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			331 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			331 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements dead code elimination and basic block merging, along
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| // with a collection of other peephole control flow optimizations.  For example:
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| //
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| //   * Removes basic blocks with no predecessors.
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| //   * Merges a basic block into its predecessor if there is only one and the
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| //     predecessor only has one successor.
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| //   * Eliminates PHI nodes for basic blocks with a single predecessor.
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| //   * Eliminates a basic block that only contains an unconditional branch.
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| //   * Changes invoke instructions to nounwind functions to be calls.
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| //   * Change things like "if (x) if (y)" into "if (x&y)".
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| //   * etc..
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "simplifycfg"
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Constants.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Module.h"
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| #include "llvm/Attributes.h"
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| #include "llvm/Support/CFG.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Target/TargetData.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/SmallPtrSet.h"
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| #include "llvm/ADT/Statistic.h"
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| using namespace llvm;
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| 
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| STATISTIC(NumSimpl, "Number of blocks simplified");
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| 
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| namespace {
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|   struct CFGSimplifyPass : public FunctionPass {
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|     static char ID; // Pass identification, replacement for typeid
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|     CFGSimplifyPass() : FunctionPass(ID) {
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|       initializeCFGSimplifyPassPass(*PassRegistry::getPassRegistry());
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|     }
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| 
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|     virtual bool runOnFunction(Function &F);
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|   };
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| }
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| 
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| char CFGSimplifyPass::ID = 0;
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| INITIALIZE_PASS(CFGSimplifyPass, "simplifycfg",
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|                 "Simplify the CFG", false, false)
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| 
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| // Public interface to the CFGSimplification pass
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| FunctionPass *llvm::createCFGSimplificationPass() {
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|   return new CFGSimplifyPass();
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| }
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| 
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| /// ChangeToUnreachable - Insert an unreachable instruction before the specified
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| /// instruction, making it and the rest of the code in the block dead.
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| static void ChangeToUnreachable(Instruction *I, bool UseLLVMTrap) {
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|   BasicBlock *BB = I->getParent();
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|   // Loop over all of the successors, removing BB's entry from any PHI
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|   // nodes.
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|   for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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|     (*SI)->removePredecessor(BB);
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|   
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|   // Insert a call to llvm.trap right before this.  This turns the undefined
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|   // behavior into a hard fail instead of falling through into random code.
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|   if (UseLLVMTrap) {
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|     Function *TrapFn =
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|       Intrinsic::getDeclaration(BB->getParent()->getParent(), Intrinsic::trap);
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|     CallInst::Create(TrapFn, "", I);
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|   }
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|   new UnreachableInst(I->getContext(), I);
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|   
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|   // All instructions after this are dead.
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|   BasicBlock::iterator BBI = I, BBE = BB->end();
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|   while (BBI != BBE) {
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|     if (!BBI->use_empty())
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|       BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
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|     BB->getInstList().erase(BBI++);
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|   }
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| }
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| 
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| /// ChangeToCall - Convert the specified invoke into a normal call.
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| static void ChangeToCall(InvokeInst *II) {
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|   BasicBlock *BB = II->getParent();
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|   SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3);
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|   CallInst *NewCall = CallInst::Create(II->getCalledValue(), Args.begin(),
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|                                        Args.end(), "", II);
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|   NewCall->takeName(II);
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|   NewCall->setCallingConv(II->getCallingConv());
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|   NewCall->setAttributes(II->getAttributes());
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|   II->replaceAllUsesWith(NewCall);
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| 
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|   // Follow the call by a branch to the normal destination.
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|   BranchInst::Create(II->getNormalDest(), II);
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| 
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|   // Update PHI nodes in the unwind destination
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|   II->getUnwindDest()->removePredecessor(BB);
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|   BB->getInstList().erase(II);
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| }
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| 
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| static bool MarkAliveBlocks(BasicBlock *BB,
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|                             SmallPtrSet<BasicBlock*, 128> &Reachable) {
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|   
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|   SmallVector<BasicBlock*, 128> Worklist;
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|   Worklist.push_back(BB);
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|   bool Changed = false;
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|   do {
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|     BB = Worklist.pop_back_val();
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|     
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|     if (!Reachable.insert(BB))
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|       continue;
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| 
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|     // Do a quick scan of the basic block, turning any obviously unreachable
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|     // instructions into LLVM unreachable insts.  The instruction combining pass
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|     // canonicalizes unreachable insts into stores to null or undef.
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|     for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){
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|       if (CallInst *CI = dyn_cast<CallInst>(BBI)) {
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|         if (CI->doesNotReturn()) {
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|           // If we found a call to a no-return function, insert an unreachable
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|           // instruction after it.  Make sure there isn't *already* one there
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|           // though.
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|           ++BBI;
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|           if (!isa<UnreachableInst>(BBI)) {
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|             // Don't insert a call to llvm.trap right before the unreachable.
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|             ChangeToUnreachable(BBI, false);
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|             Changed = true;
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|           }
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|           break;
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|         }
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|       }
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|       
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|       // Store to undef and store to null are undefined and used to signal that
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|       // they should be changed to unreachable by passes that can't modify the
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|       // CFG.
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|       if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
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|         // Don't touch volatile stores.
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|         if (SI->isVolatile()) continue;
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| 
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|         Value *Ptr = SI->getOperand(1);
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|         
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|         if (isa<UndefValue>(Ptr) ||
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|             (isa<ConstantPointerNull>(Ptr) &&
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|              SI->getPointerAddressSpace() == 0)) {
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|           ChangeToUnreachable(SI, true);
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|           Changed = true;
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|           break;
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|         }
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|       }
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|     }
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| 
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|     // Turn invokes that call 'nounwind' functions into ordinary calls.
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|     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
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|       if (II->doesNotThrow()) {
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|         ChangeToCall(II);
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|         Changed = true;
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|       }
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| 
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|     Changed |= ConstantFoldTerminator(BB);
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|     for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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|       Worklist.push_back(*SI);
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|   } while (!Worklist.empty());
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|   return Changed;
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| }
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| 
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| /// RemoveUnreachableBlocksFromFn - Remove blocks that are not reachable, even 
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| /// if they are in a dead cycle.  Return true if a change was made, false 
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| /// otherwise.
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| static bool RemoveUnreachableBlocksFromFn(Function &F) {
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|   SmallPtrSet<BasicBlock*, 128> Reachable;
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|   bool Changed = MarkAliveBlocks(F.begin(), Reachable);
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|   
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|   // If there are unreachable blocks in the CFG...
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|   if (Reachable.size() == F.size())
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|     return Changed;
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|   
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|   assert(Reachable.size() < F.size());
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|   NumSimpl += F.size()-Reachable.size();
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|   
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|   // Loop over all of the basic blocks that are not reachable, dropping all of
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|   // their internal references...
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|   for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) {
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|     if (Reachable.count(BB))
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|       continue;
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|     
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|     for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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|       if (Reachable.count(*SI))
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|         (*SI)->removePredecessor(BB);
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|     BB->dropAllReferences();
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|   }
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|   
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|   for (Function::iterator I = ++F.begin(); I != F.end();)
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|     if (!Reachable.count(I))
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|       I = F.getBasicBlockList().erase(I);
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|     else
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|       ++I;
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|   
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|   return true;
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| }
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| 
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| /// MergeEmptyReturnBlocks - If we have more than one empty (other than phi
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| /// node) return blocks, merge them together to promote recursive block merging.
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| static bool MergeEmptyReturnBlocks(Function &F) {
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|   bool Changed = false;
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|   
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|   BasicBlock *RetBlock = 0;
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|   
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|   // Scan all the blocks in the function, looking for empty return blocks.
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|   for (Function::iterator BBI = F.begin(), E = F.end(); BBI != E; ) {
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|     BasicBlock &BB = *BBI++;
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|     
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|     // Only look at return blocks.
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|     ReturnInst *Ret = dyn_cast<ReturnInst>(BB.getTerminator());
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|     if (Ret == 0) continue;
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|     
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|     // Only look at the block if it is empty or the only other thing in it is a
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|     // single PHI node that is the operand to the return.
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|     if (Ret != &BB.front()) {
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|       // Check for something else in the block.
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|       BasicBlock::iterator I = Ret;
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|       --I;
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|       // Skip over debug info.
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|       while (isa<DbgInfoIntrinsic>(I) && I != BB.begin())
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|         --I;
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|       if (!isa<DbgInfoIntrinsic>(I) &&
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|           (!isa<PHINode>(I) || I != BB.begin() ||
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|            Ret->getNumOperands() == 0 ||
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|            Ret->getOperand(0) != I))
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|         continue;
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|     }
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| 
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|     // If this is the first returning block, remember it and keep going.
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|     if (RetBlock == 0) {
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|       RetBlock = &BB;
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|       continue;
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|     }
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|     
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|     // Otherwise, we found a duplicate return block.  Merge the two.
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|     Changed = true;
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|     
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|     // Case when there is no input to the return or when the returned values
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|     // agree is trivial.  Note that they can't agree if there are phis in the
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|     // blocks.
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|     if (Ret->getNumOperands() == 0 ||
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|         Ret->getOperand(0) == 
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|           cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0)) {
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|       BB.replaceAllUsesWith(RetBlock);
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|       BB.eraseFromParent();
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|       continue;
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|     }
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|     
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|     // If the canonical return block has no PHI node, create one now.
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|     PHINode *RetBlockPHI = dyn_cast<PHINode>(RetBlock->begin());
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|     if (RetBlockPHI == 0) {
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|       Value *InVal = cast<ReturnInst>(RetBlock->getTerminator())->getOperand(0);
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|       pred_iterator PB = pred_begin(RetBlock), PE = pred_end(RetBlock);
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|       RetBlockPHI = PHINode::Create(Ret->getOperand(0)->getType(),
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|                                     std::distance(PB, PE), "merge",
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|                                     &RetBlock->front());
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|       
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|       for (pred_iterator PI = PB; PI != PE; ++PI)
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|         RetBlockPHI->addIncoming(InVal, *PI);
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|       RetBlock->getTerminator()->setOperand(0, RetBlockPHI);
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|     }
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|     
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|     // Turn BB into a block that just unconditionally branches to the return
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|     // block.  This handles the case when the two return blocks have a common
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|     // predecessor but that return different things.
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|     RetBlockPHI->addIncoming(Ret->getOperand(0), &BB);
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|     BB.getTerminator()->eraseFromParent();
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|     BranchInst::Create(RetBlock, &BB);
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|   }
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|   
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|   return Changed;
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| }
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| 
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| /// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
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| /// iterating until no more changes are made.
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| static bool IterativeSimplifyCFG(Function &F, const TargetData *TD) {
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|   bool Changed = false;
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|   bool LocalChange = true;
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|   while (LocalChange) {
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|     LocalChange = false;
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|     
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|     // Loop over all of the basic blocks and remove them if they are unneeded...
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|     //
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|     for (Function::iterator BBIt = F.begin(); BBIt != F.end(); ) {
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|       if (SimplifyCFG(BBIt++, TD)) {
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|         LocalChange = true;
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|         ++NumSimpl;
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|       }
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|     }
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|     Changed |= LocalChange;
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|   }
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|   return Changed;
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| }
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| 
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| // It is possible that we may require multiple passes over the code to fully
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| // simplify the CFG.
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| //
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| bool CFGSimplifyPass::runOnFunction(Function &F) {
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|   const TargetData *TD = getAnalysisIfAvailable<TargetData>();
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|   bool EverChanged = RemoveUnreachableBlocksFromFn(F);
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|   EverChanged |= MergeEmptyReturnBlocks(F);
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|   EverChanged |= IterativeSimplifyCFG(F, TD);
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| 
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|   // If neither pass changed anything, we're done.
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|   if (!EverChanged) return false;
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| 
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|   // IterativeSimplifyCFG can (rarely) make some loops dead.  If this happens,
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|   // RemoveUnreachableBlocksFromFn is needed to nuke them, which means we should
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|   // iterate between the two optimizations.  We structure the code like this to
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|   // avoid reruning IterativeSimplifyCFG if the second pass of 
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|   // RemoveUnreachableBlocksFromFn doesn't do anything.
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|   if (!RemoveUnreachableBlocksFromFn(F))
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|     return true;
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| 
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|   do {
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|     EverChanged = IterativeSimplifyCFG(F, TD);
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|     EverChanged |= RemoveUnreachableBlocksFromFn(F);
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|   } while (EverChanged);
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| 
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|   return true;
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| }
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