forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			292 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			292 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
//===--- CompilationGraph.h - The LLVM Compiler Driver ----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open
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// Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  Compilation graph - definition.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TOOLS_LLVMC2_COMPILATION_GRAPH_H
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#define LLVM_TOOLS_LLVMC2_COMPILATION_GRAPH_H
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#include "AutoGenerated.h"
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#include "Tool.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/IntrusiveRefCntPtr.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringSet.h"
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#include "llvm/System/Path.h"
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#include <cassert>
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#include <string>
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namespace llvmc {
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  typedef llvm::StringSet<> InputLanguagesSet;
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  /// Edge - Represents an edge of the compilation graph.
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  class Edge : public llvm::RefCountedBaseVPTR<Edge> {
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  public:
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    Edge(const std::string& T) : ToolName_(T) {}
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    virtual ~Edge() {};
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    const std::string& ToolName() const { return ToolName_; }
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    virtual unsigned Weight(const InputLanguagesSet& InLangs) const = 0;
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  private:
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    std::string ToolName_;
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  };
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  /// SimpleEdge - An edge that has no properties.
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  class SimpleEdge : public Edge {
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  public:
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    SimpleEdge(const std::string& T) : Edge(T) {}
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    unsigned Weight(const InputLanguagesSet&) const { return 1; }
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  };
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  /// Node - A node (vertex) of the compilation graph.
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  struct Node {
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    // A Node holds a list of the outward edges.
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    typedef llvm::SmallVector<llvm::IntrusiveRefCntPtr<Edge>, 3> container_type;
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    typedef container_type::iterator iterator;
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    typedef container_type::const_iterator const_iterator;
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    Node() : OwningGraph(0), InEdges(0) {}
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    Node(CompilationGraph* G) : OwningGraph(G), InEdges(0) {}
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    Node(CompilationGraph* G, Tool* T) :
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      OwningGraph(G), ToolPtr(T), InEdges(0) {}
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    bool HasChildren() const { return !OutEdges.empty(); }
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    const std::string Name() const
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    { return ToolPtr ? ToolPtr->Name() : "root"; }
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    // Iteration.
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    iterator EdgesBegin() { return OutEdges.begin(); }
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    const_iterator EdgesBegin() const { return OutEdges.begin(); }
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    iterator EdgesEnd() { return OutEdges.end(); }
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    const_iterator EdgesEnd() const { return OutEdges.end(); }
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    /// AddEdge - Add an outward edge. Takes ownership of the provided
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    /// Edge object.
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    void AddEdge(Edge* E)
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    { OutEdges.push_back(llvm::IntrusiveRefCntPtr<Edge>(E)); }
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    // Inward edge counter. Used to implement topological sort.
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    void IncrInEdges() { ++InEdges; }
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    void DecrInEdges() { --InEdges; }
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    bool HasNoInEdges() const { return InEdges == 0; }
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    // Needed to implement NodeChildIterator/GraphTraits
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    CompilationGraph* OwningGraph;
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    // The corresponding Tool.
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    // WARNING: ToolPtr can be NULL (for the root node).
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    llvm::IntrusiveRefCntPtr<Tool> ToolPtr;
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    // Links to children.
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    container_type OutEdges;
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    // Inward edge counter. Updated in
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    // CompilationGraph::insertEdge(). Used for topological sorting.
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    unsigned InEdges;
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  };
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  class NodesIterator;
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  /// CompilationGraph - The compilation graph itself.
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  class CompilationGraph {
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    /// nodes_map_type - The main data structure.
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    typedef llvm::StringMap<Node> nodes_map_type;
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    /// tools_vector_type, tools_map_type - Data structures used to
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    /// map from language names to tools. (We can have several tools
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    /// associated with each language name, hence the need for a
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    /// vector.)
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    typedef
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    llvm::SmallVector<llvm::IntrusiveRefCntPtr<Edge>, 3> tools_vector_type;
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    typedef llvm::StringMap<tools_vector_type> tools_map_type;
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    /// ToolsMap - Map from language names to lists of tool names.
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    tools_map_type ToolsMap;
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    /// NodesMap - Map from tool names to Tool objects.
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    nodes_map_type NodesMap;
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  public:
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    CompilationGraph();
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    /// insertNode - Insert a new node into the graph. Takes
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    /// ownership of the object.
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    void insertNode(Tool* T);
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    /// insertEdge - Insert a new edge into the graph. Takes ownership
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    /// of the Edge object.
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    void insertEdge(const std::string& A, Edge* E);
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    /// Build - Build target(s) from the input file set. Command-line
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    /// options are passed implicitly as global variables.
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    int Build(llvm::sys::Path const& tempDir);
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    /// getNode - Return a reference to the node correponding to the
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    /// given tool name. Throws std::runtime_error.
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    Node& getNode(const std::string& ToolName);
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    const Node& getNode(const std::string& ToolName) const;
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    /// viewGraph - This function is meant for use from the debugger.
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    /// You can just say 'call G->viewGraph()' and a ghostview window
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    /// should pop up from the program, displaying the compilation
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    /// graph. This depends on there being a 'dot' and 'gv' program
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    /// in your path.
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    void viewGraph();
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    /// writeGraph - Write a compilation-graph.dot file.
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    void writeGraph();
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    // GraphTraits support.
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    friend NodesIterator GraphBegin(CompilationGraph*);
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    friend NodesIterator GraphEnd(CompilationGraph*);
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  private:
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    // Helper functions.
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    /// getToolsVector - Return a reference to the list of tool names
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    /// corresponding to the given language name. Throws
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    /// std::runtime_error.
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    const tools_vector_type& getToolsVector(const std::string& LangName) const;
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    /// PassThroughGraph - Pass the input file through the toolchain
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    /// starting at StartNode.
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    void PassThroughGraph (const llvm::sys::Path& In, const Node* StartNode,
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                           const InputLanguagesSet& InLangs,
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                           const llvm::sys::Path& TempDir) const;
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    /// FindToolChain - Find head of the toolchain corresponding to the given file.
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    const Node* FindToolChain(const llvm::sys::Path& In,
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                              const std::string* forceLanguage,
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                              InputLanguagesSet& InLangs) const;
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    /// BuildInitial - Traverse the initial parts of the toolchains.
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    void BuildInitial(InputLanguagesSet& InLangs,
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                      const llvm::sys::Path& TempDir);
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    /// TopologicalSort - Sort the nodes in topological order.
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    void TopologicalSort(std::vector<const Node*>& Out);
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    /// TopologicalSortFilterJoinNodes - Call TopologicalSort and
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    /// filter the resulting list to include only Join nodes.
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    void TopologicalSortFilterJoinNodes(std::vector<const Node*>& Out);
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  };
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  // GraphTraits support code.
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  /// NodesIterator - Auxiliary class needed to implement GraphTraits
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  /// support. Can be generalised to something like value_iterator
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  /// for map-like containers.
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  class NodesIterator : public llvm::StringMap<Node>::iterator {
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    typedef llvm::StringMap<Node>::iterator super;
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    typedef NodesIterator ThisType;
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    typedef Node* pointer;
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    typedef Node& reference;
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  public:
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    NodesIterator(super I) : super(I) {}
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    inline reference operator*() const {
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      return super::operator->()->second;
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    }
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    inline pointer operator->() const {
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      return &super::operator->()->second;
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    }
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  };
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  inline NodesIterator GraphBegin(CompilationGraph* G) {
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    return NodesIterator(G->NodesMap.begin());
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  }
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  inline NodesIterator GraphEnd(CompilationGraph* G) {
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    return NodesIterator(G->NodesMap.end());
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  }
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  /// NodeChildIterator - Another auxiliary class needed by GraphTraits.
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  class NodeChildIterator : public bidirectional_iterator<Node, ptrdiff_t> {
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    typedef NodeChildIterator ThisType;
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    typedef Node::container_type::iterator iterator;
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    CompilationGraph* OwningGraph;
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    iterator EdgeIter;
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  public:
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    typedef Node* pointer;
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    typedef Node& reference;
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    NodeChildIterator(Node* N, iterator I) :
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      OwningGraph(N->OwningGraph), EdgeIter(I) {}
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    const ThisType& operator=(const ThisType& I) {
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      assert(OwningGraph == I.OwningGraph);
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      EdgeIter = I.EdgeIter;
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      return *this;
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    }
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    inline bool operator==(const ThisType& I) const
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    { return EdgeIter == I.EdgeIter; }
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    inline bool operator!=(const ThisType& I) const
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    { return EdgeIter != I.EdgeIter; }
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    inline pointer operator*() const {
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      return &OwningGraph->getNode((*EdgeIter)->ToolName());
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    }
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    inline pointer operator->() const {
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      return &OwningGraph->getNode((*EdgeIter)->ToolName());
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    }
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    ThisType& operator++() { ++EdgeIter; return *this; } // Preincrement
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    ThisType operator++(int) { // Postincrement
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      ThisType tmp = *this;
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      ++*this;
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      return tmp;
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    }
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    inline ThisType& operator--() { --EdgeIter; return *this; }  // Predecrement
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    inline ThisType operator--(int) { // Postdecrement
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      ThisType tmp = *this;
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      --*this;
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      return tmp;
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    }
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  };
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}
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namespace llvm {
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  template <>
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  struct GraphTraits<llvmc::CompilationGraph*> {
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    typedef llvmc::CompilationGraph GraphType;
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    typedef llvmc::Node NodeType;
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    typedef llvmc::NodeChildIterator ChildIteratorType;
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    static NodeType* getEntryNode(GraphType* G) {
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      return &G->getNode("root");
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    }
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    static ChildIteratorType child_begin(NodeType* N) {
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      return ChildIteratorType(N, N->OutEdges.begin());
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    }
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    static ChildIteratorType child_end(NodeType* N) {
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      return ChildIteratorType(N, N->OutEdges.end());
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    }
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    typedef llvmc::NodesIterator nodes_iterator;
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    static nodes_iterator nodes_begin(GraphType *G) {
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      return GraphBegin(G);
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    }
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    static nodes_iterator nodes_end(GraphType *G) {
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      return GraphEnd(G);
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    }
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  };
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}
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#endif // LLVM_TOOLS_LLVMC2_COMPILATION_GRAPH_H
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