forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			278 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			278 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- WebAssemblyCFGSort.cpp - CFG Sorting ------------------------------===//
 | 
						|
//
 | 
						|
//                     The LLVM Compiler Infrastructure
 | 
						|
//
 | 
						|
// This file is distributed under the University of Illinois Open Source
 | 
						|
// License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
///
 | 
						|
/// \file
 | 
						|
/// \brief This file implements a CFG sorting pass.
 | 
						|
///
 | 
						|
/// This pass reorders the blocks in a function to put them into topological
 | 
						|
/// order, ignoring loop backedges, and without any loop being interrupted
 | 
						|
/// by a block not dominated by the loop header, with special care to keep the
 | 
						|
/// order as similar as possible to the original order.
 | 
						|
///
 | 
						|
////===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "WebAssembly.h"
 | 
						|
#include "MCTargetDesc/WebAssemblyMCTargetDesc.h"
 | 
						|
#include "WebAssemblySubtarget.h"
 | 
						|
#include "WebAssemblyUtilities.h"
 | 
						|
#include "llvm/ADT/PriorityQueue.h"
 | 
						|
#include "llvm/ADT/SetVector.h"
 | 
						|
#include "llvm/CodeGen/MachineDominators.h"
 | 
						|
#include "llvm/CodeGen/MachineFunction.h"
 | 
						|
#include "llvm/CodeGen/MachineLoopInfo.h"
 | 
						|
#include "llvm/CodeGen/MachineRegisterInfo.h"
 | 
						|
#include "llvm/CodeGen/Passes.h"
 | 
						|
#include "llvm/Support/Debug.h"
 | 
						|
#include "llvm/Support/raw_ostream.h"
 | 
						|
using namespace llvm;
 | 
						|
 | 
						|
#define DEBUG_TYPE "wasm-cfg-sort"
 | 
						|
 | 
						|
namespace {
 | 
						|
class WebAssemblyCFGSort final : public MachineFunctionPass {
 | 
						|
  StringRef getPassName() const override { return "WebAssembly CFG Sort"; }
 | 
						|
 | 
						|
  void getAnalysisUsage(AnalysisUsage &AU) const override {
 | 
						|
    AU.setPreservesCFG();
 | 
						|
    AU.addRequired<MachineDominatorTree>();
 | 
						|
    AU.addPreserved<MachineDominatorTree>();
 | 
						|
    AU.addRequired<MachineLoopInfo>();
 | 
						|
    AU.addPreserved<MachineLoopInfo>();
 | 
						|
    MachineFunctionPass::getAnalysisUsage(AU);
 | 
						|
  }
 | 
						|
 | 
						|
  bool runOnMachineFunction(MachineFunction &MF) override;
 | 
						|
 | 
						|
public:
 | 
						|
  static char ID; // Pass identification, replacement for typeid
 | 
						|
  WebAssemblyCFGSort() : MachineFunctionPass(ID) {}
 | 
						|
};
 | 
						|
} // end anonymous namespace
 | 
						|
 | 
						|
char WebAssemblyCFGSort::ID = 0;
 | 
						|
FunctionPass *llvm::createWebAssemblyCFGSort() {
 | 
						|
  return new WebAssemblyCFGSort();
 | 
						|
}
 | 
						|
 | 
						|
static void MaybeUpdateTerminator(MachineBasicBlock *MBB) {
 | 
						|
#ifndef NDEBUG
 | 
						|
  bool AnyBarrier = false;
 | 
						|
#endif
 | 
						|
  bool AllAnalyzable = true;
 | 
						|
  for (const MachineInstr &Term : MBB->terminators()) {
 | 
						|
#ifndef NDEBUG
 | 
						|
    AnyBarrier |= Term.isBarrier();
 | 
						|
#endif
 | 
						|
    AllAnalyzable &= Term.isBranch() && !Term.isIndirectBranch();
 | 
						|
  }
 | 
						|
  assert((AnyBarrier || AllAnalyzable) &&
 | 
						|
         "AnalyzeBranch needs to analyze any block with a fallthrough");
 | 
						|
  if (AllAnalyzable)
 | 
						|
    MBB->updateTerminator();
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
/// Sort blocks by their number.
 | 
						|
struct CompareBlockNumbers {
 | 
						|
  bool operator()(const MachineBasicBlock *A,
 | 
						|
                  const MachineBasicBlock *B) const {
 | 
						|
    return A->getNumber() > B->getNumber();
 | 
						|
  }
 | 
						|
};
 | 
						|
/// Sort blocks by their number in the opposite order..
 | 
						|
struct CompareBlockNumbersBackwards {
 | 
						|
  bool operator()(const MachineBasicBlock *A,
 | 
						|
                  const MachineBasicBlock *B) const {
 | 
						|
    return A->getNumber() < B->getNumber();
 | 
						|
  }
 | 
						|
};
 | 
						|
/// Bookkeeping for a loop to help ensure that we don't mix blocks not dominated
 | 
						|
/// by the loop header among the loop's blocks.
 | 
						|
struct Entry {
 | 
						|
  const MachineLoop *Loop;
 | 
						|
  unsigned NumBlocksLeft;
 | 
						|
 | 
						|
  /// List of blocks not dominated by Loop's header that are deferred until
 | 
						|
  /// after all of Loop's blocks have been seen.
 | 
						|
  std::vector<MachineBasicBlock *> Deferred;
 | 
						|
 | 
						|
  explicit Entry(const MachineLoop *L)
 | 
						|
      : Loop(L), NumBlocksLeft(L->getNumBlocks()) {}
 | 
						|
};
 | 
						|
} // end anonymous namespace
 | 
						|
 | 
						|
/// Sort the blocks, taking special care to make sure that loops are not
 | 
						|
/// interrupted by blocks not dominated by their header.
 | 
						|
/// TODO: There are many opportunities for improving the heuristics here.
 | 
						|
/// Explore them.
 | 
						|
static void SortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI,
 | 
						|
                       const MachineDominatorTree &MDT) {
 | 
						|
  // Prepare for a topological sort: Record the number of predecessors each
 | 
						|
  // block has, ignoring loop backedges.
 | 
						|
  MF.RenumberBlocks();
 | 
						|
  SmallVector<unsigned, 16> NumPredsLeft(MF.getNumBlockIDs(), 0);
 | 
						|
  for (MachineBasicBlock &MBB : MF) {
 | 
						|
    unsigned N = MBB.pred_size();
 | 
						|
    if (MachineLoop *L = MLI.getLoopFor(&MBB))
 | 
						|
      if (L->getHeader() == &MBB)
 | 
						|
        for (const MachineBasicBlock *Pred : MBB.predecessors())
 | 
						|
          if (L->contains(Pred))
 | 
						|
            --N;
 | 
						|
    NumPredsLeft[MBB.getNumber()] = N;
 | 
						|
  }
 | 
						|
 | 
						|
  // Topological sort the CFG, with additional constraints:
 | 
						|
  //  - Between a loop header and the last block in the loop, there can be
 | 
						|
  //    no blocks not dominated by the loop header.
 | 
						|
  //  - It's desirable to preserve the original block order when possible.
 | 
						|
  // We use two ready lists; Preferred and Ready. Preferred has recently
 | 
						|
  // processed sucessors, to help preserve block sequences from the original
 | 
						|
  // order. Ready has the remaining ready blocks.
 | 
						|
  PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
 | 
						|
                CompareBlockNumbers>
 | 
						|
      Preferred;
 | 
						|
  PriorityQueue<MachineBasicBlock *, std::vector<MachineBasicBlock *>,
 | 
						|
                CompareBlockNumbersBackwards>
 | 
						|
      Ready;
 | 
						|
  SmallVector<Entry, 4> Loops;
 | 
						|
  for (MachineBasicBlock *MBB = &MF.front();;) {
 | 
						|
    const MachineLoop *L = MLI.getLoopFor(MBB);
 | 
						|
    if (L) {
 | 
						|
      // If MBB is a loop header, add it to the active loop list. We can't put
 | 
						|
      // any blocks that it doesn't dominate until we see the end of the loop.
 | 
						|
      if (L->getHeader() == MBB)
 | 
						|
        Loops.push_back(Entry(L));
 | 
						|
      // For each active loop the block is in, decrement the count. If MBB is
 | 
						|
      // the last block in an active loop, take it off the list and pick up any
 | 
						|
      // blocks deferred because the header didn't dominate them.
 | 
						|
      for (Entry &E : Loops)
 | 
						|
        if (E.Loop->contains(MBB) && --E.NumBlocksLeft == 0)
 | 
						|
          for (auto DeferredBlock : E.Deferred)
 | 
						|
            Ready.push(DeferredBlock);
 | 
						|
      while (!Loops.empty() && Loops.back().NumBlocksLeft == 0)
 | 
						|
        Loops.pop_back();
 | 
						|
    }
 | 
						|
    // The main topological sort logic.
 | 
						|
    for (MachineBasicBlock *Succ : MBB->successors()) {
 | 
						|
      // Ignore backedges.
 | 
						|
      if (MachineLoop *SuccL = MLI.getLoopFor(Succ))
 | 
						|
        if (SuccL->getHeader() == Succ && SuccL->contains(MBB))
 | 
						|
          continue;
 | 
						|
      // Decrement the predecessor count. If it's now zero, it's ready.
 | 
						|
      if (--NumPredsLeft[Succ->getNumber()] == 0)
 | 
						|
        Preferred.push(Succ);
 | 
						|
    }
 | 
						|
    // Determine the block to follow MBB. First try to find a preferred block,
 | 
						|
    // to preserve the original block order when possible.
 | 
						|
    MachineBasicBlock *Next = nullptr;
 | 
						|
    while (!Preferred.empty()) {
 | 
						|
      Next = Preferred.top();
 | 
						|
      Preferred.pop();
 | 
						|
      // If X isn't dominated by the top active loop header, defer it until that
 | 
						|
      // loop is done.
 | 
						|
      if (!Loops.empty() &&
 | 
						|
          !MDT.dominates(Loops.back().Loop->getHeader(), Next)) {
 | 
						|
        Loops.back().Deferred.push_back(Next);
 | 
						|
        Next = nullptr;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      // If Next was originally ordered before MBB, and it isn't because it was
 | 
						|
      // loop-rotated above the header, it's not preferred.
 | 
						|
      if (Next->getNumber() < MBB->getNumber() &&
 | 
						|
          (!L || !L->contains(Next) ||
 | 
						|
           L->getHeader()->getNumber() < Next->getNumber())) {
 | 
						|
        Ready.push(Next);
 | 
						|
        Next = nullptr;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    // If we didn't find a suitable block in the Preferred list, check the
 | 
						|
    // general Ready list.
 | 
						|
    if (!Next) {
 | 
						|
      // If there are no more blocks to process, we're done.
 | 
						|
      if (Ready.empty()) {
 | 
						|
        MaybeUpdateTerminator(MBB);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      for (;;) {
 | 
						|
        Next = Ready.top();
 | 
						|
        Ready.pop();
 | 
						|
        // If Next isn't dominated by the top active loop header, defer it until
 | 
						|
        // that loop is done.
 | 
						|
        if (!Loops.empty() &&
 | 
						|
            !MDT.dominates(Loops.back().Loop->getHeader(), Next)) {
 | 
						|
          Loops.back().Deferred.push_back(Next);
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    // Move the next block into place and iterate.
 | 
						|
    Next->moveAfter(MBB);
 | 
						|
    MaybeUpdateTerminator(MBB);
 | 
						|
    MBB = Next;
 | 
						|
  }
 | 
						|
  assert(Loops.empty() && "Active loop list not finished");
 | 
						|
  MF.RenumberBlocks();
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  SmallSetVector<MachineLoop *, 8> OnStack;
 | 
						|
 | 
						|
  // Insert a sentinel representing the degenerate loop that starts at the
 | 
						|
  // function entry block and includes the entire function as a "loop" that
 | 
						|
  // executes once.
 | 
						|
  OnStack.insert(nullptr);
 | 
						|
 | 
						|
  for (auto &MBB : MF) {
 | 
						|
    assert(MBB.getNumber() >= 0 && "Renumbered blocks should be non-negative.");
 | 
						|
 | 
						|
    MachineLoop *Loop = MLI.getLoopFor(&MBB);
 | 
						|
    if (Loop && &MBB == Loop->getHeader()) {
 | 
						|
      // Loop header. The loop predecessor should be sorted above, and the other
 | 
						|
      // predecessors should be backedges below.
 | 
						|
      for (auto Pred : MBB.predecessors())
 | 
						|
        assert(
 | 
						|
            (Pred->getNumber() < MBB.getNumber() || Loop->contains(Pred)) &&
 | 
						|
            "Loop header predecessors must be loop predecessors or backedges");
 | 
						|
      assert(OnStack.insert(Loop) && "Loops should be declared at most once.");
 | 
						|
    } else {
 | 
						|
      // Not a loop header. All predecessors should be sorted above.
 | 
						|
      for (auto Pred : MBB.predecessors())
 | 
						|
        assert(Pred->getNumber() < MBB.getNumber() &&
 | 
						|
               "Non-loop-header predecessors should be topologically sorted");
 | 
						|
      assert(OnStack.count(MLI.getLoopFor(&MBB)) &&
 | 
						|
             "Blocks must be nested in their loops");
 | 
						|
    }
 | 
						|
    while (OnStack.size() > 1 && &MBB == LoopBottom(OnStack.back()))
 | 
						|
      OnStack.pop_back();
 | 
						|
  }
 | 
						|
  assert(OnStack.pop_back_val() == nullptr &&
 | 
						|
         "The function entry block shouldn't actually be a loop header");
 | 
						|
  assert(OnStack.empty() &&
 | 
						|
         "Control flow stack pushes and pops should be balanced.");
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
bool WebAssemblyCFGSort::runOnMachineFunction(MachineFunction &MF) {
 | 
						|
  DEBUG(dbgs() << "********** CFG Sorting **********\n"
 | 
						|
                  "********** Function: "
 | 
						|
               << MF.getName() << '\n');
 | 
						|
 | 
						|
  const auto &MLI = getAnalysis<MachineLoopInfo>();
 | 
						|
  auto &MDT = getAnalysis<MachineDominatorTree>();
 | 
						|
  // Liveness is not tracked for VALUE_STACK physreg.
 | 
						|
  MF.getRegInfo().invalidateLiveness();
 | 
						|
 | 
						|
  // Sort the blocks, with contiguous loops.
 | 
						|
  SortBlocks(MF, MLI, MDT);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 |