forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			351 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			351 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
#include <stdio.h>
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#include <stdlib.h>
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#define N_FIELDS 7
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#define N_FUNCS 128
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#define FUNCSPACING 20
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#define N_STRUCTS 180 /* 1280 */
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#define N_BASES 6
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#define COVARIANT 0
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const char *simple_types[] = { "bool", "char", "short", "int", "float",
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			       "double", "long double", "wchar_t", "void *",
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			       "char *"
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};
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void gl(const char *c) {
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  printf("%s\n", c);
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}
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void g(const char *c) {
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  printf("%s", c);
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}
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void g(int i) {
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  printf("%d", i);
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}
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int uuid = 0;
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char base_present[N_STRUCTS][N_STRUCTS];
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// The return type for each function when doing covariant testcase generation.
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short ret_types[N_STRUCTS][N_FUNCS*FUNCSPACING];
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bool is_ambiguous(int s, int base) {
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  for (int i = 0; i < N_STRUCTS; ++i) {
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    if ((base_present[base][i] & base_present[s][i]) == 1)
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      return true;
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  }
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  return false;
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}
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void add_bases(int s, int base) {
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  for (int i = 0; i < N_STRUCTS; ++i)
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    base_present[s][i] |= base_present[base][i];
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  if (!COVARIANT)
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    return;
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  for (int i = 0; i < N_FUNCS*FUNCSPACING; ++i) {
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    if (!ret_types[base][i])
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      continue;
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    if (!ret_types[s][i]) {
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      ret_types[s][i] = ret_types[base][i];
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      continue;
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    }
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    if (base_present[ret_types[base][i]][ret_types[s][i]])
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      // If the return type of the function from this base dominates
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      ret_types[s][i] = ret_types[base][i];
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    if (base_present[ret_types[s][i]][ret_types[base][i]])
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      // If a previous base dominates
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      continue;
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    // If neither dominates, we'll use this class.
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    ret_types[s][i] = s;
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  }
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}
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// This contains the class that has the final override for
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// each class, for each function.
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short final_override[N_STRUCTS][N_FUNCS*FUNCSPACING];
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void gs(int s) {
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  bool polymorphic = false;
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  static int bases[N_BASES];
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  int i_bases = random() % (N_BASES*2);
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  if (i_bases >= N_BASES)
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    // PARAM: 1/2 of all clases should have no bases
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    i_bases = 0;
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  int n_bases = 0;
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  bool first_base = true;
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  // PARAM: 3/4 of all should be class, the rest are structs
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  if (random() % 4 == 0)
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    g("struct s");
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  else
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    g("class s");
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  g(s);
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  int old_base = -1;
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  if (s == 0 || s == 1)
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    i_bases = 0;
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  while (i_bases) {
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    --i_bases;
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    int base = random() % (s-1) + 1;
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    if (!base_present[s][base]) {
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      if (is_ambiguous(s, base))
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	continue;
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      if (first_base) {
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	first_base = false;
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	g(": ");
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      } else
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	g(", ");
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      int base_type = 1;
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      if (random()%8 == 0) {
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	// PARAM: 1/8th the bases are virtual
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	g("virtual ");
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        // We have a vtable and rtti, but technically we're not polymorphic
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	// polymorphic = true;
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	base_type = 3;
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      }
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      // PARAM: 1/4 are public, 1/8 are privare, 1/8 are protected, the reset, default
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      int base_protection = 0;
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      if (!COVARIANT)
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        base_protection = random()%8;
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      switch (base_protection) {
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      case 0:
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      case 1:
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	g("public "); break;
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      case 2:
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      case 3:
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      case 4:
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      case 5:
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	break;
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      case 6:
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	g("private "); break;
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      case 7:
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	g("protected "); break;
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      }
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      g("s");
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      add_bases(s, base);
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      bases[n_bases] = base;
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      base_present[s][base] = base_type;
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      ++n_bases;
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      g(base);
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      old_base = base;
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    }
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  }
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  gl(" {");
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  /* Fields */
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  int n_fields = N_FIELDS == 0 ? 0 : random() % (N_FIELDS*4);
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  // PARAM: 3/4 of all structs should have no members
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  if (n_fields >= N_FIELDS)
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    n_fields = 0;
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  for (int i = 0; i < n_fields; ++i) {
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    int t = random() % (sizeof(simple_types) / sizeof(simple_types[0]));
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    g("  "); g(simple_types[t]); g(" field"); g(i); gl(";");
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  }
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  /* Virtual functions */
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  static int funcs[N_FUNCS*FUNCSPACING];
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  // PARAM: 1/2 of all structs should have no virtual functions
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  int n_funcs = random() % (N_FUNCS*2);
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  if (n_funcs > N_FUNCS)
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    n_funcs = 0;
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  int old_func = -1;
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  for (int i = 0; i < n_funcs; ++i) {
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    int fn = old_func + random() % FUNCSPACING + 1;
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    funcs[i] = fn;
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    int ret_type = 0;
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    if (COVARIANT) {
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      ret_type = random() % s + 1;
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      if (!base_present[s][ret_type]
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          || !base_present[ret_type][ret_types[s][fn]])
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        if (ret_types[s][fn]) {
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          printf("  // Found one for s%d for s%d* fun%d.\n", s,
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                 ret_types[s][fn], fn);
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          ret_type = ret_types[s][fn];
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        } else
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          ret_type = s;
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      else
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        printf("  // Wow found one for s%d for fun%d.\n", s, fn);
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      ret_types[s][fn] = ret_type;
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    }
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    if (ret_type) {
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      g("  virtual s"); g(ret_type); g("* fun");
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    } else
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      g("  virtual void fun");
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    g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
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    if (ret_type)
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      gl("); return 0; }");
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    else
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      gl("); }");
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    final_override[s][fn] = s;
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    old_func = fn;
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  }
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  // Add required overriders for correctness
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  for (int i = 0; i < n_bases; ++i) {
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    // For each base
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    int base = bases[i];
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    for (int fn = 0; fn < N_FUNCS*FUNCSPACING; ++fn) {
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      // For each possible function
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      int new_base = final_override[base][fn];
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      if (new_base == 0)
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        // If the base didn't have a final overrider, skip
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        continue;
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      int prev_base = final_override[s][fn];
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      if (prev_base == s)
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        // Skip functions defined in this class
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        continue;
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      // If we don't want to change the info, skip
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      if (prev_base == new_base)
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        continue;
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      if (prev_base == 0) {
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        // record the final override
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        final_override[s][fn] = new_base;
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        continue;
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      }
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      if (base_present[prev_base][new_base]) {
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        // The previous base dominates the new base, no update necessary
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        printf("  // No override for fun%d in s%d as s%d dominates s%d.\n",
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               fn, s, prev_base, new_base);
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        continue;
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      }
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      if (base_present[new_base][prev_base]) {
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        // The new base dominates the old base, no override necessary
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        printf("  // No override for fun%d in s%d as s%d dominates s%d.\n",
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               fn, s, new_base, prev_base);
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        // record the final override
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        final_override[s][fn] = new_base;
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        continue;
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      }
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      printf("  // Found we needed override for fun%d in s%d.\n", fn, s);
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      // record the final override
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      funcs[n_funcs++] = fn;
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      if (n_funcs == (N_FUNCS*FUNCSPACING-1))
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        abort();
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      int ret_type = 0;
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      if (COVARIANT) {
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        if (!ret_types[s][fn]) {
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          ret_types[s][fn] = ret_type = s;
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        } else {
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          ret_type = ret_types[s][fn];
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          if (ret_type != s)
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            printf("  // Calculated return type in s%d as s%d* fun%d.\n",
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                   s, ret_type, fn);
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        }
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      }
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      if (ret_type) {
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        g("  virtual s"); g(ret_type); g("* fun");
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      } else
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        g("  virtual void fun");
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      g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
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      if (ret_type)
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        gl("); return 0; }");
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      else
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        gl("); }");
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      final_override[s][fn] = s;
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    }
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  }
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  gl("public:");
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  gl("  void calc(char *t) {");
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  // mix in the type number
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  g("    mix(\"type num\", "); g(s); gl(");");
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  // mix in the size
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  g("    mix(\"type size\", sizeof (s"); g(s); gl("));");
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  // mix in the this offset
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  gl("    mix(\"subobject offset\", (char *)this - t);");
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  if (n_funcs)
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    polymorphic = true;
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  if (polymorphic) {
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    // mix in offset to the complete object under construction
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    gl("    mix(\"real top v current top\", t - (char *)dynamic_cast<void*>(this));");
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  }
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  /* check base layout and overrides */
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  for (int i = 0; i < n_bases; ++i) {
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    g("    calc_s"); g(bases[i]); gl("(t);");
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  }
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  if (polymorphic) {
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    /* check dynamic_cast to each direct base */
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    for (int i = 0; i < n_bases; ++i) {
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      g("    if ((char *)dynamic_cast<s"); g(bases[i]); gl("*>(this))");
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      g("      mix(\"base dyn cast\", t - (char *)dynamic_cast<s"); g(bases[i]); gl("*>(this));");
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      g("    else mix(\"no dyncast\", "); g(++uuid); gl(");");
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    }
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  }
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  /* check field layout */
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  for (int i = 0; i < n_fields; ++i) {
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    g("    mix(\"field offset\", (char *)&field"); g(i); gl(" - (char *)this);");
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  }
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  if (n_fields == 0) {
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    g("    mix(\"no fields\", "); g(++uuid); gl(");");
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  }
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  /* check functions */
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  for (int i = 0; i < n_funcs; ++i) {
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    g("    fun"); g(funcs[i]); gl("(t);");
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  }
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  if (n_funcs == 0) {
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    g("    mix(\"no funcs\", "); g(++uuid); gl(");");
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  }
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  gl("  }");
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  // default ctor
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  g("  s"); g(s); g("() ");
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  first_base = true;
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  for (int i = 0; i < n_bases; ++i) {
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    if (first_base) {
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      g(": ");
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      first_base = false;
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    } else
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      g(", ");
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    g("s"); g(bases[i]); g("((char *)this)");
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  }
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  gl(" { calc((char *)this); }");
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  g("  ~s"); g(s); gl("() { calc((char *)this); }");
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 // ctor with this to the complete object
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  g("  s"); g(s); gl("(char *t) { calc(t); }");
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  g("  void calc_s"); g(s); gl("(char *t) { calc(t); }");
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  g("} a"); g(s); gl(";");
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}
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main(int argc, char **argv) {
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  unsigned seed = 0;
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  char state[16];
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  if (argc > 1)
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    seed = atol(argv[1]);
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  initstate(seed, state, sizeof(state));
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  gl("extern \"C\" int printf(const char *...);");
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  gl("");
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  gl("long long sum;");
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  gl("void mix(const char *desc, long long i) {");
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  // If this ever becomes too slow, we can remove this after we improve the
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  // mixing function
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  gl("  printf(\"%s: %lld\\n\", desc, i);");
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  gl("  sum += ((sum ^ i) << 3) + (sum<<1) - i;");
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  gl("}");
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  gl("");
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  // PARAM: Randomly size testcases or large testcases?
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  int n_structs = /* random() % */ N_STRUCTS;
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  for (int i = 1; i < n_structs; ++i)
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    gs(i);
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  gl("int main() {");
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  gl("  printf(\"%llx\\n\", sum);");
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  gl("}");
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  return 0;
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}
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