forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			577 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			577 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
| //==- GRCoreEngine.cpp - Path-Sensitive Dataflow Engine ------------*- C++ -*-//
 | |
| //             
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| //  This file defines a generic engine for intraprocedural, path-sensitive,
 | |
| //  dataflow analysis via graph reachability engine.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "clang/Analysis/PathSensitive/GRCoreEngine.h"
 | |
| #include "clang/AST/Expr.h"
 | |
| #include "llvm/Support/Compiler.h"
 | |
| #include "llvm/Support/Casting.h"
 | |
| #include "llvm/ADT/DenseMap.h"
 | |
| #include <vector>
 | |
| #include <queue>
 | |
| 
 | |
| using llvm::cast;
 | |
| using llvm::isa;
 | |
| using namespace clang;
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // Worklist classes for exploration of reachable states.
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| namespace {
 | |
|   class VISIBILITY_HIDDEN DFS : public GRWorkList {
 | |
|   llvm::SmallVector<GRWorkListUnit,20> Stack;
 | |
| public:
 | |
|   virtual bool hasWork() const {
 | |
|     return !Stack.empty();
 | |
|   }
 | |
| 
 | |
|   virtual void Enqueue(const GRWorkListUnit& U) {
 | |
|     Stack.push_back(U);
 | |
|   }
 | |
| 
 | |
|   virtual GRWorkListUnit Dequeue() {
 | |
|     assert (!Stack.empty());
 | |
|     const GRWorkListUnit& U = Stack.back();
 | |
|     Stack.pop_back(); // This technically "invalidates" U, but we are fine.
 | |
|     return U;
 | |
|   }
 | |
| };
 | |
|   
 | |
| class VISIBILITY_HIDDEN BFS : public GRWorkList {
 | |
|   std::queue<GRWorkListUnit> Queue;
 | |
| public:
 | |
|   virtual bool hasWork() const {
 | |
|     return !Queue.empty();
 | |
|   }
 | |
|   
 | |
|   virtual void Enqueue(const GRWorkListUnit& U) {
 | |
|     Queue.push(U);
 | |
|   }
 | |
|   
 | |
|   virtual GRWorkListUnit Dequeue() {
 | |
|     // Don't use const reference.  The subsequent pop_back() might make it
 | |
|     // unsafe.
 | |
|     GRWorkListUnit U = Queue.front(); 
 | |
|     Queue.pop();
 | |
|     return U;
 | |
|   }
 | |
| };
 | |
|   
 | |
| } // end anonymous namespace
 | |
| 
 | |
| // Place the dstor for GRWorkList here because it contains virtual member
 | |
| // functions, and we the code for the dstor generated in one compilation unit.
 | |
| GRWorkList::~GRWorkList() {}
 | |
| 
 | |
| GRWorkList *GRWorkList::MakeDFS() { return new DFS(); }
 | |
| GRWorkList *GRWorkList::MakeBFS() { return new BFS(); }
 | |
| 
 | |
| namespace {
 | |
|   class VISIBILITY_HIDDEN BFSBlockDFSContents : public GRWorkList {
 | |
|     std::queue<GRWorkListUnit> Queue;
 | |
|     llvm::SmallVector<GRWorkListUnit,20> Stack;
 | |
|   public:
 | |
|     virtual bool hasWork() const {
 | |
|       return !Queue.empty() || !Stack.empty();
 | |
|     }
 | |
|     
 | |
|     virtual void Enqueue(const GRWorkListUnit& U) {
 | |
|       if (isa<BlockEntrance>(U.getNode()->getLocation()))
 | |
|         Queue.push(U);
 | |
|       else
 | |
|         Stack.push_back(U);
 | |
|     }
 | |
|     
 | |
|     virtual GRWorkListUnit Dequeue() {
 | |
|       // Process all basic blocks to completion.
 | |
|       if (!Stack.empty()) {
 | |
|         const GRWorkListUnit& U = Stack.back();
 | |
|         Stack.pop_back(); // This technically "invalidates" U, but we are fine.
 | |
|         return U;
 | |
|       }
 | |
|       
 | |
|       assert(!Queue.empty());
 | |
|       // Don't use const reference.  The subsequent pop_back() might make it
 | |
|       // unsafe.
 | |
|       GRWorkListUnit U = Queue.front(); 
 | |
|       Queue.pop();
 | |
|       return U;      
 | |
|     }
 | |
|   };
 | |
| } // end anonymous namespace
 | |
| 
 | |
| GRWorkList* GRWorkList::MakeBFSBlockDFSContents() {
 | |
|   return new BFSBlockDFSContents();
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // Core analysis engine.
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// ExecuteWorkList - Run the worklist algorithm for a maximum number of steps.
 | |
| bool GRCoreEngineImpl::ExecuteWorkList(unsigned Steps) {
 | |
|   
 | |
|   if (G->num_roots() == 0) { // Initialize the analysis by constructing
 | |
|     // the root if none exists.
 | |
|     
 | |
|     CFGBlock* Entry = &getCFG().getEntry();
 | |
|     
 | |
|     assert (Entry->empty() && 
 | |
|             "Entry block must be empty.");
 | |
|     
 | |
|     assert (Entry->succ_size() == 1 &&
 | |
|             "Entry block must have 1 successor.");
 | |
|     
 | |
|     // Get the solitary successor.
 | |
|     CFGBlock* Succ = *(Entry->succ_begin());   
 | |
|     
 | |
|     // Construct an edge representing the
 | |
|     // starting location in the function.
 | |
|     BlockEdge StartLoc(Entry, Succ);
 | |
|     
 | |
|     // Set the current block counter to being empty.
 | |
|     WList->setBlockCounter(BCounterFactory.GetEmptyCounter());
 | |
|     
 | |
|     // Generate the root.
 | |
|     GenerateNode(StartLoc, getInitialState(), 0);
 | |
|   }
 | |
|   
 | |
|   while (Steps && WList->hasWork()) {
 | |
|     --Steps;
 | |
|     const GRWorkListUnit& WU = WList->Dequeue();
 | |
|     
 | |
|     // Set the current block counter.
 | |
|     WList->setBlockCounter(WU.getBlockCounter());
 | |
| 
 | |
|     // Retrieve the node.
 | |
|     ExplodedNodeImpl* Node = WU.getNode();
 | |
|     
 | |
|     // Dispatch on the location type.
 | |
|     switch (Node->getLocation().getKind()) {
 | |
|       case ProgramPoint::BlockEdgeKind:
 | |
|         HandleBlockEdge(cast<BlockEdge>(Node->getLocation()), Node);
 | |
|         break;
 | |
|         
 | |
|       case ProgramPoint::BlockEntranceKind:
 | |
|         HandleBlockEntrance(cast<BlockEntrance>(Node->getLocation()), Node);
 | |
|         break;
 | |
|         
 | |
|       case ProgramPoint::BlockExitKind:
 | |
|         assert (false && "BlockExit location never occur in forward analysis.");
 | |
|         break;
 | |
| 
 | |
|       default:
 | |
|         assert(isa<PostStmt>(Node->getLocation()));
 | |
|         HandlePostStmt(cast<PostStmt>(Node->getLocation()), WU.getBlock(),
 | |
|                        WU.getIndex(), Node);
 | |
|         break;        
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   return WList->hasWork();
 | |
| }
 | |
| 
 | |
| void GRCoreEngineImpl::HandleBlockEdge(const BlockEdge& L,
 | |
|                                        ExplodedNodeImpl* Pred) {
 | |
|   
 | |
|   CFGBlock* Blk = L.getDst();
 | |
|   
 | |
|   // Check if we are entering the EXIT block. 
 | |
|   if (Blk == &getCFG().getExit()) {
 | |
|     
 | |
|     assert (getCFG().getExit().size() == 0 
 | |
|             && "EXIT block cannot contain Stmts.");
 | |
| 
 | |
|     // Process the final state transition.
 | |
|     GREndPathNodeBuilderImpl Builder(Blk, Pred, this);
 | |
|     ProcessEndPath(Builder);
 | |
| 
 | |
|     // This path is done. Don't enqueue any more nodes.
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // FIXME: Should we allow ProcessBlockEntrance to also manipulate state?
 | |
|   
 | |
|   if (ProcessBlockEntrance(Blk, Pred->State, WList->getBlockCounter()))
 | |
|     GenerateNode(BlockEntrance(Blk), Pred->State, Pred);
 | |
| }
 | |
| 
 | |
| void GRCoreEngineImpl::HandleBlockEntrance(const BlockEntrance& L,
 | |
|                                            ExplodedNodeImpl* Pred) {
 | |
|   
 | |
|   // Increment the block counter.
 | |
|   GRBlockCounter Counter = WList->getBlockCounter();
 | |
|   Counter = BCounterFactory.IncrementCount(Counter, L.getBlock()->getBlockID());
 | |
|   WList->setBlockCounter(Counter);
 | |
|   
 | |
|   // Process the entrance of the block.  
 | |
|   if (Stmt* S = L.getFirstStmt()) {
 | |
|     GRStmtNodeBuilderImpl Builder(L.getBlock(), 0, Pred, this);
 | |
|     ProcessStmt(S, Builder);
 | |
|   }
 | |
|   else 
 | |
|     HandleBlockExit(L.getBlock(), Pred);
 | |
| }
 | |
| 
 | |
| GRCoreEngineImpl::~GRCoreEngineImpl() {
 | |
|   delete WList;
 | |
| }
 | |
| 
 | |
| void GRCoreEngineImpl::HandleBlockExit(CFGBlock * B, ExplodedNodeImpl* Pred) {
 | |
|   
 | |
|   if (Stmt* Term = B->getTerminator()) {
 | |
|     switch (Term->getStmtClass()) {
 | |
|       default:
 | |
|         assert(false && "Analysis for this terminator not implemented.");
 | |
|         break;
 | |
|                 
 | |
|       case Stmt::BinaryOperatorClass: // '&&' and '||'
 | |
|         HandleBranch(cast<BinaryOperator>(Term)->getLHS(), Term, B, Pred);
 | |
|         return;
 | |
|         
 | |
|       case Stmt::ConditionalOperatorClass:
 | |
|         HandleBranch(cast<ConditionalOperator>(Term)->getCond(), Term, B, Pred);
 | |
|         return;
 | |
|         
 | |
|         // FIXME: Use constant-folding in CFG construction to simplify this
 | |
|         // case.
 | |
|         
 | |
|       case Stmt::ChooseExprClass:
 | |
|         HandleBranch(cast<ChooseExpr>(Term)->getCond(), Term, B, Pred);
 | |
|         return;
 | |
|         
 | |
|       case Stmt::DoStmtClass:
 | |
|         HandleBranch(cast<DoStmt>(Term)->getCond(), Term, B, Pred);
 | |
|         return;
 | |
|         
 | |
|       case Stmt::ForStmtClass:
 | |
|         HandleBranch(cast<ForStmt>(Term)->getCond(), Term, B, Pred);
 | |
|         return;
 | |
|       
 | |
|       case Stmt::ContinueStmtClass:
 | |
|       case Stmt::BreakStmtClass:
 | |
|       case Stmt::GotoStmtClass:        
 | |
|         break;
 | |
|         
 | |
|       case Stmt::IfStmtClass:
 | |
|         HandleBranch(cast<IfStmt>(Term)->getCond(), Term, B, Pred);
 | |
|         return;
 | |
|                
 | |
|       case Stmt::IndirectGotoStmtClass: {
 | |
|         // Only 1 successor: the indirect goto dispatch block.
 | |
|         assert (B->succ_size() == 1);
 | |
|         
 | |
|         GRIndirectGotoNodeBuilderImpl
 | |
|            builder(Pred, B, cast<IndirectGotoStmt>(Term)->getTarget(),
 | |
|                    *(B->succ_begin()), this);
 | |
|         
 | |
|         ProcessIndirectGoto(builder);
 | |
|         return;
 | |
|       }
 | |
|         
 | |
|       case Stmt::ObjCForCollectionStmtClass: {
 | |
|         // In the case of ObjCForCollectionStmt, it appears twice in a CFG:
 | |
|         //
 | |
|         //  (1) inside a basic block, which represents the binding of the
 | |
|         //      'element' variable to a value.
 | |
|         //  (2) in a terminator, which represents the branch.
 | |
|         //
 | |
|         // For (1), subengines will bind a value (i.e., 0 or 1) indicating
 | |
|         // whether or not collection contains any more elements.  We cannot
 | |
|         // just test to see if the element is nil because a container can
 | |
|         // contain nil elements.
 | |
|         HandleBranch(Term, Term, B, Pred);
 | |
|         return;
 | |
|       }
 | |
|         
 | |
|       case Stmt::SwitchStmtClass: {
 | |
|         GRSwitchNodeBuilderImpl builder(Pred, B,
 | |
|                                         cast<SwitchStmt>(Term)->getCond(),
 | |
|                                         this);
 | |
|         
 | |
|         ProcessSwitch(builder);
 | |
|         return;
 | |
|       }
 | |
|         
 | |
|       case Stmt::WhileStmtClass:
 | |
|         HandleBranch(cast<WhileStmt>(Term)->getCond(), Term, B, Pred);
 | |
|         return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   assert (B->succ_size() == 1 &&
 | |
|           "Blocks with no terminator should have at most 1 successor.");
 | |
|     
 | |
|   GenerateNode(BlockEdge(B, *(B->succ_begin())), Pred->State, Pred);
 | |
| }
 | |
| 
 | |
| void GRCoreEngineImpl::HandleBranch(Stmt* Cond, Stmt* Term, CFGBlock * B,
 | |
|                                     ExplodedNodeImpl* Pred) {
 | |
|   assert (B->succ_size() == 2);
 | |
| 
 | |
|   GRBranchNodeBuilderImpl Builder(B, *(B->succ_begin()), *(B->succ_begin()+1),
 | |
|                                   Pred, this);
 | |
|   
 | |
|   ProcessBranch(Cond, Term, Builder);
 | |
| }
 | |
| 
 | |
| void GRCoreEngineImpl::HandlePostStmt(const PostStmt& L, CFGBlock* B,
 | |
|                                   unsigned StmtIdx, ExplodedNodeImpl* Pred) {
 | |
|   
 | |
|   assert (!B->empty());
 | |
| 
 | |
|   if (StmtIdx == B->size())
 | |
|     HandleBlockExit(B, Pred);
 | |
|   else {
 | |
|     GRStmtNodeBuilderImpl Builder(B, StmtIdx, Pred, this);
 | |
|     ProcessStmt((*B)[StmtIdx], Builder);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// GenerateNode - Utility method to generate nodes, hook up successors,
 | |
| ///  and add nodes to the worklist.
 | |
| void GRCoreEngineImpl::GenerateNode(const ProgramPoint& Loc, const void* State,
 | |
|                                     ExplodedNodeImpl* Pred) {
 | |
|   
 | |
|   bool IsNew;
 | |
|   ExplodedNodeImpl* Node = G->getNodeImpl(Loc, State, &IsNew);
 | |
|   
 | |
|   if (Pred) 
 | |
|     Node->addPredecessor(Pred);  // Link 'Node' with its predecessor.
 | |
|   else {
 | |
|     assert (IsNew);
 | |
|     G->addRoot(Node);  // 'Node' has no predecessor.  Make it a root.
 | |
|   }
 | |
|   
 | |
|   // Only add 'Node' to the worklist if it was freshly generated.
 | |
|   if (IsNew) WList->Enqueue(Node);
 | |
| }
 | |
| 
 | |
| GRStmtNodeBuilderImpl::GRStmtNodeBuilderImpl(CFGBlock* b, unsigned idx,
 | |
|                                      ExplodedNodeImpl* N, GRCoreEngineImpl* e)
 | |
|   : Eng(*e), B(*b), Idx(idx), Pred(N), LastNode(N) {
 | |
|   Deferred.insert(N);
 | |
| }
 | |
| 
 | |
| GRStmtNodeBuilderImpl::~GRStmtNodeBuilderImpl() {
 | |
|   for (DeferredTy::iterator I=Deferred.begin(), E=Deferred.end(); I!=E; ++I)
 | |
|     if (!(*I)->isSink())
 | |
|       GenerateAutoTransition(*I);
 | |
| }
 | |
| 
 | |
| void GRStmtNodeBuilderImpl::GenerateAutoTransition(ExplodedNodeImpl* N) {
 | |
|   assert (!N->isSink());
 | |
|   
 | |
|   PostStmt Loc(getStmt());
 | |
|   
 | |
|   if (Loc == N->getLocation()) {
 | |
|     // Note: 'N' should be a fresh node because otherwise it shouldn't be
 | |
|     // a member of Deferred.
 | |
|     Eng.WList->Enqueue(N, B, Idx+1);
 | |
|     return;
 | |
|   }
 | |
|   
 | |
|   bool IsNew;
 | |
|   ExplodedNodeImpl* Succ = Eng.G->getNodeImpl(Loc, N->State, &IsNew);
 | |
|   Succ->addPredecessor(N);
 | |
| 
 | |
|   if (IsNew)
 | |
|     Eng.WList->Enqueue(Succ, B, Idx+1);
 | |
| }
 | |
| 
 | |
| static inline PostStmt GetPostLoc(Stmt* S, ProgramPoint::Kind K,
 | |
|                                   const void *tag) {
 | |
|   switch (K) {
 | |
|     default:
 | |
|       assert(false && "Invalid PostXXXKind.");
 | |
|       
 | |
|     case ProgramPoint::PostStmtKind:
 | |
|       return PostStmt(S, tag);
 | |
|       
 | |
|     case ProgramPoint::PostLoadKind:
 | |
|       return PostLoad(S, tag);
 | |
| 
 | |
|     case ProgramPoint::PostUndefLocationCheckFailedKind:
 | |
|       return PostUndefLocationCheckFailed(S, tag);
 | |
| 
 | |
|     case ProgramPoint::PostLocationChecksSucceedKind:
 | |
|       return PostLocationChecksSucceed(S, tag);
 | |
|       
 | |
|     case ProgramPoint::PostOutOfBoundsCheckFailedKind:
 | |
|       return PostOutOfBoundsCheckFailed(S, tag);
 | |
|       
 | |
|     case ProgramPoint::PostNullCheckFailedKind:
 | |
|       return PostNullCheckFailed(S, tag);
 | |
|       
 | |
|     case ProgramPoint::PostStoreKind:
 | |
|       return PostStore(S, tag);
 | |
|       
 | |
|     case ProgramPoint::PostLValueKind:
 | |
|       return PostLValue(S, tag);
 | |
|       
 | |
|     case ProgramPoint::PostPurgeDeadSymbolsKind:
 | |
|       return PostPurgeDeadSymbols(S, tag);
 | |
|   }
 | |
| }
 | |
| 
 | |
| ExplodedNodeImpl*
 | |
| GRStmtNodeBuilderImpl::generateNodeImpl(Stmt* S, const void* State,
 | |
|                                         ExplodedNodeImpl* Pred,
 | |
|                                         ProgramPoint::Kind K,
 | |
|                                         const void *tag) {
 | |
|   return generateNodeImpl(GetPostLoc(S, K, tag), State, Pred); 
 | |
| }
 | |
| 
 | |
| ExplodedNodeImpl*
 | |
| GRStmtNodeBuilderImpl::generateNodeImpl(PostStmt Loc, const void* State,
 | |
|                                         ExplodedNodeImpl* Pred) {
 | |
|   bool IsNew;
 | |
|   ExplodedNodeImpl* N = Eng.G->getNodeImpl(Loc, State, &IsNew);
 | |
|   N->addPredecessor(Pred);
 | |
|   Deferred.erase(Pred);
 | |
|   
 | |
|   if (IsNew) {
 | |
|     Deferred.insert(N);
 | |
|     LastNode = N;
 | |
|     return N;
 | |
|   }
 | |
|   
 | |
|   LastNode = NULL;
 | |
|   return NULL;  
 | |
| }
 | |
| 
 | |
| ExplodedNodeImpl* GRBranchNodeBuilderImpl::generateNodeImpl(const void* State,
 | |
|                                                             bool branch) {  
 | |
|   bool IsNew;
 | |
|   
 | |
|   ExplodedNodeImpl* Succ =
 | |
|     Eng.G->getNodeImpl(BlockEdge(Src, branch ? DstT : DstF), State, &IsNew);
 | |
|   
 | |
|   Succ->addPredecessor(Pred);
 | |
|   
 | |
|   if (branch) GeneratedTrue = true;
 | |
|   else GeneratedFalse = true;  
 | |
|   
 | |
|   if (IsNew) {
 | |
|     Deferred.push_back(Succ);
 | |
|     return Succ;
 | |
|   }
 | |
|   
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| GRBranchNodeBuilderImpl::~GRBranchNodeBuilderImpl() {
 | |
|   if (!GeneratedTrue) generateNodeImpl(Pred->State, true);
 | |
|   if (!GeneratedFalse) generateNodeImpl(Pred->State, false);
 | |
|   
 | |
|   for (DeferredTy::iterator I=Deferred.begin(), E=Deferred.end(); I!=E; ++I)
 | |
|     if (!(*I)->isSink()) Eng.WList->Enqueue(*I);
 | |
| }
 | |
| 
 | |
| 
 | |
| ExplodedNodeImpl*
 | |
| GRIndirectGotoNodeBuilderImpl::generateNodeImpl(const Iterator& I,
 | |
|                                                 const void* St,
 | |
|                                                 bool isSink) {
 | |
|   bool IsNew;
 | |
|   
 | |
|   ExplodedNodeImpl* Succ =
 | |
|     Eng.G->getNodeImpl(BlockEdge(Src, I.getBlock()), St, &IsNew);
 | |
|               
 | |
|   Succ->addPredecessor(Pred);
 | |
|   
 | |
|   if (IsNew) {
 | |
|     
 | |
|     if (isSink)
 | |
|       Succ->markAsSink();
 | |
|     else
 | |
|       Eng.WList->Enqueue(Succ);
 | |
|     
 | |
|     return Succ;
 | |
|   }
 | |
|                        
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| 
 | |
| ExplodedNodeImpl*
 | |
| GRSwitchNodeBuilderImpl::generateCaseStmtNodeImpl(const Iterator& I,
 | |
|                                                   const void* St) {
 | |
| 
 | |
|   bool IsNew;
 | |
|   
 | |
|   ExplodedNodeImpl* Succ = Eng.G->getNodeImpl(BlockEdge(Src, I.getBlock()),
 | |
|                                                 St, &IsNew);  
 | |
|   Succ->addPredecessor(Pred);
 | |
|   
 | |
|   if (IsNew) {
 | |
|     Eng.WList->Enqueue(Succ);
 | |
|     return Succ;
 | |
|   }
 | |
|   
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| 
 | |
| ExplodedNodeImpl*
 | |
| GRSwitchNodeBuilderImpl::generateDefaultCaseNodeImpl(const void* St,
 | |
|                                                      bool isSink) {
 | |
|   
 | |
|   // Get the block for the default case.
 | |
|   assert (Src->succ_rbegin() != Src->succ_rend());
 | |
|   CFGBlock* DefaultBlock = *Src->succ_rbegin();
 | |
|   
 | |
|   bool IsNew;
 | |
|   
 | |
|   ExplodedNodeImpl* Succ = Eng.G->getNodeImpl(BlockEdge(Src, DefaultBlock),
 | |
|                                                 St, &IsNew);  
 | |
|   Succ->addPredecessor(Pred);
 | |
|   
 | |
|   if (IsNew) {
 | |
|     if (isSink)
 | |
|       Succ->markAsSink();
 | |
|     else
 | |
|       Eng.WList->Enqueue(Succ);
 | |
|     
 | |
|     return Succ;
 | |
|   }
 | |
|   
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| GREndPathNodeBuilderImpl::~GREndPathNodeBuilderImpl() {
 | |
|   // Auto-generate an EOP node if one has not been generated.
 | |
|   if (!HasGeneratedNode) generateNodeImpl(Pred->State);
 | |
| }
 | |
| 
 | |
| ExplodedNodeImpl* GREndPathNodeBuilderImpl::generateNodeImpl(const void* State){
 | |
|   HasGeneratedNode = true;
 | |
|     
 | |
|   bool IsNew;
 | |
|   
 | |
|   ExplodedNodeImpl* Node =
 | |
|     Eng.G->getNodeImpl(BlockEntrance(&B), State, &IsNew);
 | |
|   
 | |
| 
 | |
|   Node->addPredecessor(Pred);
 | |
|   
 | |
|   if (IsNew) {
 | |
|     Node->markAsSink();
 | |
|     Eng.G->addEndOfPath(Node);
 | |
|     return Node;
 | |
|   }
 | |
|   
 | |
|   return NULL;
 | |
| }
 |