forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			138 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- CloneModule.cpp - Clone an entire module ---------------------------===//
 | 
						|
//
 | 
						|
//                     The LLVM Compiler Infrastructure
 | 
						|
//
 | 
						|
// This file is distributed under the University of Illinois Open Source
 | 
						|
// License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//
 | 
						|
// This file implements the CloneModule interface which makes a copy of an
 | 
						|
// entire module.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "llvm/Transforms/Utils/Cloning.h"
 | 
						|
#include "llvm/Module.h"
 | 
						|
#include "llvm/DerivedTypes.h"
 | 
						|
#include "llvm/TypeSymbolTable.h"
 | 
						|
#include "llvm/Constant.h"
 | 
						|
#include "llvm/Transforms/Utils/ValueMapper.h"
 | 
						|
using namespace llvm;
 | 
						|
 | 
						|
/// CloneModule - Return an exact copy of the specified module.  This is not as
 | 
						|
/// easy as it might seem because we have to worry about making copies of global
 | 
						|
/// variables and functions, and making their (initializers and references,
 | 
						|
/// respectively) refer to the right globals.
 | 
						|
///
 | 
						|
Module *llvm::CloneModule(const Module *M) {
 | 
						|
  // Create the value map that maps things from the old module over to the new
 | 
						|
  // module.
 | 
						|
  ValueToValueMapTy VMap;
 | 
						|
  return CloneModule(M, VMap);
 | 
						|
}
 | 
						|
 | 
						|
Module *llvm::CloneModule(const Module *M,
 | 
						|
                          ValueToValueMapTy &VMap) {
 | 
						|
  // First off, we need to create the new module...
 | 
						|
  Module *New = new Module(M->getModuleIdentifier(), M->getContext());
 | 
						|
  New->setDataLayout(M->getDataLayout());
 | 
						|
  New->setTargetTriple(M->getTargetTriple());
 | 
						|
  New->setModuleInlineAsm(M->getModuleInlineAsm());
 | 
						|
 | 
						|
  // Copy all of the type symbol table entries over.
 | 
						|
  const TypeSymbolTable &TST = M->getTypeSymbolTable();
 | 
						|
  for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 
 | 
						|
       TI != TE; ++TI)
 | 
						|
    New->addTypeName(TI->first, TI->second);
 | 
						|
  
 | 
						|
  // Copy all of the dependent libraries over.
 | 
						|
  for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
 | 
						|
    New->addLibrary(*I);
 | 
						|
 | 
						|
  // Loop over all of the global variables, making corresponding globals in the
 | 
						|
  // new module.  Here we add them to the VMap and to the new Module.  We
 | 
						|
  // don't worry about attributes or initializers, they will come later.
 | 
						|
  //
 | 
						|
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
 | 
						|
       I != E; ++I) {
 | 
						|
    GlobalVariable *GV = new GlobalVariable(*New, 
 | 
						|
                                            I->getType()->getElementType(),
 | 
						|
                                            false,
 | 
						|
                                            GlobalValue::ExternalLinkage, 0,
 | 
						|
                                            I->getName());
 | 
						|
    GV->setAlignment(I->getAlignment());
 | 
						|
    VMap[I] = GV;
 | 
						|
  }
 | 
						|
 | 
						|
  // Loop over the functions in the module, making external functions as before
 | 
						|
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
 | 
						|
    Function *NF =
 | 
						|
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
 | 
						|
                       GlobalValue::ExternalLinkage, I->getName(), New);
 | 
						|
    NF->copyAttributesFrom(I);
 | 
						|
    VMap[I] = NF;
 | 
						|
  }
 | 
						|
 | 
						|
  // Loop over the aliases in the module
 | 
						|
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
 | 
						|
       I != E; ++I)
 | 
						|
    VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
 | 
						|
                                  I->getName(), NULL, New);
 | 
						|
  
 | 
						|
  // Now that all of the things that global variable initializer can refer to
 | 
						|
  // have been created, loop through and copy the global variable referrers
 | 
						|
  // over...  We also set the attributes on the global now.
 | 
						|
  //
 | 
						|
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
 | 
						|
       I != E; ++I) {
 | 
						|
    GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
 | 
						|
    if (I->hasInitializer())
 | 
						|
      GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
 | 
						|
                                                 VMap, RF_None)));
 | 
						|
    GV->setLinkage(I->getLinkage());
 | 
						|
    GV->setThreadLocal(I->isThreadLocal());
 | 
						|
    GV->setConstant(I->isConstant());
 | 
						|
  }
 | 
						|
 | 
						|
  // Similarly, copy over function bodies now...
 | 
						|
  //
 | 
						|
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
 | 
						|
    Function *F = cast<Function>(VMap[I]);
 | 
						|
    if (!I->isDeclaration()) {
 | 
						|
      Function::arg_iterator DestI = F->arg_begin();
 | 
						|
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
 | 
						|
           ++J) {
 | 
						|
        DestI->setName(J->getName());
 | 
						|
        VMap[J] = DestI++;
 | 
						|
      }
 | 
						|
 | 
						|
      SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
 | 
						|
      CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
 | 
						|
    }
 | 
						|
 | 
						|
    F->setLinkage(I->getLinkage());
 | 
						|
  }
 | 
						|
 | 
						|
  // And aliases
 | 
						|
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
 | 
						|
       I != E; ++I) {
 | 
						|
    GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
 | 
						|
    GA->setLinkage(I->getLinkage());
 | 
						|
    if (const Constant* C = I->getAliasee())
 | 
						|
      GA->setAliasee(cast<Constant>(MapValue(C, VMap, RF_None)));
 | 
						|
  }
 | 
						|
 | 
						|
  // And named metadata....
 | 
						|
  for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
 | 
						|
         E = M->named_metadata_end(); I != E; ++I) {
 | 
						|
    const NamedMDNode &NMD = *I;
 | 
						|
    NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
 | 
						|
    for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
 | 
						|
      NewNMD->addOperand(cast<MDNode>(MapValue(NMD.getOperand(i), VMap,
 | 
						|
                                               RF_None)));
 | 
						|
  }
 | 
						|
 | 
						|
  return New;
 | 
						|
}
 |