forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- DynamicLoader.cpp ---------------------------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/lldb-private.h"
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#include "lldb/Target/DynamicLoader.h"
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#include "lldb/Core/PluginManager.h"
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using namespace lldb;
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using namespace lldb_private;
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DynamicLoader*
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DynamicLoader::FindPlugin (Process *process, const char *plugin_name)
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{
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    DynamicLoaderCreateInstance create_callback = NULL;
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    if (plugin_name)
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    {
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        create_callback  = PluginManager::GetDynamicLoaderCreateCallbackForPluginName (plugin_name);
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        if (create_callback)
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        {
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            std::auto_ptr<DynamicLoader> instance_ap(create_callback(process, true));
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            if (instance_ap.get())
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                return instance_ap.release();
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        }
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    }
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    else
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    {
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        for (uint32_t idx = 0; (create_callback = PluginManager::GetDynamicLoaderCreateCallbackAtIndex(idx)) != NULL; ++idx)
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        {
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            std::auto_ptr<DynamicLoader> instance_ap(create_callback(process, false));
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            if (instance_ap.get())
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                return instance_ap.release();
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        }
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    }
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    return NULL;
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}
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//----------------------------------------------------------------------
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// DynamicLoader constructor
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//----------------------------------------------------------------------
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DynamicLoader::DynamicLoader(Process *process) :
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    m_process (process),
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    m_stop_when_images_change(false)    // Stop the process by default when a process' images change
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{
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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DynamicLoader::~DynamicLoader()
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{
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}
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//----------------------------------------------------------------------
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// Accessosors to the global setting as to whether to stop at image
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// (shared library) loading/unloading.
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//----------------------------------------------------------------------
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bool
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DynamicLoader::GetStopWhenImagesChange () const
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{
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    return m_stop_when_images_change;
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}
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void
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DynamicLoader::SetStopWhenImagesChange (bool stop)
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{
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    m_stop_when_images_change = stop;
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}
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