forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			630 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			630 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
 | 
						|
//
 | 
						|
//                     The LLVM Compiler Infrastructure
 | 
						|
//
 | 
						|
// This file is distributed under the University of Illinois Open Source
 | 
						|
// License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//
 | 
						|
// Collect the sequence of machine instructions for a basic block.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "llvm/CodeGen/MachineBasicBlock.h"
 | 
						|
#include "llvm/BasicBlock.h"
 | 
						|
#include "llvm/CodeGen/LiveVariables.h"
 | 
						|
#include "llvm/CodeGen/MachineDominators.h"
 | 
						|
#include "llvm/CodeGen/MachineFunction.h"
 | 
						|
#include "llvm/CodeGen/MachineLoopInfo.h"
 | 
						|
#include "llvm/MC/MCAsmInfo.h"
 | 
						|
#include "llvm/MC/MCContext.h"
 | 
						|
#include "llvm/Target/TargetRegisterInfo.h"
 | 
						|
#include "llvm/Target/TargetData.h"
 | 
						|
#include "llvm/Target/TargetInstrDesc.h"
 | 
						|
#include "llvm/Target/TargetInstrInfo.h"
 | 
						|
#include "llvm/Target/TargetMachine.h"
 | 
						|
#include "llvm/Assembly/Writer.h"
 | 
						|
#include "llvm/ADT/SmallString.h"
 | 
						|
#include "llvm/ADT/SmallPtrSet.h"
 | 
						|
#include "llvm/Support/Debug.h"
 | 
						|
#include "llvm/Support/LeakDetector.h"
 | 
						|
#include "llvm/Support/raw_ostream.h"
 | 
						|
#include <algorithm>
 | 
						|
using namespace llvm;
 | 
						|
 | 
						|
MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
 | 
						|
  : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
 | 
						|
    AddressTaken(false) {
 | 
						|
  Insts.Parent = this;
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock::~MachineBasicBlock() {
 | 
						|
  LeakDetector::removeGarbageObject(this);
 | 
						|
}
 | 
						|
 | 
						|
/// getSymbol - Return the MCSymbol for this basic block.
 | 
						|
///
 | 
						|
MCSymbol *MachineBasicBlock::getSymbol() const {
 | 
						|
  const MachineFunction *MF = getParent();
 | 
						|
  MCContext &Ctx = MF->getContext();
 | 
						|
  const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
 | 
						|
  return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
 | 
						|
                               Twine(MF->getFunctionNumber()) + "_" +
 | 
						|
                               Twine(getNumber()));
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
 | 
						|
  MBB.print(OS);
 | 
						|
  return OS;
 | 
						|
}
 | 
						|
 | 
						|
/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the 
 | 
						|
/// parent pointer of the MBB, the MBB numbering, and any instructions in the
 | 
						|
/// MBB to be on the right operand list for registers.
 | 
						|
///
 | 
						|
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
 | 
						|
/// gets the next available unique MBB number. If it is removed from a
 | 
						|
/// MachineFunction, it goes back to being #-1.
 | 
						|
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
 | 
						|
  MachineFunction &MF = *N->getParent();
 | 
						|
  N->Number = MF.addToMBBNumbering(N);
 | 
						|
 | 
						|
  // Make sure the instructions have their operands in the reginfo lists.
 | 
						|
  MachineRegisterInfo &RegInfo = MF.getRegInfo();
 | 
						|
  for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
 | 
						|
    I->AddRegOperandsToUseLists(RegInfo);
 | 
						|
 | 
						|
  LeakDetector::removeGarbageObject(N);
 | 
						|
}
 | 
						|
 | 
						|
void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
 | 
						|
  N->getParent()->removeFromMBBNumbering(N->Number);
 | 
						|
  N->Number = -1;
 | 
						|
  LeakDetector::addGarbageObject(N);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// addNodeToList (MI) - When we add an instruction to a basic block
 | 
						|
/// list, we update its parent pointer and add its operands from reg use/def
 | 
						|
/// lists if appropriate.
 | 
						|
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
 | 
						|
  assert(N->getParent() == 0 && "machine instruction already in a basic block");
 | 
						|
  N->setParent(Parent);
 | 
						|
  
 | 
						|
  // Add the instruction's register operands to their corresponding
 | 
						|
  // use/def lists.
 | 
						|
  MachineFunction *MF = Parent->getParent();
 | 
						|
  N->AddRegOperandsToUseLists(MF->getRegInfo());
 | 
						|
 | 
						|
  LeakDetector::removeGarbageObject(N);
 | 
						|
}
 | 
						|
 | 
						|
/// removeNodeFromList (MI) - When we remove an instruction from a basic block
 | 
						|
/// list, we update its parent pointer and remove its operands from reg use/def
 | 
						|
/// lists if appropriate.
 | 
						|
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
 | 
						|
  assert(N->getParent() != 0 && "machine instruction not in a basic block");
 | 
						|
 | 
						|
  // Remove from the use/def lists.
 | 
						|
  N->RemoveRegOperandsFromUseLists();
 | 
						|
  
 | 
						|
  N->setParent(0);
 | 
						|
 | 
						|
  LeakDetector::addGarbageObject(N);
 | 
						|
}
 | 
						|
 | 
						|
/// transferNodesFromList (MI) - When moving a range of instructions from one
 | 
						|
/// MBB list to another, we need to update the parent pointers and the use/def
 | 
						|
/// lists.
 | 
						|
void ilist_traits<MachineInstr>::
 | 
						|
transferNodesFromList(ilist_traits<MachineInstr> &fromList,
 | 
						|
                      MachineBasicBlock::iterator first,
 | 
						|
                      MachineBasicBlock::iterator last) {
 | 
						|
  assert(Parent->getParent() == fromList.Parent->getParent() &&
 | 
						|
        "MachineInstr parent mismatch!");
 | 
						|
 | 
						|
  // Splice within the same MBB -> no change.
 | 
						|
  if (Parent == fromList.Parent) return;
 | 
						|
 | 
						|
  // If splicing between two blocks within the same function, just update the
 | 
						|
  // parent pointers.
 | 
						|
  for (; first != last; ++first)
 | 
						|
    first->setParent(Parent);
 | 
						|
}
 | 
						|
 | 
						|
void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
 | 
						|
  assert(!MI->getParent() && "MI is still in a block!");
 | 
						|
  Parent->getParent()->DeleteMachineInstr(MI);
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
 | 
						|
  iterator I = begin();
 | 
						|
  while (I != end() && I->isPHI())
 | 
						|
    ++I;
 | 
						|
  return I;
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
 | 
						|
  iterator I = end();
 | 
						|
  while (I != begin() && (--I)->getDesc().isTerminator())
 | 
						|
    ; /*noop */
 | 
						|
  if (I != end() && !I->getDesc().isTerminator()) ++I;
 | 
						|
  return I;
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::dump() const {
 | 
						|
  print(dbgs());
 | 
						|
}
 | 
						|
 | 
						|
static inline void OutputReg(raw_ostream &os, unsigned RegNo,
 | 
						|
                             const TargetRegisterInfo *TRI = 0) {
 | 
						|
  if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) {
 | 
						|
    if (TRI)
 | 
						|
      os << " %" << TRI->get(RegNo).Name;
 | 
						|
    else
 | 
						|
      os << " %physreg" << RegNo;
 | 
						|
  } else
 | 
						|
    os << " %reg" << RegNo;
 | 
						|
}
 | 
						|
 | 
						|
StringRef MachineBasicBlock::getName() const {
 | 
						|
  if (const BasicBlock *LBB = getBasicBlock())
 | 
						|
    return LBB->getName();
 | 
						|
  else
 | 
						|
    return "(null)";
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::print(raw_ostream &OS) const {
 | 
						|
  const MachineFunction *MF = getParent();
 | 
						|
  if (!MF) {
 | 
						|
    OS << "Can't print out MachineBasicBlock because parent MachineFunction"
 | 
						|
       << " is null\n";
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
 | 
						|
 | 
						|
  OS << "BB#" << getNumber() << ": ";
 | 
						|
 | 
						|
  const char *Comma = "";
 | 
						|
  if (const BasicBlock *LBB = getBasicBlock()) {
 | 
						|
    OS << Comma << "derived from LLVM BB ";
 | 
						|
    WriteAsOperand(OS, LBB, /*PrintType=*/false);
 | 
						|
    Comma = ", ";
 | 
						|
  }
 | 
						|
  if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
 | 
						|
  if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
 | 
						|
  OS << '\n';
 | 
						|
 | 
						|
  const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();  
 | 
						|
  if (!livein_empty()) {
 | 
						|
    OS << "    Live Ins:";
 | 
						|
    for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
 | 
						|
      OutputReg(OS, *I, TRI);
 | 
						|
    OS << '\n';
 | 
						|
  }
 | 
						|
  // Print the preds of this block according to the CFG.
 | 
						|
  if (!pred_empty()) {
 | 
						|
    OS << "    Predecessors according to CFG:";
 | 
						|
    for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
 | 
						|
      OS << " BB#" << (*PI)->getNumber();
 | 
						|
    OS << '\n';
 | 
						|
  }
 | 
						|
  
 | 
						|
  for (const_iterator I = begin(); I != end(); ++I) {
 | 
						|
    OS << '\t';
 | 
						|
    I->print(OS, &getParent()->getTarget());
 | 
						|
  }
 | 
						|
 | 
						|
  // Print the successors of this block according to the CFG.
 | 
						|
  if (!succ_empty()) {
 | 
						|
    OS << "    Successors according to CFG:";
 | 
						|
    for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
 | 
						|
      OS << " BB#" << (*SI)->getNumber();
 | 
						|
    OS << '\n';
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::removeLiveIn(unsigned Reg) {
 | 
						|
  std::vector<unsigned>::iterator I =
 | 
						|
    std::find(LiveIns.begin(), LiveIns.end(), Reg);
 | 
						|
  assert(I != LiveIns.end() && "Not a live in!");
 | 
						|
  LiveIns.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
 | 
						|
  livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
 | 
						|
  return I != livein_end();
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
 | 
						|
  getParent()->splice(NewAfter, this);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
 | 
						|
  MachineFunction::iterator BBI = NewBefore;
 | 
						|
  getParent()->splice(++BBI, this);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::updateTerminator() {
 | 
						|
  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
 | 
						|
  // A block with no successors has no concerns with fall-through edges.
 | 
						|
  if (this->succ_empty()) return;
 | 
						|
 | 
						|
  MachineBasicBlock *TBB = 0, *FBB = 0;
 | 
						|
  SmallVector<MachineOperand, 4> Cond;
 | 
						|
  DebugLoc dl;  // FIXME: this is nowhere
 | 
						|
  bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
 | 
						|
  (void) B;
 | 
						|
  assert(!B && "UpdateTerminators requires analyzable predecessors!");
 | 
						|
  if (Cond.empty()) {
 | 
						|
    if (TBB) {
 | 
						|
      // The block has an unconditional branch. If its successor is now
 | 
						|
      // its layout successor, delete the branch.
 | 
						|
      if (isLayoutSuccessor(TBB))
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
    } else {
 | 
						|
      // The block has an unconditional fallthrough. If its successor is not
 | 
						|
      // its layout successor, insert a branch.
 | 
						|
      TBB = *succ_begin();
 | 
						|
      if (!isLayoutSuccessor(TBB))
 | 
						|
        TII->InsertBranch(*this, TBB, 0, Cond, dl);
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    if (FBB) {
 | 
						|
      // The block has a non-fallthrough conditional branch. If one of its
 | 
						|
      // successors is its layout successor, rewrite it to a fallthrough
 | 
						|
      // conditional branch.
 | 
						|
      if (isLayoutSuccessor(TBB)) {
 | 
						|
        if (TII->ReverseBranchCondition(Cond))
 | 
						|
          return;
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, FBB, 0, Cond, dl);
 | 
						|
      } else if (isLayoutSuccessor(FBB)) {
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, TBB, 0, Cond, dl);
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // The block has a fallthrough conditional branch.
 | 
						|
      MachineBasicBlock *MBBA = *succ_begin();
 | 
						|
      MachineBasicBlock *MBBB = *llvm::next(succ_begin());
 | 
						|
      if (MBBA == TBB) std::swap(MBBB, MBBA);
 | 
						|
      if (isLayoutSuccessor(TBB)) {
 | 
						|
        if (TII->ReverseBranchCondition(Cond)) {
 | 
						|
          // We can't reverse the condition, add an unconditional branch.
 | 
						|
          Cond.clear();
 | 
						|
          TII->InsertBranch(*this, MBBA, 0, Cond, dl);
 | 
						|
          return;
 | 
						|
        }
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, MBBA, 0, Cond, dl);
 | 
						|
      } else if (!isLayoutSuccessor(MBBA)) {
 | 
						|
        TII->RemoveBranch(*this);
 | 
						|
        TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
 | 
						|
  Successors.push_back(succ);
 | 
						|
  succ->addPredecessor(this);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
 | 
						|
  succ->removePredecessor(this);
 | 
						|
  succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
 | 
						|
  assert(I != Successors.end() && "Not a current successor!");
 | 
						|
  Successors.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock::succ_iterator 
 | 
						|
MachineBasicBlock::removeSuccessor(succ_iterator I) {
 | 
						|
  assert(I != Successors.end() && "Not a current successor!");
 | 
						|
  (*I)->removePredecessor(this);
 | 
						|
  return Successors.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
 | 
						|
  Predecessors.push_back(pred);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
 | 
						|
  std::vector<MachineBasicBlock *>::iterator I =
 | 
						|
    std::find(Predecessors.begin(), Predecessors.end(), pred);
 | 
						|
  assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
 | 
						|
  Predecessors.erase(I);
 | 
						|
}
 | 
						|
 | 
						|
void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
 | 
						|
  if (this == fromMBB)
 | 
						|
    return;
 | 
						|
  
 | 
						|
  while (!fromMBB->succ_empty()) {
 | 
						|
    MachineBasicBlock *Succ = *fromMBB->succ_begin();
 | 
						|
    addSuccessor(Succ);
 | 
						|
    fromMBB->removeSuccessor(Succ);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
 | 
						|
  if (this == fromMBB)
 | 
						|
    return;
 | 
						|
  
 | 
						|
  while (!fromMBB->succ_empty()) {
 | 
						|
    MachineBasicBlock *Succ = *fromMBB->succ_begin();
 | 
						|
    addSuccessor(Succ);
 | 
						|
    fromMBB->removeSuccessor(Succ);
 | 
						|
 | 
						|
    // Fix up any PHI nodes in the successor.
 | 
						|
    for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
 | 
						|
         MI != ME && MI->isPHI(); ++MI)
 | 
						|
      for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
 | 
						|
        MachineOperand &MO = MI->getOperand(i);
 | 
						|
        if (MO.getMBB() == fromMBB)
 | 
						|
          MO.setMBB(this);
 | 
						|
      }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
 | 
						|
  std::vector<MachineBasicBlock *>::const_iterator I =
 | 
						|
    std::find(Successors.begin(), Successors.end(), MBB);
 | 
						|
  return I != Successors.end();
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
 | 
						|
  MachineFunction::const_iterator I(this);
 | 
						|
  return llvm::next(I) == MachineFunction::const_iterator(MBB);
 | 
						|
}
 | 
						|
 | 
						|
bool MachineBasicBlock::canFallThrough() {
 | 
						|
  MachineFunction::iterator Fallthrough = this;
 | 
						|
  ++Fallthrough;
 | 
						|
  // If FallthroughBlock is off the end of the function, it can't fall through.
 | 
						|
  if (Fallthrough == getParent()->end())
 | 
						|
    return false;
 | 
						|
 | 
						|
  // If FallthroughBlock isn't a successor, no fallthrough is possible.
 | 
						|
  if (!isSuccessor(Fallthrough))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Analyze the branches, if any, at the end of the block.
 | 
						|
  MachineBasicBlock *TBB = 0, *FBB = 0;
 | 
						|
  SmallVector<MachineOperand, 4> Cond;
 | 
						|
  const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
 | 
						|
  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
 | 
						|
    // If we couldn't analyze the branch, examine the last instruction.
 | 
						|
    // If the block doesn't end in a known control barrier, assume fallthrough
 | 
						|
    // is possible. The isPredicable check is needed because this code can be
 | 
						|
    // called during IfConversion, where an instruction which is normally a
 | 
						|
    // Barrier is predicated and thus no longer an actual control barrier. This
 | 
						|
    // is over-conservative though, because if an instruction isn't actually
 | 
						|
    // predicated we could still treat it like a barrier.
 | 
						|
    return empty() || !back().getDesc().isBarrier() ||
 | 
						|
           back().getDesc().isPredicable();
 | 
						|
  }
 | 
						|
 | 
						|
  // If there is no branch, control always falls through.
 | 
						|
  if (TBB == 0) return true;
 | 
						|
 | 
						|
  // If there is some explicit branch to the fallthrough block, it can obviously
 | 
						|
  // reach, even though the branch should get folded to fall through implicitly.
 | 
						|
  if (MachineFunction::iterator(TBB) == Fallthrough ||
 | 
						|
      MachineFunction::iterator(FBB) == Fallthrough)
 | 
						|
    return true;
 | 
						|
 | 
						|
  // If it's an unconditional branch to some block not the fall through, it
 | 
						|
  // doesn't fall through.
 | 
						|
  if (Cond.empty()) return false;
 | 
						|
 | 
						|
  // Otherwise, if it is conditional and has no explicit false block, it falls
 | 
						|
  // through.
 | 
						|
  return FBB == 0;
 | 
						|
}
 | 
						|
 | 
						|
MachineBasicBlock *
 | 
						|
MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
 | 
						|
  MachineFunction *MF = getParent();
 | 
						|
  DebugLoc dl;  // FIXME: this is nowhere
 | 
						|
 | 
						|
  // We may need to update this's terminator, but we can't do that if AnalyzeBranch
 | 
						|
  // fails. If this uses a jump table, we won't touch it.
 | 
						|
  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
 | 
						|
  MachineBasicBlock *TBB = 0, *FBB = 0;
 | 
						|
  SmallVector<MachineOperand, 4> Cond;
 | 
						|
  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
 | 
						|
  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
 | 
						|
  DEBUG(dbgs() << "PHIElimination splitting critical edge:"
 | 
						|
        " BB#" << getNumber()
 | 
						|
        << " -- BB#" << NMBB->getNumber()
 | 
						|
        << " -- BB#" << Succ->getNumber() << '\n');
 | 
						|
 | 
						|
  ReplaceUsesOfBlockWith(Succ, NMBB);
 | 
						|
  updateTerminator();
 | 
						|
 | 
						|
  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
 | 
						|
  NMBB->addSuccessor(Succ);
 | 
						|
  if (!NMBB->isLayoutSuccessor(Succ)) {
 | 
						|
    Cond.clear();
 | 
						|
    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
 | 
						|
  }
 | 
						|
 | 
						|
  // Fix PHI nodes in Succ so they refer to NMBB instead of this
 | 
						|
  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
 | 
						|
       i != e && i->isPHI(); ++i)
 | 
						|
    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
 | 
						|
      if (i->getOperand(ni+1).getMBB() == this)
 | 
						|
        i->getOperand(ni+1).setMBB(NMBB);
 | 
						|
 | 
						|
  if (LiveVariables *LV =
 | 
						|
        P->getAnalysisIfAvailable<LiveVariables>())
 | 
						|
    LV->addNewBlock(NMBB, this, Succ);
 | 
						|
 | 
						|
  if (MachineDominatorTree *MDT =
 | 
						|
        P->getAnalysisIfAvailable<MachineDominatorTree>())
 | 
						|
    MDT->addNewBlock(NMBB, this);
 | 
						|
 | 
						|
  if (MachineLoopInfo *MLI =
 | 
						|
        P->getAnalysisIfAvailable<MachineLoopInfo>())
 | 
						|
    if (MachineLoop *TIL = MLI->getLoopFor(this)) {
 | 
						|
      // If one or the other blocks were not in a loop, the new block is not
 | 
						|
      // either, and thus LI doesn't need to be updated.
 | 
						|
      if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
 | 
						|
        if (TIL == DestLoop) {
 | 
						|
          // Both in the same loop, the NMBB joins loop.
 | 
						|
          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        } else if (TIL->contains(DestLoop)) {
 | 
						|
          // Edge from an outer loop to an inner loop.  Add to the outer loop.
 | 
						|
          TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        } else if (DestLoop->contains(TIL)) {
 | 
						|
          // Edge from an inner loop to an outer loop.  Add to the outer loop.
 | 
						|
          DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        } else {
 | 
						|
          // Edge from two loops with no containment relation.  Because these
 | 
						|
          // are natural loops, we know that the destination block must be the
 | 
						|
          // header of its loop (adding a branch into a loop elsewhere would
 | 
						|
          // create an irreducible loop).
 | 
						|
          assert(DestLoop->getHeader() == Succ &&
 | 
						|
                 "Should not create irreducible loops!");
 | 
						|
          if (MachineLoop *P = DestLoop->getParentLoop())
 | 
						|
            P->addBasicBlockToLoop(NMBB, MLI->getBase());
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
  return NMBB;
 | 
						|
}
 | 
						|
 | 
						|
/// removeFromParent - This method unlinks 'this' from the containing function,
 | 
						|
/// and returns it, but does not delete it.
 | 
						|
MachineBasicBlock *MachineBasicBlock::removeFromParent() {
 | 
						|
  assert(getParent() && "Not embedded in a function!");
 | 
						|
  getParent()->remove(this);
 | 
						|
  return this;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// eraseFromParent - This method unlinks 'this' from the containing function,
 | 
						|
/// and deletes it.
 | 
						|
void MachineBasicBlock::eraseFromParent() {
 | 
						|
  assert(getParent() && "Not embedded in a function!");
 | 
						|
  getParent()->erase(this);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
 | 
						|
/// 'Old', change the code and CFG so that it branches to 'New' instead.
 | 
						|
void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
 | 
						|
                                               MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Cannot replace self with self!");
 | 
						|
 | 
						|
  MachineBasicBlock::iterator I = end();
 | 
						|
  while (I != begin()) {
 | 
						|
    --I;
 | 
						|
    if (!I->getDesc().isTerminator()) break;
 | 
						|
 | 
						|
    // Scan the operands of this machine instruction, replacing any uses of Old
 | 
						|
    // with New.
 | 
						|
    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
 | 
						|
      if (I->getOperand(i).isMBB() &&
 | 
						|
          I->getOperand(i).getMBB() == Old)
 | 
						|
        I->getOperand(i).setMBB(New);
 | 
						|
  }
 | 
						|
 | 
						|
  // Update the successor information.
 | 
						|
  removeSuccessor(Old);
 | 
						|
  addSuccessor(New);
 | 
						|
}
 | 
						|
 | 
						|
/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
 | 
						|
/// CFG to be inserted.  If we have proven that MBB can only branch to DestA and
 | 
						|
/// DestB, remove any other MBB successors from the CFG.  DestA and DestB can be
 | 
						|
/// null.
 | 
						|
/// 
 | 
						|
/// Besides DestA and DestB, retain other edges leading to LandingPads
 | 
						|
/// (currently there can be only one; we don't check or require that here).
 | 
						|
/// Note it is possible that DestA and/or DestB are LandingPads.
 | 
						|
bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
 | 
						|
                                             MachineBasicBlock *DestB,
 | 
						|
                                             bool isCond) {
 | 
						|
  // The values of DestA and DestB frequently come from a call to the
 | 
						|
  // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
 | 
						|
  // values from there.
 | 
						|
  //
 | 
						|
  // 1. If both DestA and DestB are null, then the block ends with no branches
 | 
						|
  //    (it falls through to its successor).
 | 
						|
  // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
 | 
						|
  //    with only an unconditional branch.
 | 
						|
  // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
 | 
						|
  //    with a conditional branch that falls through to a successor (DestB).
 | 
						|
  // 4. If DestA and DestB is set and isCond is true, then the block ends with a
 | 
						|
  //    conditional branch followed by an unconditional branch. DestA is the
 | 
						|
  //    'true' destination and DestB is the 'false' destination.
 | 
						|
 | 
						|
  bool Changed = false;
 | 
						|
 | 
						|
  MachineFunction::iterator FallThru =
 | 
						|
    llvm::next(MachineFunction::iterator(this));
 | 
						|
 | 
						|
  if (DestA == 0 && DestB == 0) {
 | 
						|
    // Block falls through to successor.
 | 
						|
    DestA = FallThru;
 | 
						|
    DestB = FallThru;
 | 
						|
  } else if (DestA != 0 && DestB == 0) {
 | 
						|
    if (isCond)
 | 
						|
      // Block ends in conditional jump that falls through to successor.
 | 
						|
      DestB = FallThru;
 | 
						|
  } else {
 | 
						|
    assert(DestA && DestB && isCond &&
 | 
						|
           "CFG in a bad state. Cannot correct CFG edges");
 | 
						|
  }
 | 
						|
 | 
						|
  // Remove superfluous edges. I.e., those which aren't destinations of this
 | 
						|
  // basic block, duplicate edges, or landing pads.
 | 
						|
  SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
 | 
						|
  MachineBasicBlock::succ_iterator SI = succ_begin();
 | 
						|
  while (SI != succ_end()) {
 | 
						|
    const MachineBasicBlock *MBB = *SI;
 | 
						|
    if (!SeenMBBs.insert(MBB) ||
 | 
						|
        (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
 | 
						|
      // This is a superfluous edge, remove it.
 | 
						|
      SI = removeSuccessor(SI);
 | 
						|
      Changed = true;
 | 
						|
    } else {
 | 
						|
      ++SI;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
 | 
						|
/// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
 | 
						|
DebugLoc
 | 
						|
MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
 | 
						|
  DebugLoc DL;
 | 
						|
  MachineBasicBlock::iterator E = end();
 | 
						|
  if (MBBI != E) {
 | 
						|
    // Skip debug declarations, we don't want a DebugLoc from them.
 | 
						|
    MachineBasicBlock::iterator MBBI2 = MBBI;
 | 
						|
    while (MBBI2 != E && MBBI2->isDebugValue())
 | 
						|
      MBBI2++;
 | 
						|
    if (MBBI2 != E)
 | 
						|
      DL = MBBI2->getDebugLoc();
 | 
						|
  }
 | 
						|
  return DL;
 | 
						|
}
 | 
						|
 | 
						|
void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
 | 
						|
                          bool t) {
 | 
						|
  OS << "BB#" << MBB->getNumber();
 | 
						|
}
 | 
						|
 |