forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			311 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			311 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/BreakpointLocationList.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/Section.h"
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#include "lldb/Target/SectionLoadList.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/ArchSpec.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointLocationList::BreakpointLocationList(Breakpoint &owner)
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    : m_owner(owner), m_locations(), m_address_to_location(), m_mutex(),
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      m_next_id(0), m_new_location_recorder(nullptr) {}
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BreakpointLocationList::~BreakpointLocationList() = default;
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BreakpointLocationSP
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BreakpointLocationList::Create(const Address &addr,
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                               bool resolve_indirect_symbols) {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  // The location ID is just the size of the location list + 1
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  lldb::break_id_t bp_loc_id = ++m_next_id;
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  BreakpointLocationSP bp_loc_sp(
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      new BreakpointLocation(bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID,
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                             m_owner.IsHardware(), resolve_indirect_symbols));
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  m_locations.push_back(bp_loc_sp);
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  m_address_to_location[addr] = bp_loc_sp;
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  return bp_loc_sp;
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}
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bool BreakpointLocationList::ShouldStop(StoppointCallbackContext *context,
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                                        lldb::break_id_t break_id) {
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  BreakpointLocationSP bp = FindByID(break_id);
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  if (bp) {
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    // Let the BreakpointLocation decide if it should stop here (could not have
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    // reached it's target hit count yet, or it could have a callback
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    // that decided it shouldn't stop (shared library loads/unloads).
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    return bp->ShouldStop(context);
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  }
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  // We should stop here since this BreakpointLocation isn't valid anymore or it
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  // doesn't exist.
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  return true;
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}
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lldb::break_id_t BreakpointLocationList::FindIDByAddress(const Address &addr) {
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  BreakpointLocationSP bp_loc_sp = FindByAddress(addr);
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  if (bp_loc_sp) {
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    return bp_loc_sp->GetID();
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  }
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  return LLDB_INVALID_BREAK_ID;
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}
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static bool Compare(BreakpointLocationSP lhs, lldb::break_id_t val) {
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  return lhs->GetID() < val;
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}
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BreakpointLocationSP
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BreakpointLocationList::FindByID(lldb::break_id_t break_id) const {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  collection::const_iterator end = m_locations.end();
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  collection::const_iterator pos =
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      std::lower_bound(m_locations.begin(), end, break_id, Compare);
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  if (pos != end && (*pos)->GetID() == break_id)
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    return *(pos);
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  else
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    return BreakpointLocationSP();
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}
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size_t BreakpointLocationList::FindInModule(
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    Module *module, BreakpointLocationCollection &bp_loc_list) {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  const size_t orig_size = bp_loc_list.GetSize();
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  collection::iterator pos, end = m_locations.end();
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  for (pos = m_locations.begin(); pos != end; ++pos) {
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    BreakpointLocationSP break_loc = (*pos);
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    SectionSP section_sp(break_loc->GetAddress().GetSection());
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    if (section_sp && section_sp->GetModule().get() == module) {
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      bp_loc_list.Add(break_loc);
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    }
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  }
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  return bp_loc_list.GetSize() - orig_size;
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}
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const BreakpointLocationSP
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BreakpointLocationList::FindByAddress(const Address &addr) const {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  BreakpointLocationSP bp_loc_sp;
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  if (!m_locations.empty()) {
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    Address so_addr;
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    if (addr.IsSectionOffset()) {
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      so_addr = addr;
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    } else {
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      // Try and resolve as a load address if possible.
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      m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress(
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          addr.GetOffset(), so_addr);
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      if (!so_addr.IsValid()) {
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        // The address didn't resolve, so just set to passed in addr.
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        so_addr = addr;
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      }
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    }
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    addr_map::const_iterator pos = m_address_to_location.find(so_addr);
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    if (pos != m_address_to_location.end())
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      bp_loc_sp = pos->second;
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  }
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  return bp_loc_sp;
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}
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void BreakpointLocationList::Dump(Stream *s) const {
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  s->Printf("%p: ", static_cast<const void *>(this));
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  // s->Indent();
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n",
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            (uint64_t)m_locations.size());
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  s->IndentMore();
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  collection::const_iterator pos, end = m_locations.end();
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  for (pos = m_locations.begin(); pos != end; ++pos)
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    (*pos).get()->Dump(s);
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  s->IndentLess();
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}
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BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  BreakpointLocationSP bp_loc_sp;
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  if (i < m_locations.size())
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    bp_loc_sp = m_locations[i];
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  return bp_loc_sp;
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}
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const BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) const {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  BreakpointLocationSP bp_loc_sp;
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  if (i < m_locations.size())
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    bp_loc_sp = m_locations[i];
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  return bp_loc_sp;
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}
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void BreakpointLocationList::ClearAllBreakpointSites() {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  collection::iterator pos, end = m_locations.end();
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  for (pos = m_locations.begin(); pos != end; ++pos)
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    (*pos)->ClearBreakpointSite();
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}
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void BreakpointLocationList::ResolveAllBreakpointSites() {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  collection::iterator pos, end = m_locations.end();
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  for (pos = m_locations.begin(); pos != end; ++pos) {
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    if ((*pos)->IsEnabled())
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      (*pos)->ResolveBreakpointSite();
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  }
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}
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uint32_t BreakpointLocationList::GetHitCount() const {
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  uint32_t hit_count = 0;
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  collection::const_iterator pos, end = m_locations.end();
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  for (pos = m_locations.begin(); pos != end; ++pos)
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    hit_count += (*pos)->GetHitCount();
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  return hit_count;
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}
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size_t BreakpointLocationList::GetNumResolvedLocations() const {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  size_t resolve_count = 0;
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  collection::const_iterator pos, end = m_locations.end();
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  for (pos = m_locations.begin(); pos != end; ++pos) {
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    if ((*pos)->IsResolved())
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      ++resolve_count;
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  }
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  return resolve_count;
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}
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void BreakpointLocationList::GetDescription(Stream *s,
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                                            lldb::DescriptionLevel level) {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  collection::iterator pos, end = m_locations.end();
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  for (pos = m_locations.begin(); pos != end; ++pos) {
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    s->Printf(" ");
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    (*pos)->GetDescription(s, level);
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  }
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}
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BreakpointLocationSP BreakpointLocationList::AddLocation(
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    const Address &addr, bool resolve_indirect_symbols, bool *new_location) {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  if (new_location)
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    *new_location = false;
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  BreakpointLocationSP bp_loc_sp(FindByAddress(addr));
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  if (!bp_loc_sp) {
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    bp_loc_sp = Create(addr, resolve_indirect_symbols);
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    if (bp_loc_sp) {
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      bp_loc_sp->ResolveBreakpointSite();
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      if (new_location)
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        *new_location = true;
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      if (m_new_location_recorder) {
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        m_new_location_recorder->Add(bp_loc_sp);
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      }
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    }
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  }
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  return bp_loc_sp;
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}
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void BreakpointLocationList::SwapLocation(
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    BreakpointLocationSP to_location_sp,
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    BreakpointLocationSP from_location_sp) {
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  if (!from_location_sp || !to_location_sp)
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    return;
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  m_address_to_location.erase(to_location_sp->GetAddress());
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  to_location_sp->SwapLocation(from_location_sp);
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  RemoveLocation(from_location_sp);
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  m_address_to_location[to_location_sp->GetAddress()] = to_location_sp;
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  to_location_sp->ResolveBreakpointSite();
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}
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bool BreakpointLocationList::RemoveLocation(
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    const lldb::BreakpointLocationSP &bp_loc_sp) {
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  if (bp_loc_sp) {
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    std::lock_guard<std::recursive_mutex> guard(m_mutex);
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    m_address_to_location.erase(bp_loc_sp->GetAddress());
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    collection::iterator pos, end = m_locations.end();
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    for (pos = m_locations.begin(); pos != end; ++pos) {
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      if ((*pos).get() == bp_loc_sp.get()) {
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        m_locations.erase(pos);
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        return true;
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      }
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    }
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  }
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  return false;
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}
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void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  size_t idx = 0;
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  // Don't cache m_location.size() as it will change since we might
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  // remove locations from our vector...
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  while (idx < m_locations.size()) {
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    BreakpointLocation *bp_loc = m_locations[idx].get();
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    if (bp_loc->GetAddress().SectionWasDeleted()) {
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      // Section was deleted which means this breakpoint comes from a module
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      // that is no longer valid, so we should remove it.
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      m_locations.erase(m_locations.begin() + idx);
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      continue;
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    }
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    if (arch.IsValid()) {
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      ModuleSP module_sp(bp_loc->GetAddress().GetModule());
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      if (module_sp) {
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        if (!arch.IsCompatibleMatch(module_sp->GetArchitecture())) {
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          // The breakpoint was in a module whose architecture is no longer
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          // compatible with "arch", so we need to remove it
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          m_locations.erase(m_locations.begin() + idx);
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          continue;
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        }
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      }
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    }
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    // Only increment the index if we didn't remove the locations at index "idx"
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    ++idx;
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  }
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}
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void BreakpointLocationList::StartRecordingNewLocations(
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    BreakpointLocationCollection &new_locations) {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  assert(m_new_location_recorder == nullptr);
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  m_new_location_recorder = &new_locations;
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}
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void BreakpointLocationList::StopRecordingNewLocations() {
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  std::lock_guard<std::recursive_mutex> guard(m_mutex);
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  m_new_location_recorder = nullptr;
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}
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void BreakpointLocationList::Compact() {
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  lldb::break_id_t highest_id = 0;
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  for (BreakpointLocationSP loc_sp : m_locations) {
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    lldb::break_id_t cur_id = loc_sp->GetID();
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    if (cur_id > highest_id)
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      highest_id = cur_id;
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  }
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  m_next_id = highest_id;
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}
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