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			852 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			852 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- RegionInfo.cpp - SESE region detection analysis --------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// Detects single entry single exit regions in the control flow graph.
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/RegionInfo.h"
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#include "llvm/Analysis/RegionIterator.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Assembly/Writer.h"
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#define DEBUG_TYPE "region"
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#include "llvm/Support/Debug.h"
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#include <set>
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#include <algorithm>
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using namespace llvm;
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// Always verify if expensive checking is enabled.
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#ifdef XDEBUG
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static bool VerifyRegionInfo = true;
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#else
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static bool VerifyRegionInfo = false;
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#endif
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static cl::opt<bool,true>
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VerifyRegionInfoX("verify-region-info", cl::location(VerifyRegionInfo),
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                cl::desc("Verify region info (time consuming)"));
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STATISTIC(numRegions,       "The # of regions");
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STATISTIC(numSimpleRegions, "The # of simple regions");
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static cl::opt<enum Region::PrintStyle> printStyle("print-region-style",
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  cl::Hidden,
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  cl::desc("style of printing regions"),
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  cl::values(
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    clEnumValN(Region::PrintNone, "none",  "print no details"),
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    clEnumValN(Region::PrintBB, "bb",
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               "print regions in detail with block_iterator"),
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    clEnumValN(Region::PrintRN, "rn",
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               "print regions in detail with element_iterator"),
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    clEnumValEnd));
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//===----------------------------------------------------------------------===//
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/// Region Implementation
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Region::Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RInfo,
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               DominatorTree *dt, Region *Parent)
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               : RegionNode(Parent, Entry, 1), RI(RInfo), DT(dt), exit(Exit) {}
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Region::~Region() {
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  // Free the cached nodes.
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  for (BBNodeMapT::iterator it = BBNodeMap.begin(),
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         ie = BBNodeMap.end(); it != ie; ++it)
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    delete it->second;
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  // Only clean the cache for this Region. Caches of child Regions will be
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  // cleaned when the child Regions are deleted.
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  BBNodeMap.clear();
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  for (iterator I = begin(), E = end(); I != E; ++I)
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    delete *I;
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}
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void Region::replaceEntry(BasicBlock *BB) {
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  entry.setPointer(BB);
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}
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void Region::replaceExit(BasicBlock *BB) {
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  assert(exit && "No exit to replace!");
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  exit = BB;
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}
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bool Region::contains(const BasicBlock *B) const {
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  BasicBlock *BB = const_cast<BasicBlock*>(B);
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  assert(DT->getNode(BB) && "BB not part of the dominance tree");
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  BasicBlock *entry = getEntry(), *exit = getExit();
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  // Toplevel region.
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  if (!exit)
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    return true;
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  return (DT->dominates(entry, BB)
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    && !(DT->dominates(exit, BB) && DT->dominates(entry, exit)));
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}
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bool Region::contains(const Loop *L) const {
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  // BBs that are not part of any loop are element of the Loop
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  // described by the NULL pointer. This loop is not part of any region,
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  // except if the region describes the whole function.
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  if (L == 0)
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    return getExit() == 0;
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  if (!contains(L->getHeader()))
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    return false;
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  SmallVector<BasicBlock *, 8> ExitingBlocks;
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  L->getExitingBlocks(ExitingBlocks);
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  for (SmallVectorImpl<BasicBlock*>::iterator BI = ExitingBlocks.begin(),
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       BE = ExitingBlocks.end(); BI != BE; ++BI)
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    if (!contains(*BI))
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      return false;
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  return true;
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}
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Loop *Region::outermostLoopInRegion(Loop *L) const {
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  if (!contains(L))
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    return 0;
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  while (L && contains(L->getParentLoop())) {
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    L = L->getParentLoop();
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  }
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  return L;
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}
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Loop *Region::outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const {
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  assert(LI && BB && "LI and BB cannot be null!");
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  Loop *L = LI->getLoopFor(BB);
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  return outermostLoopInRegion(L);
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}
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BasicBlock *Region::getEnteringBlock() const {
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  BasicBlock *entry = getEntry();
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  BasicBlock *Pred;
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  BasicBlock *enteringBlock = 0;
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  for (pred_iterator PI = pred_begin(entry), PE = pred_end(entry); PI != PE;
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       ++PI) {
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    Pred = *PI;
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    if (DT->getNode(Pred) && !contains(Pred)) {
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      if (enteringBlock)
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        return 0;
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      enteringBlock = Pred;
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    }
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  }
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  return enteringBlock;
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}
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BasicBlock *Region::getExitingBlock() const {
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  BasicBlock *exit = getExit();
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  BasicBlock *Pred;
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  BasicBlock *exitingBlock = 0;
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  if (!exit)
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    return 0;
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  for (pred_iterator PI = pred_begin(exit), PE = pred_end(exit); PI != PE;
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       ++PI) {
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    Pred = *PI;
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    if (contains(Pred)) {
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      if (exitingBlock)
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        return 0;
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      exitingBlock = Pred;
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    }
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  }
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  return exitingBlock;
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}
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bool Region::isSimple() const {
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  return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock();
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}
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std::string Region::getNameStr() const {
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  std::string exitName;
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  std::string entryName;
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  if (getEntry()->getName().empty()) {
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    raw_string_ostream OS(entryName);
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    WriteAsOperand(OS, getEntry(), false);
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    entryName = OS.str();
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  } else
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    entryName = getEntry()->getNameStr();
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  if (getExit()) {
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    if (getExit()->getName().empty()) {
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      raw_string_ostream OS(exitName);
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      WriteAsOperand(OS, getExit(), false);
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      exitName = OS.str();
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    } else
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      exitName = getExit()->getNameStr();
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  } else
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    exitName = "<Function Return>";
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  return entryName + " => " + exitName;
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}
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void Region::verifyBBInRegion(BasicBlock *BB) const {
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  if (!contains(BB))
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    llvm_unreachable("Broken region found!");
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  BasicBlock *entry = getEntry(), *exit = getExit();
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  for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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    if (!contains(*SI) && exit != *SI)
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      llvm_unreachable("Broken region found!");
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  if (entry != BB)
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    for (pred_iterator SI = pred_begin(BB), SE = pred_end(BB); SI != SE; ++SI)
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      if (!contains(*SI))
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        llvm_unreachable("Broken region found!");
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}
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void Region::verifyWalk(BasicBlock *BB, std::set<BasicBlock*> *visited) const {
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  BasicBlock *exit = getExit();
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  visited->insert(BB);
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  verifyBBInRegion(BB);
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  for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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    if (*SI != exit && visited->find(*SI) == visited->end())
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        verifyWalk(*SI, visited);
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}
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void Region::verifyRegion() const {
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  // Only do verification when user wants to, otherwise this expensive
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  // check will be invoked by PassManager.
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  if (!VerifyRegionInfo) return;
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  std::set<BasicBlock*> visited;
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  verifyWalk(getEntry(), &visited);
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}
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void Region::verifyRegionNest() const {
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  for (Region::const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
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    (*RI)->verifyRegionNest();
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  verifyRegion();
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}
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Region::block_iterator Region::block_begin() {
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  return GraphTraits<FlatIt<Region*> >::nodes_begin(this);
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}
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Region::block_iterator Region::block_end() {
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  return GraphTraits<FlatIt<Region*> >::nodes_end(this);
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}
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Region::const_block_iterator Region::block_begin() const {
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  return GraphTraits<FlatIt<const Region*> >::nodes_begin(this);
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}
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Region::const_block_iterator Region::block_end() const {
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  return GraphTraits<FlatIt<const Region*> >::nodes_end(this);
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}
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Region::element_iterator Region::element_begin() {
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  return GraphTraits<Region*>::nodes_begin(this);
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}
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Region::element_iterator Region::element_end() {
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  return GraphTraits<Region*>::nodes_end(this);
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}
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Region::const_element_iterator Region::element_begin() const {
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  return GraphTraits<const Region*>::nodes_begin(this);
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}
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Region::const_element_iterator Region::element_end() const {
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  return GraphTraits<const Region*>::nodes_end(this);
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}
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Region* Region::getSubRegionNode(BasicBlock *BB) const {
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  Region *R = RI->getRegionFor(BB);
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  if (!R || R == this)
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    return 0;
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  // If we pass the BB out of this region, that means our code is broken.
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  assert(contains(R) && "BB not in current region!");
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  while (contains(R->getParent()) && R->getParent() != this)
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    R = R->getParent();
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  if (R->getEntry() != BB)
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    return 0;
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  return R;
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}
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RegionNode* Region::getBBNode(BasicBlock *BB) const {
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  assert(contains(BB) && "Can get BB node out of this region!");
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  BBNodeMapT::const_iterator at = BBNodeMap.find(BB);
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  if (at != BBNodeMap.end())
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    return at->second;
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  RegionNode *NewNode = new RegionNode(const_cast<Region*>(this), BB);
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  BBNodeMap.insert(std::make_pair(BB, NewNode));
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  return NewNode;
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}
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RegionNode* Region::getNode(BasicBlock *BB) const {
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  assert(contains(BB) && "Can get BB node out of this region!");
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  if (Region* Child = getSubRegionNode(BB))
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    return Child->getNode();
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  return getBBNode(BB);
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}
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void Region::transferChildrenTo(Region *To) {
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  for (iterator I = begin(), E = end(); I != E; ++I) {
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    (*I)->parent = To;
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    To->children.push_back(*I);
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  }
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  children.clear();
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}
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void Region::addSubRegion(Region *SubRegion, bool moveChildren) {
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  assert(SubRegion->parent == 0 && "SubRegion already has a parent!");
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  assert(std::find(begin(), end(), SubRegion) == children.end()
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         && "Subregion already exists!");
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  SubRegion->parent = this;
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  children.push_back(SubRegion);
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  if (!moveChildren)
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    return;
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  assert(SubRegion->children.size() == 0
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         && "SubRegions that contain children are not supported");
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  for (element_iterator I = element_begin(), E = element_end(); I != E; ++I)
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    if (!(*I)->isSubRegion()) {
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      BasicBlock *BB = (*I)->getNodeAs<BasicBlock>();
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      if (SubRegion->contains(BB))
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        RI->setRegionFor(BB, SubRegion);
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    }
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  std::vector<Region*> Keep;
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  for (iterator I = begin(), E = end(); I != E; ++I)
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    if (SubRegion->contains(*I) && *I != SubRegion) {
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      SubRegion->children.push_back(*I);
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      (*I)->parent = SubRegion;
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    } else
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      Keep.push_back(*I);
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  children.clear();
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  children.insert(children.begin(), Keep.begin(), Keep.end());
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}
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Region *Region::removeSubRegion(Region *Child) {
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  assert(Child->parent == this && "Child is not a child of this region!");
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  Child->parent = 0;
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  RegionSet::iterator I = std::find(children.begin(), children.end(), Child);
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  assert(I != children.end() && "Region does not exit. Unable to remove.");
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  children.erase(children.begin()+(I-begin()));
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  return Child;
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}
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unsigned Region::getDepth() const {
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  unsigned Depth = 0;
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  for (Region *R = parent; R != 0; R = R->parent)
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    ++Depth;
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  return Depth;
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}
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Region *Region::getExpandedRegion() const {
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  unsigned NumSuccessors = exit->getTerminator()->getNumSuccessors();
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  if (NumSuccessors == 0)
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    return NULL;
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  for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit());
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       PI != PE; ++PI)
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    if (!DT->dominates(getEntry(), *PI))
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      return NULL;
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  Region *R = RI->getRegionFor(exit);
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  if (R->getEntry() != exit) {
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    if (exit->getTerminator()->getNumSuccessors() == 1)
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      return new Region(getEntry(), *succ_begin(exit), RI, DT);
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    else
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      return NULL;
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  }
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  while (R->getParent() && R->getParent()->getEntry() == exit)
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    R = R->getParent();
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  if (!DT->dominates(getEntry(), R->getExit()))
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    for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit());
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         PI != PE; ++PI)
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    if (!DT->dominates(R->getExit(), *PI))
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      return NULL;
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  return new Region(getEntry(), R->getExit(), RI, DT);
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}
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void Region::print(raw_ostream &OS, bool print_tree, unsigned level,
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                   enum PrintStyle Style) const {
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  if (print_tree)
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    OS.indent(level*2) << "[" << level << "] " << getNameStr();
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  else
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    OS.indent(level*2) << getNameStr();
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  OS << "\n";
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  if (Style != PrintNone) {
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    OS.indent(level*2) << "{\n";
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    OS.indent(level*2 + 2);
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    if (Style == PrintBB) {
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      for (const_block_iterator I = block_begin(), E = block_end(); I!=E; ++I)
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        OS << **I << ", "; // TODO: remove the last ","
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    } else if (Style == PrintRN) {
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      for (const_element_iterator I = element_begin(), E = element_end(); I!=E; ++I)
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        OS << **I << ", "; // TODO: remove the last ",
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    }
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    OS << "\n";
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  }
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  if (print_tree)
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    for (const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
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      (*RI)->print(OS, print_tree, level+1, Style);
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  if (Style != PrintNone)
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    OS.indent(level*2) << "} \n";
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}
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void Region::dump() const {
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  print(dbgs(), true, getDepth(), printStyle.getValue());
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}
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void Region::clearNodeCache() {
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  // Free the cached nodes.
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  for (BBNodeMapT::iterator I = BBNodeMap.begin(),
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       IE = BBNodeMap.end(); I != IE; ++I)
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    delete I->second;
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  BBNodeMap.clear();
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  for (Region::iterator RI = begin(), RE = end(); RI != RE; ++RI)
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    (*RI)->clearNodeCache();
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}
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//===----------------------------------------------------------------------===//
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// RegionInfo implementation
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//
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bool RegionInfo::isCommonDomFrontier(BasicBlock *BB, BasicBlock *entry,
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                                     BasicBlock *exit) const {
 | 
						|
  for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) {
 | 
						|
    BasicBlock *P = *PI;
 | 
						|
    if (DT->dominates(entry, P) && !DT->dominates(exit, P))
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool RegionInfo::isRegion(BasicBlock *entry, BasicBlock *exit) const {
 | 
						|
  assert(entry && exit && "entry and exit must not be null!");
 | 
						|
  typedef DominanceFrontier::DomSetType DST;
 | 
						|
 | 
						|
  DST *entrySuccs = &DF->find(entry)->second;
 | 
						|
 | 
						|
  // Exit is the header of a loop that contains the entry. In this case,
 | 
						|
  // the dominance frontier must only contain the exit.
 | 
						|
  if (!DT->dominates(entry, exit)) {
 | 
						|
    for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
 | 
						|
         SI != SE; ++SI)
 | 
						|
      if (*SI != exit && *SI != entry)
 | 
						|
        return false;
 | 
						|
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  DST *exitSuccs = &DF->find(exit)->second;
 | 
						|
 | 
						|
  // Do not allow edges leaving the region.
 | 
						|
  for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
 | 
						|
       SI != SE; ++SI) {
 | 
						|
    if (*SI == exit || *SI == entry)
 | 
						|
      continue;
 | 
						|
    if (exitSuccs->find(*SI) == exitSuccs->end())
 | 
						|
      return false;
 | 
						|
    if (!isCommonDomFrontier(*SI, entry, exit))
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // Do not allow edges pointing into the region.
 | 
						|
  for (DST::iterator SI = exitSuccs->begin(), SE = exitSuccs->end();
 | 
						|
       SI != SE; ++SI)
 | 
						|
    if (DT->properlyDominates(entry, *SI) && *SI != exit)
 | 
						|
      return false;
 | 
						|
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::insertShortCut(BasicBlock *entry, BasicBlock *exit,
 | 
						|
                             BBtoBBMap *ShortCut) const {
 | 
						|
  assert(entry && exit && "entry and exit must not be null!");
 | 
						|
 | 
						|
  BBtoBBMap::iterator e = ShortCut->find(exit);
 | 
						|
 | 
						|
  if (e == ShortCut->end())
 | 
						|
    // No further region at exit available.
 | 
						|
    (*ShortCut)[entry] = exit;
 | 
						|
  else {
 | 
						|
    // We found a region e that starts at exit. Therefore (entry, e->second)
 | 
						|
    // is also a region, that is larger than (entry, exit). Insert the
 | 
						|
    // larger one.
 | 
						|
    BasicBlock *BB = e->second;
 | 
						|
    (*ShortCut)[entry] = BB;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
DomTreeNode* RegionInfo::getNextPostDom(DomTreeNode* N,
 | 
						|
                                        BBtoBBMap *ShortCut) const {
 | 
						|
  BBtoBBMap::iterator e = ShortCut->find(N->getBlock());
 | 
						|
 | 
						|
  if (e == ShortCut->end())
 | 
						|
    return N->getIDom();
 | 
						|
 | 
						|
  return PDT->getNode(e->second)->getIDom();
 | 
						|
}
 | 
						|
 | 
						|
bool RegionInfo::isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const {
 | 
						|
  assert(entry && exit && "entry and exit must not be null!");
 | 
						|
 | 
						|
  unsigned num_successors = succ_end(entry) - succ_begin(entry);
 | 
						|
 | 
						|
  if (num_successors <= 1 && exit == *(succ_begin(entry)))
 | 
						|
    return true;
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::updateStatistics(Region *R) {
 | 
						|
  ++numRegions;
 | 
						|
 | 
						|
  // TODO: Slow. Should only be enabled if -stats is used.
 | 
						|
  if (R->isSimple()) ++numSimpleRegions;
 | 
						|
}
 | 
						|
 | 
						|
Region *RegionInfo::createRegion(BasicBlock *entry, BasicBlock *exit) {
 | 
						|
  assert(entry && exit && "entry and exit must not be null!");
 | 
						|
 | 
						|
  if (isTrivialRegion(entry, exit))
 | 
						|
    return 0;
 | 
						|
 | 
						|
  Region *region = new Region(entry, exit, this, DT);
 | 
						|
  BBtoRegion.insert(std::make_pair(entry, region));
 | 
						|
 | 
						|
 #ifdef XDEBUG
 | 
						|
    region->verifyRegion();
 | 
						|
 #else
 | 
						|
    DEBUG(region->verifyRegion());
 | 
						|
 #endif
 | 
						|
 | 
						|
  updateStatistics(region);
 | 
						|
  return region;
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut) {
 | 
						|
  assert(entry);
 | 
						|
 | 
						|
  DomTreeNode *N = PDT->getNode(entry);
 | 
						|
 | 
						|
  if (!N)
 | 
						|
    return;
 | 
						|
 | 
						|
  Region *lastRegion= 0;
 | 
						|
  BasicBlock *lastExit = entry;
 | 
						|
 | 
						|
  // As only a BasicBlock that postdominates entry can finish a region, walk the
 | 
						|
  // post dominance tree upwards.
 | 
						|
  while ((N = getNextPostDom(N, ShortCut))) {
 | 
						|
    BasicBlock *exit = N->getBlock();
 | 
						|
 | 
						|
    if (!exit)
 | 
						|
      break;
 | 
						|
 | 
						|
    if (isRegion(entry, exit)) {
 | 
						|
      Region *newRegion = createRegion(entry, exit);
 | 
						|
 | 
						|
      if (lastRegion)
 | 
						|
        newRegion->addSubRegion(lastRegion);
 | 
						|
 | 
						|
      lastRegion = newRegion;
 | 
						|
      lastExit = exit;
 | 
						|
    }
 | 
						|
 | 
						|
    // This can never be a region, so stop the search.
 | 
						|
    if (!DT->dominates(entry, exit))
 | 
						|
      break;
 | 
						|
  }
 | 
						|
 | 
						|
  // Tried to create regions from entry to lastExit.  Next time take a
 | 
						|
  // shortcut from entry to lastExit.
 | 
						|
  if (lastExit != entry)
 | 
						|
    insertShortCut(entry, lastExit, ShortCut);
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::scanForRegions(Function &F, BBtoBBMap *ShortCut) {
 | 
						|
  BasicBlock *entry = &(F.getEntryBlock());
 | 
						|
  DomTreeNode *N = DT->getNode(entry);
 | 
						|
 | 
						|
  // Iterate over the dominance tree in post order to start with the small
 | 
						|
  // regions from the bottom of the dominance tree.  If the small regions are
 | 
						|
  // detected first, detection of bigger regions is faster, as we can jump
 | 
						|
  // over the small regions.
 | 
						|
  for (po_iterator<DomTreeNode*> FI = po_begin(N), FE = po_end(N); FI != FE;
 | 
						|
    ++FI) {
 | 
						|
    findRegionsWithEntry(FI->getBlock(), ShortCut);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Region *RegionInfo::getTopMostParent(Region *region) {
 | 
						|
  while (region->parent)
 | 
						|
    region = region->getParent();
 | 
						|
 | 
						|
  return region;
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::buildRegionsTree(DomTreeNode *N, Region *region) {
 | 
						|
  BasicBlock *BB = N->getBlock();
 | 
						|
 | 
						|
  // Passed region exit
 | 
						|
  while (BB == region->getExit())
 | 
						|
    region = region->getParent();
 | 
						|
 | 
						|
  BBtoRegionMap::iterator it = BBtoRegion.find(BB);
 | 
						|
 | 
						|
  // This basic block is a start block of a region. It is already in the
 | 
						|
  // BBtoRegion relation. Only the child basic blocks have to be updated.
 | 
						|
  if (it != BBtoRegion.end()) {
 | 
						|
    Region *newRegion = it->second;;
 | 
						|
    region->addSubRegion(getTopMostParent(newRegion));
 | 
						|
    region = newRegion;
 | 
						|
  } else {
 | 
						|
    BBtoRegion[BB] = region;
 | 
						|
  }
 | 
						|
 | 
						|
  for (DomTreeNode::iterator CI = N->begin(), CE = N->end(); CI != CE; ++CI)
 | 
						|
    buildRegionsTree(*CI, region);
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::releaseMemory() {
 | 
						|
  BBtoRegion.clear();
 | 
						|
  if (TopLevelRegion)
 | 
						|
    delete TopLevelRegion;
 | 
						|
  TopLevelRegion = 0;
 | 
						|
}
 | 
						|
 | 
						|
RegionInfo::RegionInfo() : FunctionPass(ID) {
 | 
						|
  initializeRegionInfoPass(*PassRegistry::getPassRegistry());
 | 
						|
  TopLevelRegion = 0;
 | 
						|
}
 | 
						|
 | 
						|
RegionInfo::~RegionInfo() {
 | 
						|
  releaseMemory();
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::Calculate(Function &F) {
 | 
						|
  // ShortCut a function where for every BB the exit of the largest region
 | 
						|
  // starting with BB is stored. These regions can be threated as single BBS.
 | 
						|
  // This improves performance on linear CFGs.
 | 
						|
  BBtoBBMap ShortCut;
 | 
						|
 | 
						|
  scanForRegions(F, &ShortCut);
 | 
						|
  BasicBlock *BB = &F.getEntryBlock();
 | 
						|
  buildRegionsTree(DT->getNode(BB), TopLevelRegion);
 | 
						|
}
 | 
						|
 | 
						|
bool RegionInfo::runOnFunction(Function &F) {
 | 
						|
  releaseMemory();
 | 
						|
 | 
						|
  DT = &getAnalysis<DominatorTree>();
 | 
						|
  PDT = &getAnalysis<PostDominatorTree>();
 | 
						|
  DF = &getAnalysis<DominanceFrontier>();
 | 
						|
 | 
						|
  TopLevelRegion = new Region(&F.getEntryBlock(), 0, this, DT, 0);
 | 
						|
  updateStatistics(TopLevelRegion);
 | 
						|
 | 
						|
  Calculate(F);
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::getAnalysisUsage(AnalysisUsage &AU) const {
 | 
						|
  AU.setPreservesAll();
 | 
						|
  AU.addRequiredTransitive<DominatorTree>();
 | 
						|
  AU.addRequired<PostDominatorTree>();
 | 
						|
  AU.addRequired<DominanceFrontier>();
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::print(raw_ostream &OS, const Module *) const {
 | 
						|
  OS << "Region tree:\n";
 | 
						|
  TopLevelRegion->print(OS, true, 0, printStyle.getValue());
 | 
						|
  OS << "End region tree\n";
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::verifyAnalysis() const {
 | 
						|
  // Only do verification when user wants to, otherwise this expensive check
 | 
						|
  // will be invoked by PMDataManager::verifyPreservedAnalysis when
 | 
						|
  // a regionpass (marked PreservedAll) finish.
 | 
						|
  if (!VerifyRegionInfo) return;
 | 
						|
 | 
						|
  TopLevelRegion->verifyRegionNest();
 | 
						|
}
 | 
						|
 | 
						|
// Region pass manager support.
 | 
						|
Region *RegionInfo::getRegionFor(BasicBlock *BB) const {
 | 
						|
  BBtoRegionMap::const_iterator I=
 | 
						|
    BBtoRegion.find(BB);
 | 
						|
  return I != BBtoRegion.end() ? I->second : 0;
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::setRegionFor(BasicBlock *BB, Region *R) {
 | 
						|
  BBtoRegion[BB] = R;
 | 
						|
}
 | 
						|
 | 
						|
Region *RegionInfo::operator[](BasicBlock *BB) const {
 | 
						|
  return getRegionFor(BB);
 | 
						|
}
 | 
						|
 | 
						|
BasicBlock *RegionInfo::getMaxRegionExit(BasicBlock *BB) const {
 | 
						|
  BasicBlock *Exit = NULL;
 | 
						|
 | 
						|
  while (true) {
 | 
						|
    // Get largest region that starts at BB.
 | 
						|
    Region *R = getRegionFor(BB);
 | 
						|
    while (R && R->getParent() && R->getParent()->getEntry() == BB)
 | 
						|
      R = R->getParent();
 | 
						|
 | 
						|
    // Get the single exit of BB.
 | 
						|
    if (R && R->getEntry() == BB)
 | 
						|
      Exit = R->getExit();
 | 
						|
    else if (++succ_begin(BB) == succ_end(BB))
 | 
						|
      Exit = *succ_begin(BB);
 | 
						|
    else // No single exit exists.
 | 
						|
      return Exit;
 | 
						|
 | 
						|
    // Get largest region that starts at Exit.
 | 
						|
    Region *ExitR = getRegionFor(Exit);
 | 
						|
    while (ExitR && ExitR->getParent()
 | 
						|
           && ExitR->getParent()->getEntry() == Exit)
 | 
						|
      ExitR = ExitR->getParent();
 | 
						|
 | 
						|
    for (pred_iterator PI = pred_begin(Exit), PE = pred_end(Exit); PI != PE;
 | 
						|
         ++PI)
 | 
						|
      if (!R->contains(*PI) && !ExitR->contains(*PI))
 | 
						|
        break;
 | 
						|
 | 
						|
    // This stops infinite cycles.
 | 
						|
    if (DT->dominates(Exit, BB))
 | 
						|
      break;
 | 
						|
 | 
						|
    BB = Exit;
 | 
						|
  }
 | 
						|
 | 
						|
  return Exit;
 | 
						|
}
 | 
						|
 | 
						|
Region*
 | 
						|
RegionInfo::getCommonRegion(Region *A, Region *B) const {
 | 
						|
  assert (A && B && "One of the Regions is NULL");
 | 
						|
 | 
						|
  if (A->contains(B)) return A;
 | 
						|
 | 
						|
  while (!B->contains(A))
 | 
						|
    B = B->getParent();
 | 
						|
 | 
						|
  return B;
 | 
						|
}
 | 
						|
 | 
						|
Region*
 | 
						|
RegionInfo::getCommonRegion(SmallVectorImpl<Region*> &Regions) const {
 | 
						|
  Region* ret = Regions.back();
 | 
						|
  Regions.pop_back();
 | 
						|
 | 
						|
  for (SmallVectorImpl<Region*>::const_iterator I = Regions.begin(),
 | 
						|
       E = Regions.end(); I != E; ++I)
 | 
						|
      ret = getCommonRegion(ret, *I);
 | 
						|
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
Region*
 | 
						|
RegionInfo::getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const {
 | 
						|
  Region* ret = getRegionFor(BBs.back());
 | 
						|
  BBs.pop_back();
 | 
						|
 | 
						|
  for (SmallVectorImpl<BasicBlock*>::const_iterator I = BBs.begin(),
 | 
						|
       E = BBs.end(); I != E; ++I)
 | 
						|
      ret = getCommonRegion(ret, getRegionFor(*I));
 | 
						|
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
void RegionInfo::splitBlock(BasicBlock* NewBB, BasicBlock *OldBB)
 | 
						|
{
 | 
						|
  Region *R = getRegionFor(OldBB);
 | 
						|
 | 
						|
  setRegionFor(NewBB, R);
 | 
						|
 | 
						|
  while (R->getEntry() == OldBB && !R->isTopLevelRegion()) {
 | 
						|
    R->replaceEntry(NewBB);
 | 
						|
    R = R->getParent();
 | 
						|
  }
 | 
						|
 | 
						|
  setRegionFor(OldBB, R);
 | 
						|
}
 | 
						|
 | 
						|
char RegionInfo::ID = 0;
 | 
						|
INITIALIZE_PASS_BEGIN(RegionInfo, "regions",
 | 
						|
                "Detect single entry single exit regions", true, true)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(DominatorTree)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(PostDominatorTree)
 | 
						|
INITIALIZE_PASS_DEPENDENCY(DominanceFrontier)
 | 
						|
INITIALIZE_PASS_END(RegionInfo, "regions",
 | 
						|
                "Detect single entry single exit regions", true, true)
 | 
						|
 | 
						|
// Create methods available outside of this file, to use them
 | 
						|
// "include/llvm/LinkAllPasses.h". Otherwise the pass would be deleted by
 | 
						|
// the link time optimization.
 | 
						|
 | 
						|
namespace llvm {
 | 
						|
  FunctionPass *createRegionInfoPass() {
 | 
						|
    return new RegionInfo();
 | 
						|
  }
 | 
						|
}
 | 
						|
 |