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			2174 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			HTML
		
	
	
	
| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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| <html>
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| <head>
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|   <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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|   <title>LLVM Bytecode File Format</title>
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|   <link rel="stylesheet" href="llvm.css" type="text/css">
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|   <style type="text/css">
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|     TR, TD { border: 2px solid gray; padding-left: 4pt; padding-right: 4pt; 
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|              padding-top: 2pt; padding-bottom: 2pt; }
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|     TH { border: 2px solid gray; font-weight: bold; font-size: 105%; }
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|     TABLE { text-align: center; border: 2px solid black; 
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|       border-collapse: collapse; margin-top: 1em; margin-left: 1em; 
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|       margin-right: 1em; margin-bottom: 1em; }
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|     .td_left { border: 2px solid gray; text-align: left; }
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|   </style>
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| </head>
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| <body>
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| <div class="doc_title"> LLVM Bytecode File Format </div>
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| <ol>
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|   <li><a href="#abstract">Abstract</a></li>
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|   <li><a href="#concepts">Concepts</a>
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|     <ol>
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|       <li><a href="#blocks">Blocks</a></li>
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|       <li><a href="#lists">Lists</a></li>
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|       <li><a href="#fields">Fields</a></li>
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|       <li><a href="#align">Alignment</a></li>
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|       <li><a href="#vbr">Variable Bit-Rate Encoding</a></li>
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|       <li><a href="#encoding">Encoding Primitives</a></li>
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|       <li><a href="#slots">Slots</a></li>
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|     </ol>
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|   </li>
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|   <li><a href="#general">General Structure</a> </li>
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|   <li><a href="#blockdefs">Block Definitions</a>
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|     <ol>
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|       <li><a href="#signature">Signature Block</a></li>
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|       <li><a href="#module">Module Block</a></li>
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|       <li><a href="#globaltypes">Global Type Pool</a></li>
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|       <li><a href="#globalinfo">Module Info Block</a></li>
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|       <li><a href="#constantpool">Global Constant Pool</a></li>
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|       <li><a href="#functiondefs">Function Definition</a></li>
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|       <li><a href="#compactiontable">Compaction Table</a></li>
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|       <li><a href="#instructionlist">Instructions List</a></li>
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|       <li><a href="#instructions">Instructions</a></li>
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|       <li><a href="#symtab">Symbol Table</a></li>
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|     </ol>
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|   </li>
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|   <li><a href="#versiondiffs">Version Differences</a>
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|     <ol>
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|       <li><a href="#vers13">Version 1.3 Differences From 1.4</a></li>
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|       <li><a href="#vers12">Version 1.2 Differences From 1.3</a></li>
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|       <li><a href="#vers11">Version 1.1 Differences From 1.2</a></li>
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|       <li><a href="#vers10">Version 1.0 Differences From 1.1</a></li>
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|     </ol>
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|   </li>
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| </ol>
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| <div class="doc_author">
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| <p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a>
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| </p>
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| </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_section"> <a name="abstract">Abstract </a></div>
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| <!-- *********************************************************************** -->
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| <div class="doc_text">
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| <p>This document describes the LLVM bytecode file format. It specifies
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| the binary encoding rules of the bytecode file format so that
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| equivalent systems can encode bytecode files correctly. The LLVM
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| bytecode representation is used to store the intermediate
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| representation on disk in compacted form.</p>
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| <p>The LLVM bytecode format may change in the future, but LLVM will
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| always be backwards compatible with older formats. This document will
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| only describe the most current version of the bytecode format. See <a
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|  href="#versiondiffs">Version Differences</a> for the details on how
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| the current version is different from previous versions.</p>
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| </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_section"> <a name="concepts">Concepts</a> </div>
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| <!-- *********************************************************************** -->
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| <div class="doc_text">
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| <p>This section describes the general concepts of the bytecode file
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| format without getting into specific layout details. It is recommended
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| that you read this section thoroughly before interpreting the detailed
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| descriptions.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="blocks">Blocks</a> </div>
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| <div class="doc_text">
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| <p>LLVM bytecode files consist simply of a sequence of blocks of bytes
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| using a binary encoding Each block begins with an header of two
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| unsigned integers. The first value identifies the type of block and the
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| second value provides the size of the block in bytes. The block
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| identifier is used because it is possible for entire blocks to be
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| omitted from the file if they are empty. The block identifier helps the
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| reader determine which kind of block is next in the file. Note that
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| blocks can be nested within other blocks.</p>
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| <p> All blocks are variable length, and the block header specifies the
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| size of the block. All blocks begin on a byte index that is aligned to
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| an even 32-bit boundary. That is, the first block is 32-bit aligned
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| because it starts at offset 0. Each block is padded with zero fill
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| bytes to ensure that the next block also starts on a 32-bit boundary.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="lists">Lists</a> </div>
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| <div class="doc_text">
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| <p>LLVM Bytecode blocks often contain lists of things of a similar
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| type. For example, a function contains a list of instructions and a
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| function type contains a list of argument types. There are two basic
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| types of lists: length lists (<a href="#llist">llist</a>), and null
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| terminated lists (<a href="#zlist">zlist</a>), as described below in
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| the <a href="#encoding">Encoding Primitives</a>.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="fields">Fields</a> </div>
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| <div class="doc_text">
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| <p>Fields are units of information that LLVM knows how to write atomically. Most 
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| fields have a uniform length or some kind of length indication built into their 
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| encoding. For example, a constant string (array of bytes) is written simply as 
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| the length followed by the characters. Although this is similar to a list, 
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| constant strings are treated atomically and are thus fields.</p>
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| <p>Fields use a condensed bit format specific to the type of information
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| they must contain. As few bits as possible are written for each field. The
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| sections that follow will provide the details on how these fields are
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| written and how the bits are to be interpreted.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="align">Alignment</a> </div>
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| <div class="doc_text">
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|   <p>To support cross-platform differences, the bytecode file is aligned on 
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|   certain boundaries. This means that a small amount of padding (at most 3 
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|   bytes) will be added to ensure that the next entry is aligned to a 32-bit 
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|   boundary.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="vbr">Variable Bit-Rate Encoding</a>
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| </div>
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| <div class="doc_text">
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| <p>Most of the values written to LLVM bytecode files are small integers. To 
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| minimize the number of bytes written for these quantities, an encoding scheme 
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| similar to UTF-8 is used to write integer data. The scheme is known as
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| variable bit rate (vbr) encoding. In this encoding, the high bit of
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| each byte is used to indicate if more bytes follow. If (byte &
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| 0x80) is non-zero in any given byte, it means there is another byte
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| immediately following that also contributes to the value. For the final
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| byte (byte & 0x80) is false (the high bit is not set). In each byte
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| only the low seven bits contribute to the value. Consequently 32-bit
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| quantities can take from one to <em>five</em> bytes to encode. In
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| general, smaller quantities will encode in fewer bytes, as follows:</p>
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| <table>
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|   <tbody>
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|     <tr>
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|       <th>Byte #</th>
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|       <th>Significant Bits</th>
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|       <th>Maximum Value</th>
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|     </tr>
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|     <tr>
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|       <td>1</td>
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|       <td>0-6</td>
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|       <td>127</td>
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|     </tr>
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|     <tr>
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|       <td>2</td>
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|       <td>7-13</td>
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|       <td>16,383</td>
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|     </tr>
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|     <tr>
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|       <td>3</td>
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|       <td>14-20</td>
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|       <td>2,097,151</td>
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|     </tr>
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|     <tr>
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|       <td>4</td>
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|       <td>21-27</td>
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|       <td>268,435,455</td>
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|     </tr>
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|     <tr>
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|       <td>5</td>
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|       <td>28-34</td>
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|       <td>34,359,738,367</td>
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|     </tr>
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|     <tr>
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|       <td>6</td>
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|       <td>35-41</td>
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|       <td>4,398,046,511,103</td>
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|     </tr>
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|     <tr>
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|       <td>7</td>
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|       <td>42-48</td>
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|       <td>562,949,953,421,311</td>
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|     </tr>
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|     <tr>
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|       <td>8</td>
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|       <td>49-55</td>
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|       <td>72,057,594,037,927,935</td>
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|     </tr>
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|     <tr>
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|       <td>9</td>
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|       <td>56-62</td>
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|       <td>9,223,372,036,854,775,807</td>
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|     </tr>
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|     <tr>
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|       <td>10</td>
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|       <td>63-69</td>
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|       <td>1,180,591,620,717,411,303,423</td>
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|     </tr>
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|   </tbody>
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| </table>
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| <p>Note that in practice, the tenth byte could only encode bit 63 since
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| the maximum quantity to use this encoding is a 64-bit integer.</p>
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| <p><em>Signed</em> VBR values are encoded with the standard vbr
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| encoding, but with the sign bit as the low order bit instead of the
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| high order bit. This allows small negative quantities to be encoded
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| efficiently. For example, -3
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| is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 <<
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| 1) | 0)", emitted with the standard vbr encoding above.</p>
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| </div>
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| <!-- _______________________________________________________________________ -->
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| <div class="doc_subsection"><a name="encoding">Encoding Primitives</a> </div>
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| <div class="doc_text">
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| <p>Each field in the bytecode format is encoded into the file using a
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| small set of primitive formats. The table below defines the encoding
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| rules for the various primitives used and gives them each a type name.
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| The type names used in the descriptions of blocks and fields in the <a
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|  href="#details">Detailed Layout</a>next section. Any type name with
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| the suffix <em>_vbr</em> indicates a quantity that is encoded using
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| variable bit rate encoding as described above.</p>
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| <table class="doc_table">
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|   <tbody>
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|     <tr>
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|       <th><b>Type</b></th>
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|       <th class="td_left"><b>Rule</b></th>
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|     </tr>
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|     <tr>
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|       <td><a name="unsigned"><b>unsigned</b></a></td>
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|       <td class="td_left">A 32-bit unsigned integer that always occupies four 
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|       consecutive bytes. The unsigned integer is encoded using LSB first 
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|       ordering. That is bits 2<sup>0</sup> through 2<sup>7</sup> are in the 
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|       byte with the lowest file offset (little endian).</td>
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|     </tr>
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|     <tr>
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|       <td style="vertical-align: top;"><a name="uint24_vbr">
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|         <b>uint24_vbr</b></a></td>
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|       <td style="vertical-align: top; text-align: left;">A 24-bit unsigned 
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|       integer that occupies from one to four bytes using variable bit rate 
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|       encoding.</td>
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|     </tr>
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|     <tr>
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|       <td><a name="uint32_vbr"><b>uint32_vbr</b></a></td>
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|       <td class="td_left">A 32-bit unsigned integer that occupies from one to 
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|         five bytes using variable bit rate encoding.</td>
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|     </tr>
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|     <tr>
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|       <td><a name="uint64_vbr"><b>uint64_vbr</b></a></td>
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|       <td class="td_left">A 64-bit unsigned integer that occupies from one to ten 
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|         bytes using variable bit rate encoding.</td>
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|     </tr>
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|     <tr>
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|       <td><a name="int64_vbr"><b>int64_vbr</b></a></td>
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|       <td class="td_left">A 64-bit signed integer that occupies from one to ten 
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|         bytes using the signed variable bit rate encoding.</td>
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|     </tr>
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|     <tr>
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|       <td><a name="char"><b>char</b></a></td>
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|       <td class="td_left">A single unsigned character encoded into one byte</td>
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|     </tr>
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|     <tr>
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|       <td><a name="bit"><b>bit(n-m)</b></a></td>
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|       <td class="td_left">A set of bit within some larger integer field. The values 
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|         of <code>n</code> and <code>m</code> specify the inclusive range of bits 
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|         that define the subfield. The value for <code>m</code> may be omitted if 
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|         its the same as <code>n</code>.</td>
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|     </tr>
 | |
|     <tr>
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|       <td style="vertical-align: top;"><b><a name="float"><b>float</b></a></b></td>
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|       <td style="vertical-align: top; text-align: left;">A floating point value encoded 
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|         as a 32-bit IEEE value written in little-endian form.<br>
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|       </td>
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|     </tr>
 | |
|     <tr>
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|       <td style="vertical-align: top;"><b><b><a name="double"><b>double</b></a></b></b></td>
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|       <td style="vertical-align: top; text-align: left;">A floating point value encoded 
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|         as a64-bit IEEE value written in little-endian form</td>
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|     </tr>
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|     <tr>
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|       <td><a name="string"><b>string</b></a></td>
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|       <td class="td_left">A uint32_vbr indicating the type of the
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| constant string which also includes its length, immediately followed by
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| the characters of the string. There is no terminating null byte in the
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| string.</td>
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|     </tr>
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|     <tr>
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|       <td><a name="data"><b>data</b></a></td>
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|       <td class="td_left">An arbitrarily long segment of data to which
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| no interpretation is implied. This is used for constant initializers.<br>
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|       </td>
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|     </tr>
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|     <tr>
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|       <td><a name="llist"><b>llist(x)</b></a></td>
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|       <td class="td_left">A length list of x. This means the list is
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| encoded as an <a href="#uint32_vbr">uint32_vbr</a> providing the
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| length of the list, followed by a sequence of that many "x" items. This
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| implies that the reader should iterate the number of times provided by
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| the length.</td>
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|     </tr>
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|     <tr>
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|       <td><a name="zlist"><b>zlist(x)</b></a></td>
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|       <td class="td_left">A zero-terminated list of x. This means the
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| list is encoded as a sequence of an indeterminate number of "x" items,
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| followed by an <a href="#uint32_vbr">uint32_vbr</a> terminating value.
 | |
| This implies that none of the "x" items can have a zero value (or else
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| the list terminates).</td>
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|     </tr>
 | |
|     <tr>
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|       <td><a name="block"><b>block</b></a></td>
 | |
|       <td class="td_left">A block of data that is logically related. A
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| block is an unsigned 32-bit integer that encodes the type of the block
 | |
| in the low 5 bits and the size of the block in the high 27 bits. The
 | |
| length does not include the block header or any alignment bytes at the
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| end of the block. Blocks may compose other blocks. </td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="notation">Field Notation</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>In the detailed block and field descriptions that follow, a regex
 | |
| like notation is used to describe optional and repeated fields. A very
 | |
| limited subset of regex is used to describe these, as given in the
 | |
| following table: </p>
 | |
| <table class="doc_table">
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Character</b></th>
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|       <th class="td_left"><b>Meaning</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><b><code>?</code></b></td>
 | |
|       <td class="td_left">The question mark indicates 0 or 1
 | |
| occurrences of the thing preceding it.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><b><code>*</code></b></td>
 | |
|       <td class="td_left">The asterisk indicates 0 or more occurrences
 | |
| of the thing preceding it.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><b><code>+</code></b></td>
 | |
|       <td class="td_left">The plus sign indicates 1 or more occurrences
 | |
| of the thing preceding it.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><b><code>()</code></b></td>
 | |
|       <td class="td_left">Parentheses are used for grouping.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><b><code>,</code></b></td>
 | |
|       <td class="td_left">The comma separates sequential fields.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p>So, for example, consider the following specifications:</p>
 | |
| <div class="doc_code">
 | |
| <ol>
 | |
|   <li><code>string?</code></li>
 | |
|   <li><code>(uint32_vbr,uin32_vbr)+</code></li>
 | |
|   <li><code>(unsigned?,uint32_vbr)*</code></li>
 | |
|   <li><code>(llist(unsigned))?</code></li>
 | |
| </ol>
 | |
| </div>
 | |
| <p>with the following interpretations:</p>
 | |
| <ol>
 | |
|   <li>An optional string. Matches either nothing or a single string</li>
 | |
|   <li>One or more pairs of uint32_vbr.</li>
 | |
|   <li>Zero or more occurrences of either an unsigned followed by a
 | |
| uint32_vbr or just a uint32_vbr.</li>
 | |
|   <li>An optional length list of unsigned values.</li>
 | |
| </ol>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="slots">Slots</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>The bytecode format uses the notion of a "slot" to reference Types
 | |
| and Values. Since the bytecode file is a <em>direct</em> representation of
 | |
| LLVM's intermediate representation, there is a need to represent pointers in
 | |
| the file.  Slots are used for this purpose. For example, if one has the following
 | |
| assembly:
 | |
| </p>
 | |
| <div class="doc_code"><code> %MyType = type { int, sbyte }<br>
 | |
| %MyVar = external global %MyType
 | |
| </code></div>
 | |
| <p>there are two definitions. The definition of <tt>%MyVar</tt> uses <tt>%MyType</tt>.
 | |
| In the C++ IR this linkage between <tt>%MyVar</tt> and <tt>%MyType</tt>
 | |
| is explicit through the use of C++ pointers. In bytecode, however, there's no
 | |
| ability to store memory addresses. Instead, we compute and write out
 | |
| slot numbers for every Type and Value written to the file.</p>
 | |
| <p>A slot number is simply an unsigned 32-bit integer encoded in the variable
 | |
| bit rate scheme (see <a href="#encoding">encoding</a>). This ensures that
 | |
| low slot numbers are encoded in one byte. Through various bits of magic LLVM
 | |
| attempts to always keep the slot numbers low. The first attempt is to associate
 | |
| slot numbers with their "type plane". That is, Values of the same type
 | |
| are written to the bytecode file in a list (sequentially). Their order in 
 | |
| that list determines their slot number. This means that slot #1 doesn't mean
 | |
| anything unless you also specify for which type you want slot #1. Types are
 | |
| always written to the file first (in the <a href="#globaltypes">Global Type 
 | |
| Pool</a>) and in such a way that both forward and backward references of the 
 | |
| types can often be resolved with a single pass through the type pool. </p>
 | |
| <p>Slot numbers are also kept small by rearranging their order. Because
 | |
| of the structure of LLVM, certain values are much more likely to be used
 | |
| frequently in the body of a function. For this reason, a compaction table is
 | |
| provided in the body of a function if its use would make the function body 
 | |
| smaller.  Suppose you have a function body that uses just the types "int*" and
 | |
| "{double}" but uses them thousands of time. Its worthwhile to ensure that the 
 | |
| slot number for these types are low so they can be encoded in a single byte 
 | |
| (via vbr). This is exactly what the compaction table does.</p>
 | |
| <p>In summary then, a slot number can be though of as just a vbr encoded index 
 | |
| into a list of Type* or Value*. To keep slot numbers low, Value* are indexed by
 | |
| two slot numbers: the "type plane index" (type slot) and the "value index"
 | |
| (value slot).</p>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section"> <a name="general">General Structure</a> </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_text">
 | |
| <p>This section provides the general structure of the LLVM bytecode
 | |
| file format. The bytecode file format requires blocks to be in a
 | |
| certain order and nested in a particular way so that an LLVM module can
 | |
| be constructed efficiently from the contents of the file. This ordering
 | |
| defines a general structure for bytecode files as shown below. The
 | |
| table below shows the order in which all block types may appear. Please
 | |
| note that some of the blocks are optional and some may be repeated. The
 | |
| structure is fairly loose because optional blocks, if empty, are
 | |
| completely omitted from the file.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th>ID</th>
 | |
|       <th>Parent</th>
 | |
|       <th>Optional?</th>
 | |
|       <th>Repeated?</th>
 | |
|       <th>Level</th>
 | |
|       <th>Block Type</th>
 | |
|       <th>Description</th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>N/A</td>
 | |
|       <td>File</td>
 | |
|       <td>No</td>
 | |
|       <td>No</td>
 | |
|       <td>0</td>
 | |
|       <td class="td_left"><a href="#signature">Signature</a></td>
 | |
|       <td class="td_left">This contains the file signature (magic
 | |
| number) that identifies the file as LLVM bytecode.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x01</td>
 | |
|       <td>File</td>
 | |
|       <td>No</td>
 | |
|       <td>No</td>
 | |
|       <td>0</td>
 | |
|       <td class="td_left"><a href="#module">Module</a></td>
 | |
|       <td class="td_left">This is the top level block in a bytecode
 | |
| file. It contains all the other blocks. </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x06</td>
 | |
|       <td>Module</td>
 | |
|       <td>No</td>
 | |
|       <td>No</td>
 | |
|       <td>1</td>
 | |
|       <td class="td_left">   <a href="#globaltypes">Global Type Pool</a></td>
 | |
|       <td class="td_left">This block contains all the global (module)
 | |
| level types.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x05</td>
 | |
|       <td>Module</td>
 | |
|       <td>No</td>
 | |
|       <td>No</td>
 | |
|       <td>1</td>
 | |
|       <td class="td_left">   <a href="#globalinfo">Module Globals Info</a></td>
 | |
|       <td class="td_left">This block contains the type, constness, and
 | |
| linkage for each of the global variables in the module. It also
 | |
| contains the type of the functions and the constant initializers.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x03</td>
 | |
|       <td>Module</td>
 | |
|       <td>Yes</td>
 | |
|       <td>No</td>
 | |
|       <td>1</td>
 | |
|       <td class="td_left">   <a href="#constantpool">Module Constant Pool</a></td>
 | |
|       <td class="td_left">This block contains all the global constants
 | |
| except function arguments, global values and constant strings.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x02</td>
 | |
|       <td>Module</td>
 | |
|       <td>Yes</td>
 | |
|       <td>Yes</td>
 | |
|       <td>1</td>
 | |
|       <td class="td_left">   <a href="#functiondefs">Function Definitions</a>*</td>
 | |
|       <td class="td_left">One function block is written for each
 | |
| function in the module. The function block contains the instructions,
 | |
| compaction table, type constant pool, and symbol table for the function.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x03</td>
 | |
|       <td>Function</td>
 | |
|       <td>Yes</td>
 | |
|       <td>No</td>
 | |
|       <td>2</td>
 | |
|       <td class="td_left">      <a
 | |
|  href="#constantpool">Function Constant Pool</a></td>
 | |
|       <td class="td_left">Any constants (including types) used solely
 | |
| within the function are emitted here in the function constant pool. </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x08</td>
 | |
|       <td>Function</td>
 | |
|       <td>Yes</td>
 | |
|       <td>No</td>
 | |
|       <td>2</td>
 | |
|       <td class="td_left">      <a
 | |
|  href="#compactiontable">Compaction Table</a></td>
 | |
|       <td class="td_left">This table reduces bytecode size by providing
 | |
| a funtion-local mapping of type and value slot numbers to their global
 | |
| slot numbers</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x07</td>
 | |
|       <td>Function</td>
 | |
|       <td>No</td>
 | |
|       <td>No</td>
 | |
|       <td>2</td>
 | |
|       <td class="td_left">      <a
 | |
|  href="#instructionlist">Instruction List</a></td>
 | |
|       <td class="td_left">This block contains all the instructions of
 | |
| the function. The basic blocks are inferred by terminating
 | |
| instructions. </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x04</td>
 | |
|       <td>Function</td>
 | |
|       <td>Yes</td>
 | |
|       <td>No</td>
 | |
|       <td>2</td>
 | |
|       <td class="td_left">      <a
 | |
|  href="#symtab">Function Symbol Table</a></td>
 | |
|       <td class="td_left">This symbol table provides the names for the
 | |
| function specific values used (basic block labels mostly).</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0x04</td>
 | |
|       <td>Module</td>
 | |
|       <td>Yes</td>
 | |
|       <td>No</td>
 | |
|       <td>1</td>
 | |
|       <td class="td_left">   <a href="#symtab">Module Symbol Table</a></td>
 | |
|       <td class="td_left">This symbol table provides the names for the
 | |
| various entries in the file that are not function specific (global
 | |
| vars, and functions mostly).</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p>Use the links in the table for details about the contents of each of
 | |
| the block types.</p>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section"> <a name="blockdefs">Block Definitions</a> </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_text">
 | |
| <p>This section provides the detailed layout of the individual block
 | |
| types in the LLVM bytecode file format. </p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="signature">Signature Block</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>The signature occurs in every LLVM bytecode file and is always first.
 | |
| It simply provides a few bytes of data to identify the file as being an LLVM
 | |
| bytecode file. This block is always four bytes in length and differs from the
 | |
| other blocks because there is no identifier and no block length at the start
 | |
| of the block. Essentially, this block is just the "magic number" for the file.
 | |
| </p>
 | |
| <p>There are two types of signatures for LLVM bytecode: uncompressed and
 | |
| compressed as shown in the table below. </p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Uncompressed</b></th>
 | |
|       <th class="td_left"><b>Compressed</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#char">char</a></td>
 | |
|       <td class="td_left">Constant "l" (0x6C)</td>
 | |
|       <td class="td_left">Constant "l" (0x6C)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#char">char</a></td>
 | |
|       <td class="td_left">Constant "l" (0x6C)</td>
 | |
|       <td class="td_left">Constant "l" (0x6C)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#char">char</a></td>
 | |
|       <td class="td_left">Constant "v" (0x76)</td>
 | |
|       <td class="td_left">Constant "v" (0x76)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#char">char</a></td>
 | |
|       <td class="td_left">Constant "m" (0x6D)</td>
 | |
|       <td class="td_left">Constant "c" (0x63)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#char">char</a></td>
 | |
|       <td class="td_left">N/A</td>
 | |
|       <td class="td_left">'0'=null,'1'=gzip,'2'=bzip2</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p>In other words, the uncompressed signature is just the characters 'llvm'
 | |
| while the compressed signature is the characters 'llvc' followed by an ascii
 | |
| digit ('0', '1', or '2') that indicates the kind of compression used. A value of
 | |
| '0' indicates that null compression was used. This can happen when compression
 | |
| was requested on a platform that wasn't configured for gzip or bzip2. A value of
 | |
| '1' means that the rest of the file is compressed using the gzip algorithm and
 | |
| should be uncompressed before interpretation. A value of '2' means that the rest
 | |
| of the file is compressed using the bzip2 algorithm and should be uncompressed
 | |
| before interpretation. In all cases, the data resulting from uncompression
 | |
| should be interpreted as if it occurred immediately after the 'llvm'
 | |
| signature (i.e. the uncompressed data begins with the 
 | |
| <a href="#module">Module Block</a></p>
 | |
| <p><b>NOTE:</b> As of LLVM 1.4, all bytecode files produced by the LLVM tools
 | |
| are compressed by default. To disable compression, pass the 
 | |
| <tt>--disable-compression</tt> option to the tool, if it supports it.
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="module">Module Block</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>The module block contains a small pre-amble and all the other blocks in
 | |
| the file. The table below shows the structure of the module block. Note that it
 | |
| only provides the module identifier, size of the module block, and the format
 | |
| information. Everything else is contained in other blocks, described in other
 | |
| sections.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#unsigned">unsigned</a><br></td>
 | |
|       <td class="td_left"><a href="#mod_header">Module Block Identifier
 | |
|           (0x01)</a></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left"><a href="#mod_header">Module Block Size</a></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left"><a href="#format">Format Information</a></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left"><a href="#globaltypes">Global Type Pool</a></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left"><a href="#globalinfo">Module Globals Info</a></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left"><a href="#constantpool">Module Constant Pool</a></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a>*</td>
 | |
|       <td class="td_left"><a href="#functiondefs">Function Definitions</a></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left"><a href="#symtab">Module Symbol Table</a></td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="mod_header">Module Block Header</a></div>
 | |
| <div class="doc_text">
 | |
|   <p>The block header for the module block uses a longer format than the other
 | |
|   blocks in a bytecode file. Specifically, instead of encoding the type and size
 | |
|   of the block into a 32-bit integer with 5-bits for type and 27-bits for size,
 | |
|   the module block header uses two 32-bit unsigned values, one for type, and one
 | |
|   for size. While the 2<sup>27</sup> byte limit on block size is sufficient for the blocks
 | |
|   contained in the module, it isn't sufficient for the module block itself
 | |
|   because we want to ensure that bytecode files as large as 2<sup>32</sup> bytes
 | |
|   are possible. For this reason, the module block (and only the module block)
 | |
|   uses a long format header.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="format">Format Information</a></div>
 | |
| <div class="doc_text">
 | |
| <p>The format information field is encoded into a <a href="#uint32_vbr">uint32_vbr</a>
 | |
| as shown in the following table.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(0)</a></td>
 | |
|       <td class="td_left">Target is big endian?</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(1)</a></td>
 | |
|       <td class="td_left">On target pointers are 64-bit?</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(2)</a></td>
 | |
|       <td class="td_left">Target has no endianess?</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(3)</a></td>
 | |
|       <td class="td_left">Target has no pointer size?</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(4-31)</a></td>
 | |
|       <td class="td_left">Bytecode format version</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p>
 | |
| Of particular note, the bytecode format number is simply a 28-bit
 | |
| monotonically increasing integer that identifies the version of the bytecode
 | |
| format (which is not directly related to the LLVM release number). The
 | |
| bytecode versions defined so far are (note that this document only
 | |
| describes the latest version, 1.3):</p>
 | |
| <ul>
 | |
|   <li>#0: LLVM 1.0 & 1.1</li>
 | |
|   <li>#1: LLVM 1.2</li>
 | |
|   <li>#2: LLVM 1.2.5 (not released)</li>
 | |
|   <li>#3: LLVM 1.3</li>
 | |
|   <li>#4: LLVM 1.3.x (not released)</li>
 | |
|   <li>#5: LLVM 1.4 and newer</li>
 | |
|   </li>
 | |
| </ul>
 | |
| <p>Note that we plan to eventually expand the target description
 | |
| capabilities
 | |
| of bytecode files to <a href="http://llvm.org/PR263">target
 | |
| triples</a>.
 | |
| </p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="globaltypes">Global Type Pool</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>The global type pool consists of type definitions. Their order of appearance
 | |
| in the file determines their type slot number (0 based). Slot numbers are
 | |
| used to replace pointers in the intermediate representation. Each slot number 
 | |
| uniquely identifies one entry in a type plane (a collection of values of the
 | |
| same type).  Since all values have types and are associated with the order in 
 | |
| which the type pool is written, the global type pool <em>must</em> be written 
 | |
| as the first block of a module. If it is not, attempts to read the file will
 | |
| fail because both forward and backward type resolution will not be possible.</p>
 | |
| <p>The type pool is simply a list of type definitions, as shown in the
 | |
| table below.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#unsigned">block</a></td>
 | |
|       <td class="td_left">Type Pool Identifier (0x06) + Size<br>
 | |
|       </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#llist">llist</a>(<a href="#type">type</a>)</td>
 | |
|       <td class="td_left">A length list of type definitions.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="type">Type Definitions</a></div>
 | |
| <div class="doc_text">
 | |
| <p>Types in the type pool are defined using a different format for each kind
 | |
| of type, as given in the following sections.</p>
 | |
| <h3>Primitive Types</h3>
 | |
| <p>The primitive types encompass the basic integer and floating point
 | |
| types. They are encoded simply as their TypeID.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type ID for the primitive types (values 1 to
 | |
| 11) <sup>1</sup></td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| Notes:
 | |
| <ol>
 | |
|   <li>The values for the Type IDs for the primitive types are provided
 | |
| by the definition of the <code>llvm::Type::TypeID</code> enumeration
 | |
| in <code>include/llvm/Type.h</code>. The enumeration gives the
 | |
| following mapping:
 | |
|     <ol>
 | |
|       <li>bool</li>
 | |
|       <li>ubyte</li>
 | |
|       <li>sbyte</li>
 | |
|       <li>ushort</li>
 | |
|       <li>short</li>
 | |
|       <li>uint</li>
 | |
|       <li>int</li>
 | |
|       <li>ulong</li>
 | |
|       <li>long</li>
 | |
|       <li>float</li>
 | |
|       <li>double</li>
 | |
|     </ol>
 | |
|   </li>
 | |
| </ol>
 | |
| <h3>Function Types</h3>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type ID for function types (13)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type slot number of function's return type.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#llist">llist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td>
 | |
|       <td class="td_left">Type slot number of each argument's type.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a>?</td>
 | |
|       <td class="td_left">Value 0 if this is a varargs function,
 | |
| missing otherwise.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <h3>Structure Types</h3>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type ID for structure types (14)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#zlist">zlist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td>
 | |
|       <td class="td_left">Slot number of each of the element's fields.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <h3>Array Types</h3>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type ID for Array Types (15)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type slot number of array's element type.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">The number of elements in the array.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <h3>Pointer Types</h3>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type ID For Pointer Types (16)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type slot number of pointer's element type.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <h3>Opaque Types</h3>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type ID For Opaque Types (17)</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <h3>Packed Types</h3>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type ID for Packed Types (18)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Slot number of packed vector's element type.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">The number of elements in the packed vector.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="globalinfo">Module Global Info</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| <p>The module global info block contains the definitions of all global
 | |
| variables including their initializers and the <em>declaration</em> of
 | |
| all functions. The format is shown in the table below:</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left">Module global info identifier (0x05) + size</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#zlist">zlist</a>(<a href="#globalvar">globalvar</a>)</td>
 | |
|       <td class="td_left">A zero terminated list of global var
 | |
| definitions occurring in the module.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#zlist">zlist</a>(<a href="#funcfield">funcfield</a>)</td>
 | |
|       <td class="td_left">A zero terminated list of function definitions
 | |
| occurring in the module.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#llist">llist</a>(<a href="#string">string</a>)</td>
 | |
|       <td class="td_left">A length list
 | |
| of strings that specify the names of the libraries that this module
 | |
| depends upon.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#string">string</a></td>
 | |
|       <td class="td_left">The target
 | |
| triple for the module (blank means no target triple specified, i.e. a
 | |
| platform independent module).</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#llist">llist</a>(<a href="#string">string</a>)</td>
 | |
|       <td class="td_left">A length list
 | |
| of strings that defines a table of section strings for globals.  A global's
 | |
| SectionID is an index into this table.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#string">string</a></td>
 | |
|       <td class="td_left">The inline asm block for this module.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="globalvar">Global Variable Field</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Global variables are written using an <a href="#uint32_vbr">uint32_vbr</a>
 | |
| that encodes information about the global variable, an optional extension vbr,
 | |
| and a an optional initializers for the global var.</p>
 | |
| 
 | |
| <p>The table below provides the bit layout of the first <a
 | |
|  href="#uint32_vbr">uint32_vbr</a> that describes the global variable.</p>
 | |
|  
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(0)</a></td>
 | |
|       <td class="td_left">Is constant?</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(1)</a></td>
 | |
|       <td class="td_left">Has initializer? Note that this bit
 | |
| determines whether the constant initializer field (described below)
 | |
| follows. </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(2-4)</a></td>
 | |
|       <td class="td_left">Linkage type: 0=External, 1=Weak,
 | |
|         2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, 
 | |
|         6=DllExport, 7=ExternWeak</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(5-31)</a></td>
 | |
|       <td class="td_left">Type slot number of type for the global variable.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| <p>When the Linkage type is set to 3 (internal) and the initializer field is set
 | |
| to 0 (an invalid combination), an extension word follows the first <a
 | |
| href="#uint32_vbr">uint32_vbr</a> which encodes the real linkage and init flag,
 | |
| and can includes more information:</p>
 | |
| 
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(0)</a></td>
 | |
|       <td class="td_left">Has initializer?  Indicates the real value of the "Has
 | |
|         initializer" field for the global. </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(2-4)</a></td>
 | |
|       <td class="td_left">Linkage type: Indicates the real value of the "linkage
 | |
|         type" field for the global.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(4-8)</a></td>
 | |
|       <td class="td_left">The log-base-2 of the alignment for the global.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(9)</a></td>
 | |
|       <td class="td_left">If this bit is set, a SectionID follows this vbr.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(10-31)</a></td>
 | |
|       <td class="td_left">Currently unassigned.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| <p>If the SectionID bit is set above, the following field is included:</p>
 | |
| 
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a>
 | |
|       </td>
 | |
|       <td class="td_left">An optional section ID number, specifying the string
 | |
|         to use for the section of the global.  This an index (+1) of an entry
 | |
|         into the SectionID llist in the <a href="#globalinfo">Module Global
 | |
|         Info</a> block.  If this value is 0 or not present, the global has an
 | |
|         empty section string.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| <p>If the "Has initializer" field is set, the following field is included:</p>
 | |
| 
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a>
 | |
|       </td>
 | |
|       <td class="td_left">An optional value slot number for the global 
 | |
|           variable's constant initializer.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="funcfield">Function Field</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| <p>Functions are written using an <a href="#uint32_vbr">uint32_vbr</a>
 | |
| that encodes information about the function and a set of flags.  If needed,
 | |
| an extension word may follow this first field.</p>
 | |
| 
 | |
| <p>The table below provides the bit layout of the <a
 | |
| href="#uint32_vbr">uint32_vbr</a> that describes the function.</p>
 | |
| 
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(0-3)</a></td>
 | |
|       <td class="td_left">
 | |
|       Encodes the calling convention number of the function. The
 | |
|       CC number of the function is the value of this field minus one.
 | |
|       </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(4)</a></td>
 | |
|       <td class="td_left">If this bit is set to 1, the indicated function is
 | |
|       external, and there is no <a href="#functiondefs">Function Definiton
 | |
|       Block</a> in the bytecode file for the function. If the function is
 | |
|       external and has <tt>dllimport or extern_weak</tt> linkage additional
 | |
|       field in the extension word is used to indicate the actual linkage
 | |
|       type.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(5-30)</a></td>
 | |
|       <td class="td_left">Type slot number of type for the function.</td>
 | |
|     </tr>
 | |
|                                       <tr>
 | |
|       <td><a href="#bit">bit(31)</a></td>
 | |
|       <td class="td_left">Indicates whether an extension word follows.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| <p>If bit(31) is set, an additional <a href="#uint32_vbr">uint32_vbr</a> word
 | |
| follows with the following fields:</p>
 | |
| 
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(0-4)</a></td>
 | |
|       <td class="td_left">The log-base-2 of the alignment for the function.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(5-9)</a></td>
 | |
|       <td class="td_left">The top nibble of the calling convention.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(10)</a></td>
 | |
|       <td class="td_left">If this bit is set, a SectionID follows this vbr.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(11-12)</a></td>
 | |
|       <td class="td_left">Linkage type for external functions. 0 - External
 | |
|         linkage, 1 - DLLImport linkage, 2 - External weak linkage.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#bit">bit(13-31)</a></td>
 | |
|       <td class="td_left">Currently unassigned.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| <p>If the SectionID bit is set above, the following field is included:</p>
 | |
| 
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a>
 | |
|       </td>
 | |
|       <td class="td_left">An optional section ID number, specifying the string
 | |
|         to use for the section of the function.  This an index (+1) of an entry
 | |
|         into the SectionID llist in the <a href="#globalinfo">Module Global
 | |
|         Info</a> block.  If this value is 0 or not present, the function has an
 | |
|         empty section string.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="constantpool">Constant Pool</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>A constant pool defines as set of constant values. There are
 | |
| actually two types of constant pool blocks: one for modules and one for
 | |
| functions. For modules, the block begins with the constant strings
 | |
| encountered anywhere in the module. For functions, the block begins
 | |
| with types only encountered in the function. In both cases the header
 | |
| is identical. The tables that follow, show the header, module constant
 | |
| pool preamble, function constant pool preamble, and the part common to
 | |
| both function and module constant pools.</p>
 | |
| <p><b>Common Block Header</b></p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left">Constant pool identifier (0x03) + size<br>
 | |
|       </td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p><b>Module Constant Pool Preamble (constant strings)</b></p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">The number of constant strings that follow.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Zero. This identifies the following "plane"
 | |
| as containing the constant strings. This is needed to identify it
 | |
| uniquely from other constant planes that follow. </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a>+</td>
 | |
|       <td class="td_left">Type slot number of the constant string's type.
 | |
| Note that the constant string's type implicitly defines the length of
 | |
| the string. </td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p><b>Function Constant Pool Preamble (function types)</b></p>
 | |
| <p>The structure of the types for functions is identical to the <a
 | |
|  href="#globaltypes">Global Type Pool</a>. Please refer to that section
 | |
| for the details. </p>
 | |
| <p><b>Common Part (other constants)</b></p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Number of entries in this type plane.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type slot number of this plane.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#constant">constant</a>+</td>
 | |
|       <td class="td_left">The definition of a constant (see below).</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="constant">Simple Constant Pool
 | |
| Entries</a></div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Constant pool entries come in many shapes and flavors. The sections that
 | |
| follow define the format for each of them. All constants start with a <a
 | |
|  href="#uint32_vbr">uint32_vbr</a> encoded integer that provides the
 | |
| number of operands for the constant. For primitive, structure, and
 | |
| array constants, this will always be zero to indicate that the form of the 
 | |
| constant is solely determined by its type. In this case, we have the following
 | |
| field definitions, based on type:</p>
 | |
| 
 | |
| <ul>
 | |
|   <li><b>Bool</b>. This is written as an <a href="#uint32_vbr">uint32_vbr</a>
 | |
| of value 1U or 0U.</li>
 | |
|   <li><b>Signed Integers (sbyte,short,int,long)</b>. These are written
 | |
| as an <a href="#int64_vbr">int64_vbr</a> with the corresponding value.</li>
 | |
|   <li><b>Unsigned Integers (ubyte,ushort,uint,ulong)</b>. These are
 | |
| written as an <a href="#uint64_vbr">uint64_vbr</a> with the
 | |
| corresponding value. </li>
 | |
|   <li><b>Floating Point</b>. Both the float and double types are
 | |
| written literally in binary format.</li>
 | |
|   <li><b>Arrays</b>. Arrays are written simply as a list of <a
 | |
|  href="#uint32_vbr">uint32_vbr</a> encoded value slot numbers to the constant
 | |
| element values.</li>
 | |
|   <li><b>Structures</b>. Structures are written simply as a list of <a
 | |
|  href="#uint32_vbr">uint32_vbr</a> encoded value slot numbers to the constant
 | |
| field values of the structure.</li>
 | |
| </ul>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Undef Entries</a></div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>When the number of operands to the constant is one, we have an 'undef' value
 | |
| of the specified type.</p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Inline Assembler Entries</a></div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>Inline Assembler entries are stored in the constant pool, though they are not
 | |
|    officially LLVM constants.  These entries are marked with a value of
 | |
|    "4294967295" (all ones) for the number of operands.  They are encoded as
 | |
|    follows:</p>
 | |
|    
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#string">string</a></td>
 | |
|       <td class="td_left">The asm string.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#string">string</a></td>
 | |
|       <td class="td_left">The constraints string.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Flags</sup></td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| <p>Currently, the only defined flag, the low bit, indicates whether or not the
 | |
|    inline assembler has side effects.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Constant Expression Entries</a></div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Otherwise, we have a constant expression.  The format of the constant
 | |
| expression is specified in the table below, and the number is equal to the
 | |
| number of operands+1.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Op code of the instruction for the constant
 | |
| expression.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">The value slot number of the constant value for an
 | |
| operand.<sup>1</sup></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">The type slot number for the type of the constant
 | |
| value for an operand.<sup>1</sup></td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| Notes:
 | |
| <ol>
 | |
|   <li>Both these fields are repeatable but only in pairs.</li>
 | |
| </ol>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="functiondefs">Function Definition</a></div>
 | |
| <div class="doc_text">
 | |
| <p>Function definitions contain the linkage, constant pool or
 | |
| compaction table, instruction list, and symbol table for a function.
 | |
| The following table shows the structure of a function definition.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a><br>
 | |
|       </td>
 | |
|       <td class="td_left">Function definition block identifier (0x02) +
 | |
| size<br>
 | |
|       </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">The linkage type of the function: 0=External, 1=Weak,
 | |
| 2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, 6=DllExport<sup>1</sup></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left">The <a href="#constantpool">constant pool</a>
 | |
| block for this function.<sup>2</sup></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left">The <a href="#compactiontable">compaction
 | |
| table</a> block for the function.<sup>2</sup></td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left">The <a href="#instructionlist">instruction
 | |
| list</a> for the function.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a></td>
 | |
|       <td class="td_left">The function's <a href="#symtab">symbol
 | |
| table</a> containing only those symbols pertinent to the function
 | |
| (mostly block labels).</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| Notes:
 | |
| <ol>
 | |
|   <li>Note that if the linkage type is "External" then none of the
 | |
| other fields will be present as the function is defined elsewhere.</li>
 | |
|   <li>Note that only one of the constant pool or compaction table will
 | |
| be written. Compaction tables are only written if they will actually
 | |
| save bytecode space. If not, then a regular constant pool is written.</li>
 | |
| </ol>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="compactiontable">Compaction Table</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| <p>Compaction tables are part of a function definition. They are merely
 | |
| a device for reducing the size of bytecode files. The size of a
 | |
| bytecode file is dependent on the <em>values</em> of the slot numbers
 | |
| used because larger values use more bytes in the variable bit rate
 | |
| encoding scheme. Furthermore, the compressed instruction format
 | |
| reserves only six bits for the type of the instruction. In large
 | |
| modules, declaring hundreds or thousands of types, the values of the
 | |
| slot numbers can be quite large. However, functions may use only a
 | |
| small fraction of the global types. In such cases a compaction table is
 | |
| created that maps the global type and value slot numbers to smaller
 | |
| values used by a function. Functions will contain either a
 | |
| function-specific constant pool <em>or</em> a compaction table but not
 | |
| both. Compaction tables have the format shown in the table below.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">The number of types that follow</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a>+</td>
 | |
|       <td class="td_left">The type slot number in the global types of
 | |
| the type that will be referenced in the function with the index of this
 | |
| entry in the compaction table.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#type_len">type_len</a></td>
 | |
|       <td class="td_left">An encoding of the type and number of values
 | |
| that follow. This field's encoding varies depending on the size of the
 | |
| type plane. See <a href="#type_len">Type and Length</a> for further
 | |
| details.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a>+</td>
 | |
|       <td class="td_left">The value slot number in the global values
 | |
| that will be referenced in the function with the index of this entry in
 | |
| the compaction table.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="type_len">Type and Length</a></div>
 | |
| <div class="doc_text">
 | |
| <p>The type and length of a compaction table type plane is encoded
 | |
| differently depending on the length of the plane. For planes of length
 | |
| 1 or 2, the length is encoded into bits 0 and 1 of a <a
 | |
|  href="#uint32_vbr">uint32_vbr</a> and the type is encoded into bits
 | |
| 2-31. Because type numbers are often small, this often saves an extra
 | |
| byte per plane. If the length of the plane is greater than 2 then the
 | |
| encoding uses a <a href="#uint32_vbr">uint32_vbr</a> for each of the
 | |
| length and type, in that order.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="instructionlist">Instruction List</a></div>
 | |
| <div class="doc_text">
 | |
| <p>The instructions in a function are written as a simple list. Basic
 | |
| blocks are inferred by the terminating instruction types. The format of
 | |
| the block is given in the following table.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a><br>
 | |
|       </td>
 | |
|       <td class="td_left">Instruction list identifier (0x07) + size<br>
 | |
|       </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#instruction">instruction</a>+</td>
 | |
|       <td class="td_left">An instruction. Instructions have a variety
 | |
| of formats. See <a href="#instruction">Instructions</a> for details.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="instructions">Instructions</a></div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>Instructions are written out one at a time as distinct units.  Each
 | |
| instruction
 | |
| record contains at least an <a href="#opcodes">opcode</a> and a type field, 
 | |
| and may contain a <a href="#instoperands">list of operands</a> (whose
 | |
| interpretation depends on the opcode). Based on the number of operands, the
 | |
| <a href="#instencode">instruction is encoded</a> in a
 | |
| dense format that tries to encoded each instruction into 32-bits if 
 | |
| possible. </p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="opcodes">Instruction Opcodes</a></div>
 | |
| <div class="doc_text">
 | |
|   <p>Instructions encode an opcode that identifies the kind of instruction.
 | |
|   Opcodes are an enumerated integer value. The specific values used depend on
 | |
|   the version of LLVM you're using. The opcode values are defined in the
 | |
|   <a href="http://llvm.org/cvsweb/cvsweb.cgi/llvm/include/llvm/Instruction.def">
 | |
|   <tt>include/llvm/Instruction.def</tt></a> file. You should check there for the
 | |
|   most recent definitions. The table below provides the opcodes defined as of
 | |
|   the writing of this document. The table associates each opcode mnemonic with
 | |
|   its enumeration value and the bytecode and LLVM version numbers in which the
 | |
|   opcode was introduced.</p>
 | |
|   <table>
 | |
|     <tbody>
 | |
|       <tr>
 | |
|         <th>Opcode</th>
 | |
|         <th>Number</th>
 | |
|         <th>Bytecode Version</th>
 | |
|         <th>LLVM Version</th>
 | |
|       </tr>
 | |
|       <tr><td colspan="4"><b>Terminator Instructions</b></td></tr>
 | |
|       <tr><td>Ret</td><td>1</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Br</td><td>2</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Switch</td><td>3</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Invoke</td><td>4</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Unwind</td><td>5</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Unreachable</td><td>6</td><td>1</td><td>1.4</td></tr>
 | |
|       <tr><td colspan="4"><b>Binary Operators</b></td></tr>
 | |
|       <tr><td>Add</td><td>7</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Sub</td><td>8</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Mul</td><td>9</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Div</td><td>10</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Rem</td><td>11</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td colspan="4"><b>Logical Operators</b></td></tr>
 | |
|       <tr><td>And</td><td>12</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Or</td><td>13</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Xor</td><td>14</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td colspan="4"><b>Binary Comparison Operators</b></td></tr>
 | |
|       <tr><td>SetEQ</td><td>15</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>SetNE</td><td>16</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>SetLE</td><td>17</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>SetGE</td><td>18</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>SetLT</td><td>19</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>SetGT</td><td>20</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td colspan="4"><b>Memory Operators</b></td></tr>
 | |
|       <tr><td>Malloc</td><td>21</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Free</td><td>22</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Alloca</td><td>23</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Load</td><td>24</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Store</td><td>25</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>GetElementPtr</td><td>26</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td colspan="4"><b>Other Operators</b></td></tr>
 | |
|       <tr><td>PHI</td><td>27</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Cast</td><td>28</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Call</td><td>29</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Shl</td><td>30</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>Shr</td><td>31</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>VANext</td><td>32</td><td>1</td><td>1.0,unused since 1.5</td></tr>
 | |
|       <tr><td>VAArg</td><td>33</td><td>1</td><td>1.0,unused sine 1.5</td></tr>
 | |
|       <tr><td>Select</td><td>34</td><td>2</td><td>1.2</td></tr>
 | |
|       <tr><td>UserOp1</td><td>35</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>UserOp2</td><td>36</td><td>1</td><td>1.0</td></tr>
 | |
|       <tr><td>VAArg</td><td>37</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>ExtractElement</td><td>38</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>InsertElement</td><td>39</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>ShuffleElement</td><td>40</td><td>5</td><td>1.5</td></tr>
 | |
|       <!--
 | |
|       <tr><td>AShr</td><td>41</td><td>6</td><td>1.9</td></tr>
 | |
|       <tr><td>LShr</td><td>42</td><td>6</td><td>1.9</td></tr>
 | |
|       -->
 | |
|       <tr><td colspan="4">
 | |
|           <b>Pseudo Instructions<a href="#pi_note">*</a></b>
 | |
|       </td></tr>
 | |
|       <tr><td>Invoke+CC </td><td>56</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>Invoke+FastCC</td><td>57</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>Call+CC</td><td>58</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>Call+FastCC+TailCall</td><td>59</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>Call+FastCC</td><td>60</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>Call+CCC+TailCall</td><td>61</td><td>5</td><td>1.5</td></tr>
 | |
|       <tr><td>Load+Volatile</td><td>62</td><td>3</td><td>1.3</td></tr>
 | |
|       <tr><td>Store+Volatile</td><td>63</td><td>3</td><td>1.3</td></tr>
 | |
|     </tbody>
 | |
|   </table>
 | |
| 
 | |
| <p><b><a name="pi_note">* Note: </a></b>
 | |
| These aren't really opcodes from an LLVM language perspective. They encode
 | |
| information into other opcodes without reserving space for that information. 
 | |
| For example, opcode=63 is a Volatile Store. The opcode for this
 | |
| instruction is 25 (Store) but we encode it as 63 to indicate that is a Volatile
 | |
| Store. The same is done for the calling conventions and tail calls.
 | |
| In each of these entries in range 56-63, the opcode is documented as the base
 | |
| opcode (Invoke, Call, Store) plus some set of modifiers, as follows:</p>
 | |
| <dl>
 | |
|   <dt>CC</dt>
 | |
|   <dd>This means an arbitrary calling convention is specified
 | |
|   in a VBR that follows the opcode. This is used when the instruction cannot
 | |
|   be encoded with one of the more compact forms.
 | |
|   </dd>
 | |
|   <dt>FastCC</dt>
 | |
|   <dd>This indicates that the Call or Invoke is using the FastCC calling 
 | |
|   convention.</dd>
 | |
|   <dt>CCC</dt>
 | |
|   <dd>This indicates that the Call or Invoke is using the native "C" calling 
 | |
|   convention.</dd>
 | |
|   <dt>TailCall</dt>
 | |
|   <dd>This indicates that the Call has the 'tail' modifier.</dd>
 | |
| </dl>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="instoperands">Instruction
 | |
| Operands</a></div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>
 | |
| Based on the instruction opcode and type, the bytecode format implicitly (to 
 | |
| save space) specifies the interpretation of the operand list.  For most
 | |
| instructions, the type of each operand is implicit from the type of the 
 | |
| instruction itself (e.g. the type of operands of a binary operator must match
 | |
| the type of the instruction).  As such, the bytecode format generally only 
 | |
| encodes the value number of the operand, not the type.</p>
 | |
| 
 | |
| <p>In some cases, however, this is not sufficient.  This section enumerates
 | |
| those cases:</p>
 | |
| 
 | |
| <ul>
 | |
| <li>getelementptr: the slot numbers for sequential type indexes are shifted up
 | |
| two bits.  This allows the low order bits will encode the type of index used,
 | |
| as follows: 0=uint, 1=int, 2=ulong, 3=long.</li>
 | |
| <li>cast: the result type number is encoded as the second operand.</li>
 | |
| <li>alloca/malloc: If the allocation has an explicit alignment, the log2 of the
 | |
|     alignment is encoded as the second operand.</li>
 | |
| <li>call: If the tail marker and calling convention cannot be <a 
 | |
|     href="#pi_note">encoded into the opcode</a> of the call, it is passed as an
 | |
|     additional operand.  The low bit of the operand is a flag indicating whether
 | |
|     the call is a tail call.  The rest of the bits contain the calling 
 | |
|     convention number (shifted left by one bit).</li>
 | |
| </ul>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="instencode">Instruction 
 | |
| Encoding</a></div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>For brevity, instructions are written in one of four formats,
 | |
| depending on the number of operands to the instruction. Each
 | |
| instruction begins with a <a href="#uint32_vbr">uint32_vbr</a> that
 | |
| encodes the type of the instruction as well as other things. The tables
 | |
| that follow describe the format of this first part of each instruction.</p>
 | |
| <p><b>Instruction Format 0</b></p>
 | |
| <p>This format is used for a few instructions that can't easily be
 | |
| shortened because they have large numbers of operands (e.g. PHI Node or
 | |
| getelementptr). Each of the opcode, type, and operand fields is found in
 | |
| successive fields.</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Specifies the opcode of the instruction. Note
 | |
| that for compatibility with the other instruction formats, the opcode
 | |
| is shifted left by 2 bits. Bits 0 and 1 must have value zero for this
 | |
| format.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint24_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Provides the type slot number of the result type of
 | |
|         the instruction.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">The number of operands that follow.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a>+</td>
 | |
|       <td class="td_left">The slot number of the value(s) for the operand(s).
 | |
|       </td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| 
 | |
| <p><b>Instruction Format 1</b></p>
 | |
| <p>This format encodes the opcode, type and a single operand into a
 | |
| single <a href="#uint32_vbr">uint32_vbr</a> as follows:</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Bits</b></th>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0-1</td>
 | |
|       <td>constant "1"</td>
 | |
|       <td class="td_left">These two bits must be the value 1 which identifies 
 | |
|         this as an instruction of format 1.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>2-7</td>
 | |
|       <td><a href="#instructions">opcode</a></td>
 | |
|       <td class="td_left">Specifies the opcode of the instruction. Note that 
 | |
|         the maximum opcode value is 63.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>8-19</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the type for this 
 | |
|         instruction. Maximum slot number is 2<sup>12</sup>-1=4095.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>20-31</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the value for the 
 | |
|         first operand. Maximum slot number is 2<sup>12</sup>-1=4095. Note that 
 | |
|         the value 2<sup>12</sup>-1 denotes zero operands.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p><b>Instruction Format 2</b></p>
 | |
| <p>This format encodes the opcode, type and two operands into a single <a
 | |
|  href="#uint32_vbr">uint32_vbr</a> as follows:</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Bits</b></th>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0-1</td>
 | |
|       <td>constant "2"</td>
 | |
|       <td class="td_left">These two bits must be the value 2 which identifies 
 | |
|         this as an instruction of format 2.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>2-7</td>
 | |
|       <td><a href="#instructions">opcode</a></td>
 | |
|       <td class="td_left">Specifies the opcode of the instruction. Note that 
 | |
|         the maximum opcode value is 63.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>8-15</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the type for this 
 | |
|         instruction. Maximum slot number is 2<sup>8</sup>-1=255.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>16-23</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the value for the first 
 | |
|         operand. Maximum slot number is 2<sup>8</sup>-1=255.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>24-31</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the value for the second 
 | |
|         operand. Maximum slot number is 2<sup>8</sup>-1=255.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| <p><b>Instruction Format 3</b></p>
 | |
| <p>This format encodes the opcode, type and three operands into a
 | |
| single <a href="#uint32_vbr">uint32_vbr</a> as follows:</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Bits</b></th>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>0-1</td>
 | |
|       <td>constant "3"</td>
 | |
|       <td class="td_left">These two bits must be the value 3 which identifies 
 | |
|         this as an instruction of format 3.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>2-7</td>
 | |
|       <td><a href="#instructions">opcode</a></td>
 | |
|       <td class="td_left">Specifies the opcode of the instruction. Note that 
 | |
|         the maximum opcode value is 63.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>8-13</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the type for this 
 | |
|         instruction. Maximum slot number is 2<sup>6</sup>-1=63.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>14-19</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the value for the first 
 | |
|         operand. Maximum slot number is 2<sup>6</sup>-1=63.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>20-25</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the value for the second
 | |
|         operand. Maximum slot number is 2<sup>6</sup>-1=63.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td>26-31</td>
 | |
|       <td><a href="#unsigned">unsigned</a></td>
 | |
|       <td class="td_left">Specifies the slot number of the value for the third
 | |
|         operand. Maximum slot number is 2<sup>6</sup>-1=63.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="symtab">Symbol Table</a> </div>
 | |
| <div class="doc_text">
 | |
| <p>A symbol table can be put out in conjunction with a module or a function. A
 | |
| symbol table has a list of name/type associations followed by a list of
 | |
| name/value associations. The name/value associations are organized into "type
 | |
| planes" so that all values of a common type are listed together.  Each type 
 | |
| plane starts with the number of entries in the plane and the type slot number
 | |
| for all the values in that plane (so the type can be looked up in the global 
 | |
| type pool). For each entry in a type plane, the slot number of the value and 
 | |
| the name associated with that value are written. The format is given in the 
 | |
| table below. </p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#block">block</a><br>
 | |
|       </td>
 | |
|       <td class="td_left">Symbol Table Identifier (0x04)</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#llist">llist</a>(<a href="#symtab_entry">type_entry</a>)</td>
 | |
|       <td class="td_left">A length list of symbol table entries for
 | |
|         <tt>Type</tt>s
 | |
|       </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#zlist">llist</a>(<a href="#symtab_plane">symtab_plane</a>)</td>
 | |
|       <td class="td_left">A length list of "type planes" of symbol table
 | |
|         entries for <tt>Value</tt>s</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"> <a name="type_entry">Symbol Table Type
 | |
| Entry</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| <p>A symbol table type entry associates a name with a type. The name is provided
 | |
| simply as an array of chars. The type is provided as a type slot number (index)
 | |
| into the global type pool. The format is given in the following table:</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Type slot number of the type being given a
 | |
|         name relative to the global type pool.
 | |
|       </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Length of the character array that follows.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#char">char</a>+</td>
 | |
|       <td class="td_left">The characters of the name.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"> <a name="symtab_plane">Symbol Table
 | |
| Plane</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| <p>A symbol table plane provides the symbol table entries for all
 | |
| values of a common type. The encoding is given in the following table:</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Number of entries in this plane.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Type slot number of type for all values in this plane..</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#value_entry">value_entry</a>+</td>
 | |
|       <td class="td_left">The symbol table entries for to associate values with
 | |
|         names.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection"><a name="value_entry">Symbol Table Value
 | |
| Entry</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| <p>A symbol table value entry provides the assocation between a value and the
 | |
| name given to the value. The value is referenced by its slot number. The
 | |
| format is given in the following table:</p>
 | |
| <table>
 | |
|   <tbody>
 | |
|     <tr>
 | |
|       <th><b>Type</b></th>
 | |
|       <th class="td_left"><b>Field Description</b></th>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint24_vbr</a></td>
 | |
|       <td class="td_left">Value slot number of the value being given a name.
 | |
|       </td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#uint32_vbr">uint32_vbr</a></td>
 | |
|       <td class="td_left">Length of the character array that follows.</td>
 | |
|     </tr>
 | |
|     <tr>
 | |
|       <td><a href="#char">char</a>+</td>
 | |
|       <td class="td_left">The characters of the name.</td>
 | |
|     </tr>
 | |
|   </tbody>
 | |
| </table>
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section"> <a name="versiondiffs">Version Differences</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_text">
 | |
| <p>This section describes the differences in the Bytecode Format across
 | |
| LLVM
 | |
| versions. The versions are listed in reverse order because it assumes
 | |
| the current version is as documented in the previous sections. Each
 | |
| section here
 | |
| describes the differences between that version and the one that <i>follows</i>.
 | |
| </p>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="vers13">Version 1.3 Differences From 
 | |
|     1.4</a></div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| 
 | |
| <div class="doc_subsubsection">Unreachable Instruction</div>
 | |
| <div class="doc_text">
 | |
|   <p>The LLVM <a href="LangRef.html#i_unreachable">Unreachable</a> instruction
 | |
|   was added in version 1.4 of LLVM.  This caused all instruction numbers after
 | |
|   it to shift down by one.</p>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_subsubsection">Function Flags</div>
 | |
| <div class="doc_text">
 | |
|   <p>LLVM bytecode versions prior to 1.4 did not include the 5 bit offset 
 | |
|      in <a href="#funcfield">the function list</a> in the <a
 | |
|      href="#globalinfo">Module Global Info</a> block.</p>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_subsubsection">Function Flags</div>
 | |
| <div class="doc_text">
 | |
|   <p>LLVM bytecode versions prior to 1.4 did not include the 'undef' constant
 | |
|      value, which affects the encoding of <a href="#constant">Constant
 | |
|      Fields</a>.</p>
 | |
| </div>
 | |
| 
 | |
| <!--
 | |
| <div class="doc_subsubsection">Aligned Data</div>
 | |
| <div class="doc_text">
 | |
|   <p>In version 1.3, certain data items were aligned to 32-bit boundaries. In
 | |
|   version 1.4, alignment of data was done away with completely. The need for
 | |
|   alignment has gone away and the only thing it adds is bytecode file size
 | |
|   overhead. In most cases this overhead was small. However, in functions with
 | |
|   large numbers of format 0 instructions (GEPs and PHIs with lots of parameters)
 | |
|   or regular instructions with large valued operands (e.g. because there's just
 | |
|   a lot of instructions in the function) the overhead can be extreme. In one
 | |
|   test case, the overhead was 44,000 bytes (34% of the total file size).
 | |
|   Consequently in release 1.4, the decision was made to eliminate alignment
 | |
|   altogether.</p>
 | |
|   <p>In version 1.3 format, the following bytecode constructs were aligned (i.e.
 | |
|   they were followed by one to three bytes of padding):</p>
 | |
|   <ul>
 | |
|     <li>All blocks.</li>
 | |
|     <li>Instructions using the long format (format 0).</li>
 | |
|     <li>All call instructions that called a var args function.</li>
 | |
|     <li>The target triple (a string field at the end of the module block).</li>
 | |
|     <li>The version field (immediately following the signature).</li>
 | |
|   </ul>
 | |
|   <p>None of these constructs are aligned in version 1.4</p>
 | |
| </div>
 | |
| -->
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="vers12">Version 1.2 Differences
 | |
| From 1.3</a></div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| 
 | |
| <div class="doc_subsubsection">Type Derives From Value</div>
 | |
| <div class="doc_text">
 | |
| <p>In version 1.2, the Type class in the LLVM IR derives from the Value
 | |
| class. This is not the case in version 1.3. Consequently, in version
 | |
| 1.2 the notion of a "Type Type" was used to write out values that were
 | |
| Types. The types always occuped plane 12 (corresponding to the
 | |
| TypeTyID) of any type planed set of values. In 1.3 this representation
 | |
| is not convenient because the TypeTyID (12) is not present and its
 | |
| value is now used for LabelTyID. Consequently, the data structures
 | |
| written that involve types do so by writing all the types first and
 | |
| then each of the value planes according to those types. In version 1.2,
 | |
| the types would have been written intermingled with the values.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Restricted getelementptr Types</div>
 | |
| <div class="doc_text">
 | |
| <p>In version 1.2, the getelementptr instruction required a ubyte type
 | |
| index for accessing a structure field and a long type index for
 | |
| accessing an array element. Consequently, it was only possible to
 | |
| access structures of 255 or fewer elements. Starting in version 1.3,
 | |
| this restriction was lifted. Structures must now be indexed with uint
 | |
| constants. Arrays may now be indexed with int, uint, long, or ulong
 | |
| typed values. The consequence of this was that the bytecode format had
 | |
| to change in order to accommodate the larger range of structure indices.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Short Block Headers</div>
 | |
| <div class="doc_text">
 | |
| <p>In version 1.2, block headers were always 8 bytes being comprised of
 | |
| both an unsigned integer type and an unsigned integer size. For very
 | |
| small modules, these block headers turn out to be a large fraction of
 | |
| the total bytecode file size. In an attempt to make these small files
 | |
| smaller, the type and size information was encoded into a single
 | |
| unsigned integer (4 bytes) comprised of 5 bits for the block type
 | |
| (maximum 31 block types) and 27 bits for the block size (max
 | |
| ~134MBytes). These limits seemed sufficient for any blocks or sizes
 | |
| forseen in the future. Note that the module block, which encloses all
 | |
| the other blocks is still written as 8 bytes since bytecode files
 | |
| larger than 134MBytes might be possible.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Dependent Libraries and Target Triples</div>
 | |
| <div class="doc_text">
 | |
| <p>In version 1.2, the bytecode format does not store module's target
 | |
| triple or dependent. These fields have been added to the end of the <a
 | |
|  href="#globalinfo">module global info block</a>. The purpose of these
 | |
| fields is to allow a front end compiler to specifiy that the generated
 | |
| module is specific to a particular target triple (operating
 | |
| system/manufacturer/processor) which makes it non-portable; and to
 | |
| allow front end compilers to specify the list of libraries that the
 | |
| module depends on for successful linking.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Types Restricted to 24-bits</div>
 | |
| <div class="doc_text">
 | |
| <p>In version 1.2, type slot identifiers were written as 32-bit VBR
 | |
| quantities. In 1.3 this has been reduced to 24-bits in order to ensure
 | |
| that it is not possible to overflow the type field of a global variable
 | |
| definition. 24-bits for type slot numbers is deemed sufficient for any
 | |
| practical use of LLVM.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="vers11">Version 1.1 Differences
 | |
| From 1.2 </a></div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Explicit Primitive Zeros</div>
 | |
| <div class="doc_text">
 | |
| <p>In version 1.1, the zero value for primitives was explicitly encoded
 | |
| into the bytecode format. Since these zero values are constant values
 | |
| in the LLVM IR and never change, there is no reason to explicitly
 | |
| encode them. This explicit encoding was removed in version 1.2.</p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">Inconsistent Module Global Info</div>
 | |
| <div class="doc_text">
 | |
| <p>In version 1.1, the Module Global Info block was not aligned causing
 | |
| the next block to be read in on an unaligned boundary. This problem was
 | |
| corrected in version 1.2.<br>
 | |
| <br>
 | |
| </p>
 | |
| </div>
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsection"><a name="vers10">Version 1.0 Differences
 | |
| From 1.1</a></div>
 | |
| <div class="doc_text">
 | |
| <p>None. Version 1.0 and 1.1 bytecode formats are identical.</p>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| <hr>
 | |
| <address> <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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|  src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
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| <a href="mailto:rspencer@x10sys.com">Reid Spencer</a> and <a
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|  href="mailto:sabre@nondot.org">Chris Lattner</a><br>
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| <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br>
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| Last modified: $Date$
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| </address>
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| </body>
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| </html>
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