forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			116 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
/*===-- floatdidf.c - Implement __floatdidf -------------------------------===
 | 
						|
 *
 | 
						|
 *                     The LLVM Compiler Infrastructure
 | 
						|
 *
 | 
						|
 * This file is dual licensed under the MIT and the University of Illinois Open
 | 
						|
 * Source Licenses. See LICENSE.TXT for details.
 | 
						|
 *
 | 
						|
 *===----------------------------------------------------------------------===
 | 
						|
 *
 | 
						|
 * This file implements __floatdidf for the compiler_rt library.
 | 
						|
 *
 | 
						|
 *===----------------------------------------------------------------------===
 | 
						|
 */
 | 
						|
 | 
						|
#include "int_lib.h"
 | 
						|
 | 
						|
/* Returns: convert a to a double, rounding toward even. */
 | 
						|
 | 
						|
/* Assumption: double is a IEEE 64 bit floating point type
 | 
						|
 *             di_int is a 64 bit integral type
 | 
						|
 */
 | 
						|
 | 
						|
/* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
 | 
						|
 | 
						|
#ifndef __SOFT_FP__
 | 
						|
/* Support for systems that have hardware floating-point; we'll set the inexact flag
 | 
						|
 * as a side-effect of this computation.
 | 
						|
 */
 | 
						|
 | 
						|
COMPILER_RT_ABI double
 | 
						|
__floatdidf(di_int a)
 | 
						|
{
 | 
						|
    static const double twop52 = 4503599627370496.0; // 0x1.0p52
 | 
						|
    static const double twop32 = 4294967296.0; // 0x1.0p32
 | 
						|
 | 
						|
    union { int64_t x; double d; } low = { .d = twop52 };
 | 
						|
 | 
						|
    const double high = (int32_t)(a >> 32) * twop32;
 | 
						|
    low.x |= a & INT64_C(0x00000000ffffffff);
 | 
						|
 | 
						|
    const double result = (high - twop52) + low.d;
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
#else
 | 
						|
/* Support for systems that don't have hardware floating-point; there are no flags to
 | 
						|
 * set, and we don't want to code-gen to an unknown soft-float implementation.
 | 
						|
 */
 | 
						|
 | 
						|
COMPILER_RT_ABI double
 | 
						|
__floatdidf(di_int a)
 | 
						|
{
 | 
						|
    if (a == 0)
 | 
						|
        return 0.0;
 | 
						|
    const unsigned N = sizeof(di_int) * CHAR_BIT;
 | 
						|
    const di_int s = a >> (N-1);
 | 
						|
    a = (a ^ s) - s;
 | 
						|
    int sd = N - __builtin_clzll(a);  /* number of significant digits */
 | 
						|
    int e = sd - 1;             /* exponent */
 | 
						|
    if (sd > DBL_MANT_DIG)
 | 
						|
    {
 | 
						|
        /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
 | 
						|
         *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
 | 
						|
         *                                                12345678901234567890123456
 | 
						|
         *  1 = msb 1 bit
 | 
						|
         *  P = bit DBL_MANT_DIG-1 bits to the right of 1
 | 
						|
         * Q = bit DBL_MANT_DIG bits to the right of 1
 | 
						|
         *  R = "or" of all bits to the right of Q
 | 
						|
        */
 | 
						|
        switch (sd)
 | 
						|
        {
 | 
						|
        case DBL_MANT_DIG + 1:
 | 
						|
            a <<= 1;
 | 
						|
            break;
 | 
						|
        case DBL_MANT_DIG + 2:
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            a = ((du_int)a >> (sd - (DBL_MANT_DIG+2))) |
 | 
						|
                ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
 | 
						|
        };
 | 
						|
        /* finish: */
 | 
						|
        a |= (a & 4) != 0;  /* Or P into R */
 | 
						|
        ++a;  /* round - this step may add a significant bit */
 | 
						|
        a >>= 2;  /* dump Q and R */
 | 
						|
        /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
 | 
						|
        if (a & ((du_int)1 << DBL_MANT_DIG))
 | 
						|
        {
 | 
						|
            a >>= 1;
 | 
						|
            ++e;
 | 
						|
        }
 | 
						|
        /* a is now rounded to DBL_MANT_DIG bits */
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        a <<= (DBL_MANT_DIG - sd);
 | 
						|
        /* a is now rounded to DBL_MANT_DIG bits */
 | 
						|
    }
 | 
						|
    double_bits fb;
 | 
						|
    fb.u.s.high = ((su_int)s & 0x80000000) |        /* sign */
 | 
						|
                  ((e + 1023) << 20)       |        /* exponent */
 | 
						|
                  ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
 | 
						|
    fb.u.s.low = (su_int)a;                         /* mantissa-low */
 | 
						|
    return fb.f;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
#if defined(__ARM_EABI__)
 | 
						|
#if defined(COMPILER_RT_ARMHF_TARGET)
 | 
						|
AEABI_RTABI double __aeabi_l2d(di_int a) {
 | 
						|
  return __floatdidf(a);
 | 
						|
}
 | 
						|
#else
 | 
						|
AEABI_RTABI double __aeabi_l2d(di_int a) COMPILER_RT_ALIAS(__floatdidf);
 | 
						|
#endif
 | 
						|
#endif
 |