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			598 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			598 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- StackProtector.cpp - Stack Protector Insertion ---------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass inserts stack protectors into functions which need them. A variable
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// with a random value in it is stored onto the stack before the local variables
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// are allocated. Upon exiting the block, the stored value is checked. If it's
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// changed, then there was some sort of violation and the program aborts.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/StackProtector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/BranchProbabilityInfo.h"
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#include "llvm/Analysis/EHPersonalities.h"
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#include "llvm/Analysis/MemoryLocation.h"
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#include "llvm/Analysis/OptimizationRemarkEmitter.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/TargetLowering.h"
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#include "llvm/CodeGen/TargetPassConfig.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DebugInfo.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/MDBuilder.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/User.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetOptions.h"
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#include <utility>
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using namespace llvm;
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#define DEBUG_TYPE "stack-protector"
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STATISTIC(NumFunProtected, "Number of functions protected");
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STATISTIC(NumAddrTaken, "Number of local variables that have their address"
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                        " taken.");
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static cl::opt<bool> EnableSelectionDAGSP("enable-selectiondag-sp",
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                                          cl::init(true), cl::Hidden);
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char StackProtector::ID = 0;
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StackProtector::StackProtector() : FunctionPass(ID), SSPBufferSize(8) {
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  initializeStackProtectorPass(*PassRegistry::getPassRegistry());
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}
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INITIALIZE_PASS_BEGIN(StackProtector, DEBUG_TYPE,
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                      "Insert stack protectors", false, true)
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INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
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INITIALIZE_PASS_END(StackProtector, DEBUG_TYPE,
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                    "Insert stack protectors", false, true)
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FunctionPass *llvm::createStackProtectorPass() { return new StackProtector(); }
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void StackProtector::getAnalysisUsage(AnalysisUsage &AU) const {
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  AU.addRequired<TargetPassConfig>();
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  AU.addPreserved<DominatorTreeWrapperPass>();
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}
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bool StackProtector::runOnFunction(Function &Fn) {
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  F = &Fn;
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  M = F->getParent();
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  DominatorTreeWrapperPass *DTWP =
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      getAnalysisIfAvailable<DominatorTreeWrapperPass>();
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  DT = DTWP ? &DTWP->getDomTree() : nullptr;
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  TM = &getAnalysis<TargetPassConfig>().getTM<TargetMachine>();
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  Trip = TM->getTargetTriple();
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  TLI = TM->getSubtargetImpl(Fn)->getTargetLowering();
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  HasPrologue = false;
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  HasIRCheck = false;
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  Attribute Attr = Fn.getFnAttribute("stack-protector-buffer-size");
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  if (Attr.isStringAttribute() &&
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      Attr.getValueAsString().getAsInteger(10, SSPBufferSize))
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    return false; // Invalid integer string
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  if (!RequiresStackProtector())
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    return false;
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  // TODO(etienneb): Functions with funclets are not correctly supported now.
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  // Do nothing if this is funclet-based personality.
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  if (Fn.hasPersonalityFn()) {
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    EHPersonality Personality = classifyEHPersonality(Fn.getPersonalityFn());
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    if (isFuncletEHPersonality(Personality))
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      return false;
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  }
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  ++NumFunProtected;
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  return InsertStackProtectors();
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}
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/// \param [out] IsLarge is set to true if a protectable array is found and
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/// it is "large" ( >= ssp-buffer-size).  In the case of a structure with
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/// multiple arrays, this gets set if any of them is large.
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bool StackProtector::ContainsProtectableArray(Type *Ty, bool &IsLarge,
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                                              bool Strong,
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                                              bool InStruct) const {
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  if (!Ty)
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    return false;
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  if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
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    if (!AT->getElementType()->isIntegerTy(8)) {
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      // If we're on a non-Darwin platform or we're inside of a structure, don't
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      // add stack protectors unless the array is a character array.
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      // However, in strong mode any array, regardless of type and size,
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      // triggers a protector.
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      if (!Strong && (InStruct || !Trip.isOSDarwin()))
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        return false;
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    }
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    // If an array has more than SSPBufferSize bytes of allocated space, then we
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    // emit stack protectors.
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    if (SSPBufferSize <= M->getDataLayout().getTypeAllocSize(AT)) {
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      IsLarge = true;
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      return true;
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    }
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    if (Strong)
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      // Require a protector for all arrays in strong mode
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      return true;
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  }
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  const StructType *ST = dyn_cast<StructType>(Ty);
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  if (!ST)
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    return false;
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  bool NeedsProtector = false;
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  for (StructType::element_iterator I = ST->element_begin(),
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                                    E = ST->element_end();
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       I != E; ++I)
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    if (ContainsProtectableArray(*I, IsLarge, Strong, true)) {
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      // If the element is a protectable array and is large (>= SSPBufferSize)
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      // then we are done.  If the protectable array is not large, then
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      // keep looking in case a subsequent element is a large array.
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      if (IsLarge)
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        return true;
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      NeedsProtector = true;
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    }
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  return NeedsProtector;
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}
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bool StackProtector::HasAddressTaken(const Instruction *AI,
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                                     uint64_t AllocSize) {
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  const DataLayout &DL = M->getDataLayout();
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  for (const User *U : AI->users()) {
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    const auto *I = cast<Instruction>(U);
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    // If this instruction accesses memory make sure it doesn't access beyond
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    // the bounds of the allocated object.
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    Optional<MemoryLocation> MemLoc = MemoryLocation::getOrNone(I);
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    if (MemLoc.hasValue() && MemLoc->Size.getValue() > AllocSize)
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      return true;
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    switch (I->getOpcode()) {
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    case Instruction::Store:
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      if (AI == cast<StoreInst>(I)->getValueOperand())
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        return true;
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      break;
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    case Instruction::AtomicCmpXchg:
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      // cmpxchg conceptually includes both a load and store from the same
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      // location. So, like store, the value being stored is what matters.
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      if (AI == cast<AtomicCmpXchgInst>(I)->getNewValOperand())
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        return true;
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      break;
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    case Instruction::PtrToInt:
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      if (AI == cast<PtrToIntInst>(I)->getOperand(0))
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        return true;
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      break;
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    case Instruction::Call: {
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      // Ignore intrinsics that do not become real instructions.
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      // TODO: Narrow this to intrinsics that have store-like effects.
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      const auto *CI = cast<CallInst>(I);
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      if (!isa<DbgInfoIntrinsic>(CI) && !CI->isLifetimeStartOrEnd())
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        return true;
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      break;
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    }
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    case Instruction::Invoke:
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      return true;
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    case Instruction::GetElementPtr: {
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      // If the GEP offset is out-of-bounds, or is non-constant and so has to be
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      // assumed to be potentially out-of-bounds, then any memory access that
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      // would use it could also be out-of-bounds meaning stack protection is
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      // required.
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      const GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
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      unsigned TypeSize = DL.getIndexTypeSizeInBits(I->getType());
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      APInt Offset(TypeSize, 0);
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      APInt MaxOffset(TypeSize, AllocSize);
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      if (!GEP->accumulateConstantOffset(DL, Offset) || Offset.ugt(MaxOffset))
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        return true;
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      // Adjust AllocSize to be the space remaining after this offset.
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      if (HasAddressTaken(I, AllocSize - Offset.getLimitedValue()))
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        return true;
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      break;
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    }
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    case Instruction::BitCast:
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    case Instruction::Select:
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    case Instruction::AddrSpaceCast:
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      if (HasAddressTaken(I, AllocSize))
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        return true;
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      break;
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    case Instruction::PHI: {
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      // Keep track of what PHI nodes we have already visited to ensure
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      // they are only visited once.
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      const auto *PN = cast<PHINode>(I);
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      if (VisitedPHIs.insert(PN).second)
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        if (HasAddressTaken(PN, AllocSize))
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          return true;
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      break;
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    }
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    case Instruction::Load:
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    case Instruction::AtomicRMW:
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    case Instruction::Ret:
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      // These instructions take an address operand, but have load-like or
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      // other innocuous behavior that should not trigger a stack protector.
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      // atomicrmw conceptually has both load and store semantics, but the
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      // value being stored must be integer; so if a pointer is being stored,
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      // we'll catch it in the PtrToInt case above.
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      break;
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    default:
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      // Conservatively return true for any instruction that takes an address
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      // operand, but is not handled above.
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      return true;
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    }
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  }
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  return false;
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}
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/// Search for the first call to the llvm.stackprotector intrinsic and return it
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/// if present.
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static const CallInst *findStackProtectorIntrinsic(Function &F) {
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  for (const BasicBlock &BB : F)
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    for (const Instruction &I : BB)
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      if (const auto *II = dyn_cast<IntrinsicInst>(&I))
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        if (II->getIntrinsicID() == Intrinsic::stackprotector)
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          return II;
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  return nullptr;
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}
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/// Check whether or not this function needs a stack protector based
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/// upon the stack protector level.
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///
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/// We use two heuristics: a standard (ssp) and strong (sspstrong).
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/// The standard heuristic which will add a guard variable to functions that
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/// call alloca with a either a variable size or a size >= SSPBufferSize,
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/// functions with character buffers larger than SSPBufferSize, and functions
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/// with aggregates containing character buffers larger than SSPBufferSize. The
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/// strong heuristic will add a guard variables to functions that call alloca
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/// regardless of size, functions with any buffer regardless of type and size,
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/// functions with aggregates that contain any buffer regardless of type and
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/// size, and functions that contain stack-based variables that have had their
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/// address taken.
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bool StackProtector::RequiresStackProtector() {
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  bool Strong = false;
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  bool NeedsProtector = false;
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  HasPrologue = findStackProtectorIntrinsic(*F);
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  if (F->hasFnAttribute(Attribute::SafeStack))
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    return false;
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  // We are constructing the OptimizationRemarkEmitter on the fly rather than
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  // using the analysis pass to avoid building DominatorTree and LoopInfo which
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  // are not available this late in the IR pipeline.
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  OptimizationRemarkEmitter ORE(F);
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  if (F->hasFnAttribute(Attribute::StackProtectReq)) {
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    ORE.emit([&]() {
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      return OptimizationRemark(DEBUG_TYPE, "StackProtectorRequested", F)
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             << "Stack protection applied to function "
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             << ore::NV("Function", F)
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             << " due to a function attribute or command-line switch";
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    });
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    NeedsProtector = true;
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    Strong = true; // Use the same heuristic as strong to determine SSPLayout
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  } else if (F->hasFnAttribute(Attribute::StackProtectStrong))
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    Strong = true;
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  else if (HasPrologue)
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    NeedsProtector = true;
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  else if (!F->hasFnAttribute(Attribute::StackProtect))
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    return false;
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  for (const BasicBlock &BB : *F) {
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    for (const Instruction &I : BB) {
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      if (const AllocaInst *AI = dyn_cast<AllocaInst>(&I)) {
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        if (AI->isArrayAllocation()) {
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          auto RemarkBuilder = [&]() {
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            return OptimizationRemark(DEBUG_TYPE, "StackProtectorAllocaOrArray",
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                                      &I)
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                   << "Stack protection applied to function "
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                   << ore::NV("Function", F)
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                   << " due to a call to alloca or use of a variable length "
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                      "array";
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          };
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          if (const auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
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            if (CI->getLimitedValue(SSPBufferSize) >= SSPBufferSize) {
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              // A call to alloca with size >= SSPBufferSize requires
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              // stack protectors.
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              Layout.insert(std::make_pair(AI,
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                                           MachineFrameInfo::SSPLK_LargeArray));
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              ORE.emit(RemarkBuilder);
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              NeedsProtector = true;
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            } else if (Strong) {
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              // Require protectors for all alloca calls in strong mode.
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              Layout.insert(std::make_pair(AI,
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                                           MachineFrameInfo::SSPLK_SmallArray));
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              ORE.emit(RemarkBuilder);
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              NeedsProtector = true;
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            }
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          } else {
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            // A call to alloca with a variable size requires protectors.
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            Layout.insert(std::make_pair(AI,
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                                         MachineFrameInfo::SSPLK_LargeArray));
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            ORE.emit(RemarkBuilder);
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            NeedsProtector = true;
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          }
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          continue;
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        }
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        bool IsLarge = false;
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        if (ContainsProtectableArray(AI->getAllocatedType(), IsLarge, Strong)) {
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          Layout.insert(std::make_pair(AI, IsLarge
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                                       ? MachineFrameInfo::SSPLK_LargeArray
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                                       : MachineFrameInfo::SSPLK_SmallArray));
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          ORE.emit([&]() {
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            return OptimizationRemark(DEBUG_TYPE, "StackProtectorBuffer", &I)
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                   << "Stack protection applied to function "
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                   << ore::NV("Function", F)
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                   << " due to a stack allocated buffer or struct containing a "
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                      "buffer";
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          });
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          NeedsProtector = true;
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          continue;
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        }
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        if (Strong && HasAddressTaken(AI, M->getDataLayout().getTypeAllocSize(
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                                              AI->getAllocatedType()))) {
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          ++NumAddrTaken;
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          Layout.insert(std::make_pair(AI, MachineFrameInfo::SSPLK_AddrOf));
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          ORE.emit([&]() {
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            return OptimizationRemark(DEBUG_TYPE, "StackProtectorAddressTaken",
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                                      &I)
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                   << "Stack protection applied to function "
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                   << ore::NV("Function", F)
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                   << " due to the address of a local variable being taken";
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          });
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          NeedsProtector = true;
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        }
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        // Clear any PHIs that we visited, to make sure we examine all uses of
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        // any subsequent allocas that we look at.
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        VisitedPHIs.clear();
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      }
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    }
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  }
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  return NeedsProtector;
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}
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/// Create a stack guard loading and populate whether SelectionDAG SSP is
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/// supported.
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static Value *getStackGuard(const TargetLoweringBase *TLI, Module *M,
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                            IRBuilder<> &B,
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                            bool *SupportsSelectionDAGSP = nullptr) {
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  if (Value *Guard = TLI->getIRStackGuard(B))
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    return B.CreateLoad(B.getInt8PtrTy(), Guard, true, "StackGuard");
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  // Use SelectionDAG SSP handling, since there isn't an IR guard.
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  //
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  // This is more or less weird, since we optionally output whether we
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  // should perform a SelectionDAG SP here. The reason is that it's strictly
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  // defined as !TLI->getIRStackGuard(B), where getIRStackGuard is also
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  // mutating. There is no way to get this bit without mutating the IR, so
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  // getting this bit has to happen in this right time.
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  //
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  // We could have define a new function TLI::supportsSelectionDAGSP(), but that
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  // will put more burden on the backends' overriding work, especially when it
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  // actually conveys the same information getIRStackGuard() already gives.
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  if (SupportsSelectionDAGSP)
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    *SupportsSelectionDAGSP = true;
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  TLI->insertSSPDeclarations(*M);
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  return B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackguard));
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}
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/// Insert code into the entry block that stores the stack guard
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/// variable onto the stack:
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///
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///   entry:
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///     StackGuardSlot = alloca i8*
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///     StackGuard = <stack guard>
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///     call void @llvm.stackprotector(StackGuard, StackGuardSlot)
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///
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/// Returns true if the platform/triple supports the stackprotectorcreate pseudo
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/// node.
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static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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                           const TargetLoweringBase *TLI, AllocaInst *&AI) {
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  bool SupportsSelectionDAGSP = false;
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  IRBuilder<> B(&F->getEntryBlock().front());
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  PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
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  AI = B.CreateAlloca(PtrTy, nullptr, "StackGuardSlot");
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  Value *GuardSlot = getStackGuard(TLI, M, B, &SupportsSelectionDAGSP);
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  B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
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               {GuardSlot, AI});
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  return SupportsSelectionDAGSP;
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}
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/// InsertStackProtectors - Insert code into the prologue and epilogue of the
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/// function.
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///
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///  - The prologue code loads and stores the stack guard onto the stack.
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///  - The epilogue checks the value stored in the prologue against the original
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///    value. It calls __stack_chk_fail if they differ.
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bool StackProtector::InsertStackProtectors() {
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  // If the target wants to XOR the frame pointer into the guard value, it's
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  // impossible to emit the check in IR, so the target *must* support stack
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  // protection in SDAG.
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  bool SupportsSelectionDAGSP =
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      TLI->useStackGuardXorFP() ||
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      (EnableSelectionDAGSP && !TM->Options.EnableFastISel &&
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       !TM->Options.EnableGlobalISel);
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  AllocaInst *AI = nullptr;       // Place on stack that stores the stack guard.
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  for (Function::iterator I = F->begin(), E = F->end(); I != E;) {
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    BasicBlock *BB = &*I++;
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    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
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    if (!RI)
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      continue;
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    // Generate prologue instrumentation if not already generated.
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    if (!HasPrologue) {
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      HasPrologue = true;
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      SupportsSelectionDAGSP &= CreatePrologue(F, M, RI, TLI, AI);
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    }
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    // SelectionDAG based code generation. Nothing else needs to be done here.
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    // The epilogue instrumentation is postponed to SelectionDAG.
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    if (SupportsSelectionDAGSP)
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      break;
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    // Find the stack guard slot if the prologue was not created by this pass
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    // itself via a previous call to CreatePrologue().
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    if (!AI) {
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      const CallInst *SPCall = findStackProtectorIntrinsic(*F);
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      assert(SPCall && "Call to llvm.stackprotector is missing");
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      AI = cast<AllocaInst>(SPCall->getArgOperand(1));
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    }
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    // Set HasIRCheck to true, so that SelectionDAG will not generate its own
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    // version. SelectionDAG called 'shouldEmitSDCheck' to check whether
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    // instrumentation has already been generated.
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    HasIRCheck = true;
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    // Generate epilogue instrumentation. The epilogue intrumentation can be
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    // function-based or inlined depending on which mechanism the target is
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    // providing.
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    if (Function *GuardCheck = TLI->getSSPStackGuardCheck(*M)) {
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      // Generate the function-based epilogue instrumentation.
 | 
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      // The target provides a guard check function, generate a call to it.
 | 
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      IRBuilder<> B(RI);
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						|
      LoadInst *Guard = B.CreateLoad(B.getInt8PtrTy(), AI, true, "Guard");
 | 
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      CallInst *Call = B.CreateCall(GuardCheck, {Guard});
 | 
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      Call->setAttributes(GuardCheck->getAttributes());
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      Call->setCallingConv(GuardCheck->getCallingConv());
 | 
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    } else {
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      // Generate the epilogue with inline instrumentation.
 | 
						|
      // If we do not support SelectionDAG based tail calls, generate IR level
 | 
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      // tail calls.
 | 
						|
      //
 | 
						|
      // For each block with a return instruction, convert this:
 | 
						|
      //
 | 
						|
      //   return:
 | 
						|
      //     ...
 | 
						|
      //     ret ...
 | 
						|
      //
 | 
						|
      // into this:
 | 
						|
      //
 | 
						|
      //   return:
 | 
						|
      //     ...
 | 
						|
      //     %1 = <stack guard>
 | 
						|
      //     %2 = load StackGuardSlot
 | 
						|
      //     %3 = cmp i1 %1, %2
 | 
						|
      //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk
 | 
						|
      //
 | 
						|
      //   SP_return:
 | 
						|
      //     ret ...
 | 
						|
      //
 | 
						|
      //   CallStackCheckFailBlk:
 | 
						|
      //     call void @__stack_chk_fail()
 | 
						|
      //     unreachable
 | 
						|
 | 
						|
      // Create the FailBB. We duplicate the BB every time since the MI tail
 | 
						|
      // merge pass will merge together all of the various BB into one including
 | 
						|
      // fail BB generated by the stack protector pseudo instruction.
 | 
						|
      BasicBlock *FailBB = CreateFailBB();
 | 
						|
 | 
						|
      // Split the basic block before the return instruction.
 | 
						|
      BasicBlock *NewBB = BB->splitBasicBlock(RI->getIterator(), "SP_return");
 | 
						|
 | 
						|
      // Update the dominator tree if we need to.
 | 
						|
      if (DT && DT->isReachableFromEntry(BB)) {
 | 
						|
        DT->addNewBlock(NewBB, BB);
 | 
						|
        DT->addNewBlock(FailBB, BB);
 | 
						|
      }
 | 
						|
 | 
						|
      // Remove default branch instruction to the new BB.
 | 
						|
      BB->getTerminator()->eraseFromParent();
 | 
						|
 | 
						|
      // Move the newly created basic block to the point right after the old
 | 
						|
      // basic block so that it's in the "fall through" position.
 | 
						|
      NewBB->moveAfter(BB);
 | 
						|
 | 
						|
      // Generate the stack protector instructions in the old basic block.
 | 
						|
      IRBuilder<> B(BB);
 | 
						|
      Value *Guard = getStackGuard(TLI, M, B);
 | 
						|
      LoadInst *LI2 = B.CreateLoad(B.getInt8PtrTy(), AI, true);
 | 
						|
      Value *Cmp = B.CreateICmpEQ(Guard, LI2);
 | 
						|
      auto SuccessProb =
 | 
						|
          BranchProbabilityInfo::getBranchProbStackProtector(true);
 | 
						|
      auto FailureProb =
 | 
						|
          BranchProbabilityInfo::getBranchProbStackProtector(false);
 | 
						|
      MDNode *Weights = MDBuilder(F->getContext())
 | 
						|
                            .createBranchWeights(SuccessProb.getNumerator(),
 | 
						|
                                                 FailureProb.getNumerator());
 | 
						|
      B.CreateCondBr(Cmp, NewBB, FailBB, Weights);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Return if we didn't modify any basic blocks. i.e., there are no return
 | 
						|
  // statements in the function.
 | 
						|
  return HasPrologue;
 | 
						|
}
 | 
						|
 | 
						|
/// CreateFailBB - Create a basic block to jump to when the stack protector
 | 
						|
/// check fails.
 | 
						|
BasicBlock *StackProtector::CreateFailBB() {
 | 
						|
  LLVMContext &Context = F->getContext();
 | 
						|
  BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F);
 | 
						|
  IRBuilder<> B(FailBB);
 | 
						|
  B.SetCurrentDebugLocation(DebugLoc::get(0, 0, F->getSubprogram()));
 | 
						|
  if (Trip.isOSOpenBSD()) {
 | 
						|
    FunctionCallee StackChkFail = M->getOrInsertFunction(
 | 
						|
        "__stack_smash_handler", Type::getVoidTy(Context),
 | 
						|
        Type::getInt8PtrTy(Context));
 | 
						|
 | 
						|
    B.CreateCall(StackChkFail, B.CreateGlobalStringPtr(F->getName(), "SSH"));
 | 
						|
  } else {
 | 
						|
    FunctionCallee StackChkFail =
 | 
						|
        M->getOrInsertFunction("__stack_chk_fail", Type::getVoidTy(Context));
 | 
						|
 | 
						|
    B.CreateCall(StackChkFail, {});
 | 
						|
  }
 | 
						|
  B.CreateUnreachable();
 | 
						|
  return FailBB;
 | 
						|
}
 | 
						|
 | 
						|
bool StackProtector::shouldEmitSDCheck(const BasicBlock &BB) const {
 | 
						|
  return HasPrologue && !HasIRCheck && isa<ReturnInst>(BB.getTerminator());
 | 
						|
}
 | 
						|
 | 
						|
void StackProtector::copyToMachineFrameInfo(MachineFrameInfo &MFI) const {
 | 
						|
  if (Layout.empty())
 | 
						|
    return;
 | 
						|
 | 
						|
  for (int I = 0, E = MFI.getObjectIndexEnd(); I != E; ++I) {
 | 
						|
    if (MFI.isDeadObjectIndex(I))
 | 
						|
      continue;
 | 
						|
 | 
						|
    const AllocaInst *AI = MFI.getObjectAllocation(I);
 | 
						|
    if (!AI)
 | 
						|
      continue;
 | 
						|
 | 
						|
    SSPLayoutMap::const_iterator LI = Layout.find(AI);
 | 
						|
    if (LI == Layout.end())
 | 
						|
      continue;
 | 
						|
 | 
						|
    MFI.setObjectSSPLayout(I, LI->second);
 | 
						|
  }
 | 
						|
}
 |