|
<!-- *********************************************************************** -->
 | 
						|
 | 
						|
<hr>
 | 
						|
<address>
 | 
						|
  <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
 | 
						|
  src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a>
 | 
						|
  <a href="http://validator.w3.org/check/referer"><img
 | 
						|
  src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a>
 | 
						|
 | 
						|
  <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br>
 | 
						|
  Last modified: $Date$
 | 
						|
</address>
 | 
						|
 | 
						|
</body>
 | 
						|
</html>
 |