forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			343 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			343 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
| //== BasicConstraintManager.cpp - Manage basic constraints.------*- C++ -*--==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This file defines BasicConstraintManager, a class that tracks simple 
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| //  equality and inequality constraints on symbolic values of GRState.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "SimpleConstraintManager.h"
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| #include "clang/Analysis/PathSensitive/GRState.h"
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| #include "clang/Analysis/PathSensitive/GRStateTrait.h"
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| #include "clang/Analysis/PathSensitive/GRTransferFuncs.h"
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| #include "llvm/Support/Compiler.h"
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| #include "llvm/Support/raw_ostream.h"
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| 
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| using namespace clang;
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| 
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| 
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| namespace { class VISIBILITY_HIDDEN ConstNotEq {}; }
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| namespace { class VISIBILITY_HIDDEN ConstEq {}; }
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| 
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| typedef llvm::ImmutableMap<SymbolRef,GRState::IntSetTy> ConstNotEqTy;
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| typedef llvm::ImmutableMap<SymbolRef,const llvm::APSInt*> ConstEqTy;
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|   
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| static int ConstEqIndex = 0;
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| static int ConstNotEqIndex = 0;
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| 
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| namespace clang {
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| template<>
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| struct GRStateTrait<ConstNotEq> : public GRStatePartialTrait<ConstNotEqTy> {
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|   static inline void* GDMIndex() { return &ConstNotEqIndex; }  
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| };
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| 
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| template<>
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| struct GRStateTrait<ConstEq> : public GRStatePartialTrait<ConstEqTy> {
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|   static inline void* GDMIndex() { return &ConstEqIndex; }  
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| };
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| }  
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|   
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| namespace {
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| // BasicConstraintManager only tracks equality and inequality constraints of
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| // constants and integer variables.
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| class VISIBILITY_HIDDEN BasicConstraintManager
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|   : public SimpleConstraintManager {
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|   GRState::IntSetTy::Factory ISetFactory;
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| public:
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|   BasicConstraintManager(GRStateManager& statemgr) 
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|     : SimpleConstraintManager(statemgr), ISetFactory(statemgr.getAllocator()) {}
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| 
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|   const GRState* AssumeSymNE(const GRState* St, SymbolRef sym,
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|                              const llvm::APSInt& V, bool& isFeasible);
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| 
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|   const GRState* AssumeSymEQ(const GRState* St, SymbolRef sym,
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|                                 const llvm::APSInt& V, bool& isFeasible);
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| 
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|   const GRState* AssumeSymLT(const GRState* St, SymbolRef sym,
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|                                     const llvm::APSInt& V, bool& isFeasible);
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| 
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|   const GRState* AssumeSymGT(const GRState* St, SymbolRef sym,
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|                              const llvm::APSInt& V, bool& isFeasible);
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| 
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|   const GRState* AssumeSymGE(const GRState* St, SymbolRef sym,
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|                              const llvm::APSInt& V, bool& isFeasible);
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| 
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|   const GRState* AssumeSymLE(const GRState* St, SymbolRef sym,
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|                              const llvm::APSInt& V, bool& isFeasible);
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| 
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|   const GRState* AddEQ(const GRState* St, SymbolRef sym, const llvm::APSInt& V);
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| 
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|   const GRState* AddNE(const GRState* St, SymbolRef sym, const llvm::APSInt& V);
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| 
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|   const llvm::APSInt* getSymVal(const GRState* St, SymbolRef sym) const;
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|   bool isNotEqual(const GRState* St, SymbolRef sym, const llvm::APSInt& V)
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|       const;
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|   bool isEqual(const GRState* St, SymbolRef sym, const llvm::APSInt& V)
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|       const;
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| 
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|   const GRState* RemoveDeadBindings(const GRState* St, SymbolReaper& SymReaper);
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| 
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|   void print(const GRState* St, std::ostream& Out, 
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|              const char* nl, const char *sep);
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| };
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| 
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| } // end anonymous namespace
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| 
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| ConstraintManager* clang::CreateBasicConstraintManager(GRStateManager& StateMgr)
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| {
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|   return new BasicConstraintManager(StateMgr);
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| }
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| 
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| const GRState*
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| BasicConstraintManager::AssumeSymNE(const GRState* St, SymbolRef sym,
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|                                     const llvm::APSInt& V, bool& isFeasible) {
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|   // First, determine if sym == X, where X != V.
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|   if (const llvm::APSInt* X = getSymVal(St, sym)) {
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|     isFeasible = (*X != V);
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|     return St;
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|   }
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| 
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|   // Second, determine if sym != V.
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|   if (isNotEqual(St, sym, V)) {
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|     isFeasible = true;
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|     return St;
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|   }
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| 
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|   // If we reach here, sym is not a constant and we don't know if it is != V.
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|   // Make that assumption.
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|   isFeasible = true;
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|   return AddNE(St, sym, V);
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| }
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| 
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| const GRState*
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| BasicConstraintManager::AssumeSymEQ(const GRState* St, SymbolRef sym,
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|                                     const llvm::APSInt& V, bool& isFeasible) {
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|   // First, determine if sym == X, where X != V.
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|   if (const llvm::APSInt* X = getSymVal(St, sym)) {
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|     isFeasible = *X == V;
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|     return St;
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|   }
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| 
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|   // Second, determine if sym != V.
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|   if (isNotEqual(St, sym, V)) {
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|     isFeasible = false;
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|     return St;
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|   }
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| 
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|   // If we reach here, sym is not a constant and we don't know if it is == V.
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|   // Make that assumption.
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| 
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|   isFeasible = true;
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|   return AddEQ(St, sym, V);
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| }
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| 
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| // These logic will be handled in another ConstraintManager.
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| const GRState*
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| BasicConstraintManager::AssumeSymLT(const GRState* St, SymbolRef sym,
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|                                     const llvm::APSInt& V, bool& isFeasible) {
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|   
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|   // Is 'V' the smallest possible value?
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|   if (V == llvm::APSInt::getMinValue(V.getBitWidth(), V.isUnsigned())) {
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|     // sym cannot be any value less than 'V'.  This path is infeasible.
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|     isFeasible = false;
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|     return St;
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|   }
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| 
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|   // FIXME: For now have assuming x < y be the same as assuming sym != V;
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|   return AssumeSymNE(St, sym, V, isFeasible);
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| }
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| 
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| const GRState*
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| BasicConstraintManager::AssumeSymGT(const GRState* St, SymbolRef sym,
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|                                     const llvm::APSInt& V, bool& isFeasible) {
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| 
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|   // Is 'V' the largest possible value?
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|   if (V == llvm::APSInt::getMaxValue(V.getBitWidth(), V.isUnsigned())) {
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|     // sym cannot be any value greater than 'V'.  This path is infeasible.
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|     isFeasible = false;
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|     return St;
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|   }
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| 
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|   // FIXME: For now have assuming x > y be the same as assuming sym != V;
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|   return AssumeSymNE(St, sym, V, isFeasible);
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| }
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| 
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| const GRState*
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| BasicConstraintManager::AssumeSymGE(const GRState* St, SymbolRef sym,
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|                                     const llvm::APSInt& V, bool& isFeasible) {
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| 
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|   // Reject a path if the value of sym is a constant X and !(X >= V).
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|   if (const llvm::APSInt* X = getSymVal(St, sym)) {
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|     isFeasible = *X >= V;
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|     return St;
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|   }
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|   
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|   // Sym is not a constant, but it is worth looking to see if V is the
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|   // maximum integer value.
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|   if (V == llvm::APSInt::getMaxValue(V.getBitWidth(), V.isUnsigned())) {
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|     // If we know that sym != V, then this condition is infeasible since
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|     // there is no other value greater than V.    
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|     isFeasible = !isNotEqual(St, sym, V);
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|     
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|     // If the path is still feasible then as a consequence we know that
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|     // 'sym == V' because we cannot have 'sym > V' (no larger values).
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|     // Add this constraint.
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|     if (isFeasible)
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|       return AddEQ(St, sym, V);
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|   }
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|   else
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|     isFeasible = true;
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| 
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|   return St;
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| }
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| 
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| const GRState*
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| BasicConstraintManager::AssumeSymLE(const GRState* St, SymbolRef sym,
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|                                     const llvm::APSInt& V, bool& isFeasible) {
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| 
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|   // Reject a path if the value of sym is a constant X and !(X <= V).
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|   if (const llvm::APSInt* X = getSymVal(St, sym)) {
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|     isFeasible = *X <= V;
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|     return St;
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|   }
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|   
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|   // Sym is not a constant, but it is worth looking to see if V is the
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|   // minimum integer value.
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|   if (V == llvm::APSInt::getMinValue(V.getBitWidth(), V.isUnsigned())) {
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|     // If we know that sym != V, then this condition is infeasible since
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|     // there is no other value less than V.    
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|     isFeasible = !isNotEqual(St, sym, V);
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|     
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|     // If the path is still feasible then as a consequence we know that
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|     // 'sym == V' because we cannot have 'sym < V' (no smaller values).
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|     // Add this constraint.
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|     if (isFeasible)
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|       return AddEQ(St, sym, V);
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|   }
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|   else
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|     isFeasible = true;
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|     
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|   return St;
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| }
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| 
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| const GRState* BasicConstraintManager::AddEQ(const GRState* St, SymbolRef sym,
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|                                              const llvm::APSInt& V) {
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|   // Create a new state with the old binding replaced.
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|   GRStateRef state(St, StateMgr);
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|   return state.set<ConstEq>(sym, &V);
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| }
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| 
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| const GRState* BasicConstraintManager::AddNE(const GRState* St, SymbolRef sym,
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|                                              const llvm::APSInt& V) {
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| 
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|   GRStateRef state(St, StateMgr);
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| 
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|   // First, retrieve the NE-set associated with the given symbol.
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|   ConstNotEqTy::data_type* T = state.get<ConstNotEq>(sym);
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|   GRState::IntSetTy S = T ? *T : ISetFactory.GetEmptySet();
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| 
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|   
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|   // Now add V to the NE set.
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|   S = ISetFactory.Add(S, &V);
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|   
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|   // Create a new state with the old binding replaced.
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|   return state.set<ConstNotEq>(sym, S);
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| }
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| 
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| const llvm::APSInt* BasicConstraintManager::getSymVal(const GRState* St,
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|                                                       SymbolRef sym) const {
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|   const ConstEqTy::data_type* T = St->get<ConstEq>(sym);
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|   return T ? *T : NULL;
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| }
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| 
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| bool BasicConstraintManager::isNotEqual(const GRState* St, SymbolRef sym, 
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|                                         const llvm::APSInt& V) const {
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| 
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|   // Retrieve the NE-set associated with the given symbol.
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|   const ConstNotEqTy::data_type* T = St->get<ConstNotEq>(sym);
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| 
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|   // See if V is present in the NE-set.
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|   return T ? T->contains(&V) : false;
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| }
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| 
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| bool BasicConstraintManager::isEqual(const GRState* St, SymbolRef sym,
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|                                      const llvm::APSInt& V) const {
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|   // Retrieve the EQ-set associated with the given symbol.
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|   const ConstEqTy::data_type* T = St->get<ConstEq>(sym);
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|   // See if V is present in the EQ-set.
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|   return T ? **T == V : false;
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| }
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| 
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| /// Scan all symbols referenced by the constraints. If the symbol is not alive
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| /// as marked in LSymbols, mark it as dead in DSymbols.
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| const GRState*
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| BasicConstraintManager::RemoveDeadBindings(const GRState* St,
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|                                            SymbolReaper& SymReaper) {
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| 
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|   GRStateRef state(St, StateMgr);
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|   ConstEqTy CE = state.get<ConstEq>();
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|   ConstEqTy::Factory& CEFactory = state.get_context<ConstEq>();
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| 
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|   for (ConstEqTy::iterator I = CE.begin(), E = CE.end(); I!=E; ++I) {
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|     SymbolRef sym = I.getKey();
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|     if (SymReaper.maybeDead(sym)) CE = CEFactory.Remove(CE, sym);
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|   }
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|   state = state.set<ConstEq>(CE);
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| 
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|   ConstNotEqTy CNE = state.get<ConstNotEq>();
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|   ConstNotEqTy::Factory& CNEFactory = state.get_context<ConstNotEq>();
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| 
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|   for (ConstNotEqTy::iterator I = CNE.begin(), E = CNE.end(); I != E; ++I) {
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|     SymbolRef sym = I.getKey();    
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|     if (SymReaper.maybeDead(sym)) CNE = CNEFactory.Remove(CNE, sym);
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|   }
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|   
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|   return state.set<ConstNotEq>(CNE);
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| }
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| 
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| void BasicConstraintManager::print(const GRState* St, std::ostream& Out, 
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|                                    const char* nl, const char *sep) {
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|   // Print equality constraints.
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| 
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|   ConstEqTy CE = St->get<ConstEq>();
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| 
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|   if (!CE.isEmpty()) {
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|     Out << nl << sep << "'==' constraints:";
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| 
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|     for (ConstEqTy::iterator I = CE.begin(), E = CE.end(); I!=E; ++I) {
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|       Out << nl << " $" << I.getKey();
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|       llvm::raw_os_ostream OS(Out);
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|       OS << " : "   << *I.getData();
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|     }
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|   }
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| 
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|   // Print != constraints.
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|   
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|   ConstNotEqTy CNE = St->get<ConstNotEq>();
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|   
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|   if (!CNE.isEmpty()) {
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|     Out << nl << sep << "'!=' constraints:";
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|   
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|     for (ConstNotEqTy::iterator I = CNE.begin(), EI = CNE.end(); I!=EI; ++I) {
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|       Out << nl << " $" << I.getKey() << " : ";
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|       bool isFirst = true;
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|     
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|       GRState::IntSetTy::iterator J = I.getData().begin(), 
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|                                   EJ = I.getData().end();      
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|       
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|       for ( ; J != EJ; ++J) {        
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|         if (isFirst) isFirst = false;
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|         else Out << ", ";
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|       
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|         Out << (*J)->getSExtValue(); // Hack: should print to raw_ostream.
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|       }
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|     }
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|   }
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| }
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