forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			121 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
// Mini-benchmark for tsan VTS worst case performance
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// Idea:
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// 1) Spawn M + N threads (M >> N)
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//    We'll call the 'M' threads as 'garbage threads'.
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// 2) Make sure all threads have created thus no TIDs were reused
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// 3) Join the garbage threads
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// 4) Do many sync operations on the remaining N threads
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//
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// It turns out that due to O(M+N) VTS complexity the (4) is much slower with
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// when N is large.
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//
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// Some numbers:
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// a) clang++ native O1 with n_iterations=200kk takes
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//      5s regardless of M
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//    clang++ tsanv2 O1 with n_iterations=20kk takes
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//      23.5s with M=200
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//      11.5s with M=1
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//    i.e. tsanv2 is ~23x to ~47x slower than native, depends on M.
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// b) g++ native O1 with n_iterations=200kk takes
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//      5.5s regardless of M
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//    g++ tsanv1 O1 with n_iterations=2kk takes
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//      39.5s with M=200
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//      20.5s with M=1
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//    i.e. tsanv1 is ~370x to ~720x slower than native, depends on M.
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#include <assert.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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class __attribute__((aligned(64))) Mutex {
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 public:
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  Mutex()  { pthread_mutex_init(&m_, NULL); }
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  ~Mutex() { pthread_mutex_destroy(&m_); }
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  void Lock() { pthread_mutex_lock(&m_); }
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  void Unlock() { pthread_mutex_unlock(&m_); }
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 private:
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  pthread_mutex_t m_;
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};
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const int kNumMutexes = 1024;
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Mutex mutexes[kNumMutexes];
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int n_threads, n_iterations;
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pthread_barrier_t all_threads_ready, main_threads_ready;
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void* GarbageThread(void *unused) {
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  pthread_barrier_wait(&all_threads_ready);
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  return 0;
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}
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void *Thread(void *arg) {
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  long idx = (long)arg;
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  pthread_barrier_wait(&all_threads_ready);
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  // Wait for the main thread to join the garbage threads.
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  pthread_barrier_wait(&main_threads_ready);
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  printf("Thread %ld go!\n", idx);
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  int offset = idx * kNumMutexes / n_threads;
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  for (int i = 0; i < n_iterations; i++) {
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    mutexes[(offset + i) % kNumMutexes].Lock();
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    mutexes[(offset + i) % kNumMutexes].Unlock();
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  }
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  printf("Thread %ld done\n", idx);
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  return 0;
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}
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int main(int argc, char **argv) {
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  int n_garbage_threads;
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  if (argc == 1) {
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    n_threads = 2;
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    n_garbage_threads = 200;
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    n_iterations = 20000000;
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  } else if (argc == 4) {
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    n_threads = atoi(argv[1]);
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    assert(n_threads > 0 && n_threads <= 32);
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    n_garbage_threads = atoi(argv[2]);
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    assert(n_garbage_threads > 0 && n_garbage_threads <= 16000);
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    n_iterations = atoi(argv[3]);
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  } else {
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    printf("Usage: %s n_threads n_garbage_threads n_iterations\n", argv[0]);
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    return 1;
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  }
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  printf("%s: n_threads=%d n_garbage_threads=%d n_iterations=%d\n",
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         __FILE__, n_threads, n_garbage_threads, n_iterations);
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  pthread_barrier_init(&all_threads_ready, NULL, n_garbage_threads + n_threads + 1);
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  pthread_barrier_init(&main_threads_ready, NULL, n_threads + 1);
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  pthread_t *t = new pthread_t[n_threads];
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  {
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    pthread_t *g_t = new pthread_t[n_garbage_threads];
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    for (int i = 0; i < n_garbage_threads; i++) {
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      int status = pthread_create(&g_t[i], 0, GarbageThread, NULL);
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      assert(status == 0);
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    }
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    for (int i = 0; i < n_threads; i++) {
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      int status = pthread_create(&t[i], 0, Thread, (void*)i);
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      assert(status == 0);
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    }
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    pthread_barrier_wait(&all_threads_ready);
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    printf("All threads started! Killing the garbage threads.\n");
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    for (int i = 0; i < n_garbage_threads; i++) {
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      pthread_join(g_t[i], 0);
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    }
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    delete [] g_t;
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  }
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  printf("Resuming the main threads.\n");
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  pthread_barrier_wait(&main_threads_ready);
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  for (int i = 0; i < n_threads; i++) {
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    pthread_join(t[i], 0);
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  }
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  delete [] t;
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  return 0;
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}
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