forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===----- TargetFrameLowering.cpp - Implement target frame interface ------==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // Implements the layout of a stack frame on the target machine.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/MachineFrameInfo.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/Target/TargetFrameLowering.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetRegisterInfo.h"
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| 
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| #include <cstdlib>
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| using namespace llvm;
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| 
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| TargetFrameLowering::~TargetFrameLowering() {
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| }
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| 
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| /// getFrameIndexOffset - Returns the displacement from the frame register to
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| /// the stack frame of the specified index. This is the default implementation
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| /// which is overridden for some targets.
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| int TargetFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
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|                                          int FI) const {
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|   const MachineFrameInfo *MFI = MF.getFrameInfo();
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|   return MFI->getObjectOffset(FI) + MFI->getStackSize() -
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|     getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
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| }
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| 
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| int TargetFrameLowering::getFrameIndexReference(const MachineFunction &MF,
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|                                              int FI, unsigned &FrameReg) const {
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|   const TargetRegisterInfo *RI = MF.getTarget().getRegisterInfo();
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| 
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|   // By default, assume all frame indices are referenced via whatever
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|   // getFrameRegister() says. The target can override this if it's doing
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|   // something different.
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|   FrameReg = RI->getFrameRegister(MF);
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|   return getFrameIndexOffset(MF, FI);
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| }
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