forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			1113 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			1113 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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#include "llvm/Support/Casting.h"
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// Project includes
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Breakpoint/BreakpointLocationCollection.h"
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#include "lldb/Breakpoint/BreakpointResolver.h"
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#include "lldb/Breakpoint/BreakpointResolverFileLine.h"
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#include "lldb/Core/Address.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/SearchFilter.h"
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#include "lldb/Core/Section.h"
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#include "lldb/Symbol/CompileUnit.h"
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/Symbol.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/ThreadSpec.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Stream.h"
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#include "lldb/Utility/StreamString.h"
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using namespace lldb;
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using namespace lldb_private;
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using namespace llvm;
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const ConstString &Breakpoint::GetEventIdentifier() {
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  static ConstString g_identifier("event-identifier.breakpoint.changed");
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  return g_identifier;
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}
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const char *Breakpoint::g_option_names[static_cast<uint32_t>(
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    Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"};
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//----------------------------------------------------------------------
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// Breakpoint constructor
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//----------------------------------------------------------------------
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Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp,
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                       BreakpointResolverSP &resolver_sp, bool hardware,
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                       bool resolve_indirect_symbols)
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    : m_being_created(true), m_hardware(hardware), m_target(target),
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      m_filter_sp(filter_sp), m_resolver_sp(resolver_sp),
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      m_options_up(new BreakpointOptions(true)), m_locations(*this),
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      m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) {
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  m_being_created = false;
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}
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Breakpoint::Breakpoint(Target &new_target, Breakpoint &source_bp)
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    : m_being_created(true), m_hardware(source_bp.m_hardware),
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      m_target(new_target), m_name_list(source_bp.m_name_list),
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      m_options_up(new BreakpointOptions(*source_bp.m_options_up.get())),
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      m_locations(*this),
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      m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols),
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      m_hit_count(0) {
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  // Now go through and copy the filter & resolver:
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  m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this);
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  m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this);
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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Breakpoint::~Breakpoint() = default;
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//----------------------------------------------------------------------
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// Serialization
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//----------------------------------------------------------------------
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StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() {
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  // Serialize the resolver:
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  StructuredData::DictionarySP breakpoint_dict_sp(
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      new StructuredData::Dictionary());
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  StructuredData::DictionarySP breakpoint_contents_sp(
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      new StructuredData::Dictionary());
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  if (!m_name_list.empty()) {
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    StructuredData::ArraySP names_array_sp(new StructuredData::Array());
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    for (auto name : m_name_list) {
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      names_array_sp->AddItem(
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          StructuredData::StringSP(new StructuredData::String(name)));
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    }
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    breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names),
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                                    names_array_sp);
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  }
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  breakpoint_contents_sp->AddBooleanItem(
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      Breakpoint::GetKey(OptionNames::Hardware), m_hardware);
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  StructuredData::ObjectSP resolver_dict_sp(
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      m_resolver_sp->SerializeToStructuredData());
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  if (!resolver_dict_sp)
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    return StructuredData::ObjectSP();
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  breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(),
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                                  resolver_dict_sp);
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  StructuredData::ObjectSP filter_dict_sp(
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      m_filter_sp->SerializeToStructuredData());
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  if (!filter_dict_sp)
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    return StructuredData::ObjectSP();
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  breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(),
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                                  filter_dict_sp);
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  StructuredData::ObjectSP options_dict_sp(
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      m_options_up->SerializeToStructuredData());
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  if (!options_dict_sp)
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    return StructuredData::ObjectSP();
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  breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(),
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                                  options_dict_sp);
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  breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp);
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  return breakpoint_dict_sp;
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}
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lldb::BreakpointSP Breakpoint::CreateFromStructuredData(
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    Target &target, StructuredData::ObjectSP &object_data, Status &error) {
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  BreakpointSP result_sp;
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  StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary();
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  if (!breakpoint_dict || !breakpoint_dict->IsValid()) {
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    error.SetErrorString("Can't deserialize from an invalid data object.");
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    return result_sp;
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  }
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  StructuredData::Dictionary *resolver_dict;
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  bool success = breakpoint_dict->GetValueForKeyAsDictionary(
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      BreakpointResolver::GetSerializationKey(), resolver_dict);
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  if (!success) {
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    error.SetErrorStringWithFormat(
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        "Breakpoint data missing toplevel resolver key");
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    return result_sp;
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  }
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  Status create_error;
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  BreakpointResolverSP resolver_sp =
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      BreakpointResolver::CreateFromStructuredData(*resolver_dict,
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                                                   create_error);
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  if (create_error.Fail()) {
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    error.SetErrorStringWithFormat(
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        "Error creating breakpoint resolver from data: %s.",
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        create_error.AsCString());
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    return result_sp;
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  }
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  StructuredData::Dictionary *filter_dict;
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  success = breakpoint_dict->GetValueForKeyAsDictionary(
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      SearchFilter::GetSerializationKey(), filter_dict);
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  SearchFilterSP filter_sp;
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  if (!success)
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    filter_sp.reset(
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        new SearchFilterForUnconstrainedSearches(target.shared_from_this()));
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  else {
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    filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict,
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                                                       create_error);
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    if (create_error.Fail()) {
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      error.SetErrorStringWithFormat(
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          "Error creating breakpoint filter from data: %s.",
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          create_error.AsCString());
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      return result_sp;
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    }
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  }
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  std::unique_ptr<BreakpointOptions> options_up;
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  StructuredData::Dictionary *options_dict;
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  success = breakpoint_dict->GetValueForKeyAsDictionary(
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      BreakpointOptions::GetSerializationKey(), options_dict);
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  if (success) {
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    options_up = BreakpointOptions::CreateFromStructuredData(
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        target, *options_dict, create_error);
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    if (create_error.Fail()) {
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      error.SetErrorStringWithFormat(
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          "Error creating breakpoint options from data: %s.",
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          create_error.AsCString());
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      return result_sp;
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    }
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  }
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  bool hardware = false;
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  success = breakpoint_dict->GetValueForKeyAsBoolean(
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      Breakpoint::GetKey(OptionNames::Hardware), hardware);
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  result_sp =
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      target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true);
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  if (result_sp && options_up) {
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    result_sp->m_options_up = std::move(options_up);
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  }
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  StructuredData::Array *names_array;
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  success = breakpoint_dict->GetValueForKeyAsArray(
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      Breakpoint::GetKey(OptionNames::Names), names_array);
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  if (success && names_array) {
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    size_t num_names = names_array->GetSize();
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    for (size_t i = 0; i < num_names; i++) {
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      llvm::StringRef name;
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      Status error;
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      success = names_array->GetItemAtIndexAsString(i, name);
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      target.AddNameToBreakpoint(result_sp, name.str().c_str(), error);
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    }
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  }
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  return result_sp;
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}
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bool Breakpoint::SerializedBreakpointMatchesNames(
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    StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) {
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  if (!bkpt_object_sp)
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    return false;
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  StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary();
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  if (!bkpt_dict)
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    return false;
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  if (names.empty())
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    return true;
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  StructuredData::Array *names_array;
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  bool success =
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      bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array);
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  // If there are no names, it can't match these names;
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  if (!success)
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    return false;
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  size_t num_names = names_array->GetSize();
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  std::vector<std::string>::iterator begin = names.begin();
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  std::vector<std::string>::iterator end = names.end();
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  for (size_t i = 0; i < num_names; i++) {
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    llvm::StringRef name;
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    if (names_array->GetItemAtIndexAsString(i, name)) {
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      if (std::find(begin, end, name) != end) {
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        return true;
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      }
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    }
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  }
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  return false;
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}
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const lldb::TargetSP Breakpoint::GetTargetSP() {
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  return m_target.shared_from_this();
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}
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bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); }
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BreakpointLocationSP Breakpoint::AddLocation(const Address &addr,
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                                             bool *new_location) {
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  return m_locations.AddLocation(addr, m_resolve_indirect_symbols,
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                                 new_location);
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}
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BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) {
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  return m_locations.FindByAddress(addr);
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}
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break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) {
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  return m_locations.FindIDByAddress(addr);
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}
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BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) {
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  return m_locations.FindByID(bp_loc_id);
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}
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BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) {
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  return m_locations.GetByIndex(index);
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}
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void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) {
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  m_locations.RemoveInvalidLocations(arch);
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}
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// For each of the overall options we need to decide how they propagate to
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// the location options.  This will determine the precedence of options on
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// the breakpoint vs. its locations.
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// Disable at the breakpoint level should override the location settings.
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// That way you can conveniently turn off a whole breakpoint without messing
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// up the individual settings.
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void Breakpoint::SetEnabled(bool enable) {
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  if (enable == m_options_up->IsEnabled())
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    return;
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  m_options_up->SetEnabled(enable);
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  if (enable)
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    m_locations.ResolveAllBreakpointSites();
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  else
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    m_locations.ClearAllBreakpointSites();
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  SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled
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                                    : eBreakpointEventTypeDisabled);
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}
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bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); }
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void Breakpoint::SetIgnoreCount(uint32_t n) {
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  if (m_options_up->GetIgnoreCount() == n)
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    return;
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  m_options_up->SetIgnoreCount(n);
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  SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged);
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}
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void Breakpoint::DecrementIgnoreCount() {
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  uint32_t ignore = m_options_up->GetIgnoreCount();
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  if (ignore != 0)
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    m_options_up->SetIgnoreCount(ignore - 1);
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}
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uint32_t Breakpoint::GetIgnoreCount() const {
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  return m_options_up->GetIgnoreCount();
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}
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bool Breakpoint::IgnoreCountShouldStop() {
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  uint32_t ignore = GetIgnoreCount();
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  if (ignore != 0) {
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    // When we get here we know the location that caused the stop doesn't have
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    // an ignore count,
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    // since by contract we call it first...  So we don't have to find &
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    // decrement it, we only have
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    // to decrement our own ignore count.
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    DecrementIgnoreCount();
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    return false;
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  } else
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    return true;
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}
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uint32_t Breakpoint::GetHitCount() const { return m_hit_count; }
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bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); }
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void Breakpoint::SetOneShot(bool one_shot) {
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  m_options_up->SetOneShot(one_shot);
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}
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bool Breakpoint::IsAutoContinue() const { 
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  return m_options_up->IsAutoContinue();
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}
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void Breakpoint::SetAutoContinue(bool auto_continue) {
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  m_options_up->SetAutoContinue(auto_continue);
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}
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void Breakpoint::SetThreadID(lldb::tid_t thread_id) {
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  if (m_options_up->GetThreadSpec()->GetTID() == thread_id)
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    return;
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  m_options_up->GetThreadSpec()->SetTID(thread_id);
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  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
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}
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lldb::tid_t Breakpoint::GetThreadID() const {
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  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
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    return LLDB_INVALID_THREAD_ID;
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  else
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    return m_options_up->GetThreadSpecNoCreate()->GetTID();
 | 
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}
 | 
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 | 
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void Breakpoint::SetThreadIndex(uint32_t index) {
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						|
  if (m_options_up->GetThreadSpec()->GetIndex() == index)
 | 
						|
    return;
 | 
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  m_options_up->GetThreadSpec()->SetIndex(index);
 | 
						|
  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
 | 
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}
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 | 
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uint32_t Breakpoint::GetThreadIndex() const {
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						|
  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
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    return 0;
 | 
						|
  else
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    return m_options_up->GetThreadSpecNoCreate()->GetIndex();
 | 
						|
}
 | 
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 | 
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void Breakpoint::SetThreadName(const char *thread_name) {
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						|
  if (m_options_up->GetThreadSpec()->GetName() != nullptr &&
 | 
						|
      ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0)
 | 
						|
    return;
 | 
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 | 
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  m_options_up->GetThreadSpec()->SetName(thread_name);
 | 
						|
  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
 | 
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}
 | 
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 | 
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const char *Breakpoint::GetThreadName() const {
 | 
						|
  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
 | 
						|
    return nullptr;
 | 
						|
  else
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    return m_options_up->GetThreadSpecNoCreate()->GetName();
 | 
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}
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 | 
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void Breakpoint::SetQueueName(const char *queue_name) {
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						|
  if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr &&
 | 
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      ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0)
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    return;
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  m_options_up->GetThreadSpec()->SetQueueName(queue_name);
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  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
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}
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 | 
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const char *Breakpoint::GetQueueName() const {
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						|
  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
 | 
						|
    return nullptr;
 | 
						|
  else
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						|
    return m_options_up->GetThreadSpecNoCreate()->GetQueueName();
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::SetCondition(const char *condition) {
 | 
						|
  m_options_up->SetCondition(condition);
 | 
						|
  SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged);
 | 
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}
 | 
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 | 
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const char *Breakpoint::GetConditionText() const {
 | 
						|
  return m_options_up->GetConditionText();
 | 
						|
}
 | 
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 | 
						|
// This function is used when "baton" doesn't need to be freed
 | 
						|
void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton,
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						|
                             bool is_synchronous) {
 | 
						|
  // The default "Baton" class will keep a copy of "baton" and won't free
 | 
						|
  // or delete it when it goes goes out of scope.
 | 
						|
  m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton),
 | 
						|
                            is_synchronous);
 | 
						|
 | 
						|
  SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged);
 | 
						|
}
 | 
						|
 | 
						|
// This function is used when a baton needs to be freed and therefore is
 | 
						|
// contained in a "Baton" subclass.
 | 
						|
void Breakpoint::SetCallback(BreakpointHitCallback callback,
 | 
						|
                             const BatonSP &callback_baton_sp,
 | 
						|
                             bool is_synchronous) {
 | 
						|
  m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous);
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); }
 | 
						|
 | 
						|
bool Breakpoint::InvokeCallback(StoppointCallbackContext *context,
 | 
						|
                                break_id_t bp_loc_id) {
 | 
						|
  return m_options_up->InvokeCallback(context, GetID(), bp_loc_id);
 | 
						|
}
 | 
						|
 | 
						|
BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); }
 | 
						|
 | 
						|
const BreakpointOptions *Breakpoint::GetOptions() const {
 | 
						|
  return m_options_up.get();
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::ResolveBreakpoint() {
 | 
						|
  if (m_resolver_sp)
 | 
						|
    m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::ResolveBreakpointInModules(
 | 
						|
    ModuleList &module_list, BreakpointLocationCollection &new_locations) {
 | 
						|
  m_locations.StartRecordingNewLocations(new_locations);
 | 
						|
 | 
						|
  m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
 | 
						|
 | 
						|
  m_locations.StopRecordingNewLocations();
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list,
 | 
						|
                                            bool send_event) {
 | 
						|
  if (m_resolver_sp) {
 | 
						|
    // If this is not an internal breakpoint, set up to record the new
 | 
						|
    // locations, then dispatch
 | 
						|
    // an event with the new locations.
 | 
						|
    if (!IsInternal() && send_event) {
 | 
						|
      BreakpointEventData *new_locations_event = new BreakpointEventData(
 | 
						|
          eBreakpointEventTypeLocationsAdded, shared_from_this());
 | 
						|
 | 
						|
      ResolveBreakpointInModules(
 | 
						|
          module_list, new_locations_event->GetBreakpointLocationCollection());
 | 
						|
 | 
						|
      if (new_locations_event->GetBreakpointLocationCollection().GetSize() !=
 | 
						|
          0) {
 | 
						|
        SendBreakpointChangedEvent(new_locations_event);
 | 
						|
      } else
 | 
						|
        delete new_locations_event;
 | 
						|
    } else {
 | 
						|
      m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::ClearAllBreakpointSites() {
 | 
						|
  m_locations.ClearAllBreakpointSites();
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------
 | 
						|
// ModulesChanged: Pass in a list of new modules, and
 | 
						|
//----------------------------------------------------------------------
 | 
						|
 | 
						|
void Breakpoint::ModulesChanged(ModuleList &module_list, bool load,
 | 
						|
                                bool delete_locations) {
 | 
						|
  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
 | 
						|
  if (log)
 | 
						|
    log->Printf("Breakpoint::ModulesChanged: num_modules: %zu load: %i "
 | 
						|
                "delete_locations: %i\n",
 | 
						|
                module_list.GetSize(), load, delete_locations);
 | 
						|
 | 
						|
  std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex());
 | 
						|
  if (load) {
 | 
						|
    // The logic for handling new modules is:
 | 
						|
    // 1) If the filter rejects this module, then skip it.
 | 
						|
    // 2) Run through the current location list and if there are any locations
 | 
						|
    //    for that module, we mark the module as "seen" and we don't try to
 | 
						|
    //    re-resolve
 | 
						|
    //    breakpoint locations for that module.
 | 
						|
    //    However, we do add breakpoint sites to these locations if needed.
 | 
						|
    // 3) If we don't see this module in our breakpoint location list, call
 | 
						|
    // ResolveInModules.
 | 
						|
 | 
						|
    ModuleList new_modules; // We'll stuff the "unseen" modules in this list,
 | 
						|
                            // and then resolve
 | 
						|
    // them after the locations pass.  Have to do it this way because
 | 
						|
    // resolving breakpoints will add new locations potentially.
 | 
						|
 | 
						|
    for (ModuleSP module_sp : module_list.ModulesNoLocking()) {
 | 
						|
      bool seen = false;
 | 
						|
      if (!m_filter_sp->ModulePasses(module_sp))
 | 
						|
        continue;
 | 
						|
 | 
						|
      for (BreakpointLocationSP break_loc_sp :
 | 
						|
           m_locations.BreakpointLocations()) {
 | 
						|
        if (!break_loc_sp->IsEnabled())
 | 
						|
          continue;
 | 
						|
        SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
 | 
						|
        if (!section_sp || section_sp->GetModule() == module_sp) {
 | 
						|
          if (!seen)
 | 
						|
            seen = true;
 | 
						|
 | 
						|
          if (!break_loc_sp->ResolveBreakpointSite()) {
 | 
						|
            if (log)
 | 
						|
              log->Printf("Warning: could not set breakpoint site for "
 | 
						|
                          "breakpoint location %d of breakpoint %d.\n",
 | 
						|
                          break_loc_sp->GetID(), GetID());
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      if (!seen)
 | 
						|
        new_modules.AppendIfNeeded(module_sp);
 | 
						|
    }
 | 
						|
 | 
						|
    if (new_modules.GetSize() > 0) {
 | 
						|
      ResolveBreakpointInModules(new_modules);
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    // Go through the currently set locations and if any have breakpoints in
 | 
						|
    // the module list, then remove their breakpoint sites, and their locations
 | 
						|
    // if asked to.
 | 
						|
 | 
						|
    BreakpointEventData *removed_locations_event;
 | 
						|
    if (!IsInternal())
 | 
						|
      removed_locations_event = new BreakpointEventData(
 | 
						|
          eBreakpointEventTypeLocationsRemoved, shared_from_this());
 | 
						|
    else
 | 
						|
      removed_locations_event = nullptr;
 | 
						|
 | 
						|
    size_t num_modules = module_list.GetSize();
 | 
						|
    for (size_t i = 0; i < num_modules; i++) {
 | 
						|
      ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i));
 | 
						|
      if (m_filter_sp->ModulePasses(module_sp)) {
 | 
						|
        size_t loc_idx = 0;
 | 
						|
        size_t num_locations = m_locations.GetSize();
 | 
						|
        BreakpointLocationCollection locations_to_remove;
 | 
						|
        for (loc_idx = 0; loc_idx < num_locations; loc_idx++) {
 | 
						|
          BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx));
 | 
						|
          SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
 | 
						|
          if (section_sp && section_sp->GetModule() == module_sp) {
 | 
						|
            // Remove this breakpoint since the shared library is
 | 
						|
            // unloaded, but keep the breakpoint location around
 | 
						|
            // so we always get complete hit count and breakpoint
 | 
						|
            // lifetime info
 | 
						|
            break_loc_sp->ClearBreakpointSite();
 | 
						|
            if (removed_locations_event) {
 | 
						|
              removed_locations_event->GetBreakpointLocationCollection().Add(
 | 
						|
                  break_loc_sp);
 | 
						|
            }
 | 
						|
            if (delete_locations)
 | 
						|
              locations_to_remove.Add(break_loc_sp);
 | 
						|
          }
 | 
						|
        }
 | 
						|
 | 
						|
        if (delete_locations) {
 | 
						|
          size_t num_locations_to_remove = locations_to_remove.GetSize();
 | 
						|
          for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
 | 
						|
            m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx));
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    SendBreakpointChangedEvent(removed_locations_event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc,
 | 
						|
                                            SymbolContext &new_sc) {
 | 
						|
  bool equivalent_scs = false;
 | 
						|
 | 
						|
  if (old_sc.module_sp.get() == new_sc.module_sp.get()) {
 | 
						|
    // If these come from the same module, we can directly compare the pointers:
 | 
						|
    if (old_sc.comp_unit && new_sc.comp_unit &&
 | 
						|
        (old_sc.comp_unit == new_sc.comp_unit)) {
 | 
						|
      if (old_sc.function && new_sc.function &&
 | 
						|
          (old_sc.function == new_sc.function)) {
 | 
						|
        equivalent_scs = true;
 | 
						|
      }
 | 
						|
    } else if (old_sc.symbol && new_sc.symbol &&
 | 
						|
               (old_sc.symbol == new_sc.symbol)) {
 | 
						|
      equivalent_scs = true;
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    // Otherwise we will compare by name...
 | 
						|
    if (old_sc.comp_unit && new_sc.comp_unit) {
 | 
						|
      if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) {
 | 
						|
        // Now check the functions:
 | 
						|
        if (old_sc.function && new_sc.function &&
 | 
						|
            (old_sc.function->GetName() == new_sc.function->GetName())) {
 | 
						|
          equivalent_scs = true;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    } else if (old_sc.symbol && new_sc.symbol) {
 | 
						|
      if (Mangled::Compare(old_sc.symbol->GetMangled(),
 | 
						|
                           new_sc.symbol->GetMangled()) == 0) {
 | 
						|
        equivalent_scs = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return equivalent_scs;
 | 
						|
}
 | 
						|
} // anonymous namespace
 | 
						|
 | 
						|
void Breakpoint::ModuleReplaced(ModuleSP old_module_sp,
 | 
						|
                                ModuleSP new_module_sp) {
 | 
						|
  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
 | 
						|
  if (log)
 | 
						|
    log->Printf("Breakpoint::ModulesReplaced for %s\n",
 | 
						|
                old_module_sp->GetSpecificationDescription().c_str());
 | 
						|
  // First find all the locations that are in the old module
 | 
						|
 | 
						|
  BreakpointLocationCollection old_break_locs;
 | 
						|
  for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) {
 | 
						|
    SectionSP section_sp = break_loc_sp->GetAddress().GetSection();
 | 
						|
    if (section_sp && section_sp->GetModule() == old_module_sp) {
 | 
						|
      old_break_locs.Add(break_loc_sp);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  size_t num_old_locations = old_break_locs.GetSize();
 | 
						|
 | 
						|
  if (num_old_locations == 0) {
 | 
						|
    // There were no locations in the old module, so we just need to check if
 | 
						|
    // there were any in the new module.
 | 
						|
    ModuleList temp_list;
 | 
						|
    temp_list.Append(new_module_sp);
 | 
						|
    ResolveBreakpointInModules(temp_list);
 | 
						|
  } else {
 | 
						|
    // First search the new module for locations.
 | 
						|
    // Then compare this with the old list, copy over locations that "look the
 | 
						|
    // same"
 | 
						|
    // Then delete the old locations.
 | 
						|
    // Finally remember to post the creation event.
 | 
						|
    //
 | 
						|
    // Two locations are the same if they have the same comp unit & function (by
 | 
						|
    // name) and there are the same number
 | 
						|
    // of locations in the old function as in the new one.
 | 
						|
 | 
						|
    ModuleList temp_list;
 | 
						|
    temp_list.Append(new_module_sp);
 | 
						|
    BreakpointLocationCollection new_break_locs;
 | 
						|
    ResolveBreakpointInModules(temp_list, new_break_locs);
 | 
						|
    BreakpointLocationCollection locations_to_remove;
 | 
						|
    BreakpointLocationCollection locations_to_announce;
 | 
						|
 | 
						|
    size_t num_new_locations = new_break_locs.GetSize();
 | 
						|
 | 
						|
    if (num_new_locations > 0) {
 | 
						|
      // Break out the case of one location -> one location since that's the
 | 
						|
      // most common one, and there's no need
 | 
						|
      // to build up the structures needed for the merge in that case.
 | 
						|
      if (num_new_locations == 1 && num_old_locations == 1) {
 | 
						|
        bool equivalent_locations = false;
 | 
						|
        SymbolContext old_sc, new_sc;
 | 
						|
        // The only way the old and new location can be equivalent is if they
 | 
						|
        // have the same amount of information:
 | 
						|
        BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0);
 | 
						|
        BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0);
 | 
						|
 | 
						|
        if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) ==
 | 
						|
            new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) {
 | 
						|
          equivalent_locations =
 | 
						|
              SymbolContextsMightBeEquivalent(old_sc, new_sc);
 | 
						|
        }
 | 
						|
 | 
						|
        if (equivalent_locations) {
 | 
						|
          m_locations.SwapLocation(old_loc_sp, new_loc_sp);
 | 
						|
        } else {
 | 
						|
          locations_to_remove.Add(old_loc_sp);
 | 
						|
          locations_to_announce.Add(new_loc_sp);
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // We don't want to have to keep computing the SymbolContexts for these
 | 
						|
        // addresses over and over,
 | 
						|
        // so lets get them up front:
 | 
						|
 | 
						|
        typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
 | 
						|
        IDToSCMap old_sc_map;
 | 
						|
        for (size_t idx = 0; idx < num_old_locations; idx++) {
 | 
						|
          SymbolContext sc;
 | 
						|
          BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx);
 | 
						|
          lldb::break_id_t loc_id = bp_loc_sp->GetID();
 | 
						|
          bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]);
 | 
						|
        }
 | 
						|
 | 
						|
        std::map<lldb::break_id_t, SymbolContext> new_sc_map;
 | 
						|
        for (size_t idx = 0; idx < num_new_locations; idx++) {
 | 
						|
          SymbolContext sc;
 | 
						|
          BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx);
 | 
						|
          lldb::break_id_t loc_id = bp_loc_sp->GetID();
 | 
						|
          bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]);
 | 
						|
        }
 | 
						|
        // Take an element from the old Symbol Contexts
 | 
						|
        while (old_sc_map.size() > 0) {
 | 
						|
          lldb::break_id_t old_id = old_sc_map.begin()->first;
 | 
						|
          SymbolContext &old_sc = old_sc_map.begin()->second;
 | 
						|
 | 
						|
          // Count the number of entries equivalent to this SC for the old list:
 | 
						|
          std::vector<lldb::break_id_t> old_id_vec;
 | 
						|
          old_id_vec.push_back(old_id);
 | 
						|
 | 
						|
          IDToSCMap::iterator tmp_iter;
 | 
						|
          for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end();
 | 
						|
               tmp_iter++) {
 | 
						|
            if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
 | 
						|
              old_id_vec.push_back(tmp_iter->first);
 | 
						|
          }
 | 
						|
 | 
						|
          // Now find all the equivalent locations in the new list.
 | 
						|
          std::vector<lldb::break_id_t> new_id_vec;
 | 
						|
          for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end();
 | 
						|
               tmp_iter++) {
 | 
						|
            if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
 | 
						|
              new_id_vec.push_back(tmp_iter->first);
 | 
						|
          }
 | 
						|
 | 
						|
          // Alright, if we have the same number of potentially equivalent
 | 
						|
          // locations in the old
 | 
						|
          // and new modules, we'll just map them one to one in ascending ID
 | 
						|
          // order (assuming the
 | 
						|
          // resolver's order would match the equivalent ones.
 | 
						|
          // Otherwise, we'll dump all the old ones, and just take the new ones,
 | 
						|
          // erasing the elements
 | 
						|
          // from both maps as we go.
 | 
						|
 | 
						|
          if (old_id_vec.size() == new_id_vec.size()) {
 | 
						|
            sort(old_id_vec.begin(), old_id_vec.end());
 | 
						|
            sort(new_id_vec.begin(), new_id_vec.end());
 | 
						|
            size_t num_elements = old_id_vec.size();
 | 
						|
            for (size_t idx = 0; idx < num_elements; idx++) {
 | 
						|
              BreakpointLocationSP old_loc_sp =
 | 
						|
                  old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]);
 | 
						|
              BreakpointLocationSP new_loc_sp =
 | 
						|
                  new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]);
 | 
						|
              m_locations.SwapLocation(old_loc_sp, new_loc_sp);
 | 
						|
              old_sc_map.erase(old_id_vec[idx]);
 | 
						|
              new_sc_map.erase(new_id_vec[idx]);
 | 
						|
            }
 | 
						|
          } else {
 | 
						|
            for (lldb::break_id_t old_id : old_id_vec) {
 | 
						|
              locations_to_remove.Add(
 | 
						|
                  old_break_locs.FindByIDPair(GetID(), old_id));
 | 
						|
              old_sc_map.erase(old_id);
 | 
						|
            }
 | 
						|
            for (lldb::break_id_t new_id : new_id_vec) {
 | 
						|
              locations_to_announce.Add(
 | 
						|
                  new_break_locs.FindByIDPair(GetID(), new_id));
 | 
						|
              new_sc_map.erase(new_id);
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Now remove the remaining old locations, and cons up a removed locations
 | 
						|
    // event.
 | 
						|
    // Note, we don't put the new locations that were swapped with an old
 | 
						|
    // location on the locations_to_remove
 | 
						|
    // list, so we don't need to worry about telling the world about removing a
 | 
						|
    // location we didn't tell them
 | 
						|
    // about adding.
 | 
						|
 | 
						|
    BreakpointEventData *locations_event;
 | 
						|
    if (!IsInternal())
 | 
						|
      locations_event = new BreakpointEventData(
 | 
						|
          eBreakpointEventTypeLocationsRemoved, shared_from_this());
 | 
						|
    else
 | 
						|
      locations_event = nullptr;
 | 
						|
 | 
						|
    for (BreakpointLocationSP loc_sp :
 | 
						|
         locations_to_remove.BreakpointLocations()) {
 | 
						|
      m_locations.RemoveLocation(loc_sp);
 | 
						|
      if (locations_event)
 | 
						|
        locations_event->GetBreakpointLocationCollection().Add(loc_sp);
 | 
						|
    }
 | 
						|
    SendBreakpointChangedEvent(locations_event);
 | 
						|
 | 
						|
    // And announce the new ones.
 | 
						|
 | 
						|
    if (!IsInternal()) {
 | 
						|
      locations_event = new BreakpointEventData(
 | 
						|
          eBreakpointEventTypeLocationsAdded, shared_from_this());
 | 
						|
      for (BreakpointLocationSP loc_sp :
 | 
						|
           locations_to_announce.BreakpointLocations())
 | 
						|
        locations_event->GetBreakpointLocationCollection().Add(loc_sp);
 | 
						|
 | 
						|
      SendBreakpointChangedEvent(locations_event);
 | 
						|
    }
 | 
						|
    m_locations.Compact();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::Dump(Stream *) {}
 | 
						|
 | 
						|
size_t Breakpoint::GetNumResolvedLocations() const {
 | 
						|
  // Return the number of breakpoints that are actually resolved and set
 | 
						|
  // down in the inferior process.
 | 
						|
  return m_locations.GetNumResolvedLocations();
 | 
						|
}
 | 
						|
 | 
						|
size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); }
 | 
						|
 | 
						|
bool Breakpoint::AddName(llvm::StringRef new_name) {
 | 
						|
  m_name_list.insert(new_name.str().c_str());
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level,
 | 
						|
                                bool show_locations) {
 | 
						|
  assert(s != nullptr);
 | 
						|
 | 
						|
  if (!m_kind_description.empty()) {
 | 
						|
    if (level == eDescriptionLevelBrief) {
 | 
						|
      s->PutCString(GetBreakpointKind());
 | 
						|
      return;
 | 
						|
    } else
 | 
						|
      s->Printf("Kind: %s\n", GetBreakpointKind());
 | 
						|
  }
 | 
						|
 | 
						|
  const size_t num_locations = GetNumLocations();
 | 
						|
  const size_t num_resolved_locations = GetNumResolvedLocations();
 | 
						|
 | 
						|
  // They just made the breakpoint, they don't need to be told HOW they made
 | 
						|
  // it...
 | 
						|
  // Also, we'll print the breakpoint number differently depending on whether
 | 
						|
  // there is 1 or more locations.
 | 
						|
  if (level != eDescriptionLevelInitial) {
 | 
						|
    s->Printf("%i: ", GetID());
 | 
						|
    GetResolverDescription(s);
 | 
						|
    GetFilterDescription(s);
 | 
						|
  }
 | 
						|
 | 
						|
  switch (level) {
 | 
						|
  case lldb::eDescriptionLevelBrief:
 | 
						|
  case lldb::eDescriptionLevelFull:
 | 
						|
    if (num_locations > 0) {
 | 
						|
      s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
 | 
						|
      if (num_resolved_locations > 0)
 | 
						|
        s->Printf(", resolved = %" PRIu64 ", hit count = %d",
 | 
						|
                  (uint64_t)num_resolved_locations, GetHitCount());
 | 
						|
    } else {
 | 
						|
      // Don't print the pending notification for exception resolvers since we
 | 
						|
      // don't generally
 | 
						|
      // know how to set them until the target is run.
 | 
						|
      if (m_resolver_sp->getResolverID() !=
 | 
						|
          BreakpointResolver::ExceptionResolver)
 | 
						|
        s->Printf(", locations = 0 (pending)");
 | 
						|
    }
 | 
						|
 | 
						|
    GetOptions()->GetDescription(s, level);
 | 
						|
 | 
						|
    if (m_precondition_sp)
 | 
						|
      m_precondition_sp->GetDescription(*s, level);
 | 
						|
 | 
						|
    if (level == lldb::eDescriptionLevelFull) {
 | 
						|
      if (!m_name_list.empty()) {
 | 
						|
        s->EOL();
 | 
						|
        s->Indent();
 | 
						|
        s->Printf("Names:");
 | 
						|
        s->EOL();
 | 
						|
        s->IndentMore();
 | 
						|
        for (std::string name : m_name_list) {
 | 
						|
          s->Indent();
 | 
						|
          s->Printf("%s\n", name.c_str());
 | 
						|
        }
 | 
						|
        s->IndentLess();
 | 
						|
      }
 | 
						|
      s->IndentLess();
 | 
						|
      s->EOL();
 | 
						|
    }
 | 
						|
    break;
 | 
						|
 | 
						|
  case lldb::eDescriptionLevelInitial:
 | 
						|
    s->Printf("Breakpoint %i: ", GetID());
 | 
						|
    if (num_locations == 0) {
 | 
						|
      s->Printf("no locations (pending).");
 | 
						|
    } else if (num_locations == 1 && !show_locations) {
 | 
						|
      // There is only one location, so we'll just print that location
 | 
						|
      // information.
 | 
						|
      GetLocationAtIndex(0)->GetDescription(s, level);
 | 
						|
    } else {
 | 
						|
      s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations));
 | 
						|
    }
 | 
						|
    s->EOL();
 | 
						|
    break;
 | 
						|
 | 
						|
  case lldb::eDescriptionLevelVerbose:
 | 
						|
    // Verbose mode does a debug dump of the breakpoint
 | 
						|
    Dump(s);
 | 
						|
    s->EOL();
 | 
						|
    // s->Indent();
 | 
						|
    GetOptions()->GetDescription(s, level);
 | 
						|
    break;
 | 
						|
 | 
						|
  default:
 | 
						|
    break;
 | 
						|
  }
 | 
						|
 | 
						|
  // The brief description is just the location name (1.2 or whatever).  That's
 | 
						|
  // pointless to
 | 
						|
  // show in the breakpoint's description, so suppress it.
 | 
						|
  if (show_locations && level != lldb::eDescriptionLevelBrief) {
 | 
						|
    s->IndentMore();
 | 
						|
    for (size_t i = 0; i < num_locations; ++i) {
 | 
						|
      BreakpointLocation *loc = GetLocationAtIndex(i).get();
 | 
						|
      loc->GetDescription(s, level);
 | 
						|
      s->EOL();
 | 
						|
    }
 | 
						|
    s->IndentLess();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::GetResolverDescription(Stream *s) {
 | 
						|
  if (m_resolver_sp)
 | 
						|
    m_resolver_sp->GetDescription(s);
 | 
						|
}
 | 
						|
 | 
						|
bool Breakpoint::GetMatchingFileLine(const ConstString &filename,
 | 
						|
                                     uint32_t line_number,
 | 
						|
                                     BreakpointLocationCollection &loc_coll) {
 | 
						|
  // TODO: To be correct, this method needs to fill the breakpoint location
 | 
						|
  // collection
 | 
						|
  //       with the location IDs which match the filename and line_number.
 | 
						|
  //
 | 
						|
 | 
						|
  if (m_resolver_sp) {
 | 
						|
    BreakpointResolverFileLine *resolverFileLine =
 | 
						|
        dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
 | 
						|
    if (resolverFileLine &&
 | 
						|
        resolverFileLine->m_file_spec.GetFilename() == filename &&
 | 
						|
        resolverFileLine->m_line_number == line_number) {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::GetFilterDescription(Stream *s) {
 | 
						|
  m_filter_sp->GetDescription(s);
 | 
						|
}
 | 
						|
 | 
						|
bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) {
 | 
						|
  if (!m_precondition_sp)
 | 
						|
    return true;
 | 
						|
 | 
						|
  return m_precondition_sp->EvaluatePrecondition(context);
 | 
						|
}
 | 
						|
 | 
						|
bool Breakpoint::BreakpointPrecondition::EvaluatePrecondition(
 | 
						|
    StoppointCallbackContext &context) {
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::BreakpointPrecondition::GetDescription(
 | 
						|
    Stream &stream, lldb::DescriptionLevel level) {}
 | 
						|
 | 
						|
Status
 | 
						|
Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options) {
 | 
						|
  Status error;
 | 
						|
  error.SetErrorString("Base breakpoint precondition has no options.");
 | 
						|
  return error;
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::SendBreakpointChangedEvent(
 | 
						|
    lldb::BreakpointEventType eventKind) {
 | 
						|
  if (!m_being_created && !IsInternal() &&
 | 
						|
      GetTarget().EventTypeHasListeners(
 | 
						|
          Target::eBroadcastBitBreakpointChanged)) {
 | 
						|
    BreakpointEventData *data =
 | 
						|
        new Breakpoint::BreakpointEventData(eventKind, shared_from_this());
 | 
						|
 | 
						|
    GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) {
 | 
						|
  if (data == nullptr)
 | 
						|
    return;
 | 
						|
 | 
						|
  if (!m_being_created && !IsInternal() &&
 | 
						|
      GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
 | 
						|
    GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
 | 
						|
  else
 | 
						|
    delete data;
 | 
						|
}
 | 
						|
 | 
						|
Breakpoint::BreakpointEventData::BreakpointEventData(
 | 
						|
    BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp)
 | 
						|
    : EventData(), m_breakpoint_event(sub_type),
 | 
						|
      m_new_breakpoint_sp(new_breakpoint_sp) {}
 | 
						|
 | 
						|
Breakpoint::BreakpointEventData::~BreakpointEventData() = default;
 | 
						|
 | 
						|
const ConstString &Breakpoint::BreakpointEventData::GetFlavorString() {
 | 
						|
  static ConstString g_flavor("Breakpoint::BreakpointEventData");
 | 
						|
  return g_flavor;
 | 
						|
}
 | 
						|
 | 
						|
const ConstString &Breakpoint::BreakpointEventData::GetFlavor() const {
 | 
						|
  return BreakpointEventData::GetFlavorString();
 | 
						|
}
 | 
						|
 | 
						|
BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() {
 | 
						|
  return m_new_breakpoint_sp;
 | 
						|
}
 | 
						|
 | 
						|
BreakpointEventType
 | 
						|
Breakpoint::BreakpointEventData::GetBreakpointEventType() const {
 | 
						|
  return m_breakpoint_event;
 | 
						|
}
 | 
						|
 | 
						|
void Breakpoint::BreakpointEventData::Dump(Stream *s) const {}
 | 
						|
 | 
						|
const Breakpoint::BreakpointEventData *
 | 
						|
Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) {
 | 
						|
  if (event) {
 | 
						|
    const EventData *event_data = event->GetData();
 | 
						|
    if (event_data &&
 | 
						|
        event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
 | 
						|
      return static_cast<const BreakpointEventData *>(event->GetData());
 | 
						|
  }
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
BreakpointEventType
 | 
						|
Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
 | 
						|
    const EventSP &event_sp) {
 | 
						|
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
 | 
						|
 | 
						|
  if (data == nullptr)
 | 
						|
    return eBreakpointEventTypeInvalidType;
 | 
						|
  else
 | 
						|
    return data->GetBreakpointEventType();
 | 
						|
}
 | 
						|
 | 
						|
BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent(
 | 
						|
    const EventSP &event_sp) {
 | 
						|
  BreakpointSP bp_sp;
 | 
						|
 | 
						|
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
 | 
						|
  if (data)
 | 
						|
    bp_sp = data->m_new_breakpoint_sp;
 | 
						|
 | 
						|
  return bp_sp;
 | 
						|
}
 | 
						|
 | 
						|
size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
 | 
						|
    const EventSP &event_sp) {
 | 
						|
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
 | 
						|
  if (data)
 | 
						|
    return data->m_locations.GetSize();
 | 
						|
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
lldb::BreakpointLocationSP
 | 
						|
Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent(
 | 
						|
    const lldb::EventSP &event_sp, uint32_t bp_loc_idx) {
 | 
						|
  lldb::BreakpointLocationSP bp_loc_sp;
 | 
						|
 | 
						|
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
 | 
						|
  if (data) {
 | 
						|
    bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
 | 
						|
  }
 | 
						|
 | 
						|
  return bp_loc_sp;
 | 
						|
}
 |